EventQueue.cpp revision b452b0408e098ba1435f2fd407115bcea763187b
/* $Id$ */
/** @file
* MS COM / XPCOM Abstraction Layer:
* Event and EventQueue class declaration
*/
/*
* Copyright (C) 2006-2012 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#include "VBox/com/EventQueue.h"
#ifdef RT_OS_DARWIN
# include <CoreFoundation/CFRunLoop.h>
#endif
#if defined(VBOX_WITH_XPCOM) && !defined(RT_OS_DARWIN) && !defined(RT_OS_OS2)
# define USE_XPCOM_QUEUE
#endif
#include <new> /* For bad_alloc. */
#include <iprt/err.h>
#include <iprt/time.h>
#include <iprt/thread.h>
#include <iprt/log.h>
#ifdef USE_XPCOM_QUEUE
# include <errno.h>
#endif
namespace com
{
// EventQueue class
////////////////////////////////////////////////////////////////////////////////
#ifndef VBOX_WITH_XPCOM
# define CHECK_THREAD_RET(ret) \
do { \
AssertMsg(GetCurrentThreadId() == mThreadId, ("Must be on event queue thread!")); \
if (GetCurrentThreadId() != mThreadId) \
return ret; \
} while (0)
/** Magic LPARAM value for the WM_USER messages that we're posting.
* @remarks This magic value is duplicated in
* vboxapi/PlatformMSCOM::interruptWaitEvents(). */
#define EVENTQUEUE_WIN_LPARAM_MAGIC UINT32_C(0xf241b819)
#else // VBOX_WITH_XPCOM
# define CHECK_THREAD_RET(ret) \
do { \
if (!mEventQ) \
return ret; \
BOOL isOnCurrentThread = FALSE; \
mEventQ->IsOnCurrentThread(&isOnCurrentThread); \
AssertMsg(isOnCurrentThread, ("Must be on event queue thread!")); \
if (!isOnCurrentThread) \
return ret; \
} while (0)
#endif // VBOX_WITH_XPCOM
/** Pointer to the main event queue. */
EventQueue *EventQueue::sMainQueue = NULL;
#ifdef VBOX_WITH_XPCOM
struct MyPLEvent : public PLEvent
{
MyPLEvent(Event *e) : event(e) {}
Event *event;
};
/* static */
void *PR_CALLBACK com::EventQueue::plEventHandler(PLEvent *self)
{
Event *ev = ((MyPLEvent *)self)->event;
if (ev)
ev->handler();
else
{
EventQueue *eq = (EventQueue *)self->owner;
Assert(eq);
eq->mInterrupted = true;
}
return NULL;
}
/* static */
void PR_CALLBACK com::EventQueue::plEventDestructor(PLEvent *self)
{
Event *ev = ((MyPLEvent *)self)->event;
if (ev)
delete ev;
delete self;
}
#endif // VBOX_WITH_XPCOM
/**
* Constructs an event queue for the current thread.
*
* Currently, there can be only one event queue per thread, so if an event
* queue for the current thread already exists, this object is simply attached
* to the existing event queue.
*/
EventQueue::EventQueue()
{
/** @todo r=andy This constructor does way too much. In case of failure
* it's up to the caller to verify all sorts of stuff. Why
* isn't this done in init() and moving the main queue
* creation/deletion stuff to a dedicated function? */
#ifndef VBOX_WITH_XPCOM
mThreadId = GetCurrentThreadId();
// force the system to create the message queue for the current thread
MSG msg;
PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);
if (!DuplicateHandle(GetCurrentProcess(),
GetCurrentThread(),
GetCurrentProcess(),
&mhThread,
0 /*dwDesiredAccess*/,
FALSE /*bInheritHandle*/,
DUPLICATE_SAME_ACCESS))
mhThread = INVALID_HANDLE_VALUE;
#else // VBOX_WITH_XPCOM
mEQCreated = false;
mInterrupted = false;
// Here we reference the global nsIEventQueueService instance and hold it
// until we're destroyed. This is necessary to keep NS_ShutdownXPCOM() away
// from calling StopAcceptingEvents() on all event queues upon destruction of
// nsIEventQueueService, and makes sense when, for some reason, this happens
// *before* we're able to send a NULL event to stop our event handler thread
// when doing unexpected cleanup caused indirectly by NS_ShutdownXPCOM()
// that is performing a global cleanup of everything. A good example of such
// situation is when NS_ShutdownXPCOM() is called while the VirtualBox component
// is still alive (because it is still referenced): eventually, it results in
// a VirtualBox::uninit() call from where it is already not possible to post
// NULL to the event thread (because it stopped accepting events).
