TransferProtocol.h revision 4fd606d1f5abe38e1f42c38de1d2e895166bd0f4
2N/A/** @file
2N/A Transfer protocol defintions used by debug agent and host. It is only
2N/A intended to be used by Debug related module implementation.
2N/A
2N/A Copyright (c) 2010 - 2011, Intel Corporation. All rights reserved.<BR>
2N/A This program and the accompanying materials
2N/A are licensed and made available under the terms and conditions of the BSD License
2N/A which accompanies this distribution. The full text of the license may be found at
2N/A http://opensource.org/licenses/bsd-license.php.
2N/A
2N/A THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
2N/A WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
2N/A
2N/A**/
2N/A
2N/A#ifndef __TRANSFER_PROTOCOL_H__
2N/A#define __TRANSFER_PROTOCOL_H__
2N/A
2N/A#include "ProcessorContext.h"
2N/A#include "SoftDebuggerDefinitions.h"
2N/A
2N/A//
2N/A// Definitions for break command.
2N/A//
2N/A#define DEBUG_STARTING_SYMBOL_BREAK (0x21) // '!'
2N/A#define DEBUG_STARTING_SYMBOL_BREAK_STRING ("!")
2N/A
2N/A//
2N/A// Definition for starting symbol of a normal debug packet. Choose a non-ASCII to avoid conflict with other serial output.
2N/A//
2N/A#define DEBUG_STARTING_SYMBOL_NORMAL (0xFE)
2N/A
2N/A
2N/A#pragma pack(1)
2N/A
2N/A//
2N/A// Definition for common header for normal debug packets (not including break command)
2N/A//
2N/Atypedef struct {
2N/A UINT8 StartSymbol;
2N/A UINT8 Command;
2N/A UINT8 DataLength;
2N/A} DEBUG_COMMAND_HEADER;
2N/A
//
// Structure to facilitate debug packet header parsing or construction
//
typedef struct {
UINT8 Command;
UINT8 DataLength;
} DEBUG_COMMAND_HEADER_NO_START_SYMBOL;
//
// Definition for Command field for debug packets
//
#define DEBUG_COMMAND_REQUEST (0 << 7)
#define DEBUG_COMMAND_RESPONSE (1 << 7)
#define DEBUG_COMMAND_RESET (DEBUG_COMMAND_REQUEST | 0) // 0
#define DEBUG_COMMAND_GO (DEBUG_COMMAND_REQUEST | 1) // 1
#define DEBUG_COMMAND_BREAK_CAUSE (DEBUG_COMMAND_REQUEST | 2) // 2
#define DEBUG_COMMAND_SET_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 3) // 3
#define DEBUG_COMMAND_CLEAR_HW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 4) // 4
#define DEBUG_COMMAND_SINGLE_STEPPING (DEBUG_COMMAND_REQUEST | 5) // 5
#define DEBUG_COMMAND_SET_SW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 6) // 6
#define DEBUG_COMMAND_CLEAR_SW_BREAKPOINT (DEBUG_COMMAND_REQUEST | 7) // 7
#define DEBUG_COMMAND_READ_MEMORY_8 (DEBUG_COMMAND_REQUEST | 8) // 8
#define DEBUG_COMMAND_READ_MEMORY_16 (DEBUG_COMMAND_REQUEST | 9) // 9
#define DEBUG_COMMAND_READ_MEMORY_32 (DEBUG_COMMAND_REQUEST | 10) // 10
#define DEBUG_COMMAND_READ_MEMORY_64 (DEBUG_COMMAND_REQUEST | 11) // 11
#define DEBUG_COMMAND_WRITE_MEMORY_8 (DEBUG_COMMAND_REQUEST | 12) // 12
#define DEBUG_COMMAND_WRITE_MEMORY_16 (DEBUG_COMMAND_REQUEST | 13) // 13
#define DEBUG_COMMAND_WRITE_MEMORY_32 (DEBUG_COMMAND_REQUEST | 14) // 14
#define DEBUG_COMMAND_WRITE_MEMORY_64 (DEBUG_COMMAND_REQUEST | 15) // 15
#define DEBUG_COMMAND_READ_IO (DEBUG_COMMAND_REQUEST | 16) // 16
#define DEBUG_COMMAND_WRITE_IO (DEBUG_COMMAND_REQUEST | 20) // 20
#define DEBUG_COMMAND_READ_REGISTER (DEBUG_COMMAND_REQUEST | 24) // 24
#define DEBUG_COMMAND_WRITE_REGISTER (DEBUG_COMMAND_REQUEST | 26) // 26
#define DEBUG_COMMAND_STEP_OVER (DEBUG_COMMAND_REQUEST | 28) // 28
