base-debug.js revision feaab31990f7893c59257f33cd9f708a6c0e7ddb
YUI.add('base', function(Y) {
/**
* Provides the base Widget class along with an augmentable PluginHost interface
*
* @module widget
*/
/**
* An augmentable class, which when added to a "Base" based class, allows
* the class to support Plugins, providing plug and unplug methods and performing
* instantiation and cleanup during the init and destroy lifecycle phases respectively.
*
* @class PluginHost
*/
var L = Y.Lang;
function PluginHost(config) {
this._plugins = {};
this.after("init", function(e) {this._initPlugins(e.cfg);});
this.after("destroy", this._destroyPlugins);
}
PluginHost.prototype = {
/**
* Register and instantiate a plugin with the Widget.
*
* @method plug
* @chainable
* @param p {String | Object |Array} Accepts the registered
* namespace for the Plugin or an object literal with an "fn" property
* specifying the Plugin class and a "cfg" property specifying
* the configuration for the Plugin.
* <p>
* Additionally an Array can also be passed in, with either the above String or
* Object literal values, allowing for multiple plugin registration in
* a single call.
* </p>
*/
plug: function(p, config) {
if (p) {
if (L.isFunction(p)) {
this._plug(p, config);
} else if (L.isArray(p)) {
for (var i = 0, ln = p.length; i < ln; i++) {
this.plug(p[i]);
}
} else {
this._plug(p.fn, p.cfg);
}
}
return this;
},
/**
* Unregister and destroy a plugin already instantiated with the Widget.
*
* @method unplug
* @param {String | Function} plugin The namespace of the Plugin, or the Plugin class with the static NS namespace property defined. If not provided,
* all registered plugins are unplugged.
* @chainable
*/
unplug: function(plugin) {
if (plugin) {
this._unplug(plugin);
} else {
var ns;
for (ns in this._plugins) {
if (this._plugins.hasOwnProperty(ns)) {
this._unplug(ns);
}
}
}
return this;
},
/**
* Determines if a plugin has been registered and instantiated
* for this widget.
*
* @method hasPlugin
* @public
* @return {Boolean} returns true, if the plugin has been applied
* to this widget.
*/
hasPlugin : function(ns) {
return (this._plugins[ns] && this[ns]);
},
/**
* Initializes static plugins registered on the host (the
* "PLUGINS" static property) and any plugins passed in
* for the instance through the "plugins" configuration property.
*
* @method _initPlugins
* @param {Config} the user configuration object for the host.
* @private
*/
_initPlugins: function(config) {
// Class Configuration
var classes = this._getClasses(), constructor, i;
for (i = classes.length - 1; i >= 0; i--) {
constructor = classes[i];
if (constructor.PLUGINS) {
this.plug(constructor.PLUGINS);
}
}
// User Configuration
if (config && config.plugins) {
this.plug(config.plugins);
}
},
/**
* Private method used to unplug and destroy all plugins on the host
* @method _destroyPlugins
* @private
*/
_destroyPlugins: function() {
this._unplug();
},
/**
* Private method used to instantiate and attach plugins to the host
* @method _plug
* @param {Function} PluginClass The plugin class to instantiate
* @param {Object} config The configuration object for the plugin
* @private
*/
_plug: function(PluginClass, config) {
if (PluginClass && PluginClass.NS) {
var ns = PluginClass.NS;
config = config || {};
config.host = this;
if (this.hasPlugin(ns)) {
// Update config
this[ns].setAttrs(config);
} else {
// Create new instance
this[ns] = new PluginClass(config);
this._plugins[ns] = PluginClass;
}
}
},
/**
* Private method used to unregister and destroy a plugin already instantiated with the host.
*
* @method _unplug
* @private
* @param {String | Function} plugin The namespace for the Plugin, or a Plugin class, with the static NS property defined.
*/
_unplug : function(plugin) {
var ns = plugin,
plugins = this._plugins;
if (L.isFunction(plugin)) {
ns = plugin.NS;
if (ns && (!plugins[ns] || plugins[ns] !== plugin)) {
ns = null;
}
}
if (ns) {
if (this[ns]) {
this[ns].destroy();
delete this[ns];
}
if (plugins[ns]) {
delete plugins[ns];
}
}
}
};
Y.PluginHost = PluginHost;
/**
* Base class support for objects requiring managed attributes and acting as event targets.
*
* The base module also provides an augmentable PluginHost interface.