nsresult rc = NS_GetEventQueueService(getter_AddRefs(mEventQService));
if (NS_SUCCEEDED(rc))
{
rc = mEventQService->GetThreadEventQueue(NS_CURRENT_THREAD,
getter_AddRefs(mEventQ));
if (rc == NS_ERROR_NOT_AVAILABLE)
{
rc = mEventQService->CreateThreadEventQueue();
if (NS_SUCCEEDED(rc))
{
mEQCreated = true;
rc = mEventQService->GetThreadEventQueue(NS_CURRENT_THREAD,
getter_AddRefs(mEventQ));
}
}
}
AssertComRC(rc);
#endif // VBOX_WITH_XPCOM
}
EventQueue::~EventQueue()
{
#ifndef VBOX_WITH_XPCOM
if (mhThread != INVALID_HANDLE_VALUE)
{
CloseHandle(mhThread);
mhThread = INVALID_HANDLE_VALUE;
}
#else // VBOX_WITH_XPCOM
// process all pending events before destruction
if (mEventQ)
{
if (mEQCreated)
{
mEventQ->StopAcceptingEvents();
mEventQ->ProcessPendingEvents();
mEventQService->DestroyThreadEventQueue();
}
mEventQ = nsnull;
mEventQService = nsnull;
}
#endif // VBOX_WITH_XPCOM
}
/**
* Initializes the main event queue instance.
* @returns VBox status code.
*
* @remarks If you're using the rest of the COM/XPCOM glue library,
* com::Initialize() will take care of initializing and uninitializing
* the EventQueue class. If you don't call com::Initialize, you must
* make sure to call this method on the same thread that did the
* XPCOM initialization or we'll end up using the wrong main queue.
*/
/* static */
int EventQueue::init()
{
Assert(sMainQueue == NULL);
Assert(RTThreadIsMain(RTThreadSelf()));
try
{
sMainQueue = new EventQueue();
#ifdef VBOX_WITH_XPCOM
/* Check that it actually is the main event queue, i.e. that
we're called on the right thread. */
nsCOMPtr<nsIEventQueue> q;
nsresult rv = NS_GetMainEventQ(getter_AddRefs(q));
Assert(NS_SUCCEEDED(rv));
Assert(q == sMainQueue->mEventQ);
/* Check that it's a native queue. */
PRBool fIsNative = PR_FALSE;
rv = sMainQueue->mEventQ->IsQueueNative(&fIsNative);
Assert(NS_SUCCEEDED(rv) && fIsNative);
#endif // VBOX_WITH_XPCOM
}
catch (std::bad_alloc &)
{
return VERR_NO_MEMORY;
}
return VINF_SUCCESS;
}
/**
* Uninitialize the global resources (i.e. the main event queue instance).
* @returns VINF_SUCCESS
*/
/* static */
int EventQueue::uninit()
{
if (sMainQueue)
{
/* Must process all events to make sure that no NULL event is left
* after this point. It would need to modify the state of sMainQueue. */
#ifdef RT_OS_DARWIN /* Do not process the native runloop, the toolkit may not be ready for it. */
sMainQueue->mEventQ->ProcessPendingEvents();
#else
sMainQueue->processEventQueue(0);
#endif
delete sMainQueue;
sMainQueue = NULL;
}
return VINF_SUCCESS;
}
/**
* Get main event queue instance.
*
* Depends on init() being called first.
*/
/* static */
EventQueue* EventQueue::getMainEventQueue()
{
return sMainQueue;
}
#ifdef VBOX_WITH_XPCOM
# ifdef RT_OS_DARWIN
/**
* Wait for events and process them (Darwin).
