node-base.js revision 7b86eca649a07641da7c0ebe0701b3c2f0d630bd
/**
* The Node Utility provides a DOM-like interface for interacting with DOM nodes.
* @module node
* @submodule node-base
*/
/**
* The Node class provides a wrapper for manipulating DOM Nodes.
* Use Y.get() to retrieve Node instances.
*
* <strong>NOTE:</strong> Node properties are accessed using
* the <code>set</code> and <code>get</code> methods.
*
* @class Node
* @constructor
* @param {DOMNode} node the DOM node to be mapped to the Node instance.
* @for Node
*/
// "globals"
var DOT = '.',
NODE_NAME = 'nodeName',
NODE_TYPE = 'nodeType',
OWNER_DOCUMENT = 'ownerDocument',
TAG_NAME = 'tagName',
UID = '_yuid',
}
if (!uid) { // stamp failed; likely IE non-HTMLElement
}
/**
* The underlying DOM node bound to the Y.Node instance
* @property _node
* @private
*/
if (this._initPlugins) { // when augmented with Plugin.Host
this._initPlugins();
}
},
var ret = null;
if (fn) {
function(n) {
} :
function(n) {
};
}
return ret;
};
// end "globals"
/**
* The name of the component
* @static
* @property NAME
*/
/*
* The pattern used to identify ARIA attributes
*/
/**
* List of events that route to DOM events
* @static
* @property DOM_EVENTS
*/
Y_Node.DOM_EVENTS = {
abort: 1,
beforeunload: 1,
blur: 1,
change: 1,
click: 1,
close: 1,
command: 1,
contextmenu: 1,
dblclick: 1,
DOMMouseScroll: 1,
drag: 1,
dragstart: 1,
dragenter: 1,
dragover: 1,
dragleave: 1,
dragend: 1,
drop: 1,
error: 1,
focus: 1,
key: 1,
keydown: 1,
keypress: 1,
keyup: 1,
load: 1,
message: 1,
mousedown: 1,
mouseenter: 1,
mouseleave: 1,
mousemove: 1,
mousemultiwheel: 1,
mouseout: 1,
mouseover: 1,
mouseup: 1,
mousewheel: 1,
reset: 1,
resize: 1,
select: 1,
submit: 1,
scroll: 1,
textInput: 1,
unload: 1
};
// Add custom event adaptors to this list. This will make it so
// that delegate, key, available, contentready, etc all will
// be available through Node.on
/**
* A list of Node instances that have been created
* @private
* @property _instances
* @static
*
*/
Y_Node._instances = {};
/**
* Retrieves the DOM node bound to a Node instance
* @method getDOMNode
* @static
*
* @param {Y.Node || HTMLNode} node The Node instance or an HTMLNode
* @return {HTMLNode} The DOM node bound to the Node instance. If a DOM node is passed
* as the node argument, it is simply returned.
*/
if (node) {
}
return null;
};
/**
* Checks Node return values and wraps DOM Nodes as Y.Node instances
* and DOM Collections / Arrays as Y.NodeList instances.
* Other return values just pass thru. If undefined is returned (e.g. no return)
* then the Node instance is returned for chainability.
* @method scrubVal
* @static
*
* @param {any} node The Node instance or an HTMLNode
* @return {Y.Node | Y.NodeList | any} Depends on what is returned from the DOM node.
*/
}
}
}
return val;
};
/**
* Adds methods to the Y.Node prototype, routing through scrubVal.
* @method addMethod
* @static
*
* @param {String} name The name of the method to add
* @param {Function} fn The function that becomes the method
* @param {Object} context An optional context to call the method with
* (defaults to the Node instance)
* @return {any} Depends on what is returned from the DOM node.
*/
ret;
}
}
return ret;
};
} else {
}
};
/**
* Imports utility methods to be added as Y.Node methods.
* @method importMethod
* @static
*
* @param {Object} host The object that contains the method to import.
