nsDebugImpl.cpp revision 458fb07ee77228ed4f929ad0d97398f8f3e9d4b3
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* IBM Corp.
* Henry Sobotka
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsXPCOMPrivate.h"
#include "nsDebugImpl.h"
#include "nsDebug.h"
#include "prprf.h"
#include "prlog.h"
#include "prinit.h"
#include "plstr.h"
#include "nsError.h"
#include "prerror.h"
#include "prerr.h"
#if defined(XP_BEOS)
/* For DEBUGGER macros */
#include <Debug.h>
#endif
/* for abort() and getenv() */
#include <stdlib.h>
#endif
#if defined(XP_UNIX) && !defined(UNIX_CRASH_ON_ASSERT)
#include <signal.h>
/* for nsTraceRefcnt::WalkTheStack() */
#include "nsISupportsUtils.h"
#include "nsTraceRefcntImpl.h"
# define DebugBreak() { asm("int $3"); }
# include "MacTypes.h"
# define DebugBreak() { Debugger(); }
#else
# define DebugBreak()
#endif
#endif
#if defined(XP_OS2)
/* Added definitions for DebugBreak() for 2 different OS/2 compilers. Doing
* the int3 on purpose so that a developer can step over the
* instruction if so desired. Not always possible if trapping due to exception
* handling IBM-AKR
*/
#define INCL_WINDIALOGS // need for WinMessageBox
#include <os2.h>
#include <string.h>
#if defined(DEBUG)
#define DebugBreak() { asm("int $3"); }
#else
#define DebugBreak()
#endif /* DEBUG */
#endif /* XP_OS2 */
#if defined(_WIN32)
#include <windows.h>
#include <signal.h>
#define TEMP_MAC_HACK
//------------------------
#ifdef TEMP_MAC_HACK
#include <MacTypes.h>
#include <Processes.h>
#include <string.h>
// TEMPORARY UNTIL WE HAVE MACINTOSH ENVIRONMENT VARIABLES THAT CAN TURN ON
// LOGGING ON MACINTOSH
// At this moment, NSPR's logging is a no-op on Macintosh.
#include <stdarg.h>
#include <stdio.h>
#define PR_LogFlush()
{
else
}
#endif // TEMP_MAC_HACK
//------------------------
#include<stdlib.h>
#endif
/*
* Determine if debugger is present in windows.
*/
#if defined (_WIN32)
{
if(hKernel)
{
{
fReturn = (*lpfnIsDebuggerPresent)();
}
}
return fReturn;
}
#endif /* WIN32*/
{
}
/**
* Implementation of the nsDebug methods. Note that this code is
* always compiled in, in case some other module that uses it is
* compiled with debugging even if this library is not.
*/
static PRLogModuleInfo* gDebugLog;
static void InitLog(void)
{
if (0 == gDebugLog) {
}
}
{
InitLog();
char buf[1000];
"###!!! ASSERTION: %s: '%s', file %s, line %d",
// Write out the assertion message to the debug log
PR_LogFlush();
// And write it out to the stderr
#if defined(_WIN32)
return NS_OK;
if(!InDebugger())
{
/* Create the debug dialog out of process to avoid the crashes caused by
* Windows events leaking into our event loop from an in process dialog.
*/
char executable[MAX_PATH];
char* pName;
#ifdef DEBUG_jband
#endif
{
}
switch(code)
{
case IDABORT:
//This should exit us
//If we are ignored exit this way..
_exit(3);
break;
case IDIGNORE:
return NS_OK;
// Fall Through
}
}
#endif
#if defined(XP_OS2)
return NS_OK;
char msg[1200];
"%s\n\nClick Cancel to Debug Application.\n"
"Click Enter to continue running the Application.", buf);
"nsDebug::Assertion", 0,
/* It is possible that we are executing on a thread that doesn't have a
* message queue. In that case, the message won't appear, and code will
* be 0xFFFF. We'll give the user a chance to debug it by calling
* Break()
* Actually, that's a really bad idea since this happens a lot with threadsafe
* assertions and since it means that you can't actually run the debug build
* outside a debugger without it crashing constantly.
*/
{
return NS_OK;
// If Retry, Fall Through
}
#endif
return NS_OK;
}
{
#ifndef TEMP_MAC_HACK
// Write out the assertion message to the debug log
InitLog();
PR_LogFlush();
#if defined(_WIN32)
#ifdef _M_IX86
::DebugBreak();
#endif
if (!assertBehavior) {
// the default; nothing else to do
;
// the suspend case is first because we wanna send the signal before
// other threads have had a chance to get too far from the state that
// caused this assertion (in case they happen to have been involved).
//
// same as default; nothing else to do (see "suspend" case comment for
// why this compare isn't done as part of the default case)
//
;
}
// walk the stack
//
}
// same as UNIX_CRASH_ON_ASSERT
//
DebugBreak();
} else {
}
// but maybe there's some lame stdio that buffers stderr
{
#ifdef UNIX_CRASH_ON_ASSERT
char buf[2000];
#endif
}
#else
#endif
#endif // TEMP_MAC_HACK
return NS_OK;
}
{
InitLog();
PR_LogFlush();
#if defined(_WIN32)
#ifdef _M_IX86
long* __p = (long*) 0x7;
*__p = 0x7;
#else /* _M_ALPHA */
PR_Abort();
#endif
ExitToShell();
PR_Abort();
DebugBreak();
return NS_OK;
{
#ifndef DEBUG_cls
char buf[2000];
#endif
}
#endif
return NS_OK;
}
{
InitLog();
char buf[1000];
"WARNING: %s, file %s, line %d",
// Write out the warning message to the debug log
// And write it out to the stdout
return NS_OK;
}
{
*aInstancePtr = nsnull;
if (!debug)
return NS_ERROR_OUT_OF_MEMORY;
delete debug;
}
return rv;
}
////////////////////////////////////////////////////////////////////////////////
{
switch (err) {
case PR_OUT_OF_MEMORY_ERROR: return NS_ERROR_OUT_OF_MEMORY;
case PR_WOULD_BLOCK_ERROR: return NS_BASE_STREAM_WOULD_BLOCK;
case PR_FILE_NOT_FOUND_ERROR: return NS_ERROR_FILE_NOT_FOUND;
case PR_READ_ONLY_FILESYSTEM_ERROR: return NS_ERROR_FILE_READ_ONLY;
case PR_NOT_DIRECTORY_ERROR: return NS_ERROR_FILE_NOT_DIRECTORY;
case PR_IS_DIRECTORY_ERROR: return NS_ERROR_FILE_IS_DIRECTORY;
case PR_LOOP_ERROR: return NS_ERROR_FILE_UNRESOLVABLE_SYMLINK;
case PR_FILE_EXISTS_ERROR: return NS_ERROR_FILE_ALREADY_EXISTS;
case PR_FILE_IS_LOCKED_ERROR: return NS_ERROR_FILE_IS_LOCKED;
case PR_FILE_TOO_BIG_ERROR: return NS_ERROR_FILE_TOO_BIG;
case PR_NO_DEVICE_SPACE_ERROR: return NS_ERROR_FILE_NO_DEVICE_SPACE;
case PR_NAME_TOO_LONG_ERROR: return NS_ERROR_FILE_NAME_TOO_LONG;
case PR_DIRECTORY_NOT_EMPTY_ERROR: return NS_ERROR_FILE_DIR_NOT_EMPTY;
case PR_NO_ACCESS_RIGHTS_ERROR: return NS_ERROR_FILE_ACCESS_DENIED;
default: return NS_ERROR_FAILURE;
}
}
////////////////////////////////////////////////////////////////////////////////