node-flick-debug.js revision 72322cadafe30de3dde1e6f24e555f0c3bc8cd9a
YUI.add('node-flick', function(Y) {
//TODO
// Is offsetLeft, offsetTop accurate with translate
function Flick(config) {
Flick.superclass.constructor.apply(this, arguments);
}
Flick.ATTRS = {
deceleration : {
value: 0.98
},
bounce : {
value: 0.7
},
bounceDistance : {
value: 150
},
minVelocity : {
value: 0
},
minDistance : {
value: 10
},
boundingBox : {
valueFn : function() {
return this.get("host").get("parentNode");
}
},
step : {
value:10
},
duration : {},
easing : {}
};
Flick.NAME = "pluginFlick";
Flick.NS = "flick";
Y.extend(Flick, Y.Plugin.Base, {
initializer : function() {
this.setBounds();
this._uiSetStyle();
this.get("host").on("flick", Y.bind(this._onFlick, this));
},
setBounds : function () {
var boundingHeight = this.get("boundingBox").get("offsetHeight"),
boundingWidth = this.get("boundingBox").get("offsetWidth"),
contentHeight = this.get("host").get("offsetHeight"),
contentWidth = this.get("host").get("offsetWidth");
if(contentHeight > boundingHeight) {
this._maxY = contentHeight - boundingHeight;
this._minY = 0;
this._scrollY = true;
}
if (contentWidth > boundingWidth) {
this._maxX = contentWidth - boundingWidth;
this._minX = 0;
this._scrollX = true;
}
console.log("boundingHeight = " + boundingHeight);
console.log("contentHeight = " + contentHeight);
console.log("MaxY = " + this._maxY);
console.log("scrollY = " + this._scrollY);
this._x = this._y = 0;
},
_uiSetStyle : function() {
var bb = this.get("boundingBox"),
node = this.get("host");
// TODO: Cross-browser and class based
bb.setStyle("overflow", "auto");
if (bb.getStyle("position") !== "absolute") {
bb.setStyle("position", "relative");
}
node.setStyle("position", "absolute");
},
/**
* Execute a flick at the end of a scroll action
*
* @method _flick
* @param distance {Number} The distance (in px) the user scrolled before the flick
* @param time {Number} The number of ms the scroll event lasted before the flick
* @protected
*/
_onFlick: function(e) {
this._vel = e.velocity;
this._flicking = true;
this._move();
},
/**
* Execute a single frame in the flick animation
*
* @method _flickFrame
* @protected
*/
_move: function() {
var // content = this.get("host"),
y = this._y || 0, //content.get("offsetTop"),
x = this._x || 0, //content.get("offsetLeft"),
step = this.get("step"),
maxY = this._maxY,
minY = this._minY,
maxX = this._maxX,
minX = this._minX;
this._vel = (this._vel*this.get("deceleration"));
if(this._scrollX) {
x = x + (this._vel * step);
}
if(this._scrollY) {
y = y + (this._vel * step);
}
if(Math.abs(this._vel).toFixed(4) <= 0.015) {
this._flicking = false;
// TODO
this._killTimer(!(this._exceededYBoundary || this._exceededXBoundary));
if(this._scrollX) {
if(x < minX) {
this._snapToEdge = true;
this._setOffsetX(minX);
} else if(x > maxX) {
this._snapToEdge = true;
this._setOffsetX(maxX);
}
}
if(this._scrollY) {
if(y < minY) {
this._snapToEdge = true;
this._setOffsetY(minY);
} else if(y > maxY) {
this._snapToEdge = true;
this._setOffsetY(maxY);
}
}
} else {
if(this._scrollX && (x < minX || x > maxX)) {
this._exceededXBoundary = true;
this._vel *= this.get('bounce');
}
if(this._scrollY && (y < minY || y > maxY)) {
this._exceededYBoundary = true;
this._vel *= this.get('bounce');
}
if(this._scrollX) {
this._setOffsetX(x);
}
if(this._scrollY) {
this._setOffsetY(y);
}
this._flickTimer = Y.later(this.get("step"), this, this._move);
}
},
_setOffsetX : function(val) {
this._setOffset(val, null, this.get("duration"), this.get("easing"));
},
_setOffsetY : function(val) {
this._setOffset(null, val, this.get("duration"), this.get("easing"));
},
_setOffset: function(x, y, duration, easing) {
if (x !== null) {
x = this._bounce(x);
} else {
x = this._x;
}
if (y !== null) {
y = this._bounce(y);
} else {
y = this._y;
}
duration = duration || this._snapToEdge ? 400 : 0;
easing = easing || this._snapToEdge ? 'ease-out' : null;
/*
if(x !== null) {
cb.set('offsetLeft', x);
}
if(y !== null) {
cb.set('offsetTop', y);
}
*/
this._x = x;
this._y = y;
this._anim(x, y, duration, easing);
},
_anim : function(x, y, duration, easing) {
var node = this.get("host");
if(duration) {
easing = easing || 'cubic-bezier(0, 0.1, 0, 1.0)';
node.setStyle('-webkit-transition', duration+'ms -webkit-transform');
node.setStyle('-webkit-transition-timing-function', easing);
} else {
node.setStyle('-webkit-transition', null);
node.setStyle('-webkit-transition-timing-function', null);
}
node.setStyle('-webkit-transform', 'translate3d('+(x*-1)+'px,'+(y*-1)+'px,0)');
},
_bounce : function(val, max) {
var bounce = this.get("bounce"),
dist = this.get("bounceDistance"),
min = bounce ? -dist : 0;
max = bounce ? max + dist : max;
if(!bounce) {
if(val < min) {
val = min;
} else if(val > max) {
val = max;
}
}
return val;
},
/**
* Stop the animation timer
*
* @method _killTimer
* @param fireEvent {Boolean} If true, fire the scrollEnd event
* @private
*/
_killTimer: function(fireEvent) {
if(this._flickTimer) {
this._flickTimer.cancel();
}
if(fireEvent) {
// this.fire(EV_SCROLL_END);
}
}
});
Y.Plugin.Flick = Flick;
}, '@VERSION@' ,{requires:['node-base', 'plugin']});