tcp.cpp revision f53590da7cec1b284ea1ccba4f77bc2d96718e30
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync/* $Id$ */
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync/** @file
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * InnoTek Portable Runtime - TCP/IP.
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync */
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync/*
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * Copyright (C) 2006 InnoTek Systemberatung GmbH
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync *
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * This file is part of VirtualBox Open Source Edition (OSE), as
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * available from http://www.virtualbox.org. This file is free software;
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * you can redistribute it and/or modify it under the terms of the GNU
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * General Public License as published by the Free Software Foundation,
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * in version 2 as it comes in the "COPYING" file of the VirtualBox OSE
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * distribution. VirtualBox OSE is distributed in the hope that it will
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * be useful, but WITHOUT ANY WARRANTY of any kind.
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync *
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * If you received this file as part of a commercial VirtualBox
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * distribution, then only the terms of your commercial VirtualBox
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync * license agreement apply instead of the previous paragraph.
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync */
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync/*******************************************************************************
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync* Header Files *
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync*******************************************************************************/
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#ifdef __WIN__
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#include <winsock.h>
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#else /* !__WIN__ */
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#include <errno.h>
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#include <sys/stat.h>
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#include <sys/socket.h>
a33af978add1a03aab11b2895f441af5cb2a11a6vboxsync#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <sys/un.h>
#include <netdb.h>
#include <unistd.h>
#endif /* !__WIN__ */
#include <iprt/tcp.h>
#include <iprt/thread.h>
#include <iprt/alloc.h>
#include <iprt/assert.h>
#include <iprt/asm.h>
#include <iprt/err.h>
#include <iprt/string.h>
/* non-standard linux stuff (it seems). */
#ifndef MSG_NOSIGNAL
# define MSG_NOSIGNAL 0
#endif
#ifndef SHUT_RDWR
# ifdef SD_BOTH
# define SHUT_RDWR SD_BOTH
# else
# define SHUT_RDWR 2
# endif
#endif
/* fixup backlevel OSes. */
#if defined(__OS2__) || defined(__WIN__)
# define socklen_t int
#endif
/*******************************************************************************
* Defined Constants And Macros *
*******************************************************************************/
#define BACKLOG 10 /* how many pending connections queue will hold */
/*******************************************************************************
* Structures and Typedefs *
*******************************************************************************/
/**
* TCP Server state.
*/
typedef enum RTTCPSERVERSTATE
{
/** Invalid. */
RTTCPSERVERSTATE_INVALID = 0,
/** Created. */
RTTCPSERVERSTATE_CREATED,
/** Listener thread is starting up. */
RTTCPSERVERSTATE_STARTING,
/** Accepting client connections. */
RTTCPSERVERSTATE_ACCEPTING,
/** Serving a client. */
RTTCPSERVERSTATE_SERVING,
/** Listener terminating. */
RTTCPSERVERSTATE_STOPPING,
/** Listener terminated. */
RTTCPSERVERSTATE_STOPPED,
/** Destroying signaling to the listener, listener will wait. */
RTTCPSERVERSTATE_SIGNALING,
/** Listener cleans up. */
RTTCPSERVERSTATE_DESTROYING,
/** Freed. */
RTTCPSERVERSTATE_FREED
} RTTCPSERVERSTATE;
/*
* Internal representation of the TCP Server handle.
*/
typedef struct RTTCPSERVER
{
/** The server state. */
RTTCPSERVERSTATE volatile enmState;
/** The server thread. */
RTTHREAD Thread;
/** The server socket. */
RTSOCKET volatile SockServer;
/** The socket to the client currently being serviced.