#define DEBUG_COMMAND_STEP_OUT (DEBUG_COMMAND_REQUEST | 29) // 29
#define DEBUG_COMMAND_STEP_BRANCH (DEBUG_COMMAND_REQUEST | 30) // 30
#define DEBUG_COMMAND_ARCH_MODE (DEBUG_COMMAND_REQUEST | 34) // 34
#define DEBUG_COMMAND_READ_MSR (DEBUG_COMMAND_REQUEST | 35) // 35
#define DEBUG_COMMAND_WRITE_MSR (DEBUG_COMMAND_REQUEST | 36) // 36
#define DEBUG_COMMAND_READ_REGISTER_GROUP (DEBUG_COMMAND_REQUEST | 37) // 37
#define DEBUG_COMMAND_SET_DEBUG_FLAG (DEBUG_COMMAND_REQUEST | 38) // 38
#define DEBUG_COMMAND_GET_REVISION (DEBUG_COMMAND_REQUEST | 39) // 39
#define DEBUG_COMMAND_GET_EXCEPTION (DEBUG_COMMAND_REQUEST | 40) // 40
#define DEBUG_COMMAND_SET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 41) // 41
#define DEBUG_COMMAND_GET_VIEWPOINT (DEBUG_COMMAND_REQUEST | 42) // 42
//
// The below are target side initiated commands.
//
#define DEBUG_COMMAND_INIT_BREAK (DEBUG_COMMAND_REQUEST | 63) // 63
#define DEBUG_COMMAND_BREAK_POINT (DEBUG_COMMAND_REQUEST | 62) // 62
#define DEBUG_COMMAND_MEMORY_READY (DEBUG_COMMAND_REQUEST | 61) // 61
#define DEBUG_COMMAND_OK (DEBUG_COMMAND_RESPONSE | 0)
#define DEBUG_COMMAND_RESEND (DEBUG_COMMAND_RESPONSE | 1)
#define DEBUG_COMMAND_ABORT (DEBUG_COMMAND_RESPONSE | 2)
//
// The below 2 commands are used when transferring big data (like > ~250 bytes). The sequence is:
// Host Macine Target Macine
// Request =>
// <= IN_PROGRESS with part of the data
// CONTINUE =>
// (could have multiple IN_PROGRESS and CONTINUE interactions)
// <= OK with the last part of data
// OK (no data as ACK) =>
//
#define DEBUG_COMMAND_IN_PROGRESS (DEBUG_COMMAND_RESPONSE | 3) // Used when trying to
#define DEBUG_COMMAND_CONTINUE (DEBUG_COMMAND_RESPONSE | 4) // Used when trying to transfer big data (like > ~250 bytes)
//
// The below 2 commands are used to support deferred halt. HALT_DEFERRED will be returned when a halt request received while target is already in inter-active mode.
// HALT_PROCESSED will be return as a possible return value for GO command, if target has a pending halt request.
//
#define DEBUG_COMMAND_HALT_DEFERRED (DEBUG_COMMAND_RESPONSE | 5)
#define DEBUG_COMMAND_HALT_PROCESSED (DEBUG_COMMAND_RESPONSE | 6)
#define DEBUG_COMMAND_NOT_SUPPORTED (DEBUG_COMMAND_RESPONSE | 15)
//
// Definition for data field for debug packets
//
#define DEBUG_DATA_MAXIMUM_LENGTH_FOR_SMALL_COMMANDS 20
#define DEBUG_DATA_UPPER_LIMIT 0xff // This is the upper limit for the data size, by the limit of the packet header definition.
#define DEBUG_DATA_MAXIMUM_REAL_DATA 0xf8
#define DEBUG_DEFINITION_MAX_IO_LENGTH 4
//
// Response data for DEBUG_COMMAND_BREAK_CAUSE
//
typedef struct {
UINT8 Cause;
UINT64 StopAddress;
} DEBUG_DATA_RESPONSE_BREAK_CAUSE;
//
// Break type defintions for DEBUG_DATA_BREAK_CAUSE
//
#define DEBUG_DATA_BREAK_CAUSE_UNKNOWN 0
#define DEBUG_DATA_BREAK_CAUSE_HW_BREAKPOINT 1
#define DEBUG_DATA_BREAK_CAUSE_STEPPING 2
#define DEBUG_DATA_BREAK_CAUSE_SW_BREAKPOINT 3
#define DEBUG_DATA_BREAK_CAUSE_USER_HALT 4
#define DEBUG_DATA_BREAK_CAUSE_IMAGE_LOAD 5
#define DEBUG_DATA_BREAK_CAUSE_IMAGE_UNLOAD 6
#define DEBUG_DATA_BREAK_CAUSE_SYSTEM_RESET 7
#define DEBUG_DATA_BREAK_CAUSE_EXCEPTION 8
#define DEBUG_DATA_BREAK_CAUSE_MEMORY_READY 9
//
// Response data for DEBUG_COMMAND_ARCH_MODE, defined as SOFT_DEBUGGER_PROCESSOR_...
