sleepqueue-r0drv-freebsd.h revision 9837b5326a44772e824a15f2d5d937ddfd627d54
/* $Id$ */
/** @file
* IPRT - FreeBSD Ring-0 Driver Helpers for Abstracting Sleep Queues,
*/
/*
* Copyright (C) 2006-2010 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*
* The contents of this file may alternatively be used under the terms
* of the Common Development and Distribution License Version 1.0
* (CDDL) only, as it comes in the "COPYING.CDDL" file of the
* VirtualBox OSE distribution, in which case the provisions of the
* CDDL are applicable instead of those of the GPL.
*
* You may elect to license modified versions of this file under the
* terms and conditions of either the GPL or the CDDL or both.
*/
#ifndef ___r0drv_freebsd_sleepqueue_r0drv_freebsd_h
#define ___r0drv_freebsd_sleepqueue_r0drv_freebsd_h
#include "the-freebsd-kernel.h"
#include <iprt/asm-math.h>
#include <iprt/err.h>
#include <iprt/string.h>
#include <iprt/time.h>
/** The resolution (nanoseconds) specified when using
* schedule_hrtimeout_range. */
#define RTR0SEMLNXWAIT_RESOLUTION 50000
/**
* Kernel mode Linux wait state structure.
*/
typedef struct RTR0SEMBSDSLEEP
{
/** The timeout in ticks. Updated after waiting. */
int iTimeout;
/** Set if it's an indefinite wait. */
bool fIndefinite;
/** Set if we've already timed out.
* Set by rtR0SemBsdWaitDoIt and read by rtR0SemBsdWaitHasTimedOut. */
bool fTimedOut;
/** Flag whether the wait was interrupted. */
bool fInterrupted;
/** flag whether the wait is interruptible or not. */
bool fInterruptible;
/** Opaque wait channel id. */
void *pvWaitChan;
} RTR0SEMBSDSLEEP;
/** Pointer to a FreeBSD wait state. */
typedef RTR0SEMBSDSLEEP *PRTR0SEMBSDSLEEP;
/**
* Initializes a wait.
*
* The caller MUST check the wait condition BEFORE calling this function or the
* timeout logic will be flawed.
*
* @returns VINF_SUCCESS or VERR_TIMEOUT.
* @param pWait The wait structure.
* @param fFlags The wait flags.
* @param uTimeout The timeout.
* @param pvWaitChan The opaque wait channel.
*/
DECLINLINE(int) rtR0SemBsdWaitInit(PRTR0SEMBSDSLEEP pWait, uint32_t fFlags, uint64_t uTimeout,
void *pvWaitChan)
{
pWait->iTimeout = 0;
/*
* Process the flags and timeout.
*/
if (!(fFlags & RTSEMWAIT_FLAGS_INDEFINITE))
{
/** @todo optimize: millisecs -> nanosecs -> millisec -> jiffies */
if (fFlags & RTSEMWAIT_FLAGS_MILLISECS)
uTimeout = uTimeout < UINT64_MAX / UINT32_C(1000000) * UINT32_C(1000000)
? uTimeout * UINT32_C(1000000)
: UINT64_MAX;
if (uTimeout == UINT64_MAX)
fFlags |= RTSEMWAIT_FLAGS_INDEFINITE;
else
{
uint64_t u64Now;
if (fFlags & RTSEMWAIT_FLAGS_RELATIVE)
{
if (uTimeout == 0)
return VERR_TIMEOUT;
u64Now = RTTimeSystemNanoTS();
if (u64Now + uTimeout < u64Now) /* overflow */
fFlags |= RTSEMWAIT_FLAGS_INDEFINITE;
}
else
{
u64Now = RTTimeSystemNanoTS();
if (u64Now >= uTimeout)
return VERR_TIMEOUT;
}
}
}
if (!(fFlags & RTSEMWAIT_FLAGS_INDEFINITE))
{
pWait->fIndefinite = false;
uint64_t cTicks = ASMMultU64ByU32DivByU32(uTimeout, hz, UINT32_C(1000000000));
if (cTicks >= INT_MAX)
fFlags |= RTSEMWAIT_FLAGS_INDEFINITE;
else
pWait->iTimeout = (int)cTicks;
}
if (fFlags & RTSEMWAIT_FLAGS_INDEFINITE)
{
pWait->fIndefinite = true;
pWait->iTimeout = INT_MAX;
}
pWait->fTimedOut = false;
/*
* Initialize the wait queue related bits.
