server_getshaders.c revision e64031e20c39650a7bc902a3e1aba613b9415dee
/* $Id$ */
/** @file
* VBox OpenGL GLSL related get functions
*/
/*
* Copyright (C) 2009 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#include "cr_spu.h"
#include "chromium.h"
#include "cr_error.h"
#include "cr_mem.h"
#include "cr_net.h"
#include "server_dispatch.h"
#include "server.h"
#ifdef CR_OPENGL_VERSION_2_0
typedef struct _crGetActive_t
{
void SERVER_DISPATCH_APIENTRY crServerDispatchGetActiveAttrib(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, char *name)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetActiveAttrib(crStateGetProgramHWID(program), index, bufSize, &pLocal->length, &pLocal->size, &pLocal->type, (char*)&pLocal[1]);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetActiveUniform(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, char *name)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetActiveUniform(crStateGetProgramHWID(program), index, bufSize, &pLocal->length, &pLocal->size, &pLocal->type, (char*)&pLocal[1]);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetAttachedShaders(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetAttachedShaders(crStateGetProgramHWID(program), maxCount, pLocal, (GLuint*)&pLocal[1]);
{
GLsizei i;
for (i=0; i<*pLocal; ++i);
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetAttachedObjectsARB(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetAttachedObjectsARB(crStateGetProgramHWID(containerObj), maxCount, pLocal, (GLhandleARB*)&pLocal[1]);
{
GLsizei i;
for (i=0; i<*pLocal; ++i);
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetInfoLogARB(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog)
{
if (!pLocal)
{
}
/*@todo: recheck*/
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei *length, char *infoLog)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetShaderInfoLog(crStateGetShaderHWID(shader), bufSize, pLocal, (char*)&pLocal[1]);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei *length, char *infoLog)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetProgramInfoLog(crStateGetProgramHWID(program), bufSize, pLocal, (char*)&pLocal[1]);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetShaderSource(GLuint shader, GLsizei bufSize, GLsizei *length, char *source)
{
if (!pLocal)
{
}
cr_server.head_spu->dispatch_table.GetShaderSource(crStateGetShaderHWID(shader), bufSize, pLocal, (char*)&pLocal[1]);
}
crServerDispatchGetUniformsLocations(GLuint program, GLsizei maxcbData, GLsizei * cbData, GLvoid * pData)
{
(void) cbData;
(void) pData;
if (!pLocal)
{
}
}
{
/*@todo: check if index and location is the same*/
cr_server.head_spu->dispatch_table.GetActiveUniform(crStateGetProgramHWID(program), location, 0, NULL, &size, &type, NULL);
return crStateGetUniformSize(type);
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetUniformfv(GLuint program, GLint location, GLfloat *params)
{
if (!pLocal)
{
}
}
void SERVER_DISPATCH_APIENTRY crServerDispatchGetUniformiv(GLuint program, GLint location, GLint *params)
{
if (!pLocal)
{
}
}
{
return retval; /* ignored */
}
{
return retval; /* ignored */
}
{
return retval; /* ignored */
}
{
return retval; /* ignored */
}
#endif /* #ifdef CR_OPENGL_VERSION_2_0 */