cconvYUY2.c revision 9fc488be77be11a4dcb83feb09cdee11bb160746
5a58787efeb02a1c3f06569d019ad81fd2efa06end float x = srcCoord.x;
5a58787efeb02a1c3f06569d019ad81fd2efa06end vec4 srcClr = texture2DRect(uSrcTex, vec2(x, srcCoord.y));
7add1372edb1ee95a2c4d1314df4c7567bda7c62jim float u = srcClr.g;
7add1372edb1ee95a2c4d1314df4c7567bda7c62jim float v = srcClr.a;
d29d9ab4614ff992b0e8de6e2b88d52b6f1f153erbowen int pix = int(x);