* This is NIL_RTSOCKET when no client is serviced. */
RTSOCKET volatile SockClient;
/** The connection function. */
PFNRTTCPSERVE pfnServe;
/** Argument to pfnServer. */
void *pvUser;
} RTTCPSERVER;
/*******************************************************************************
* Internal Functions *
*******************************************************************************/
static DECLCALLBACK(int) rtTcpServerThread(RTTHREAD ThreadSelf, void *pvServer);
static int rtTcpServerListen(PRTTCPSERVER pServer);
static void rcTcpServerListenCleanup(PRTTCPSERVER pServer);
static void rtTcpServerDestroyServerSock(RTSOCKET SockServer, const char *pszMsg);
static int rtTcpClose(RTSOCKET Sock, const char *pszMsg);
/**
* Get the last error as an iprt status code.
* @returns iprt status code.
*/
inline int rtTcpError(void)
{
#ifdef __WIN__
return RTErrConvertFromWin32(WSAGetLastError());
#else
return RTErrConvertFromErrno(errno);
#endif
}
/**
* Atomicly updates a socket variable.
* @returns The old value.
* @param pSock The socket variable to update.
* @param Sock The new value.
*/
inline RTSOCKET rtTcpAtomicXchgSock(RTSOCKET volatile *pSock, const RTSOCKET Sock)
{
switch (sizeof(RTSOCKET))
{
case 4: return (RTSOCKET)ASMAtomicXchgS32((int32_t volatile *)pSock, (int32_t)Sock);
default:
AssertReleaseFailed();
return NIL_RTSOCKET;
}
}
/**
* Changes the TCP server state.
*/
inline bool rtTcpServerSetState(PRTTCPSERVER pServer, RTTCPSERVERSTATE enmStateNew, RTTCPSERVERSTATE enmStateOld)
{
bool fRc;
ASMAtomicCmpXchgSize(&pServer->enmState, enmStateNew, enmStateOld, fRc);
return fRc;
}
/**
* Create single connection at a time TCP Server in a separate thread.
*
* The thread will loop accepting connections and call pfnServe for
* each of the incoming connections in turn. The pfnServe function can
* return VERR_TCP_SERVER_STOP too terminate this loop. RTTcpServerDestroy()
* should be used to terminate the server.
*
* @returns iprt status code.
* @param pszAddress The address for creating a listening socket.
* If NULL or empty string the server is bound to all interfaces.
* @param uPort The port for creating a listening socket.
* @param enmType The thread type.
* @param pszThrdName The name of the worker thread.
* @param pfnServe The function which will serve a new client connection.
* @param pvUser User argument passed to pfnServe.
* @param ppServer Where to store the serverhandle.
*/
RTR3DECL(int) RTTcpServerCreate(const char *pszAddress, unsigned uPort, RTTHREADTYPE enmType, const char *pszThrdName,
PFNRTTCPSERVE pfnServe, void *pvUser, PPRTTCPSERVER ppServer)
{
/*
* Do params checking
*/
if (!uPort || !pfnServe || !pszThrdName || !ppServer)
{
AssertMsgFailed(("Invalid params\n"));
return VERR_INVALID_PARAMETER;
}
/*
* Create the server.
*/
PRTTCPSERVER pServer;
int rc = RTTcpServerCreateEx(pszAddress, uPort, &pServer);
if (RT_SUCCESS(rc))
{
/*
* Create the listener thread.
*/
pServer->enmState = RTTCPSERVERSTATE_STARTING;
pServer->pvUser = pvUser;
pServer->pfnServe = pfnServe;
rc = RTThreadCreate(&pServer->Thread, rtTcpServerThread, pServer, 0, enmType, /*RTTHREADFLAGS_WAITABLE*/0, pszThrdName);
if (RT_SUCCESS(rc))
{
/* done */
if (ppServer)
*ppServer = pServer;
return rc;
}
/*
* Destroy the server.
*/
rtTcpServerSetState(pServer, RTTCPSERVERSTATE_CREATED, RTTCPSERVERSTATE_STARTING);
RTTcpServerDestroy(pServer);
}
return rc;
}
/**
* Server thread, loops accepting connections until it's terminated.
*
* @returns iprt status code. (ignored).
* @param ThreadSelf Thread handle.
