UIMachineView.h revision cfa82602cc477153717a0875667946520e6fee76
/** @file
*
* VBox frontends: Qt GUI ("VirtualBox"):
* UIMachineView class declaration
*/
/*
* Copyright (C) 2010 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* you can redistribute it and/or modify it under the terms of the GNU
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#ifndef ___UIMachineView_h___
#define ___UIMachineView_h___
/* Global includes */
#include <QAbstractScrollArea>
#include <QEventLoop>
/* Local includes */
#include "COMDefs.h"
#include "UIMachineDefs.h"
#ifdef Q_WS_MAC
# include <CoreFoundation/CFBase.h>
#endif /* Q_WS_MAC */
/* Local forwards */
class UISession;
class UIMachineLogic;
class UIMachineWindow;
class UIFrameBuffer;
class UIMachineView : public QAbstractScrollArea
{
Q_OBJECT;
public:
/* Desktop geometry types: */
enum DesktopGeo { DesktopGeo_Invalid = 0, DesktopGeo_Fixed, DesktopGeo_Automatic, DesktopGeo_Any };
/* Factory function to create machine-view: */
static UIMachineView* create( UIMachineWindow *pMachineWindow
, ulong uScreenId
, UIVisualStateType visualStateType
#ifdef VBOX_WITH_VIDEOHWACCEL
, bool bAccelerate2DVideo
#endif /* VBOX_WITH_VIDEOHWACCEL */
);
/* Factory function to destroy required machine-view: */
static void destroy(UIMachineView *pMachineView);
/* Public setters: */
virtual void setGuestAutoresizeEnabled(bool /* fEnabled */) {}
/* Public members: */
virtual void normalizeGeometry(bool /* bAdjustPosition = false */) = 0;
signals:
/* Utility signals: */
void resizeHintDone();
protected slots:
/* Console callback handlers: */
virtual void sltMachineStateChanged();
protected:
/* Machine-view constructor: */
UIMachineView( UIMachineWindow *pMachineWindow
, ulong uScreenId
#ifdef VBOX_WITH_VIDEOHWACCEL
, bool bAccelerate2DVideo
#endif /* VBOX_WITH_VIDEOHWACCEL */
);
/* Machine-view destructor: */
virtual ~UIMachineView();
/* Prepare routines: */
virtual void prepareFrameBuffer();
virtual void prepareCommon();
virtual void prepareFilters();
virtual void prepareConsoleConnections();
virtual void loadMachineViewSettings();
/* Cleanup routines: */
//virtual void saveMachineViewSettings() {}
//virtual void cleanupConsoleConnections() {}
//virtual void cleanupFilters() {}
//virtual void cleanupCommon() {}
virtual void cleanupFrameBuffer();
/* Protected getters: */
UIMachineWindow* machineWindowWrapper() const { return m_pMachineWindow; }
UIMachineLogic* machineLogic() const;
UISession* uisession() const;
CSession& session();
QSize sizeHint() const;
int contentsX() const;
int contentsY() const;
int contentsWidth() const;
int contentsHeight() const;
int visibleWidth() const;
int visibleHeight() const;
ulong screenId() const { return m_uScreenId; }
UIFrameBuffer* frameBuffer() const { return m_pFrameBuffer; }
bool isMachineWindowResizeIgnored() const { return m_bIsMachineWindowResizeIgnored; }
const QPixmap& pauseShot() const { return m_pauseShot; }
QSize storedConsoleSize() const { return m_storedConsoleSize; }
DesktopGeo desktopGeometryType() const { return m_desktopGeometryType; }
QSize desktopGeometry() const;
QSize guestSizeHint();
/* Protected setters: */
void setDesktopGeometry(DesktopGeo geometry, int iWidth, int iHeight);
void storeConsoleSize(int iWidth, int iHeight);
void setMachineWindowResizeIgnored(bool fIgnore = true) { m_bIsMachineWindowResizeIgnored = fIgnore; }
void storeGuestSizeHint(const QSize &sizeHint);
/* Protected helpers: */
virtual QRect workingArea() = 0;
virtual void calculateDesktopGeometry() = 0;
virtual void maybeRestrictMinimumSize() = 0;
virtual void updateSliders();
QPoint viewportToContents(const QPoint &vp) const;
void scrollBy(int dx, int dy);
static void dimImage(QImage &img);
#ifdef VBOX_WITH_VIDEOHWACCEL
void scrollContentsBy(int dx, int dy);
#endif /* VBOX_WITH_VIDEOHWACCEL */
#ifdef Q_WS_MAC
void updateDockIcon();
CGImageRef vmContentImage();
CGImageRef frameBuffertoCGImageRef(UIFrameBuffer *pFrameBuffer);
#endif /* Q_WS_MAC */
/* Cross-platforms event processors: */
bool event(QEvent *pEvent);
bool eventFilter(QObject *pWatched, QEvent *pEvent);
void resizeEvent(QResizeEvent *pEvent);
void moveEvent(QMoveEvent *pEvent);
void paintEvent(QPaintEvent *pEvent);
/* Platform specific event processors: */
#if defined(Q_WS_WIN)
bool winEvent(MSG *pMsg, long *puResult);
#elif defined(Q_WS_X11)
bool x11Event(XEvent *event);
#endif
/* Private members: */
UIMachineWindow *m_pMachineWindow;
ulong m_uScreenId;
UIFrameBuffer *m_pFrameBuffer;
KMachineState m_previousState;
DesktopGeo m_desktopGeometryType;
QSize m_desktopGeometry;
QSize m_storedConsoleSize;
bool m_bIsMachineWindowResizeIgnored : 1;
#ifdef VBOX_WITH_VIDEOHWACCEL
bool m_fAccelerate2DVideo : 1;
#endif /* VBOX_WITH_VIDEOHWACCEL */
QPixmap m_pauseShot;
/* Friend classes: */
friend class UIKeyboardHandler;
friend class UIMouseHandler;
friend class UIMachineLogic;
friend class UIFrameBuffer;
friend class UIFrameBufferQImage;
friend class UIFrameBufferQuartz2D;
friend class UIFrameBufferQGL;
template<class, class, class> friend class VBoxOverlayFrameBuffer;
};
/* This maintenance class is a part of future roll-back mechanism.
* It allows to block main GUI thread until specific event received.
* Later it will become more abstract but now its just used to help
* fullscreen & seamless modes to restore normal guest size hint. */
class UIMachineViewBlocker : public QEventLoop
{
Q_OBJECT;
public:
UIMachineViewBlocker()
: QEventLoop(0)
, m_iTimerId(0)
{
/* Also start timer to unlock pool in case of
* required condition doesn't happens by some reason: */
m_iTimerId = startTimer(3000);
}
virtual ~UIMachineViewBlocker()
{
/* Kill the timer: */
killTimer(m_iTimerId);
}
protected:
void timerEvent(QTimerEvent *pEvent)
{
/* If that timer event occurs => it seems
* guest resize event doesn't comes in time,
* shame on it, but we just unlocking 'this': */
QEventLoop::timerEvent(pEvent);
exit();
}
int m_iTimerId;
};
#endif // !___UIMachineView_h___