* @param {String} name The name of the method to import
* @param {String} altName An optional name to use in place of the host name
* @param {Object} context An optional context to call the method with
*/
if (typeof name === 'string') {
} else {
});
}
};
/**
* Returns a single Node instance bound to the node or the
* first element matching the given selector. Returns null if no match found.
* <strong>Note:</strong> For chaining purposes you may want to
* use <code>Y.all</code>, which returns a NodeList when no match is found.
* @method Y.one
* @static
* @param {String | HTMLElement} node a node or Selector
* @return {Y.Node | null} a Node instance or null if no match found.
*/
var instance = null,
uid;
if (node) {
if (typeof node === 'string') {
} else {
}
if (!node) {
return null;
}
return node; // NOTE: return
}
}
}
return instance;
};
/**
* Returns a single Node instance bound to the node or the
* first element matching the given selector.
* @method Y.get
* @deprecated Use Y.one
* @static
* @param {String | HTMLElement} node a node or Selector
* @param {Y.Node || HTMLElement} doc an optional document to scan. Defaults to Y.config.doc.
*/
};
/**
* Creates a new dom node using the provided markup string.
* @method create
* @static
* @param {String} html The markup used to create the element
* @param {HTMLDocument} doc An optional document context
* @return {Node} A Node instance bound to a DOM node or fragment
*/
};
/**
* Static collection of configuration attributes for special handling
* @property ATTRS
* @static
* @type object
*/
/**
* Allows for getting and setting the text of an element.
* Formatting is preserved and special characters are treated literally.
* @config text
* @type String
*/
text: {
getter: function() {
},
return content;
}
},
'options': {
getter: function() {
}
},
/**
* Returns a NodeList instance of all HTMLElement children.
* @readOnly
* @config children
* @type NodeList
*/
'children': {
getter: function() {
childNodes, i, len;
if (!children) {
children = [];
if (childNodes[i][TAG_NAME]) {
}
}
}
}
},
value: {
getter: function() {
},
return val;
}
},
/*
* Flat data store for off-DOM usage
* @config data
* @type any
*/
data: {
getter: function() {
return this._dataVal;
},
return val;
},
value: null
}
};
/**
* The default setter for DOM properties
* Called with instance context (this === the Node instance)
* @method DEFAULT_SETTER
* @static
* @param {any} val The value to be set
* @return {any} The value
*/
var node = this._stateProxy,
// only allow when defined on node
}
return val;
};
/**
* The default getter for DOM properties
* Called with instance context (this === the Node instance)
* @method DEFAULT_GETTER
* @static
* @return {any} The current value
*/
var node = this._stateProxy,
val;
}
return val;
};
/**
* The method called when outputting Node instances as strings
* @method toString
* @return {String} A string representation of the Node instance
*/
toString: function() {
var str = '',
if (node) {
if (id) {
}
}
// TODO: add yuid?
}
},
/**
* Returns an attribute value on the Node instance.
* Unless pre-configured (via Node.ATTRS), get hands
* off to the underlying DOM node. Only valid
* attributes/properties for the node will be set.
* @method get
* @param {String} attr The attribute
* @return {any} The current value of the attribute
*/
var val;
if (this._getAttr) { // use Attribute imple
} else {
}
if (val) {
}
return val;
},
/**
* Helper method for get.
* @method _get
* @private
* @param {String} attr The attribute
* @return {any} The current value of the attribute
*/
val;
} else {
}
return val;
},
/**
* Sets an attribute on the Node instance.
* Unless pre-configured (via Node.ATTRS), set hands
* off to the underlying DOM node. Only valid
* attributes/properties for the node will be set.
* To set custom attributes use setAttribute.
* @method set
* @param {String} attr The attribute to be set.
* @param {any} val The value to set the attribute to.
* @chainable
*/
if (this._setAttr) { // use Attribute imple
} else { // use setters inline
} else {
}
}
return this;
},
/**
* Sets multiple attributes.
* @method setAttrs
* @chainable
*/
if (this._setAttrs) { // use Attribute imple
} else { // use setters inline
this.set(n, v);
}, this);
}
return this;
},
/**
* Returns an object containing the values for the requested attributes.