* @param pvServer Server handle.
*/
static DECLCALLBACK(int) rtTcpServerThread(RTTHREAD ThreadSelf, void *pvServer)
{
PRTTCPSERVER pServer = (PRTTCPSERVER)pvServer;
if (rtTcpServerSetState(pServer, RTTCPSERVERSTATE_ACCEPTING, RTTCPSERVERSTATE_STARTING))
return rtTcpServerListen(pServer);
rcTcpServerListenCleanup(pServer);
NOREF(ThreadSelf);
return VINF_SUCCESS;
}
/**
* Create single connection at a time TCP Server.
* The caller must call RTTcpServerListen() to actually start the server.
*
* @returns iprt status code.
* @param pszAddress The address for creating a listening socket.
* If NULL the server is bound to all interfaces.
* @param uPort The port for creating a listening socket.
* @param ppServer Where to store the serverhandle.
*/
RTR3DECL(int) RTTcpServerCreateEx(const char *pszAddress, uint32_t uPort, PPRTTCPSERVER ppServer)
{
int rc;
/*
* Do params checking
*/
if (!uPort || !ppServer)
{
AssertMsgFailed(("Invalid params\n"));
return VERR_INVALID_PARAMETER;
}
#ifdef __WIN__
/*
* Initialize WinSock and check version.
*/
WORD wVersionRequested = MAKEWORD(1, 1);
WSADATA wsaData;
rc = WSAStartup(wVersionRequested, &wsaData);
if (wsaData.wVersion != wVersionRequested)
{
AssertMsgFailed(("Wrong winsock version\n"));
return VERR_NOT_SUPPORTED;
}
#endif
/*
* Get host listening address.
*/
struct hostent *pHostEnt = NULL;
if (pszAddress != NULL && *pszAddress)
{
pHostEnt = gethostbyname(pszAddress);
if (!pHostEnt)
{
struct in_addr InAddr;
InAddr.s_addr = inet_addr(pszAddress);
pHostEnt = gethostbyaddr((char *)&InAddr, 4, AF_INET);
if (!pHostEnt)
{
rc = rtTcpError();
AssertMsgFailed(("Could not get host address rc=%Vrc\n", rc));
return rc;
}
}
}
/*
* Setting up socket.
*/
RTSOCKET WaitSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
if (WaitSock != -1)
{
/*
* Set socket options.
*/
int fFlag = 1;
if (!setsockopt(WaitSock, SOL_SOCKET, SO_REUSEADDR, (const char *)&fFlag, sizeof(fFlag)))
{
/*
* Set socket family, address and port.
*/
struct sockaddr_in LocalAddr = {0};
LocalAddr.sin_family = AF_INET;
LocalAddr.sin_port = htons(uPort);
/* if address not specified, use INADDR_ANY. */
if (!pHostEnt)
LocalAddr.sin_addr.s_addr = INADDR_ANY;
else
LocalAddr.sin_addr = *((struct in_addr *)pHostEnt->h_addr);
/*
* Bind a name to a socket.
*/
if (bind(WaitSock, (struct sockaddr *)&LocalAddr, sizeof(LocalAddr)) != -1)
{
/*
* Listen for connections on a socket.
*/
if (listen(WaitSock, BACKLOG) != -1)
{
/*
* Create the server handle.
*/
PRTTCPSERVER pServer = (PRTTCPSERVER)RTMemAllocZ(sizeof(*pServer));
if (pServer)
{
pServer->SockServer = WaitSock;
pServer->SockClient = NIL_RTSOCKET;
pServer->Thread = NIL_RTTHREAD;
pServer->enmState = RTTCPSERVERSTATE_CREATED;
*ppServer = pServer;
return VINF_SUCCESS;
}
else
rc = VERR_NO_MEMORY;
}
else
{
rc = rtTcpError();
AssertMsgFailed(("listen() %Vrc\n", rc));
}
}
else
{
rc = rtTcpError();
}
}
else
{
rc = rtTcpError();
AssertMsgFailed(("setsockopt() %Vrc\n", rc));
}
rtTcpClose(WaitSock, "RTServerCreateEx");
}
else
{
rc = rtTcpError();
AssertMsgFailed(("socket() %Vrc\n", rc));
}
return rc;
}
/**
* Listen for incoming connections.
