DevVGA-SVGA3d.h revision ad3fbb4984b64893329d7d2694fde329da2cad0f
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync/** @file
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * DevVMWare - VMWare SVGA device - 3D part.
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync */
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync/*
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * Copyright (C) 2013-2015 Oracle Corporation
772269936494ffaddd0750ba9e28e805ba81398cvboxsync *
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * This file is part of VirtualBox Open Source Edition (OSE), as
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * available from http://www.virtualbox.org. This file is free software;
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * you can redistribute it and/or modify it under the terms of the GNU
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * General Public License (GPL) as published by the Free Software
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * Foundation, in version 2 as it comes in the "COPYING" file of the
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * VirtualBox OSE distribution. VirtualBox OSE is distributed in the
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync */
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#ifndef ___DEVVMWARE3D_H___
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#define ___DEVVMWARE3D_H___
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#include "vmsvga/svga_reg.h"
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#include "vmsvga/svga3d_reg.h"
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#include "vmsvga/svga_escape.h"
84d7ecb8511f1c1c0aadad34edec33e73305ac0avboxsync#include "vmsvga/svga_overlay.h"
84d7ecb8511f1c1c0aadad34edec33e73305ac0avboxsync
84d7ecb8511f1c1c0aadad34edec33e73305ac0avboxsync#if defined(RT_OS_WINDOWS) && defined(IN_RING3)
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync# include <Windows.h>
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync# define WM_VMSVGA3D_WAKEUP (WM_APP+1)
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync# define WM_VMSVGA3D_CREATEWINDOW (WM_APP+2)
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync# define WM_VMSVGA3D_DESTROYWINDOW (WM_APP+3)
85fc7dbf8f928aea2a6fddde85a77950f69284ddvboxsync# define WM_VMSVGA3D_RESIZEWINDOW (WM_APP+4)
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync# define WM_VMSVGA3D_EXIT (WM_APP+5)
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncDECLCALLBACK(int) vmsvga3dWindowThread(RTTHREAD ThreadSelf, void *pvUser);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSendThreadMessage(RTTHREAD pWindowThread, RTSEMEVENT WndRequestSem, UINT msg, WPARAM wParam, LPARAM lParam);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#endif
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync/** Arbitrary limit */
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#define SVGA3D_MAX_SHADER_IDS 0x100
a2ea966b7bd3b7c2ad83e09cf39b93085cd4e9d0vboxsync/** D3D allows up to 8 texture stages. */
a2ea966b7bd3b7c2ad83e09cf39b93085cd4e9d0vboxsync#define SVGA3D_MAX_TEXTURE_STAGE 8
a2ea966b7bd3b7c2ad83e09cf39b93085cd4e9d0vboxsync/** Arbitrary upper limit; seen 8 so far. */
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync#define SVGA3D_MAX_LIGHTS 32
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncvoid vmsvgaGMRFree(PVGASTATE pThis, uint32_t idGMR);
85fc7dbf8f928aea2a6fddde85a77950f69284ddvboxsyncint vmsvgaGMRTransfer(PVGASTATE pThis, const SVGA3dTransferType transfer, uint8_t *pDest, int32_t cbDestPitch, SVGAGuestPtr src, uint32_t cbSrcOffset, int32_t cbSrcPitch, uint32_t cbWidth, uint32_t cHeight);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dInit(PVGASTATE pThis);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dPowerOn(PVGASTATE pThis);
d544ac829dd833dbe0dc5282490c1b5f57bdf4e3vboxsyncint vmsvga3dLoadExec(PVGASTATE pThis, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSaveExec(PVGASTATE pThis, PSSMHANDLE pSSM);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dTerminate(PVGASTATE pThis);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dReset(PVGASTATE pThis);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dQueryCaps(PVGASTATE pThis, uint32_t idx3dCaps, uint32_t *pu32Val);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSurfaceDefine(PVGASTATE pThis, uint32_t sid, uint32_t surfaceFlags, SVGA3dSurfaceFormat format, SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES], uint32_t multisampleCount, SVGA3dTextureFilter autogenFilter, uint32_t cMipLevels, SVGA3dSize *pMipLevelSize);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSurfaceDestroy(PVGASTATE pThis, uint32_t sid);
