Makefile.kmk revision 9e201d78ac6efdd08550263f2e146cdb76e9d49b
# $Id$
## @file
# Makefile for VBoxSDL (a simple frontend based on SDL).
#
#
# Copyright (C) 2006 InnoTek Systemberatung GmbH
#
# This file is part of VirtualBox Open Source Edition (OSE), as
# available from http://www.virtualbox.org. This file is free software;
# you can redistribute it and/or modify it under the terms of the GNU
# General Public License as published by the Free Software Foundation,
# in version 2 as it comes in the "COPYING" file of the VirtualBox OSE
# distribution. VirtualBox OSE is distributed in the hope that it will
# be useful, but WITHOUT ANY WARRANTY of any kind.
#
# If you received this file as part of a commercial VirtualBox
# distribution, then only the terms of your commercial VirtualBox
# license agreement apply instead of the previous paragraph.
#
DEPTH = ../../../..
include $(PATH_KBUILD)/header.kmk
PROGRAMS = VBoxSDL tstSDL
#
# VBoxSDL
#
ifneq ($(filter win linux,$(BUILD_TARGET)),) ## @todo Convert these two to the other template too!
VBoxSDL_TEMPLATE = VBOXR3NPEXE
VBoxSDL_CXXFLAGS.win = \
-EHsc
VBoxSDL_CXXFLAGS.linux = \
-DNDEBUG -DTRIMMED -DVBOX_WITH_XPCOM -O -Wall -fno-rtti -fno-exceptions \
-Wno-non-virtual-dtor -Wno-long-long -fshort-wchar -pthread -pipe
else
VBoxSDL_TEMPLATE = VBOXMAINCLIENT
endif
VBoxSDL_SDKS = LIBSDL
VBoxSDL_SOURCES = \
VBoxSDL.cpp \
Framebuffer.cpp \
Helper.cpp
ifndef VBOX_OSE
VBoxSDL_SOURCES.win= \
win32/WinUI.cpp \
win32/TitlebarButtons.cpp \
win32/VBoxSDL.rc
endif
VBoxSDL_DEFS =
ifdef VBOX_WITH_SECURELABEL
VBoxSDL_DEFS += VBOX_SECURELABEL
endif
ifdef VBOX_WITH_VRDP
VBoxSDL_DEFS += VBOX_VRDP
endif
VBoxSDL_DEFS.linux = _GNU_SOURCE
ifdef VBOX_OPENGL
#VBoxSDL_DEFS.linux += VBOX_OPENGL
endif
ifndef VBOX_OSE
VBoxSDL_DEFS.win = VBOX_WIN32_UI
endif
VBoxSDL_DEFS.win.x86 = _WIN32_WINNT=0x0500
VBoxSDL_DEFS.win.amd64 = _WIN32_WINNT=0x0510
VBoxSDL_INCS = \
$(PATH_BIN)/sdk/include
ifdef VBOX_WITH_XPCOM
VBoxSDL_INCS = \
$(PATH_BIN)/sdk/include \
$(VBOX_XPCOM_INCS) \
$(PATH_VBoxSDL)
VBoxSDL_LIBS = \
$(LIB_SDK_LIBSDL_SDLMAIN) \
$(PATH_LIB)/VBoxXPCOM$(VBOX_SUFF_LIB) \
$(LIB_RUNTIME) \
$(PATH_LIB)/VBoxXPCOMGlue$(VBOX_SUFF_LIB) \
$(PATH_BIN)/VBoxXPCOM$(VBOX_SUFF_DLL)
VBoxSDL_LIBS.linux = \
$(LIB_XCURSOR)
VBoxSDL_LDFLAGS.darwin = \
-framework Foundation -framework AppKit
else # !VBOX_WITH_XPCOM
VBoxSDL_INCS.win = \
$(PATH_BIN)/sdk/include \
$(PATH_TOOL_$(VBOX_VCC_TOOL)_ATLMFC_INC) \
$(PATH_VBoxSDL)
VBoxSDL_LIBS.win = \
$(PATH_LIB)/VBoxCOM$(VBOX_SUFF_LIB) \
$(PATH_TOOL_$(VBOX_VCC_TOOL)_ATLMFC_LIB)/atls.lib \
$(LIB_RUNTIME)
endif # !VBOX_WITH_XPCOM
ifdef VBOX_OPENGL
#VBoxSDL_LIBS.linux += GL
endif
VBoxSDL_LIBPATH.linux = \
$(VBOX_LIBPATH_X11)
VBoxSDL_CLEAN = $(PATH_VBoxSDL)/Ico64x01.h
Framebuffer.cpp_DEPS = $(PATH_VBoxSDL)/Ico64x01.h
#
# tstSDL
#
tstSDL_TEMPLATE = VBOXR3NPEXE
tstSDL_SDKS = LIBSDL
tstSDL_INST = $(INST_TESTCASE)
tstSDL_SOURCES = \
VBoxSDLTest.cpp
tstSDL_DEFS = IN_RING3 IN_RT_R3 _GNU_SOURCE
tstSDL_DEFS.win.x86 = _WIN32_WINNT=0x0500
ifdef VBOX_OPENGL
tstSDL_DEFS.linux = VBOX_OPENGL
endif
tstSDL_INCS = \
$(PATH_tstSDL)
tstSDL_LIBS = \
$(LIB_RUNTIME)
ifneq ($(filter-out win,$(BUILD_TARGET)),) # someone PLEASE explain why we don't use sdl main!
tstSDL_LIBS += \
$(LIB_SDK_LIBSDL_SDLMAIN)
endif
ifdef VBOX_OPENGL
tstSDL_LIBS.linux += GL
endif
tstSDL_LIBPATH.linux = \
$(VBOX_LIBPATH_X11)
tstSDL_LDFLAGS.darwin = \
-framework Foundation -framework AppKit
tstSDL_CXXFLAGS.win = \
-EHsc
tstSDL_CXXFLAGS.linux = \
-DNDEBUG -DTRIMMED -O -Wall -fno-rtti -fno-exceptions \
-Wno-non-virtual-dtor -Wno-long-long -fshort-wchar -pthread -pipe
# generate rules
include $(PATH_KBUILD)/footer.kmk
# Convert the pnm-file to a byte array.
$(PATH_VBoxSDL)/Ico64x01.h: ico64x01.pnm $(VBOX_BIN2C) | $(call DIRDEP,$(PATH_VBoxSDL))
$(call MSG_TOOL,bin2c,VBoxSDL,$<,$@)
$(QUIET)$(VBOX_BIN2C) Ico64x01 $< $@