pixel.c revision 2369dc897927db3f9d3c044b8f35348680d4b831
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync/* Cop(c) 2001, Stanford University
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * All rights reserved
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * See the file LICENSE.txt for information on redistributing this software.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Maybe export this someday.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync return 0; /* special case */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crError( "Unknown pixel type in crSizeOfType: 0x%x", (unsigned int) type );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Compute bytes per pixel for the given format/type combination.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * \return bytes per pixel or -1 for invalid format or type, 0 for bitmap data.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync int bytes = 1; /* picky Windows compiler, we override later */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync return 0; /* special case */
c94dfdedd3c28b8db5d23f1947e56e21bf5711c8vboxsync crWarning( "Unknown pixel type in crPixelSize: type:0x%x(fmt:0x%x)", (unsigned int) type, (unsigned int) format);
c94dfdedd3c28b8db5d23f1947e56e21bf5711c8vboxsync crWarning( "Unknown pixel format in crPixelSize: type:0x%x(fmt:0x%x)", (unsigned int) type, (unsigned int) format);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync#define FLOAT_TO_SHORT(f) ((GLshort) ((f) * 32768.0))
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync#define FLOAT_TO_USHORT(f) ((GLushort) ((f) * 65535.0))
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync#define FLOAT_TO_INT(f) ((GLint) ((f) * 2147483647.0))
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync#define UINT_TO_FLOAT(i) ((i) * (1.0F / 4294967295.0F))
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync#define FLOAT_TO_UINT(f) ((GLuint) ((f) * 4294967295.0))
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsyncstatic float SRGBF_TO_RGBF(float f)
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync if (isnan(f)) return 0.f;
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync if (f<=0.04045f)
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync return f/12.92f;
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsyncstatic float RGBF_TO_SRGBF(float f)
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync if (isnan(f)) return 0.f;
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync if (f<0.f) return 0.f;
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync if (f<0.0031308f)
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync return f*12.92f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync/** @todo bird: MSC takes 5..20 mins to compile get_row and/or put_row with global
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * optimizations enabled. It varies a bit between 8.0/64 and 7.1/32 - the latter seems
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * to be fine with just disabling opts for get_row, while the former needs both to be
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * disabled to compile it a decent time. It seems this isn't important code after all,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * so we're not overly worried about the performance degration. Even so, we might want
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * to look into it before long, perhaps checking with Visual C++ 9.0 (aka 2008). */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Pack src pixel data into tmpRow array as either GLfloat[][1] or
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * GLfloat[][4] depending on whether the format is for colors.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncget_row(const char *src, GLenum srcFormat, GLenum srcType,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync if (srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync else if (srcFormat == GL_RED || srcFormat == GL_GREEN ||
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = fSrc[i];
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = (GLfloat) dSrc[i];
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = tmpRow[i*4+3]
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) INT_TO_FLOAT(iSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*2+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = tmpRow[i*4+1] = tmpRow[i*4+2] = fSrc[i*2+0];
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 0; b = 2;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 2; b = 0;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) INT_TO_FLOAT(iSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) INT_TO_FLOAT(iSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) INT_TO_FLOAT(iSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*3+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*3+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*3+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((ubSrc[i] >> 5) ) / 7.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((ubSrc[i] >> 2) & 0x7) / 7.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((ubSrc[i] ) & 0x3) / 3.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((ubSrc[i] ) & 0x7) / 7.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((ubSrc[i] >> 3) & 0x7) / 7.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((ubSrc[i] >> 6) ) / 3.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] >> 11) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 5) & 0x3f) / 63.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] ) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] ) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 5) & 0x3f) / 63.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] >> 11) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 0; b = 2;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 2; b = 0;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) BYTE_TO_FLOAT(bSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) UBYTE_TO_FLOAT(ubSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) SHORT_TO_FLOAT(sSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) USHORT_TO_FLOAT(usSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) INT_TO_FLOAT(iSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) INT_TO_FLOAT(iSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) INT_TO_FLOAT(iSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) INT_TO_FLOAT(iSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+0] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*4+r]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*4+1]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+2] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*4+b]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) UINT_TO_FLOAT(uiSrc[i*4+3]);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] >> 11) ) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 6) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] >> 1) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] ) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 5) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] >> 10) & 0x1f) / 31.