timer-generic.cpp revision cd35edfa8537ae28466f498e22b87190a852a574
/** @file
* InnoTek Portable Runtime - Timers, Ring-0 Driver, Generic.
*/
/*
* Copyright (C) 2006 InnoTek Systemberatung GmbH
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License as published by the Free Software Foundation,
* in version 2 as it comes in the "COPYING" file of the VirtualBox OSE
* distribution. VirtualBox OSE is distributed in the hope that it will
* be useful, but WITHOUT ANY WARRANTY of any kind.
*
* If you received this file as part of a commercial VirtualBox
* distribution, then only the terms of your commercial VirtualBox
* license agreement apply instead of the previous paragraph.
*/
/*******************************************************************************
* Header Files *
*******************************************************************************/
#include <iprt/timer.h>
#include <iprt/thread.h>
#include <iprt/err.h>
#include <iprt/assert.h>
#include <iprt/alloc.h>
#include <iprt/asm.h>
#include <iprt/semaphore.h>
#include <iprt/time.h>
#include <iprt/log.h>
/*******************************************************************************
* Structures and Typedefs *
*******************************************************************************/
/**
* The internal representation of a timer handle.
*/
typedef struct RTTIMER
{
/** Magic.
* This is RTTIMER_MAGIC, but changes to something else before the timer
* is destroyed to indicate clearly that thread should exit. */
volatile uint32_t u32Magic;
/** Flag indicating the the timer is suspended. */
uint8_t volatile fSuspended;
/** Flag indicating that the timer has been destroyed. */
uint8_t volatile fDestroyed;
/** Callback. */
PFNRTTIMER pfnTimer;
/** User argument. */
void *pvUser;
/** The timer thread. */
RTTHREAD Thread;
/** Event semaphore on which the thread is blocked. */
RTSEMEVENT Event;
/** The timer interval. 0 if one-shot. */
uint64_t u64NanoInterval;
/** The start of the current run.
* This is used to calculate when the timer ought to fire the next time. */
uint64_t volatile u64StartTS;
/** The start of the current run.
* This is used to calculate when the timer ought to fire the next time. */
uint64_t volatile u64NextTS;
/** The current tick number (since u64StartTS). */
uint64_t volatile iTick;
} RTTIMER;
/** Magic number for timer handles. (Jared Mason Diamond) */
#define RTTIMER_MAGIC 0x19370910
/*******************************************************************************
* Internal Functions *
*******************************************************************************/
static DECLCALLBACK(int) rtTimerThread(RTTHREAD Thread, void *pvUser);
RTDECL(int) RTTimerCreate(PRTTIMER *ppTimer, unsigned uMilliesInterval, PFNRTTIMER pfnTimer, void *pvUser)
{
return RTTimerCreateEx(ppTimer, uMilliesInterval * UINT64_C(1000000), 0, pfnTimer, pvUser);
}
RTDECL(int) RTTimerCreateEx(PRTTIMER *ppTimer, uint64_t u64NanoInterval, unsigned fFlags, PFNRTTIMER pfnTimer, void *pvUser)
{
*ppTimer = NULL;
/*
* Allocate and initialize the timer handle.
*/
PRTTIMER pTimer = (PRTTIMER)RTMemAlloc(sizeof(*pTimer));
if (!pTimer)
return VERR_NO_MEMORY;
pTimer->u32Magic = RTTIMER_MAGIC;
pTimer->fSuspended = true;
pTimer->fDestroyed = false;
pTimer->pfnTimer = pfnTimer;
pTimer->pvUser = pvUser;
pTimer->Thread = NIL_RTTHREAD;
pTimer->Event = NIL_RTSEMEVENT;
pTimer->u64NanoInterval = u64NanoInterval;
pTimer->u64StartTS = 0;
int rc = RTSemEventCreate(&pTimer->Event);
if (RT_SUCCESS(rc))
{
rc = RTThreadCreate(&pTimer->Thread, rtTimerThread, pTimer, 0, RTTHREADTYPE_TIMER, RTTHREADFLAGS_WAITABLE, "TIMER");
if (RT_SUCCESS(rc))
{
*ppTimer = pTimer;
return VINF_SUCCESS;
}
pTimer->u32Magic = 0;
RTSemEventDestroy(pTimer->Event);
pTimer->Event = NIL_RTSEMEVENT;
}
RTMemFree(pTimer);
return rc;
}
/**
* Validates the timer handle.
*
* @returns true if valid, false if invalid.
* @param pTimer The handle.
*/
DECLINLINE(bool) rtTimerIsValid(PRTTIMER pTimer)
{
AssertReturn(VALID_PTR(pTimer), false);
AssertReturn(pTimer->u32Magic == RTTIMER_MAGIC, false);
AssertReturn(!pTimer->fDestroyed, false);
return true;
}
RTDECL(int) RTTimerDestroy(PRTTIMER pTimer)
{
/* It's ok to pass NULL pointer. */
if (pTimer == /*NIL_RTTIMER*/ NULL)
return VINF_SUCCESS;
if (!rtTimerIsValid(pTimer))
return VERR_INVALID_HANDLE;
/*
* If the timer is active, we just flag it to self destruct on the next tick.