*
* @module base
*/
var O = Y.Object,
DOT = ".",
DESTROY = "destroy",
INIT = "init",
INITIALIZED = "initialized",
DESTROYED = "destroyed",
INITIALIZER = "initializer",
OBJECT_CONSTRUCTOR = Object.prototype.constructor,
DESTRUCTOR = "destructor";
/**
* <p>
* Provides a base class for managed attribute based
* objects, which handles the chaining of initializer and destructor methods
* across the hierarchy during init and destroy lifecycle methods and
* handles automatic configuration of registered Attributes, through
* the static <a href="#property_ATTRS">ATTRS</a> property.
* </p>
*
* <p>The Base class also handles prefixing of event types with the static <a href="#property_NAME">NAME</a>
* property for all events fired from instances of classes derived from Base.</p>
*
* @constructor
* @class Base
* @uses Attribute, PluginHost
*
* @param {Object} config Object literal of configuration property name/value pairs
*/
function Base() {
Y.log('constructor called', 'life', 'base');
Y.Attribute.call(this);
this.init.apply(this, arguments);
}
/**
* <p>
* Name string to be used to identify instances of
* this class, for example in prefixing events.
* </p>
* <p>
* Classes extending Base, should define their own
* static NAME property.
* </p>
* @property NAME
* @type String
* @static
*/
Base.NAME = 'base';
/**
* Object literal defining the set of attributes which
* will be available for instances of this class, and
* how they are configured. See Attributes addAtt method
* for a description of configuration options available
* for each attribute.
*
* @property ATTRS
* @type Object
* @static
*/
Base.ATTRS = {
/**
* Flag indicating whether or not this object
* has been through the init lifecycle phase.
*
* @attribute initialized
* @readOnly
* @default false
* @type boolean
*/
initialized: {
readOnly:true,
value:false
},
/**
* Flag indicating whether or not this object
* has been through the destroy lifecycle phase.
*
* @attribute destroyed
* @readOnly
* @default false
* @type boolean
*/
destroyed: {
readOnly:true,
value:false
}
};
Base.prototype = {
/**
* Init lifecycle method, invoked during construction.
* Fires the init event prior to invoking initializers on
* the class hierarchy.
*
* @method init
* @final
* @chainable
* @param {Object} config Object literal of configuration property name/value pairs
* @return {Base} A reference to this object
*/
init: function(config) {
Y.log('init called', 'life', 'base');
/**
* The name string to be used to identify
* this instance of object.
* @property name
* @type String
*/
this.name = this.constructor.NAME;
this._yuievt.config.prefix = this.name;
/**
* <p>
* Lifecycle event for the init phase, fired prior to initialization.
* Invoking the preventDefault method on the event object provided
* to subscribers will prevent initialization from occuring.
* </p>
* <p>
* Subscribers to the "after" momemt of this event, will be notified
* after initialization of the object is complete (and therefore
* cannot prevent initialization).
* </p>
*
* @event init
* @preventable _defInitFn
* @param {Event.Facade} e Event object
* @param config Object literal of configuration name/value pairs
*/
this.publish(INIT, {
queuable:false,
defaultFn:this._defInitFn
});
// TODO: Look at why this needs to be done after publish. Theoretically, just needs to
// be done before publish, as long as it's done before fire.
Y.PluginHost.call(this);
this.fire(INIT, {cfg: config});
return this;
},
/**
* <p>
* Destroy lifecycle method. Fires the destroy
* event, prior to invoking destructors for the
* class hierarchy.
* </p>
* <p>
* Subscribers to the destroy
* event can invoke preventDefault on the event object, to prevent destruction
* from proceeding.
* </p>
* @method destroy
* @return {Base} A reference to this object
* @final
* @chainable
*/
destroy: function() {
Y.log('destroy called', 'life', 'base');
/**
* <p>
* Lifecycle event for the destroy phase,
* fired prior to destruction. Invoking the preventDefault
* method on the event object provided to subscribers will
* prevent destruction from proceeding.
* </p>
* <p>
* Subscribers to the "after" moment of this event, will be notified
* after destruction is complete (and as a result cannot prevent
* destruction).
* </p>
* @event destroy
* @preventable _defDestroyFn
* @param {Event.Facade} e Event object
*/
this.publish(DESTROY, {
queuable:false,
defaultFn: this._defDestroyFn
});
this.fire(DESTROY);
return this;
},
/**
* Default init event handler
*
* @method _defInitFn
* @param {Event.Facade} e Event object
* @protected
*/
_defInitFn : function(e) {
this._initHierarchy(e.cfg);
this._set(INITIALIZED, true);
},
/**
* Default destroy event handler
*
* @method _defDestroyFn
* @param {Event.Facade} e Event object
* @protected
*/
_defDestroyFn : function(e) {
this._destroyHierarchy();
this._set(DESTROYED, true);
},
/**
* Returns the class hierarchy for this object, with Base being the last class in the array.