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] >> 12) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 8) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] >> 4) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((usSrc[i] ) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((usSrc[i] ) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((usSrc[i] >> 4) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((usSrc[i] >> 8) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((usSrc[i] >> 12) & 0xf) / 15.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((uiSrc[i] >> 24) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((uiSrc[i] >> 16) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((uiSrc[i] >> 8) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((uiSrc[i] ) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((uiSrc[i] ) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((uiSrc[i] >> 8) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((uiSrc[i] >> 16) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((uiSrc[i] >> 24) & 0xff) / 255.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((uiSrc[i] >> 22) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((uiSrc[i] >> 12) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((uiSrc[i] >> 2) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((uiSrc[i] ) & 0x003) / 3.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+r] = (GLfloat) ((uiSrc[i] ) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+1] = (GLfloat) ((uiSrc[i] >> 10) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+b] = (GLfloat) ((uiSrc[i] >> 20) & 0x3ff) / 1023.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tmpRow[i*4+3] = (GLfloat) ((uiSrc[i] >> 30) & 0x003) / 3.0f;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crError("unexpected source format in get_row in pixel.c");
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync for (i=0; i<width; ++i)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncstatic void put_row(char *dst, GLenum dstFormat, GLenum dstType,
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync for (i=0; i<width; ++i)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync if (dstFormat == GL_COLOR_INDEX || dstFormat == GL_STENCIL_INDEX) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync else if (dstFormat == GL_RED || dstFormat == GL_GREEN ||
49ad08ab15f3b96d2d5ba5134a0506dd7b27fdf1vboxsync dstFormat == GL_LUMINANCE || dstFormat == GL_INTENSITY
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 0; b = 2;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 2; b = 0;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 0; b = 2;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync r = 2; b = 0;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync usDst[i] = (red << 11) | (green << 6) | (blue << 1) | alpha;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync usDst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync usDst[i] = (red << 12) | (green << 8) | (blue << 4) | alpha;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync usDst[i] = (alpha << 12) | (blue << 8) | (green << 4) | red;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync uiDst[i] = (red << 24) | (green << 16) | (blue << 8) | alpha;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync uiDst[i] = (alpha << 24) | (blue << 16) | (green << 8) | red;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync uiDst[i] = (red << 22) | (green << 12) | (blue << 2) | alpha;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync uiDst[i] = (alpha << 30) | (blue << 20) | (green << 10) | red;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crError("unexpected dest type in put_row in pixel.c");
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync# pragma optimize("", on) /* bird: see #pragma optimize("g", off) above. */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Byte-swap an array of GLushorts
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < n; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Byte-swap an array of GLuints
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < n; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Return number of bytes of storage needed to accomodate an
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * image with the given format, type, and size.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * \return size in bytes or -1 if bad format or type
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncunsigned int crImageSize( GLenum format, GLenum type, GLsizei width, GLsizei height )
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* This was wrong in the old code! */
60c5ad80416e2e87984ea003fac07c55effa5939vboxsync else if (GL_DEPTH_COMPONENT==format && type!=GL_FLOAT)
ca25732c0c4b1415a535bc0e42c946f5570446d3vboxsync /*GL_DEPTH_COMPONENT with GL_UNSIGNED_BYTE seems to be more than 1 byte per pixel*/
60c5ad80416e2e87984ea003fac07c55effa5939vboxsync bytes = 4 * width * height * crPixelSize( format, type );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync bytes = width * height * crPixelSize( format, type );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Return number of bytes of storage needed to accomodate a
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * 3D texture with the give format, type, and size.
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * \return size in bytes or -1 if bad format or type
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncunsigned int crTextureSize( GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth )
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * Not sure about this one, so just multiply
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync * by the depth?