* @method getAttrs
* @param {Array} attrs an array of attributes to get values
*/
var ret = {};
if (this._getAttrs) { // use Attribute imple
} else { // use setters inline
}, this);
}
return ret;
},
/**
* Creates a new Node using the provided markup string.
* @method create
* @param {String} html The markup used to create the element
* @param {HTMLDocument} doc An optional document context
* @return {Node} A Node instance bound to a DOM node or fragment
*/
/**
* Compares nodes to determine if they match.
* @method compareTo
* @param {HTMLElement | Node} refNode The reference node to compare to the node.
* @return {Boolean} True if the nodes match, false if they do not.
*/
}
},
/**
* Determines whether the node is appended to the document.
* @method inDoc
* @param {Node|HTMLElement} doc optional An optional document to check against.
* Defaults to current document.
* @return {Boolean} Whether or not this node is appended to the document.
*/
if (doc.documentElement) {
}
},
} else {
ret = null;
}
return ret;
},
/**
* Returns the nearest ancestor that passes the test applied by supplied boolean method.
* @method ancestor
* @param {String | Function} fn A selector string or boolean method for testing elements.
* @param {Boolean} testSelf optional Whether or not to include the element in the scan
* If a function is used, it receives the current node being tested as the only argument.
* @return {Node} The matching Node instance or null if not found
*/
},
/**
* Returns the previous matching sibling.
* Returns the nearest element node sibling if no method provided.
* @method previous
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @return {Node} Node instance or null if not found
*/
},
/**
* Returns the next matching sibling.
* Returns the nearest element node sibling if no method provided.
* @method next
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @return {Node} Node instance or null if not found
*/
},
/**
* Returns all matching siblings.
* Returns all siblings if no method provided.
* @method siblings
* @param {String | Function} fn A selector or boolean method for testing elements.
* If a function is used, it receives the current node being tested as the only argument.
* @return {NodeList} NodeList instance bound to found siblings
*/
},
/**
* Retrieves a Node instance of nodes based on the given CSS selector.
* @method one
*
* @param {string} selector The CSS selector to test against.
* @return {Node} A Node instance for the matching HTMLElement.
*/
},
/**
* Retrieves a Node instance of nodes based on the given CSS selector.
* @method query
* @deprecated Use one()
* @param {string} selector The CSS selector to test against.
* @return {Node} A Node instance for the matching HTMLElement.
*/
},
/**
* Retrieves a nodeList based on the given CSS selector.
* @method all
*
* @param {string} selector The CSS selector to test against.
* @return {NodeList} A NodeList instance for the matching HTMLCollection/Array.
*/
return nodelist;
},
/**
* Retrieves a nodeList based on the given CSS selector.
* @method queryAll
* @deprecated Use all()
* @param {string} selector The CSS selector to test against.
* @return {NodeList} A NodeList instance for the matching HTMLCollection/Array.
*/
},
// TODO: allow fn test
/**
* Test if the supplied node matches the supplied selector.
* @method test
*
* @param {string} selector The CSS selector to test against.
* @return {boolean} Whether or not the node matches the selector.
*/
},
/**
* Removes the node from its parent.
* Shortcut for myNode.get('parentNode').removeChild(myNode);
* @method remove
* @chainable
*
*/
if (parentNode) {
}
if (destroy) {
this.destroy(true);
}
return this;
},
/**
* Replace the node with the other node. This is a DOM update only
* and does not change the node bound to the Node instance.
