dlm_arrays.c revision 072f0b86f23a38efb7454da3144cbce76805be76
/* $Id$ */
/* Copyright (c) 2001, Stanford University
* All rights reserved
*
* See the file LICENSE.txt for information on redistributing this software.
*/
#include <stdio.h>
#include <stdarg.h>
#include "chromium.h"
#include "cr_dlm.h"
#include "dlm.h"
/*
* XXX this code is awfully similar to the code in arrayspu.c
* We should try to write something reusable.
*/
void DLM_APIENTRY crDLMCompileArrayElement (GLint index, CRClientState *c)
{
unsigned char *p;
int unit;
if (c->array.e.enabled)
{
crDLMCompileEdgeFlagv(c->array.e.p + index*c->array.e.stride);
}
for (unit = 0; unit < CR_MAX_TEXTURE_UNITS; unit++)
{
if (c->array.t[unit].enabled)
{
p = c->array.t[unit].p + index*c->array.t[unit].stride;
switch (c->array.t[unit].type)
{
case GL_SHORT:
switch (c->array.t[c->curClientTextureUnit].size)
{
case 1: crDLMCompileMultiTexCoord1svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
case 2: crDLMCompileMultiTexCoord2svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
case 3: crDLMCompileMultiTexCoord3svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
case 4: crDLMCompileMultiTexCoord4svARB(GL_TEXTURE0_ARB + unit, (GLshort *)p); break;
}
break;
case GL_INT:
switch (c->array.t[c->curClientTextureUnit].size)
{
case 1: crDLMCompileMultiTexCoord1ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
case 2: crDLMCompileMultiTexCoord2ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
case 3: crDLMCompileMultiTexCoord3ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
case 4: crDLMCompileMultiTexCoord4ivARB(GL_TEXTURE0_ARB + unit, (GLint *)p); break;
}
break;
case GL_FLOAT:
switch (c->array.t[c->curClientTextureUnit].size)
{
case 1: crDLMCompileMultiTexCoord1fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
case 2: crDLMCompileMultiTexCoord2fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
case 3: crDLMCompileMultiTexCoord3fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
case 4: crDLMCompileMultiTexCoord4fvARB(GL_TEXTURE0_ARB + unit, (GLfloat *)p); break;
}
break;
case GL_DOUBLE:
switch (c->array.t[c->curClientTextureUnit].size)
{
case 1: crDLMCompileMultiTexCoord1dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
case 2: crDLMCompileMultiTexCoord2dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
case 3: crDLMCompileMultiTexCoord3dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
case 4: crDLMCompileMultiTexCoord4dvARB(GL_TEXTURE0_ARB + unit, (GLdouble *)p); break;
}
break;
}
}
} /* loop over texture units */
if (c->array.i.enabled)
{
p = c->array.i.p + index*c->array.i.stride;
switch (c->array.i.type)
{
case GL_SHORT: crDLMCompileIndexsv((GLshort *)p); break;
case GL_INT: crDLMCompileIndexiv((GLint *)p); break;
case GL_FLOAT: crDLMCompileIndexfv((GLfloat *)p); break;
case GL_DOUBLE: crDLMCompileIndexdv((GLdouble *)p); break;
}
}
if (c->array.c.enabled)
{
p = c->array.c.p + index*c->array.c.stride;
switch (c->array.c.type)
{
case GL_BYTE:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3bv((GLbyte *)p); break;
case 4: crDLMCompileColor4bv((GLbyte *)p); break;
}
break;
case GL_UNSIGNED_BYTE:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3ubv((GLubyte *)p); break;
case 4: crDLMCompileColor4ubv((GLubyte *)p); break;
}
break;
case GL_SHORT:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3sv((GLshort *)p); break;
case 4: crDLMCompileColor4sv((GLshort *)p); break;
}
break;
case GL_UNSIGNED_SHORT:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3usv((GLushort *)p); break;
case 4: crDLMCompileColor4usv((GLushort *)p); break;
}
break;
case GL_INT:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3iv((GLint *)p); break;
case 4: crDLMCompileColor4iv((GLint *)p); break;
}
break;
case GL_UNSIGNED_INT:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3uiv((GLuint *)p); break;
case 4: crDLMCompileColor4uiv((GLuint *)p); break;
}
break;
case GL_FLOAT:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3fv((GLfloat *)p); break;
case 4: crDLMCompileColor4fv((GLfloat *)p); break;
}
break;
case GL_DOUBLE:
switch (c->array.c.size)
{
case 3: crDLMCompileColor3dv((GLdouble *)p); break;
case 4: crDLMCompileColor4dv((GLdouble *)p); break;
}
break;
}
}
if (c->array.n.enabled)
{
p = c->array.n.p + index*c->array.n.stride;
switch (c->array.n.type)
{
case GL_BYTE: crDLMCompileNormal3bv((GLbyte *)p); break;
case GL_SHORT: crDLMCompileNormal3sv((GLshort *)p); break;
case GL_INT: crDLMCompileNormal3iv((GLint *)p); break;
case GL_FLOAT: crDLMCompileNormal3fv((GLfloat *)p); break;
case GL_DOUBLE: crDLMCompileNormal3dv((GLdouble *)p); break;
}
}
#ifdef CR_EXT_secondary_color
if (c->array.s.enabled)
{
p = c->array.s.p + index*c->array.s.stride;