*
* @method _getClasses
* @protected
* @return {Function[]} An Array of classes (constructor functions), making up the class hierarchy for this object
*/
_getClasses : function() {
if (!this._classes) {
this._initHierarchyData();
}
return this._classes;
},
/**
* Returns an aggregated set of attribute configurations, by traversing the class hierarchy.
*
* @method _getAttrCfgs
* @protected
* @return {Object} The hash of attribute configurations, aggregated across classes in the hierarchy
*/
_getAttrCfgs : function() {
if (!this._attrs) {
this._initHierarchyData();
}
return this._attrs;
},
/**
*
* @method _filterAttrCfs
* @private
* @param {Function} clazz
* @param {Objects} allCfgs
*/
_filterAttrCfgs : function(clazz, allCfgs) {
var cfgs = {};
if (clazz.ATTRS) {
Y.each(clazz.ATTRS, function(v, k) {
if (allCfgs[k]) {
cfgs[k] = allCfgs[k];
delete allCfgs[k];
}
});
}
return cfgs;
},
/**
* @method _initHierarchyData
* @private
*/
_initHierarchyData : function() {
var c = this.constructor,
classes = [],
attrs = [];
while (c && c.prototype) {
// Add to classes
classes[classes.length] = c;
// Add to attributes
if (c.ATTRS) {
attrs[attrs.length] = c.ATTRS;
}
c = c.superclass ? c.superclass.constructor : null;
}
this._classes = classes;
this._attrs = this._aggregateAttrs(attrs);
},
/**
* @method _aggregateAttrs
* @private
* @param {Object} allAttrs
*/
_aggregateAttrs : function(allAttrs) {
var attr, attrs, cfg, val, path, i,
aggAttrs = {};
if (allAttrs) {
for (i = allAttrs.length-1; i >= 0; --i) {
attrs = allAttrs[i];
for (attr in attrs) {
if (attrs.hasOwnProperty(attr)) {
cfg = Y.merge(attrs[attr]);
val = cfg.value;
if (val && !cfg.useRef && (OBJECT_CONSTRUCTOR === val.constructor || L.isArray(val))) {
cfg.value = Y.clone(val);
}
if (attr.indexOf(DOT) !== -1) {
path = attr.split(DOT);
attr = path.shift();
} else {
path = null;
}
if (path && aggAttrs[attr] && aggAttrs[attr].value) {
O.setValue(aggAttrs[attr].value, path, val);
} else if (!path){
if (!aggAttrs[attr]) {
aggAttrs[attr] = cfg;
} else {
aggAttrs[attr] = Y.mix(aggAttrs[attr], cfg, true);
}
}
}
}
}
}
return aggAttrs;
},
/**
* Initializes the class hierarchy rooted at this base class,
* which includes initializing attributes for each class defined
* in the class's static <a href="#property_ATTRS">ATTRS</a> property and invoking the initializer
* method on the prototype of each class in the hierarchy.
*
* @method _initHierarchy
* @param {Object} userConf Object literal containing attribute name/value pairs
* @private
*/
_initHierarchy : function(userConf) {
var constr,
constrProto,
ci,
ei,
el,
classes = this._getClasses(),
mergedCfgs = this._getAttrCfgs();
for (ci = classes.length-1; ci >= 0; ci--) {
constr = classes[ci];
constrProto = constr.prototype;
if (constr._yuibuild && constr._yuibuild.exts && !constr._yuibuild.dynamic) {
for (ei = 0, el = constr._yuibuild.exts.length; ei < el; ei++) {
constr._yuibuild.exts[ei].apply(this, arguments);
}
}
this.addAttrs(this._filterAttrCfgs(constr, mergedCfgs), userConf);
if (constrProto.hasOwnProperty(INITIALIZER)) {
constrProto[INITIALIZER].apply(this, arguments);
}
}
},
/**
* Destroys the class hierarchy rooted at this base class by invoking
* the descructor method on the prototype of each class in the hierarchy.
*
* @method _destroyHierarchy
* @private
*/
_destroyHierarchy : function() {
var constr,
constrProto,
ci, cl,
classes = this._getClasses();
for (ci = 0, cl = classes.length; ci < cl; ci++) {
constr = classes[ci];
constrProto = constr.prototype;
if (constrProto.hasOwnProperty(DESTRUCTOR)) {
constrProto[DESTRUCTOR].apply(this, arguments);
}
}
},
/**
* Default toString implementation. Provides the constructor NAME
* and the instance ID.
