VisualPng.dsp revision 671242f350d172e106580348e24bab66b0d7e6a5
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# Microsoft Developer Studio Project File - Name="VisualPng" - Package Owner=<4>
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# Microsoft Developer Studio Generated Build File, Format Version 6.00
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# ** DO NOT EDIT **
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# TARGTYPE "Win32 (x86) Application" 0x0101
671242f350d172e106580348e24bab66b0d7e6a5vboxsyncCFG=VisualPng - Win32 Debug
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE This is not a valid makefile. To build this project using NMAKE,
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE use the Export Makefile command and run
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE NMAKE /f "VisualPng.mak".
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE You can specify a configuration when running NMAKE
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE by defining the macro CFG on the command line. For example:
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE NMAKE /f "VisualPng.mak" CFG="VisualPng - Win32 Debug"
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE Possible choices for configuration are:
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE "VisualPng - Win32 Release" (based on "Win32 (x86) Application")
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!MESSAGE "VisualPng - Win32 Debug" (based on "Win32 (x86) Application")
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# Begin Project
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync!IF "$(CFG)" == "VisualPng - Win32 Release"
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# PROP Use_Debug_Libraries 0
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# PROP Output_Dir "Release"
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# PROP Intermediate_Dir "Release"
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# ADD BASE CPP /nologo /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_NO_STDIO" /D "PNG_NO_GLOBAL_ARRAYS" /FD /c
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# SUBTRACT BASE CPP /YX
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# ADD LINK32 ..\..\projects\visualc6\Win32_LIB_Release\libpng.lib ..\..\..\zlib\projects\visualc6\Win32_LIB_Release\zlib.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# Begin Special Build Tool
671242f350d172e106580348e24bab66b0d7e6a5vboxsyncOutDir=.\Release
671242f350d172e106580348e24bab66b0d7e6a5vboxsyncSOURCE="$(InputPath)"
671242f350d172e106580348e24bab66b0d7e6a5vboxsyncPostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
671242f350d172e106580348e24bab66b0d7e6a5vboxsync# End Special Build Tool
671242f350d172e106580348e24bab66b0d7e6a5vboxsync!ELSEIF "$(CFG)" == "VisualPng - Win32 Debug"
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# PROP BASE Target_Dir ""
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# PROP Target_Dir ""
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# SUBTRACT BASE CPP /YX
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# SUBTRACT CPP /YX
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671242f350d172e106580348e24bab66b0d7e6a5vboxsyncSOURCE="$(InputPath)"
671242f350d172e106580348e24bab66b0d7e6a5vboxsyncPostBuild_Cmds=$(outdir)\VisualPng.exe ..\..\contrib\pngsuite\basn6a16.png
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671242f350d172e106580348e24bab66b0d7e6a5vboxsync# Name "VisualPng - Win32 Debug"
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