shaderlib.h revision 3194da424708abdd288b28d96892b3a5f3f7df0b
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifndef __SHADERLIB_H__
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#define __SHADERLIB_H__
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#include <VBox/cdefs.h>
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifdef __cplusplus
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncextern "C" {
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifdef IN_SHADERLIB_STATIC
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync# define SHADERDECL(type) DECLHIDDEN(type) RTCALL
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#else
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync# define SHADERDECL(type) DECLEXPORT(type) RTCALL
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderInitLib();
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderDestroyLib();
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderContextCreate(void **ppShaderContext);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderContextDestroy(void *pShaderContext);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderCreateVertexShader(void *pShaderContext, const uint32_t *pShaderData, void **pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderCreatePixelShader(void *pShaderContext, const uint32_t *pShaderData, void **pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderDestroyVertexShader(void *pShaderContext, void *pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderDestroyPixelShader(void *pShaderContext, void *pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetVertexShader(void *pShaderContext, void *pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetPixelShader(void *pShaderContext, void *pShaderObj);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetVertexShaderConstantB(void *pShaderContext, uint32_t reg, const uint8_t *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetVertexShaderConstantI(void *pShaderContext, uint32_t reg, const int32_t *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetVertexShaderConstantF(void *pShaderContext, uint32_t reg, const float *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetPixelShaderConstantB(void *pShaderContext, uint32_t reg, const uint8_t *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetPixelShaderConstantI(void *pShaderContext, uint32_t reg, const int32_t *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderSetPixelShaderConstantF(void *pShaderContext, uint32_t reg, const float *pValues, uint32_t cRegisters);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderUpdateState(void *pShaderContext, uint32_t rtHeight);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsyncSHADERDECL(int) ShaderTransformProjection(unsigned cxViewPort, unsigned cyViewPort, float matrix[16]);
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#ifdef __cplusplus
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync}
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync
3194da424708abdd288b28d96892b3a5f3f7df0bvboxsync#endif /* __SHADERLIB_H__ */