*
* @method toString
* @return {String} String representation for this object
*/
toString: function() {
return this.constructor.NAME + "[" + Y.stamp(this) + "]";
}
};
// straightup augment, no wrapper functions
Y.mix(Base, Y.Attribute, false, null, 1);
Y.mix(Base, Y.PluginHost, false, null, 1);
Base.prototype.constructor = Base;
Y.Base = Base;
var B = Y.Base;
/**
* The build configuration for the Base class.
* Defines the static fields which need to be aggregated,
* when this class is used as the main class passed to
* the <a href="#method_build">Base.build</a> method.
*
* @property _buildCfg
* @type Object
* @static
* @final
* @private
*/
B._buildCfg = {
aggregates : ["ATTRS", "PLUGINS"]
};
/**
* <p>
* Builds a constructor function (class) from the
* main function, and array of extension functions (classes)
* provided.
* </p>
* <p>
* The cfg object literal supports the following properties
* </p>
* <dl>
* <dt>dynamic &#60;boolean&#62;</dt>
* <dd>
* <p>If true (default), a completely new class
* is created which extends the main class, and acts as the
* host on which the extension classes are augmented.</p>
* <p>If false, the extensions classes are augmented directly to
* the main class, modifying the main classes prototype.</p>
* </dd>
* <dt>aggregates &#60;String[]&#62;</dt>
* <dd>An array of static property names, which will get aggregated
* on to the built class, in addition to the default properties build
* will always aggregate as defined by the main class' _buildCfg
* property.
* </dd>
* </dl>
*
* @method build
* @static
* @param {Function} main The name of the new class
* @param {Function} main The main class on which to base the built class
* @param {Function[]} extensions The set of extension classes which will be
* augmented/aggregated to the built class.
* @param {Object} cfg Optional. Configuration for the class.
* @return {Function} A custom class, created from the provided main and extension classes
*/
B.build = function(name, main, extensions, cfg) {
var build = B.build,
builtClass = build._getClass(main, cfg),
aggregates = build._getAggregates(main, cfg),
dynamic = builtClass._yuibuild.dynamic,
i, l, val, extClass;
// Shallow isolate aggregates
if (dynamic) {
if (aggregates) {
for (i = 0, l = aggregates.length; i < l; ++i) {
val = aggregates[i];
if (main.hasOwnProperty(val)) {
builtClass[val] = L.isArray(main[val]) ? [] : {};
}
}
Y.aggregate(builtClass, main, true, aggregates);
}
}
// Augment/Aggregate
for (i = 0, l = extensions.length; i < l; i++) {
extClass = extensions[i];
if (aggregates) {
Y.aggregate(builtClass, extClass, true, aggregates);
}
// Old augment
Y.mix(builtClass, extClass, true, null, 1);
builtClass._yuibuild.exts.push(extClass);
}
builtClass.prototype.hasImpl = build._hasImpl;
if (dynamic) {
builtClass.NAME = name;
builtClass.prototype.constructor = builtClass;
}
return builtClass;
};
Y.mix(B.build, {
_template: function(main) {
function BuiltClass() {
BuiltClass.superclass.constructor.apply(this, arguments);
var f = BuiltClass._yuibuild.exts,
l = f.length,
i;
for (i = 0; i < l; i++) {
f[i].apply(this, arguments);
}
return this;
}
Y.extend(BuiltClass, main);
return BuiltClass;
},
_hasImpl : function(extClass) {
if (this.constructor._yuibuild) {
var f = this.constructor._yuibuild.exts,
l = f.length,
i;
for (i = 0; i < l; i++) {
if (f[i] === extClass) {
return true;
}
}
}
return false;
},
_getClass : function(main, cfg) {
var dynamic = (cfg && false === cfg.dynamic) ? false : true,
builtClass = (dynamic) ? B.build._template(main) : main;
builtClass._yuibuild = {
id: null,
exts : [],
dynamic : dynamic
};
return builtClass;
},
_getAggregates : function(main, cfg) {
var aggr = [],
cfgAggr = (cfg && cfg.aggregates),
c = main,
classAggr;
while (c && c.prototype) {
classAggr = c._buildCfg && c._buildCfg.aggregates;
if (classAggr) {
aggr = aggr.concat(classAggr);
}
c = c.superclass ? c.superclass.constructor : null;
}
if (cfgAggr) {
aggr = aggr.concat(cfgAggr);
}
return aggr;
}
});
}, '@VERSION@' ,{requires:['attribute']});