switch (c->array.s.type)
{
case GL_BYTE:
crDLMCompileSecondaryColor3bvEXT((GLbyte *)p); break;
case GL_UNSIGNED_BYTE:
crDLMCompileSecondaryColor3ubvEXT((GLubyte *)p); break;
case GL_SHORT:
crDLMCompileSecondaryColor3svEXT((GLshort *)p); break;
case GL_UNSIGNED_SHORT:
crDLMCompileSecondaryColor3usvEXT((GLushort *)p); break;
case GL_INT:
crDLMCompileSecondaryColor3ivEXT((GLint *)p); break;
case GL_UNSIGNED_INT:
crDLMCompileSecondaryColor3uivEXT((GLuint *)p); break;
case GL_FLOAT:
crDLMCompileSecondaryColor3fvEXT((GLfloat *)p); break;
case GL_DOUBLE:
crDLMCompileSecondaryColor3dvEXT((GLdouble *)p); break;
}
}
#endif
if (c->array.v.enabled)
{
p = c->array.v.p + (index*c->array.v.stride);
switch (c->array.v.type)
{
case GL_SHORT:
switch (c->array.v.size)
{
case 2: crDLMCompileVertex2sv((GLshort *)p); break;
case 3: crDLMCompileVertex3sv((GLshort *)p); break;
case 4: crDLMCompileVertex4sv((GLshort *)p); break;
}
break;
case GL_INT:
switch (c->array.v.size)
{
case 2: crDLMCompileVertex2iv((GLint *)p); break;
case 3: crDLMCompileVertex3iv((GLint *)p); break;
case 4: crDLMCompileVertex4iv((GLint *)p); break;
}
break;
case GL_FLOAT:
switch (c->array.v.size)
{
case 2: crDLMCompileVertex2fv((GLfloat *)p); break;
case 3: crDLMCompileVertex3fv((GLfloat *)p); break;
case 4: crDLMCompileVertex4fv((GLfloat *)p); break;
}
break;
case GL_DOUBLE:
switch (c->array.v.size)
{
case 2: crDLMCompileVertex2dv((GLdouble *)p); break;
case 3: crDLMCompileVertex3dv((GLdouble *)p); break;
case 4: crDLMCompileVertex4dv((GLdouble *)p); break;
}
break;
}
}
}
void DLM_APIENTRY crDLMCompileDrawArrays(GLenum mode, GLint first, GLsizei count, CRClientState *c)
{
int i;
if (count < 0)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_VALUE, "DLM DrawArrays(negative count)");
return;
}
if (mode > GL_POLYGON)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_ENUM, "DLM DrawArrays(bad mode)");
return;
}
crDLMCompileBegin(mode);
for (i=0; i<count; i++)
{
crDLMCompileArrayElement(first + i, c);
}
crDLMCompileEnd();
}
void DLM_APIENTRY crDLMCompileDrawElements(GLenum mode, GLsizei count,
GLenum type, const GLvoid *indices, CRClientState *c)
{
int i;
GLubyte *p = (GLubyte *)indices;
if (count < 0)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_VALUE, "DLM DrawElements(negative count)");
return;
}
if (mode > GL_POLYGON)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_ENUM, "DLM DrawElements(bad mode)");
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_ENUM, "DLM DrawElements(bad type)");
return;
}
crDLMCompileBegin(mode);
switch (type)
{
case GL_UNSIGNED_BYTE:
for (i=0; i<count; i++)
{
crDLMCompileArrayElement((GLint) *p++, c);
}
break;
case GL_UNSIGNED_SHORT:
for (i=0; i<count; i++)
{
crDLMCompileArrayElement((GLint) * (GLushort *) p, c);
p+=sizeof (GLushort);
}
break;
case GL_UNSIGNED_INT:
for (i=0; i<count; i++)
{
crDLMCompileArrayElement((GLint) * (GLuint *) p, c);
p+=sizeof (GLuint);
}
break;
default:
crError( "this can't happen: DLM DrawElements" );
break;
}
crDLMCompileEnd();
}
void DLM_APIENTRY crDLMCompileDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices, CRClientState *c)
{
int i;
GLubyte *p = (GLubyte *)indices;
(void) end;
if (count < 0)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_VALUE, "DLM DrawRangeElements(negative count)");
return;
}
if (mode > GL_POLYGON)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_ENUM, "DLM DrawRangeElements(bad mode)");
return;
}
if (type != GL_UNSIGNED_BYTE && type != GL_UNSIGNED_SHORT && type != GL_UNSIGNED_INT)
{
crdlmWarning(__LINE__, __FILE__, GL_INVALID_ENUM, "DLM DrawRangeElements(bad type)");
return;
}
crDLMCompileBegin(mode);
switch (type)
{
case GL_UNSIGNED_BYTE:
for (i=start; i<count; i++)
{
crDLMCompileArrayElement((GLint) *p++, c);
}
break;
case GL_UNSIGNED_SHORT:
for (i=start; i<count; i++)
{
crDLMCompileArrayElement((GLint) * (GLushort *) p, c);
p+=sizeof (GLushort);
}
break;
case GL_UNSIGNED_INT:
for (i=start; i<count; i++)
{
crDLMCompileArrayElement((GLint) * (GLuint *) p, c);
p+=sizeof (GLuint);
}
break;
default:
crError( "this can't happen: DLM DrawRangeElements" );
break;
}
crDLMCompileEnd();
}
#ifdef CR_EXT_multi_draw_arrays
void DLM_APIENTRY crDLMCompileMultiDrawArraysEXT( GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount, CRClientState *c)
{
GLint i;
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
crDLMCompileDrawArrays(mode, first[i], count[i], c);
}
}
}
void DLM_APIENTRY crDLMCompileMultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount, CRClientState *c)
{
GLint i;
for (i = 0; i < primcount; i++) {
if (count[i] > 0) {
crDLMCompileDrawElements(mode, count[i], type, indices[i], c);
}
}
}
#endif /* CR_EXT_multi_draw_arrays */