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync bytes = width * height * depth * crPixelSize( format, type );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync 0, /* rowLength */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync 0, /* skipRows */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync 0, /* skipPixels */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync 0, /* imageHeight */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync 0, /* skipImages */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncvoid crPixelCopy1D( GLvoid *dstPtr, GLenum dstFormat, GLenum dstType,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLvoid *srcPtr, GLenum srcFormat, GLenum srcType,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync GLsizei width, const CRPixelPackState *srcPacking )
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync srcPtr, srcFormat, srcType, srcPacking ); /* src */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLvoid *srcPtr, GLenum srcFormat, GLenum srcType,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync srcRowStrideBytes = (srcPacking->rowLength + 7) / 8;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i=0; i<height; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crMemcpy( (void *) dst, (const void *) src, bytesPerRow );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync srcBytesPerPixel = crPixelSize( srcFormat, srcType );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync dstBytesPerPixel = crPixelSize( dstFormat, dstType );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* Stride between rows (in bytes) */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync srcRowStrideBytes = srcPacking->rowLength * srcBytesPerPixel;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync dstRowStrideBytes = dstPacking->rowLength * dstBytesPerPixel;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* bytes per row */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* handle the alignment */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync i = (long) srcRowStrideBytes % srcPacking->alignment;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync i = (long) dstRowStrideBytes % dstPacking->alignment;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* handle skip rows */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* handle skip pixels */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* we don't do LSBFirst yet */
952a01c3ad9ca16fcfb1d97513cda4843d80fa35vboxsync crMemcpy( (void *) dst, (const void *) src, height * srcBytesPerRow );
6e956d652fa9702d6710100661aa0b22866f79cfvboxsync //crDebug("Sending texture, BytesPerRow!=RowStrideBytes");
952a01c3ad9ca16fcfb1d97513cda4843d80fa35vboxsync for (i = 0; i < height; i++)
952a01c3ad9ca16fcfb1d97513cda4843d80fa35vboxsync crMemcpy( (void *) dst, (const void *) src, srcBytesPerRow );
952a01c3ad9ca16fcfb1d97513cda4843d80fa35vboxsync /* check if src XOR dst swapping */
952a01c3ad9ca16fcfb1d97513cda4843d80fa35vboxsync if (srcPacking->swapBytes ^ dstPacking->swapBytes) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* need to do format and/or type conversion */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync GLfloat *tmpRow = crAlloc( 4 * width * sizeof(GLfloat) );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync swapRow = (char *) crAlloc(width * srcBytesPerPixel);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < height; i++)
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* get src row as floats */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync get_row(swapRow, srcFormat, srcType, width, tmpRow);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* store floats in dest row */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* increment pointers for next row */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncvoid crPixelCopy3D( GLsizei width, GLsizei height, GLsizei depth,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLvoid *srcPtr, GLenum srcFormat, GLenum srcType,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /*@todo this should be implemented properly*/
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crWarning( "crPixelCopy3D: simply crMemcpy'ing from srcPtr to dstPtr" );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crWarning( "crPixelCopy3D: formats don't match!" );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crWarning( "crPixelCopy3D: formats don't match!" );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync tex_size = RT_MIN (crTextureSize( dstFormat, dstType, width, height, depth ),
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crTextureSize( srcFormat, srcType, width, height, depth ));
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crMemcpy( (void *) dstPtr, (void *) srcPtr, tex_size );
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync/* Round N up to the next multiple of 8 */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsyncvoid crBitmapCopy( GLsizei width, GLsizei height, GLubyte *dstPtr,
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLubyte *srcPtr, const CRPixelPackState *srcPacking )
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync (srcPacking->rowLength == 0 || srcPacking->rowLength == width) &&
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* simple case */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crMemcpy(dstPtr, srcPtr, CEIL8(width) * height / 8);
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* general case */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync src_row_length = ( ( src_row_length + 7 ) & ~7 ) >> 3;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync src_row_length = ( ( src_row_length + 15 ) & ~15 ) >> 3;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync src_row_length = ( ( src_row_length + 31 ) & ~31 ) >> 3;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync src_row_length = ( ( src_row_length + 63 ) & ~63 ) >> 3;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync crError( "Invalid unpack alignment in crBitmapCopy");
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* src_row_length and dst_row_length are in bytes */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync srcRow = srcPtr + src_row_length * srcPacking->skipRows;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (j = 0; j < height; j++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLint iByte = (i + srcPacking->skipPixels) / 8;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLint iBit = (i + srcPacking->skipPixels) % 8;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync /* unpack MSB first */
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (j = 0; j < height; j++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync for (i = 0; i < width; i++) {
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLint iByte = (i + srcPacking->skipPixels) / 8;
e0e0c19eefceaf5d4ec40f9466b58a771f50e799vboxsync const GLint iBit = (i + srcPacking->skipPixels) % 8;