* Shortcut for myNode.get('parentNode').replaceChild(newNode, myNode);
* @method replace
* @param {Y.Node || HTMLNode} newNode Node to be inserted
* @chainable
*
*/
return this;
},
/**
* Removes event listeners from the node and (optionally) its subtree
* @method purge
* @param {Boolean} recurse (optional) Whether or not to remove listeners from the
* node's subtree
* @param {String} type (optional) Only remove listeners of the specified type
* @chainable
*
*/
return this;
},
/**
* Nulls internal node references, removes any plugins and event listeners
* @method destroy
* @param {Boolean} recursivePurge (optional) Whether or not to remove listeners from the
* node's subtree (default is false)
*
*/
destroy: function(recursivePurge) {
this.purge(recursivePurge);
if (this.unplug) { // may not be a PluginHost
this.unplug();
}
this._node = null;
this._stateProxy = null;
},
/**
* Invokes a method on the Node instance
* @method invoke
* @param {String} method The name of the method to invoke
* @param {Any} a, b, c, etc. Arguments to invoke the method with.
* @return Whatever the underly method returns.
* DOM Nodes and Collections return values
*
*/
ret;
if (a && a instanceof Y_Node) {
a = a._node;
}
if (b && b instanceof Y_Node) {
b = b._node;
}
},
/**
* Applies the given function to each Node in the NodeList.
* @method each
* @deprecated Use NodeList
* @param {Function} fn The function to apply
* @param {Object} context optional An optional context to apply the function with
* Default context is the NodeList instance
* @chainable
*/
},
/**
* Retrieves the Node instance at the given index.
* @method item
* @deprecated Use NodeList
*
* @param {Number} index The index of the target Node.
* @return {Node} The Node instance at the given index.
*/
return this;
},
/**
* Returns the current number of items in the Node.
* @method size
* @deprecated Use NodeList
* @return {Int} The number of items in the Node.
*/
size: function() {
},
/**
* Inserts the content before the reference node.
* @method insert
* @param {String | Y.Node | HTMLElement} content The content to insert
* @param {Int | Y.Node | HTMLElement | String} where The position to insert at.
* @chainable
*/
if (content) {
}
});
return this; // NOTE: early return
}
}
} else {
}
return this;
},
/**
* Inserts the content as the firstChild of the node.
* @method prepend
* @param {String | Y.Node | HTMLElement} content The content to insert
* @chainable
*/
},
/**
* Inserts the content as the lastChild of the node.
* @method append
* @param {String | Y.Node | HTMLElement} content The content to insert
* @chainable
*/
},
/**
* Replaces the node's current content with the content.
* @method setContent
* @param {String | Y.Node | HTMLElement} content The content to insert
* @chainable
*/
setContent: function(content) {
if (content) {
}
}
return this;
},
/**
* @method swap
* @description Swap DOM locations with the given node.
* This does not change which DOM node each Node instance refers to.
* @param {Node} otherNode The node to swap with
* @chainable
*/
function(otherNode) {
} :
function(otherNode) {
if (nextSibling === node) {
} else {
}
return this;
},
/**
* @method getData
* @description Retrieves arbitrary data stored on a Node instance.
* This is not stored with the DOM node.
* @param {string} name Optional name of the data field to retrieve.
* If no name is given, all data is returned.
* @return {any | Object} Whatever is stored at the given field,
* or an object hash of all fields.
*/
var ret;
} else {
}
return ret;
},
/**
* @method setData
* @description Stores arbitrary data on a Node instance.
* This is not stored with the DOM node.
* @param {string} name The name of the field to set. If no name
* is given, name is treated as the data and overrides any existing data.
* @chainable
*/
} else {
}
return this;
},
/**
* @method clearData
* @description Clears stored data.
* @param {string} name The name of the field to clear. If no name
* is given, all data is cleared..
* @chainable
*/
} else {
this._data = {};
}
return this;
},
}
}, true);
/**
* The NodeList module provides support for managing collections of Nodes.
* @module node
* @submodule nodelist
*/
/**
* The NodeList class provides a wrapper for manipulating DOM NodeLists.
* Use Y.all() to retrieve NodeList instances.