*
* @retval VINF_SUCCESS
* @retval VERR_TIMEOUT
* @retval VERR_INTERRUPTED
*
* @param cMsTimeout How long to wait, or RT_INDEFINITE_WAIT.
*/
static int waitForEventsOnDarwin(RTMSINTERVAL cMsTimeout)
{
/*
* Wait for the requested time, if we get a hit we do a poll to process
* any other pending messages.
*
* Note! About 1.0e10: According to the sources anything above 3.1556952e+9
* means indefinite wait and 1.0e10 is what CFRunLoopRun() uses.
*/
CFTimeInterval rdTimeout = cMsTimeout == RT_INDEFINITE_WAIT ? 1e10 : (double)cMsTimeout / 1000;
OSStatus orc = CFRunLoopRunInMode(kCFRunLoopDefaultMode, rdTimeout, true /*returnAfterSourceHandled*/);
if (orc == kCFRunLoopRunHandledSource)
{
OSStatus orc2 = CFRunLoopRunInMode(kCFRunLoopDefaultMode, 0.0, false /*returnAfterSourceHandled*/);
if ( orc2 == kCFRunLoopRunStopped
|| orc2 == kCFRunLoopRunFinished)
orc = orc2;
}
if ( orc == 0 /*???*/
|| orc == kCFRunLoopRunHandledSource)
return VINF_SUCCESS;
if ( orc == kCFRunLoopRunStopped
|| orc == kCFRunLoopRunFinished)
return VERR_INTERRUPTED;
AssertMsg(orc == kCFRunLoopRunTimedOut, ("Unexpected status code from CFRunLoopRunInMode: %#x", orc));
return VERR_TIMEOUT;
}
# else // !RT_OS_DARWIN
/**
* Wait for events (generic XPCOM).
*
* @retval VINF_SUCCESS
* @retval VERR_TIMEOUT
* @retval VINF_INTERRUPTED
* @retval VERR_INTERNAL_ERROR_4
*
* @param pQueue The queue to wait on.
* @param cMsTimeout How long to wait, or RT_INDEFINITE_WAIT.
*/
static int waitForEventsOnXPCOM(nsIEventQueue *pQueue, RTMSINTERVAL cMsTimeout)
{
int fd = pQueue->GetEventQueueSelectFD();
fd_set fdsetR;
FD_ZERO(&fdsetR);
FD_SET(fd, &fdsetR);
fd_set fdsetE = fdsetR;
struct timeval tv = {0,0};
struct timeval *ptv;
if (cMsTimeout == RT_INDEFINITE_WAIT)
ptv = NULL;
else
{
tv.tv_sec = cMsTimeout / 1000;
tv.tv_usec = (cMsTimeout % 1000) * 1000;
ptv = &tv;
}
int rc = select(fd + 1, &fdsetR, NULL, &fdsetE, ptv);
if (rc > 0)
rc = VINF_SUCCESS;
else if (rc == 0)
rc = VERR_TIMEOUT;
else if (errno == EINTR)
rc = VINF_INTERRUPTED;
else
{
static uint32_t s_ErrorCount = 0;
if (s_ErrorCount < 500)
{
LogRel(("waitForEventsOnXPCOM rc=%d errno=%d\n", rc, errno));
++s_ErrorCount;
}
AssertMsgFailed(("rc=%d errno=%d\n", rc, errno));
rc = VERR_INTERNAL_ERROR_4;
}
return rc;
}
# endif // !RT_OS_DARWIN
#endif // VBOX_WITH_XPCOM
#ifndef VBOX_WITH_XPCOM
/**
* Dispatch a message on Windows.
*
* This will pick out our events and handle them specially.
*
* @returns @a rc or VERR_INTERRUPTED (WM_QUIT or NULL msg).
* @param pMsg The message to dispatch.
* @param rc The current status code.
*/
/*static*/
int EventQueue::dispatchMessageOnWindows(MSG const *pMsg, int rc)
{
/*
* Check for and dispatch our events.