*
* The function will loop accepting connections and call pfnServe for
* each of the incoming connections in turn. The pfnServe function can
* return VERR_TCP_SERVER_STOP too terminate this loop. A stopped server
* can only be destroyed.
*
* @returns iprt status code.
* @param pServer The server handle as returned from RTTcpServerCreateEx().
* @param pfnServe The function which will serve a new client connection.
* @param pvUser User argument passed to pfnServe.
*/
RTR3DECL(int) RTTcpServerListen(PRTTCPSERVER pServer, PFNRTTCPSERVE pfnServe, void *pvUser)
{
/*
* Validate input.
*/
if (!pfnServe || !pServer)
{
AssertMsgFailed(("pfnServer=%p pServer=%p\n", pfnServe, pServer));
return VERR_INVALID_PARAMETER;
}
if (rtTcpServerSetState(pServer, RTTCPSERVERSTATE_ACCEPTING, RTTCPSERVERSTATE_CREATED))
{
Assert(!pServer->pfnServe);
Assert(!pServer->pvUser);
Assert(pServer->Thread == NIL_RTTHREAD);
Assert(pServer->SockClient == NIL_RTSOCKET);
pServer->pfnServe = pfnServe;
pServer->pvUser = pvUser;
pServer->Thread = RTThreadSelf();
Assert(pServer->Thread != NIL_RTTHREAD);
return rtTcpServerListen(pServer);
}
AssertMsgFailed(("pServer->enmState=%d\n", pServer->enmState));
return VERR_INVALID_PARAMETER;
}
/**
* Closes the client socket.
*/
static int rtTcpServerDestroyClientSock(RTSOCKET volatile *pSock, const char *pszMsg)
{
RTSOCKET Sock = rtTcpAtomicXchgSock(pSock, NIL_RTSOCKET);
if (Sock != NIL_RTSOCKET)
{
shutdown(Sock, SHUT_RDWR);
}
return rtTcpClose(Sock, pszMsg);
}
/**
* Internal worker common for RTTcpServerListen and the thread created by RTTcpServerCreate().
*/
static int rtTcpServerListen(PRTTCPSERVER pServer)
{
/*
* Accept connection loop.
*/
int rc = VINF_SUCCESS;
for (;;)
{
/*
* Change state.
*/
RTTCPSERVERSTATE enmState = pServer->enmState;
if ( enmState != RTTCPSERVERSTATE_ACCEPTING
&& enmState != RTTCPSERVERSTATE_SERVING)
break;
if (!rtTcpServerSetState(pServer, RTTCPSERVERSTATE_ACCEPTING, enmState))
continue;
/*
* Accept connection.
*/
struct sockaddr_in RemoteAddr = {0};
socklen_t Len = sizeof(RemoteAddr);
RTSOCKET Socket = accept(pServer->SockServer, (struct sockaddr *)&RemoteAddr, &Len);
if (Socket == -1)
{
#ifndef __WIN__
/* These are typical for what can happen during destruction. */
if (errno == EBADF || errno == EINVAL || errno == ENOTSOCK)
break;
#endif
continue;
}
/*
* Run a pfnServe callback.
*/
if (!rtTcpServerSetState(pServer, RTTCPSERVERSTATE_SERVING, RTTCPSERVERSTATE_ACCEPTING))
break;
rtTcpAtomicXchgSock(&pServer->SockClient, Socket);
rc = pServer->pfnServe(Socket, pServer->pvUser);
rtTcpServerDestroyClientSock(&pServer->SockClient, "Listener: client");
/*
* Stop the server?