*
* @class NodeList
* @constructor
*/
var tmp = [];
}
});
}
/**
* The underlying array of DOM nodes bound to the Y.NodeList instance
* @property _nodes
* @private
*/
};
/**
* Retrieves the DOM nodes bound to a NodeList instance
* @method NodeList.getDOMNodes
* @static
*
* @param {Y.NodeList} node The NodeList instance
* @return {Array} The array of DOM nodes bound to the NodeList
*/
};
NodeList._instances = [];
} else {
}
};
var ret = [],
var UID = '_yuid',
ctx,
if (!instance) {
}
}
});
// TODO: remove tmp pointer
};
} else {
}
};
if (typeof name === 'string') {
} else {
});
}
};
if (!tmp) {
}
return tmp;
};
/**
* Retrieves the Node instance at the given index.
* @method item
*
* @param {Number} index The index of the target Node.
* @return {Node} The Node instance at the given index.
*/
},
/**
* Applies the given function to each Node in the NodeList.
* @method each
* @param {Function} fn The function to apply. It receives 3 arguments:
* the current node instance, the node's index, and the NodeList instance
* @param {Object} context optional An optional context to apply the function with
* Default context is the current Node instance
* @chainable
*/
var instance = this;
});
return instance;
},
var nodelist = this;
if (!instance) {
}
});
return nodelist;
},
/**
* Executes the function once for each node until a true value is returned.
* @method some
* @param {Function} fn The function to apply. It receives 3 arguments:
* the current node instance, the node's index, and the NodeList instance
* @param {Object} context optional An optional context to execute the function from.
* Default context is the current Node instance
* @return {Boolean} Whether or not the function returned true for any node.
*/
var instance = this;
});
},
/**
* Creates a documenFragment from the nodes bound to the NodeList instance
* @method toFrag
* @return Node a Node instance bound to the documentFragment
*/
toFrag: function() {
},
/**
* Returns the index of the node in the NodeList instance
* or -1 if the node isn't found.
* @method indexOf
* @param {Y.Node || DOMNode} node the node to search for
* @return {Int} the index of the node value or -1 if not found
*/
},
/**
* Filters the NodeList instance down to only nodes matching the given selector.
* @method filter
* @param {String} selector The selector to filter against
* @return {NodeList} NodeList containing the updated collection
* @see Selector
*/
},
/**
* Creates a new NodeList containing all nodes at every n indices, where
* remainder n % index equals r.
* (zero-based index).
* @method modulus
* @param {Int} n The offset to use (return every nth node)
* @param {Int} r An optional remainder to use with the modulus operation (defaults to zero)
* @return {NodeList} NodeList containing the updated collection
*/
modulus: function(n, r) {
r = r || 0;
var nodes = [];
if (i % n === r) {
}
});
},
/**
* Creates a new NodeList containing all nodes at odd indices
* (zero-based index).
* @method odd
* @return {NodeList} NodeList containing the updated collection
*/
odd: function() {
},
/**
* Creates a new NodeList containing all nodes at even indices
* (zero-based index), including zero.
* @method even
* @return {NodeList} NodeList containing the updated collection
*/
even: function() {
return this.modulus(2);
},
destructor: function() {
},
/**
* Reruns the initial query, when created using a selector query
* @method refresh
* @chainable
*/
refresh: function() {
var doc,
root = this._queryRoot;
if (query) {
if (!root) {
}
}
}
return this;
},
/**
* Applies an event listener to each Node bound to the NodeList.
* @method on
* @param {String} type The event being listened for
* @param {Function} fn The handler to call when the event fires
* @param {Object} context The context to call the handler with.
* Default is the NodeList instance.
* @return {Object} Returns an event handle that can later be use to detach().
* @see Event.on
*/
},
/**
* Applies an event listener to each Node bound to the NodeList.
* The handler is called only after all on() handlers are called
* and the event is not prevented.
* @method after
* @param {String} type The event being listened for
* @param {Function} fn The handler to call when the event fires
* @param {Object} context The context to call the handler with.
* Default is the NodeList instance.
* @return {Object} Returns an event handle that can later be use to detach().
* @see Event.on
*/
},
/**
* Returns the current number of items in the NodeList.
* @method size
* @return {Int} The number of items in the NodeList.