*/
if ( pMsg->hwnd == NULL
&& pMsg->message == WM_USER)
{
if (pMsg->lParam == EVENTQUEUE_WIN_LPARAM_MAGIC)
{
Event *pEvent = (Event *)pMsg->wParam;
if (pEvent)
{
pEvent->handler();
delete pEvent;
}
else
rc = VERR_INTERRUPTED;
return rc;
}
AssertMsgFailed(("lParam=%p wParam=%p\n", pMsg->lParam, pMsg->wParam));
}
/*
* Check for the quit message and dispatch the message the normal way.
*/
if (pMsg->message == WM_QUIT)
rc = VERR_INTERRUPTED;
TranslateMessage(pMsg);
DispatchMessage(pMsg);
return rc;
}
/**
* Process pending events (Windows).
*
* @retval VINF_SUCCESS
* @retval VERR_TIMEOUT
* @retval VERR_INTERRUPTED.
*/
static int processPendingEvents(void)
{
int rc = VERR_TIMEOUT;
MSG Msg;
if (PeekMessage(&Msg, NULL /*hWnd*/, 0 /*wMsgFilterMin*/, 0 /*wMsgFilterMax*/, PM_REMOVE))
{
rc = VINF_SUCCESS;
do
rc = EventQueue::dispatchMessageOnWindows(&Msg, rc);
while (PeekMessage(&Msg, NULL /*hWnd*/, 0 /*wMsgFilterMin*/, 0 /*wMsgFilterMax*/, PM_REMOVE));
}
return rc;
}
#else // VBOX_WITH_XPCOM
/**
* Process pending XPCOM events.
* @param pQueue The queue to process events on.
* @retval VINF_SUCCESS
* @retval VERR_TIMEOUT
* @retval VERR_INTERRUPTED (darwin only)
* @retval VERR_INTERNAL_ERROR_2
*/
static int processPendingEvents(nsIEventQueue *pQueue)
{
/* ProcessPendingEvents doesn't report back what it did, so check here. */
PRBool fHasEvents = PR_FALSE;
nsresult hr = pQueue->PendingEvents(&fHasEvents);
if (NS_FAILED(hr))
return VERR_INTERNAL_ERROR_2;
/* Process pending events. */
int rc = VINF_SUCCESS;
if (fHasEvents)
pQueue->ProcessPendingEvents();
else
rc = VERR_TIMEOUT;
# ifdef RT_OS_DARWIN
/* Process pending native events. */
int rc2 = waitForEventsOnDarwin(0);
if (rc == VERR_TIMEOUT || rc2 == VERR_INTERRUPTED)
rc = rc2;
# endif
return rc;
}
#endif // VBOX_WITH_XPCOM
/**
* Process events pending on this event queue, and wait up to given timeout, if
* nothing is available.
*
* Must be called on same thread this event queue was created on.
*
* @param cMsTimeout The timeout specified as milliseconds. Use
* RT_INDEFINITE_WAIT to wait till an event is posted on the
* queue.
*
* @returns VBox status code
* @retval VINF_SUCCESS if one or more messages was processed.
* @retval VERR_TIMEOUT if cMsTimeout expired.
* @retval VERR_INVALID_CONTEXT if called on the wrong thread.
* @retval VERR_INTERRUPTED if interruptEventQueueProcessing was called.
* On Windows will also be returned when WM_QUIT is encountered.
* On Darwin this may also be returned when the native queue is
* stopped or destroyed/finished.
* @retval VINF_INTERRUPTED if the native system call was interrupted by a
* an asynchronous event delivery (signal) or just felt like returning
* out of bounds. On darwin it will also be returned if the queue is
* stopped.
*/
int EventQueue::processEventQueue(RTMSINTERVAL cMsTimeout)
{
int rc;
CHECK_THREAD_RET(VERR_INVALID_CONTEXT);
#ifdef VBOX_WITH_XPCOM
/*
* Process pending events, if none are available and we're not in a
* poll call, wait for some to appear. (We have to be a little bit
* careful after waiting for the events since Darwin will process
* them as part of the wait, while the XPCOM case will not.)
*
* Note! Unfortunately, WaitForEvent isn't interruptible with Ctrl-C,
* while select() is. So we cannot use it for indefinite waits.