*/
if (rc == VERR_TCP_SERVER_STOP)
{
if (rtTcpServerSetState(pServer, RTTCPSERVERSTATE_STOPPING, RTTCPSERVERSTATE_SERVING))
{
/*
* Reset the server socket and change the state to stopped. After that state change
* we cannot safely access the handle so we'll have to return here.
*/
RTSOCKET SockServer = rtTcpAtomicXchgSock(&pServer->SockServer, NIL_RTSOCKET);
rtTcpServerSetState(pServer, RTTCPSERVERSTATE_STOPPED, RTTCPSERVERSTATE_STOPPING);
rtTcpClose(SockServer, "Listener: server stopped");
return rc;
}
break;
}
}
/*
* Perform any pending clean and be gone.
*/
rcTcpServerListenCleanup(pServer);
return rc;
}
/**
* Clean up after listener.
*/
static void rcTcpServerListenCleanup(PRTTCPSERVER pServer)
{
/*
* Wait for any destroyers to finish signaling us.
*/
for (unsigned cTries = 99; cTries > 0; cTries--)
{
RTTCPSERVERSTATE enmState = pServer->enmState;
switch (enmState)
{
/*
* Intermediate state while the destroyer closes the client socket.
*/
case RTTCPSERVERSTATE_SIGNALING:
if (!RTThreadYield())
RTThreadSleep(1);
break;
/*
* Free the handle.
*/
case RTTCPSERVERSTATE_DESTROYING:
{
rtTcpClose(rtTcpAtomicXchgSock(&pServer->SockServer, NIL_RTSOCKET), "Listener-cleanup: server");
rtTcpServerSetState(pServer, RTTCPSERVERSTATE_FREED, RTTCPSERVERSTATE_DESTROYING);
RTMemFree(pServer);
return;
}
/*
* Everything else means failure.
*/
default:
AssertMsgFailed(("pServer=%p enmState=%d\n", pServer, enmState));
return;
}
}
AssertMsgFailed(("Timed out when trying to clean up after listener. pServer=%p enmState=%d\n", pServer, pServer->enmState));
}
/**
* Terminate the open connection to the server.
*
* @returns iprt status code.
* @param pServer Handle to the server.
*/
RTR3DECL(int) RTTcpServerDisconnectClient(PRTTCPSERVER pServer)
{
/*
* Validate input.
*/
if ( !pServer
|| pServer->enmState <= RTTCPSERVERSTATE_INVALID
|| pServer->enmState >= RTTCPSERVERSTATE_FREED)
{
AssertMsgFailed(("Invalid parameter!\n"));
return VERR_INVALID_PARAMETER;
}
return rtTcpServerDestroyClientSock(&pServer->SockClient, "DisconnectClient: client");
}
/**
* Closes down and frees a TCP Server.
* This will also terminate any open connections to the server.
*
* @returns iprt status code.
* @param pServer Handle to the server.
*/
RTR3DECL(int) RTTcpServerDestroy(PRTTCPSERVER pServer)
{
/*
* Validate input.
*/
if ( !pServer
|| pServer->enmState <= RTTCPSERVERSTATE_INVALID
|| pServer->enmState >= RTTCPSERVERSTATE_FREED)
{
AssertMsgFailed(("Invalid parameter!\n"));
return VERR_INVALID_PARAMETER;
}
/** @todo r=bird: Some of this horrible code can probably be exchanged with a RTThreadWait(). (It didn't exist when this code was written.) */
/*
* Move it to the destroying state.
*/
RTSOCKET SockServer = rtTcpAtomicXchgSock(&pServer->SockServer, NIL_RTSOCKET);
for (unsigned cTries = 99; cTries > 0; cTries--)
{
RTTCPSERVERSTATE enmState = pServer->enmState;
switch (enmState)
{
/*
* Try move it to the destroying state.
