event-base-ie-debug.js revision 9c0480b7e079efa498be56a11845bd19364ef87f
1537N/A stateChangeListener = function() {
} catch (domNotReady) { }
}, pollInterval);
function IEEventFacade() {
function IELazyFacade(e) {
return proxy;
buttonMap = {
relatedTargetMap = {
proto = {
init: function() {
var e = this._event,
x, y, d, b, de, t;
x = e.clientX;
y = e.clientY;
b = d.body;
this.pageX = x;
this.pageY = y;
t = e.toElement;
t = e.fromElement;
stopPropagation: function() {
stopImmediatePropagation: function() {
this.stopPropagation();
var e = this._event,
prop;
if (this._touch) {
button: function () {
var e = this._event;
e.keyCode;
target: function () {
relatedTarget: function () {
var e = this._event,
currentTarget: function () {
wheelDelta: function () {
var e = this._event;
return (e.detail) ?
pageX: function () {
var e = this._event,
return val;
pageY: function () {
var e = this._event,
return val;
function val(v) {
delete o[prop];
configurable: true,
writable: true
return ret;
configurable: true
if (useLazyFacade) {
useLazyFacade = false;