*/
size: function() {
},
/**
* Determines if the instance is bound to any nodes
* @method isEmpty
* @return {Boolean} Whether or not the NodeList is bound to any nodes
*/
isEmpty: function() {
},
toString: function() {
var str = '',
node;
}
}
}
}
}
}, true);
/**
* Called on each Node instance
* @for NodeList
* @method append
* @see Node.append
*/
'append',
/**
* Called on each Node instance
* @method detach
* @see Node.detach
*/
'detach',
/** Called on each Node instance
* @method detachAll
* @see Node.detachAll
*/
'detachAll',
/** Called on each Node instance
* @method insert
* @see NodeInsert
*/
'insert',
/** Called on each Node instance
* @method prepend
* @see Node.prepend
*/
'prepend',
/** Called on each Node instance
* @method remove
* @see Node.remove
*/
'remove',
/** Called on each Node instance
* @method removeAttribute
* @see Node.removeAttribute
*/
'removeAttribute',
/** Called on each Node instance
* @method set
* @see Node.set
*/
'set',
/** Called on each Node instance
* @method setContent
* @see Node.setContent
*/
'setContent'
]);
// one-off implementation to convert array of Nodes to NodeList
// e.g. Y.all('input').get('parentNode');
/** Called on each Node instance
* @method get
* @see Node
*/
var ret = [],
isNodeList = false,
val;
if (nodes[0]) {
isNodeList = true;
}
}
if (!instance) {
}
if (!isNodeList) { // convert array of Nodes to NodeList
}
});
};
};
Y.Array.each([
/**
* Passes through to DOM method.
* @method replaceChild
* @for Node
* @param {HTMLElement | Node} node Node to be inserted
* @param {HTMLElement | Node} refNode Node to be replaced
* @return {Node} The replaced node
*/
'replaceChild',
/**
* Passes through to DOM method.
* @method appendChild
* @param {HTMLElement | Node} node Node to be appended
* @return {Node} The appended node
*/
'appendChild',
/**
* Passes through to DOM method.
* @method insertBefore
* @param {HTMLElement | Node} newNode Node to be appended
* @param {HTMLElement | Node} refNode Node to be inserted before
* @return {Node} The inserted node
*/
'insertBefore',
/**
* Passes through to DOM method.
* @method removeChild
* @param {HTMLElement | Node} node Node to be removed
* @return {Node} The removed node
*/
'removeChild',
/**
* Passes through to DOM method.
* @method hasChildNodes
* @return {Boolean} Whether or not the node has any childNodes
*/
'hasChildNodes',
/**
* Passes through to DOM method.
* @method cloneNode
* @param {Boolean} deep Whether or not to perform a deep clone, which includes
* subtree and attributes
* @return {Node} The clone
*/
'cloneNode',
/**
* Passes through to DOM method.
* @method hasAttribute
* @param {String} attribute The attribute to test for
* @return {Boolean} Whether or not the attribute is present
*/
'hasAttribute',
/**
* Passes through to DOM method.
* @method removeAttribute
* @param {String} attribute The attribute to be removed
* @chainable
*/
'removeAttribute',
/**
* Passes through to DOM method.
* @method scrollIntoView
* @chainable
*/
'scrollIntoView',
/**
* Passes through to DOM method.
* @method getElementsByTagName
* @param {String} tagName The tagName to collect
* @return {NodeList} A NodeList representing the HTMLCollection
*/
'getElementsByTagName',
/**
* Passes through to DOM method.
* @method focus
* @chainable
*/
'focus',
/**
* Passes through to DOM method.
* @method blur
* @chainable
*/
'blur',
/**
* Passes through to DOM method.
* Only valid on FORM elements
* @method submit
* @chainable
*/
'submit',
/**
* Passes through to DOM method.
* Only valid on FORM elements
* @method reset
* @chainable
*/
'reset',
/**
* Passes through to DOM method.