*/
case RTTCPSERVERSTATE_STARTING:
case RTTCPSERVERSTATE_ACCEPTING:
case RTTCPSERVERSTATE_SERVING:
{
if (rtTcpServerSetState(pServer, RTTCPSERVERSTATE_SIGNALING, enmState))
{
/* client */
rtTcpServerDestroyClientSock(&pServer->SockClient, "Destroyer: client");
bool fRc = rtTcpServerSetState(pServer, RTTCPSERVERSTATE_DESTROYING, RTTCPSERVERSTATE_SIGNALING);
Assert(fRc); NOREF(fRc);
/* server */
rtTcpServerDestroyServerSock(SockServer, "Destroyer: server destroying");
RTThreadYield();
return VINF_SUCCESS;
}
break;
}
/*
* Intermediate state.
*/
case RTTCPSERVERSTATE_STOPPING:
if (!RTThreadYield())
RTThreadSleep(1);
break;
/*
* Just release the handle.
*/
case RTTCPSERVERSTATE_CREATED:
case RTTCPSERVERSTATE_STOPPED:
if (rtTcpServerSetState(pServer, RTTCPSERVERSTATE_FREED, enmState))
{
rtTcpServerDestroyServerSock(SockServer, "Destroyer: server freeing");
RTMemFree(pServer);
return VINF_TCP_SERVER_STOP;
}
break;
/*
* Everything else means failure.
*/
default:
AssertMsgFailed(("pServer=%p enmState=%d\n", pServer, enmState));
return VERR_INTERNAL_ERROR;
}
}
AssertMsgFailed(("Giving up! pServer=%p enmState=%d\n", pServer, pServer->enmState));
rtTcpServerDestroyServerSock(SockServer, "Destroyer: server timeout");
return VERR_INTERNAL_ERROR;
}
/**
* Shutdowns the server socket.
*/
static void rtTcpServerDestroyServerSock(RTSOCKET SockServer, const char *pszMsg)
{
if (SockServer == NIL_RTSOCKET)
return;
shutdown(SockServer, SHUT_RDWR);
rtTcpClose(SockServer, "Destroyer: server destroying");
}
RTR3DECL(int) RTTcpRead(RTSOCKET Sock, void *pvBuffer, size_t cbBuffer, size_t *pcbRead)
{
/*
* Do params checking
*/
if (!pvBuffer || !cbBuffer)
{
AssertMsgFailed(("Invalid params\n"));
return VERR_INVALID_PARAMETER;
}
/*
* Read loop.
* If pcbRead is NULL we have to fill the entire buffer!
*/
size_t cbRead = 0;
size_t cbToRead = cbBuffer;
for (;;)
{
ssize_t cbBytesRead = recv(Sock, (char *)pvBuffer + cbRead, cbToRead, MSG_NOSIGNAL);
if (cbBytesRead < 0)
return rtTcpError();
if (cbBytesRead == 0 && rtTcpError())
return rtTcpError();
if (pcbRead)
{
/* return partial data */
*pcbRead = cbBytesRead;
break;
}
/* read more? */
cbRead += cbBytesRead;
if (cbRead == cbBuffer)
break;
/* next */
cbToRead = cbBuffer - cbRead;
}
return VINF_SUCCESS;
}
RTR3DECL(int) RTTcpWrite(RTSOCKET Sock, const void *pvBuffer, size_t cbBuffer)
{
do
{
ssize_t cbWritten = send(Sock, (const char *)pvBuffer, cbBuffer, MSG_NOSIGNAL);
if (cbWritten < 0)
return rtTcpError();
AssertMsg(cbBuffer >= (size_t)cbWritten, ("Wrote more than we requested!!! cbWritten=%d cbBuffer=%d rtTcpError()=%d\n",
cbWritten, cbBuffer, rtTcpError()));
cbBuffer -= cbWritten;
pvBuffer = (char *)pvBuffer + cbWritten;