d544ac829dd833dbe0dc5282490c1b5f57bdf4e3vboxsyncint vmsvga3dSurfaceCopy(PVGASTATE pThis, SVGA3dSurfaceImageId dest, SVGA3dSurfaceImageId src, uint32_t cCopyBoxes, SVGA3dCopyBox *pBox);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSurfaceStretchBlt(PVGASTATE pThis, SVGA3dSurfaceImageId dest, SVGA3dBox destBox, SVGA3dSurfaceImageId src, SVGA3dBox srcBox, SVGA3dStretchBltMode mode);
b8908d384db2324f04a2f68a13e67ea32ebf609avboxsyncint vmsvga3dSurfaceDMA(PVGASTATE pThis, SVGA3dGuestImage guest, SVGA3dSurfaceImageId host, SVGA3dTransferType transfer, uint32_t cCopyBoxes, SVGA3dCopyBox *pBoxes);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dSurfaceBlitToScreen(PVGASTATE pThis, uint32_t dest, SVGASignedRect destRect, SVGA3dSurfaceImageId src, SVGASignedRect srcRect, uint32_t cRects, SVGASignedRect *pRect);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsync
772269936494ffaddd0750ba9e28e805ba81398cvboxsyncint vmsvga3dContextDefine(PVGASTATE pThis, uint32_t cid, bool fLegacy);
9c0076729ec8138e89ce8a6af9a772b68f1f8dc7vboxsyncint vmsvga3dContextDestroy(PVGASTATE pThis, uint32_t cid);
int vmsvga3dChangeMode(PVGASTATE pThis);
int vmsvga3dSetTransform(PVGASTATE pThis, uint32_t cid, SVGA3dTransformType type, float matrix[16]);
int vmsvga3dSetZRange(PVGASTATE pThis, uint32_t cid, SVGA3dZRange zRange);
int vmsvga3dSetRenderState(PVGASTATE pThis, uint32_t cid, uint32_t cRenderStates, SVGA3dRenderState *pRenderState);
int vmsvga3dSetRenderTarget(PVGASTATE pThis, uint32_t cid, SVGA3dRenderTargetType type, SVGA3dSurfaceImageId target);
int vmsvga3dSetTextureState(PVGASTATE pThis, uint32_t cid, uint32_t cTextureStates, SVGA3dTextureState *pTextureState);
int vmsvga3dSetMaterial(PVGASTATE pThis, uint32_t cid, SVGA3dFace face, SVGA3dMaterial *pMaterial);
int vmsvga3dSetLightData(PVGASTATE pThis, uint32_t cid, uint32_t index, SVGA3dLightData *pData);
int vmsvga3dSetLightEnabled(PVGASTATE pThis, uint32_t cid, uint32_t index, uint32_t enabled);
int vmsvga3dSetViewPort(PVGASTATE pThis, uint32_t cid, SVGA3dRect *pRect);
int vmsvga3dSetClipPlane(PVGASTATE pThis, uint32_t cid, uint32_t index, float plane[4]);
int vmsvga3dCommandClear(PVGASTATE pThis, uint32_t cid, SVGA3dClearFlag clearFlag, uint32_t color, float depth, uint32_t stencil, uint32_t cRects, SVGA3dRect *pRect);
int vmsvga3dCommandPresent(PVGASTATE pThis, uint32_t sid, uint32_t cRects, SVGA3dCopyRect *pRect);
int vmsvga3dDrawPrimitives(PVGASTATE pThis, uint32_t cid, uint32_t numVertexDecls, SVGA3dVertexDecl *pVertexDecl, uint32_t numRanges, SVGA3dPrimitiveRange *pNumRange, uint32_t cVertexDivisor, SVGA3dVertexDivisor *pVertexDivisor);
int vmsvga3dSetScissorRect(PVGASTATE pThis, uint32_t cid, SVGA3dRect *pRect);
int vmsvga3dGenerateMipmaps(PVGASTATE pThis, uint32_t sid, SVGA3dTextureFilter filter);
int vmsvga3dShaderDefine(PVGASTATE pThis, uint32_t cid, uint32_t shid, SVGA3dShaderType type, uint32_t cbData, uint32_t *pShaderData);
int vmsvga3dShaderDestroy(PVGASTATE pThis, uint32_t cid, uint32_t shid, SVGA3dShaderType type);
int vmsvga3dShaderSet(PVGASTATE pThis, uint32_t cid, SVGA3dShaderType type, uint32_t shid);
int vmsvga3dShaderSetConst(PVGASTATE pThis, uint32_t cid, uint32_t reg, SVGA3dShaderType type, SVGA3dShaderConstType ctype, uint32_t cRegisters, uint32_t *pValues);
int vmsvga3dQueryBegin(PVGASTATE pThis, uint32_t cid, SVGA3dQueryType type);
int vmsvga3dQueryEnd(PVGASTATE pThis, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult);
int vmsvga3dQueryWait(PVGASTATE pThis, uint32_t cid, SVGA3dQueryType type, SVGAGuestPtr guestResult);
uint32_t vmsvga3dSurfaceFormatSize(SVGA3dSurfaceFormat format);
#ifdef LOG_ENABLED
const char *vmsvga3dGetCapString(uint32_t idxCap);
const char *vmsvga3dGet3dFormatString(uint32_t format);
const char *vmsvga3dGetRenderStateName(uint32_t state);
const char *vmsvga3dTextureStateToString(SVGA3dTextureStateName textureState);
const char *vmsvgaTransformToString(SVGA3dTransformType type);
const char *vmsvgaDeclUsage2String(SVGA3dDeclUsage usage);
const char *vmsvgaDeclType2String(SVGA3dDeclType type);
const char *vmsvgaDeclMethod2String(SVGA3dDeclMethod method);
const char *vmsvgaSurfaceType2String(SVGA3dSurfaceFormat format);
const char *vmsvga3dPrimitiveType2String(SVGA3dPrimitiveType PrimitiveType);
#endif
#endif /* !___DEVVMWARE3D_H___ */