*/
pWait->fInterruptible = fFlags & RTSEMWAIT_FLAGS_INTERRUPTIBLE
? true : false;
pWait->pvWaitChan = pvWaitChan;
pWait->fInterrupted = false;
return VINF_SUCCESS;
}
/**
* Prepares the next wait.
*
* This must be called before rtR0SemBsdWaitDoIt, and the caller should check
* the exit conditions inbetween the two calls.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitPrepare(PRTR0SEMBSDSLEEP pWait)
{
/* Lock the queues. */
sleepq_lock(pWait->pvWaitChan);
}
/**
* Do the actual wait.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitDoIt(PRTR0SEMBSDSLEEP pWait)
{
int rcBsd;
int fSleepqFlags = SLEEPQ_CONDVAR;
if (pWait->fInterruptible)
fSleepqFlags |= SLEEPQ_INTERRUPTIBLE;
sleepq_add(pWait->pvWaitChan, NULL, "IPRT Event Semaphore", fSleepqFlags, 0);
if (!pWait->fIndefinite)
{
sleepq_set_timeout(pWait->pvWaitChan, pWait->iTimeout);
if (pWait->fInterruptible)
rcBsd = SLEEPQ_TIMEDWAIT_SIG(pWait->pvWaitChan);
else
rcBsd = SLEEPQ_TIMEDWAIT(pWait->pvWaitChan);
}
else
{
if (pWait->fInterruptible)
rcBsd = SLEEPQ_WAIT_SIG(pWait->pvWaitChan);
else
{
rcBsd = 0;
SLEEPQ_WAIT(pWait->pvWaitChan);
}
}
switch (rcBsd)
{
case 0:
break;
case EWOULDBLOCK:
pWait->fTimedOut = true;
break;
case EINTR:
case ERESTART:
pWait->fInterrupted = true;
break;
default:
AssertMsgFailed(("sleepq_* -> %d\n", rcBsd));
break;
}
}
/**
* Checks if a FreeBSD wait was interrupted.
*
* @returns true / false
* @param pWait The wait structure.
* @remarks This shall be called before the first rtR0SemLnxWaitDoIt().
*/
DECLINLINE(bool) rtR0SemBsdWaitWasInterrupted(PRTR0SEMBSDSLEEP pWait)
{
return pWait->fInterrupted;
}
/**
* Checks if a FreeBSD wait has timed out.
*
* @returns true / false
* @param pWait The wait structure.
*/
DECLINLINE(bool) rtR0SemBsdWaitHasTimedOut(PRTR0SEMBSDSLEEP pWait)
{
return pWait->fTimedOut;
}
/**
* Deletes a FreeBSD wait.
*
* @param pWait The wait structure.
*/
DECLINLINE(void) rtR0SemBsdWaitDelete(PRTR0SEMBSDSLEEP pWait)
{
sleepq_release(pWait->pvWaitChan);
}
/**
* Signals the wait channel.
*
* @param pvWaitChan The opaque wait channel handle.
*/
DECLINLINE(void) rtR0SemBsdSignal(void *pvWaitChan)
{
sleepq_lock(pvWaitChan);
int fWakeupSwapProc = sleepq_signal(pvWaitChan, SLEEPQ_CONDVAR, 0, 0);
sleepq_release(pvWaitChan);
if (fWakeupSwapProc)
kick_proc0();
}
/**
* Wakes up all waiters on the wait channel.
*
* @param pvWaitChan The opaque wait channel handle.
*/
DECLINLINE(void) rtR0SemBsdBroadcast(void *pvWaitChan)
{
sleepq_lock(pvWaitChan);
sleepq_broadcast(pvWaitChan, SLEEPQ_CONDVAR, 0, 0);
sleepq_release(pvWaitChan);
}
/**
* Gets the max resolution of the timeout machinery.
*
* @returns Resolution specified in nanoseconds.
*/
DECLINLINE(uint32_t) rtR0SemBsdWaitGetResolution(void)
{
return 1000000000 / hz; /* ns */
}
#endif