*/
rc = processPendingEvents(mEventQ);
if ( rc == VERR_TIMEOUT
&& cMsTimeout > 0)
{
# ifdef RT_OS_DARWIN
/** @todo check how Ctrl-C works on Darwin. */
rc = waitForEventsOnDarwin(cMsTimeout);
if (rc == VERR_TIMEOUT)
rc = processPendingEvents(mEventQ);
# else // !RT_OS_DARWIN
rc = waitForEventsOnXPCOM(mEventQ, cMsTimeout);
if ( RT_SUCCESS(rc)
|| rc == VERR_TIMEOUT)
rc = processPendingEvents(mEventQ);
# endif // !RT_OS_DARWIN
}
if ( ( RT_SUCCESS(rc)
|| rc == VERR_INTERRUPTED
|| rc == VERR_TIMEOUT)
&& mInterrupted)
{
mInterrupted = false;
rc = VERR_INTERRUPTED;
}
#else // !VBOX_WITH_XPCOM
if (cMsTimeout == RT_INDEFINITE_WAIT)
{
BOOL fRet;
MSG Msg;
rc = VINF_SUCCESS;
while ( rc != VERR_INTERRUPTED
&& (fRet = GetMessage(&Msg, NULL /*hWnd*/, WM_USER, WM_USER))
&& fRet != -1)
rc = EventQueue::dispatchMessageOnWindows(&Msg, rc);
if (fRet == 0)
rc = VERR_INTERRUPTED;
else if (fRet == -1)
rc = RTErrConvertFromWin32(GetLastError());
}
else
{
rc = processPendingEvents();
if ( rc == VERR_TIMEOUT
&& cMsTimeout != 0)
{
DWORD rcW = MsgWaitForMultipleObjects(1,
&mhThread,
TRUE /*fWaitAll*/,
cMsTimeout,
QS_ALLINPUT);
AssertMsgReturn(rcW == WAIT_TIMEOUT || rcW == WAIT_OBJECT_0,
("%d\n", rcW),
VERR_INTERNAL_ERROR_4);
rc = processPendingEvents();
}
}
#endif // !VBOX_WITH_XPCOM
Assert(rc != VERR_TIMEOUT || cMsTimeout != RT_INDEFINITE_WAIT);
return rc;
}
/**
* Interrupt thread waiting on event queue processing.
*
* Can be called on any thread.
*
* @returns VBox status code.
*/
int EventQueue::interruptEventQueueProcessing()
{
/* Send a NULL event. This event will be picked up and handled specially
* both for XPCOM and Windows. It is the responsibility of the caller to
* take care of not running the loop again in a way which will hang. */
postEvent(NULL);
return VINF_SUCCESS;
}
/**
* Posts an event to this event loop asynchronously.
*
* @param event the event to post, must be allocated using |new|
* @return TRUE if successful and false otherwise
*/
BOOL EventQueue::postEvent(Event *pEvent)
{
#ifndef VBOX_WITH_XPCOM
/* Note! The event == NULL case is duplicated in vboxapi/PlatformMSCOM::interruptWaitEvents(). */
return PostThreadMessage(mThreadId, WM_USER, (WPARAM)pEvent, EVENTQUEUE_WIN_LPARAM_MAGIC);
#else // VBOX_WITH_XPCOM
if (!mEventQ)
return FALSE;
try
{
MyPLEvent *pMyEvent = new MyPLEvent(pEvent);
mEventQ->InitEvent(pMyEvent, this, com::EventQueue::plEventHandler,
com::EventQueue::plEventDestructor);
HRESULT rc = mEventQ->PostEvent(pMyEvent);
return NS_SUCCEEDED(rc);
}
catch (std::bad_alloc &ba)
{
AssertMsgFailed(("Out of memory while allocating memory for event=%p: %s\n",
pEvent, ba.what()));
}
return FALSE;
#endif // VBOX_WITH_XPCOM
}
/**
* Get select()'able selector for this event queue.
* This will return -1 on platforms and queue variants not supporting such
* functionality.
*/
int EventQueue::getSelectFD()
{
#ifdef VBOX_WITH_XPCOM
return mEventQ->GetEventQueueSelectFD();
#else
return -1;
#endif
}
}
/* namespace com */