* @method select
* @chainable
*/
'select'
], function(method) {
return ret;
};
});
/**
* Determines whether the node is an ancestor of another HTML element in the DOM hierarchy.
* @method contains
* @param {Node | HTMLElement} needle The possible node or descendent
* @return {Boolean} Whether or not this node is the needle its ancestor
*/
'contains',
/**
* Allows setting attributes on DOM nodes, normalizing in some cases.
* This passes through to the DOM node, allowing for custom attributes.
* @method setAttribute
* @for Node
* @for NodeList
* @chainable
* @param {string} name The attribute name
* @param {string} value The value to set
*/
'setAttribute',
/**
* Allows getting attributes on DOM nodes, normalizing in some cases.
* This passes through to the DOM node, allowing for custom attributes.
* @method getAttribute
* @for Node
* @for NodeList
* @param {string} name The attribute name
* @return {string} The attribute value
*/
'getAttribute'
]);
/**
* Allows setting attributes on DOM nodes, normalizing in some cases.
* This passes through to the DOM node, allowing for custom attributes.
* @method setAttribute
* @see Node
* @for NodeList
* @chainable
* @param {string} name The attribute name
* @param {string} value The value to set
*/
/**
* Allows getting attributes on DOM nodes, normalizing in some cases.
* This passes through to the DOM node, allowing for custom attributes.
* @method getAttribute
* @see Node
* @for NodeList
* @param {string} name The attribute name
* @return {string} The attribute value
*/
(function(Y) {
var methods = [
/**
* Determines whether each node has the given className.
* @method hasClass
* @for Node
* @param {String} className the class name to search for
* @return {Array} An array of booleans for each node bound to the NodeList.
*/
'hasClass',
/**
* Adds a class name to each node.
* @method addClass
* @param {String} className the class name to add to the node's class attribute
* @chainable
*/
'addClass',
/**
* Removes a class name from each node.
* @method removeClass
* @param {String} className the class name to remove from the node's class attribute
* @chainable
*/
'removeClass',
/**
* Replace a class with another class for each node.
* If no oldClassName is present, the newClassName is simply added.
* @method replaceClass
* @param {String} oldClassName the class name to be replaced
* @param {String} newClassName the class name that will be replacing the old class name
* @chainable
*/
'replaceClass',
/**
* If the className exists on the node it is removed, if it doesn't exist it is added.
* @method toggleClass
* @param {String} className the class name to be toggled
* @chainable
*/
'toggleClass'
];
/**
* Determines whether each node has the given className.
* @method hasClass
* @see Node.hasClass
* @for NodeList
* @param {String} className the class name to search for
* @return {Array} An array of booleans for each node bound to the NodeList.
*/
/**
* Adds a class name to each node.
* @method addClass
* @see Node.addClass
* @param {String} className the class name to add to the node's class attribute
* @chainable
*/
/**
* Removes a class name from each node.
* @method removeClass
* @see Node.removeClass
* @param {String} className the class name to remove from the node's class attribute
* @chainable
*/
/**
* Replace a class with another class for each node.
* If no oldClassName is present, the newClassName is simply added.
* @method replaceClass
* @see Node.replaceClass
* @param {String} oldClassName the class name to be replaced
* @param {String} newClassName the class name that will be replacing the old class name
* @chainable
*/
/**
* If the className exists on the node it is removed, if it doesn't exist it is added.
* @method toggleClass
* @see Node.toggleClass
* @param {String} className the class name to be toggled
* @chainable
*/
})(Y);
};
}
// IE throws error when setting input.type = 'hidden',
// input.setAttribute('type', 'hidden') and input.attributes.type.value = 'hidden'
if (val === 'hidden') {
try {
} catch(e) {
this._inputType = 'hidden';
}
} else {
try { // IE errors when changing the type from "hidden'
} catch (e) {
}
}
return val;
},
getter: function() {
},
_bypassProxy: true // don't update DOM when using with Attribute
};
// IE: elements collection is also FORM node which trips up scrubVal.
getter: function() {
return this.all('input, textarea, button, select');
}
};
}