} while (cbBuffer);
return VINF_SUCCESS;
}
RTR3DECL(int) RTTcpFlush(RTSOCKET Sock)
{
int fFlag = 1;
setsockopt(Sock, IPPROTO_TCP, TCP_NODELAY, (const char *)&fFlag, sizeof(fFlag));
fFlag = 0;
setsockopt(Sock, IPPROTO_TCP, TCP_NODELAY, (const char *)&fFlag, sizeof(fFlag));
return VINF_SUCCESS;
}
RTR3DECL(int) RTTcpSelectOne(RTSOCKET Sock, unsigned cMillies)
{
fd_set fdsetR;
FD_ZERO(&fdsetR);
FD_SET(Sock, &fdsetR);
fd_set fdsetE = fdsetR;
int rc;
if (cMillies == RT_INDEFINITE_WAIT)
rc = select(FD_SETSIZE, &fdsetR, NULL, &fdsetE, NULL);
else
{
struct timeval timeout;
timeout.tv_sec = cMillies / 1000;
timeout.tv_usec = (cMillies % 1000) * 1000;
rc = select(FD_SETSIZE, &fdsetR, NULL, &fdsetE, &timeout);
}
if (rc > 0)
return VINF_SUCCESS;
if (rc == 0)
return VERR_TIMEOUT;
return rtTcpError();
}
RTR3DECL(int) RTTcpClientConnect(const char *pszAddress, uint32_t uPort, PRTSOCKET pSock)
{
int rc;
/*
* Do params checking
*/
AssertReturn(uPort, VERR_INVALID_PARAMETER);
AssertReturn(VALID_PTR(pszAddress), VERR_INVALID_PARAMETER);
#ifdef __WIN__
/*
* Initialize WinSock and check version.
*/
WORD wVersionRequested = MAKEWORD(1, 1);
WSADATA wsaData;
rc = WSAStartup(wVersionRequested, &wsaData);
if (wsaData.wVersion != wVersionRequested)
{
AssertMsgFailed(("Wrong winsock version\n"));
return VERR_NOT_SUPPORTED;
}
#endif
/*
* Resolve the address.
*/
struct hostent *pHostEnt = NULL;
pHostEnt = gethostbyname(pszAddress);
if (!pHostEnt)
{
struct in_addr InAddr;
InAddr.s_addr = inet_addr(pszAddress);
pHostEnt = gethostbyaddr((char *)&InAddr, 4, AF_INET);
if (!pHostEnt)
{
rc = rtTcpError();
AssertMsgFailed(("Could not resolve '%s', rc=%Vrc\n", pszAddress, rc));
return rc;
}
}
/*
* Create the socket and connect.
*/
RTSOCKET Sock = socket(AF_INET, SOCK_STREAM, 0);
if (Sock != -1)
{
struct sockaddr_in InAddr = {0};
InAddr.sin_family = AF_INET;
InAddr.sin_port = htons(uPort);
InAddr.sin_addr = *((struct in_addr *)pHostEnt->h_addr);
if (!connect(Sock, (struct sockaddr *)&InAddr, sizeof(InAddr)))
{
*pSock = Sock;
return VINF_SUCCESS;
}
rc = rtTcpError();
rtTcpClose(Sock, "RTTcpClientConnect");
}
else
rc = rtTcpError();
return rc;
}
RTR3DECL(int) RTTcpClientClose(RTSOCKET Sock)
{
return rtTcpClose(Sock, "RTTcpClientClose");
}
/**
* Internal close function which does all the proper bitching.
*/
static int rtTcpClose(RTSOCKET Sock, const char *pszMsg)
{
/* ignore nil handles. */
if (Sock == NIL_RTSOCKET)
return VINF_SUCCESS;
/*
* Attempt to close it.
*/
#ifdef __WIN__
int rc = closesocket(Sock);
#else
int rc = close(Sock);
#endif
if (!rc)
return VINF_SUCCESS;
rc = rtTcpError();
AssertMsgFailed(("\"%s\": close(%d) -> %Vrc\n", pszMsg, Sock, rc));
return rc;
}