* If it's suspended we can safely set the destroy flag and signal it.
*/
#ifdef IN_RING3
RTTHREAD Thread = pTimer->Thread;
#endif
if (!pTimer->fSuspended)
{
ASMAtomicXchgU8(&pTimer->fSuspended, true);
ASMAtomicXchgU8(&pTimer->fDestroyed, true);
}
else
{
ASMAtomicXchgU8(&pTimer->fDestroyed, true);
int rc = RTSemEventSignal(pTimer->Event);
if (rc == VERR_ALREADY_POSTED)
rc = VINF_SUCCESS;
AssertRC(rc);
}
#ifdef IN_RING3
RTThreadWait(Thread, 250, NULL);
#endif
return VINF_SUCCESS;
}
RTDECL(int) RTTimerStart(PRTTIMER pTimer, uint64_t u64First)
{
if (!rtTimerIsValid(pTimer))
return VERR_INVALID_HANDLE;
if (!pTimer->fSuspended)
return VERR_TIMER_ACTIVE;
/*
* Calc when it should start fireing and give the thread a kick so it get going.
*/
u64First += RTTimeNanoTS();
ASMAtomicXchgU64(&pTimer->iTick, 0);
ASMAtomicXchgU64(&pTimer->iTick, u64First);
ASMAtomicXchgU64(&pTimer->u64StartTS, u64First);
ASMAtomicXchgU8(&pTimer->fSuspended, false);
int rc = RTSemEventSignal(pTimer->Event);
if (rc == VERR_ALREADY_POSTED)
rc = VINF_SUCCESS;
AssertRC(rc);
return rc;
}
RTDECL(int) RTTimerStop(PRTTIMER pTimer)
{
if (!rtTimerIsValid(pTimer))
return VERR_INVALID_HANDLE;
if (pTimer->fSuspended)
return VERR_TIMER_SUSPENDED;
/*
* Mark it as suspended and kick the thread.
*/
ASMAtomicXchgU8(&pTimer->fSuspended, true);
int rc = RTSemEventSignal(pTimer->Event);
if (rc == VERR_ALREADY_POSTED)
rc = VINF_SUCCESS;
AssertRC(rc);
return rc;
}
static DECLCALLBACK(int) rtTimerThread(RTTHREAD Thread, void *pvUser)
{
PRTTIMER pTimer = (PRTTIMER)pvUser;
/*
* The loop.
*/
while (!pTimer->fDestroyed)
{
if (pTimer->fSuspended)
{
int rc = RTSemEventWait(pTimer->Event, RT_INDEFINITE_WAIT);
if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED)
{
AssertRC(rc);
RTThreadSleep(1000); /* Don't cause trouble! */
}
}
else
{
const uint64_t u64NanoTS = RTTimeNanoTS();
if (u64NanoTS >= pTimer->u64NextTS)
{
pTimer->iTick++;
pTimer->pfnTimer(pTimer, pTimer->pvUser);
/* status changed? */
if (pTimer->fSuspended || pTimer->fDestroyed)
continue;
/* one shot? */
if (!pTimer->u64NanoInterval)
{
ASMAtomicXchgU8(&pTimer->fSuspended, true);
continue;
}
/* calc the next time we should fire. */
pTimer->u64NextTS = pTimer->u64StartTS + pTimer->iTick * pTimer->u64NanoInterval;
if (pTimer->u64NextTS < u64NanoTS)
pTimer->u64NextTS = u64NanoTS + RTTimerGetSystemGranularity() / 2;
}
/* block. */
uint64_t cNanoSeconds = pTimer->u64NextTS - u64NanoTS;
int rc = RTSemEventWait(pTimer->Event, cNanoSeconds < 1000000 ? 1 : cNanoSeconds / 1000000);
if (RT_FAILURE(rc) && rc != VERR_INTERRUPTED && rc != VERR_TIMEOUT)
{
AssertRC(rc);
RTThreadSleep(1000); /* Don't cause trouble! */
}
}
}
/*
* Release the timer resources.
*/
pTimer->u32Magic++;
int rc = RTSemEventDestroy(pTimer->Event); AssertRC(rc);
pTimer->Event = NIL_RTSEMEVENT;
pTimer->Thread = NIL_RTTHREAD;
RTMemFree(pTimer);
return VINF_SUCCESS;
}
RTDECL(uint32_t) RTTimerGetSystemGranularity(void)
{
return 10000000; /* 10ms */
}
RTDECL(int) RTTimerRequestSystemGranularity(uint32_t u32Request, uint32_t *pu32Granted)
{
return VERR_NOT_SUPPORTED;
}
RTDECL(int) RTTimerReleaseSystemGranularity(uint32_t u32Granted)
{
return VERR_NOT_SUPPORTED;
}