//
typedef struct {
UINT8 CpuMode;
} DEBUG_DATA_RESPONSE_ARCH_MODE;
//
// Cpu architecture defintions for DEBUG_DATA_RESPONSE_ARCH_MODE
//
#define DEBUG_DATA_BREAK_CPU_ARCH_IA16 0
#define DEBUG_DATA_BREAK_CPU_ARCH_IA32 1
#define DEBUG_DATA_BREAK_CPU_ARCH_X64 2
//
// Command and response data for DEBUG_COMMAND_XX_YY_BREAKPOINT
//
typedef struct {
UINT8 Length:2; // Refer to below DEBUG_DATA_BREAKPOINT_LENGTH_XX macros
UINT8 Access:2; // Refer to below DEBUG_DATA_BREAKPOINT_ACCESS_XX macros
UINT8 Index:2; // Index of debug register
UINT8 Reserved:2;
} DEBUG_DATA_BREAKPOINT_TYPE;
#define DEBUG_DATA_BREAKPOINT_MEMORY_ACCESS (0x11)
#define DEBUG_DATA_BREAKPOINT_IO_ACCESS (0x10)
#define DEBUG_DATA_BREAKPOINT_MEMORY_WRITE (0x01)
#define DEBUG_DATA_BREAKPOINT_MEMORY_EXECUTE (0x00)
#define DEBUG_DATA_BREAKPOINT_LENGTH_64 (0x11)
#define DEBUG_DATA_BREAKPOINT_LENGTH_32 (0x10)
#define DEBUG_DATA_BREAKPOINT_LENGTH_16 (0x01)
#define DEBUG_DATA_BREAKPOINT_LENGTH_8 (0x00)
//
// Command data for DEBUG_COMMAND_SET_HW_BREAKPOINT
//
typedef struct {
DEBUG_DATA_BREAKPOINT_TYPE Type;
UINT64 Address;
} DEBUG_DATA_SET_HW_BREAKPOINT;
//
// Command data for DEBUG_COMMAND_CLEAR_HW_BREAKPOINT
//
typedef struct {
UINT8 IndexMask; // 0x0f will clear all hw breakpoints
} DEBUG_DATA_CLEAR_HW_BREAKPOINT;
//
// Command data for DEBUG_COMMAND_SET_SW_BREAKPOINT
//
typedef struct {
UINT64 Address;
} DEBUG_DATA_SET_SW_BREAKPOINT;
//
// Response data for DEBUG_COMMAND_SET_SW_BREAKPOINT
//
typedef struct {
UINT8 OriginalData;
} DEBUG_DATA_RESPONSE_SET_SW_BREAKPOINT;
//
// Command data for DEBUG_COMMAND_CLEAR_SW_BREAKPOINT
//
typedef DEBUG_DATA_SET_SW_BREAKPOINT DEBUG_DATA_CLEAR_SW_BREAKPOINT;
//
// Command data for DEBUG_COMMAND_READ_MEMORY_XX
//
typedef struct {
UINT64 Address;
UINT16 Count;
} DEBUG_DATA_READ_MEMORY_8;
typedef DEBUG_DATA_READ_MEMORY_8 DEBUG_DATA_READ_MEMORY_16;
typedef DEBUG_DATA_READ_MEMORY_8 DEBUG_DATA_READ_MEMORY_32;
typedef DEBUG_DATA_READ_MEMORY_8 DEBUG_DATA_READ_MEMORY_64;
//
// Command data for DEBUG_COMMAND_WRITE_MEMORY_XX
//
typedef struct {
UINT64 Address;
UINT16 Count;
UINT8 Data; // The actual length for this field is decided by Width x Count
} DEBUG_DATA_WRITE_MEMORY_8;
typedef DEBUG_DATA_WRITE_MEMORY_8 DEBUG_DATA_WRITE_MEMORY_16;
typedef DEBUG_DATA_WRITE_MEMORY_8 DEBUG_DATA_WRITE_MEMORY_32;
typedef DEBUG_DATA_WRITE_MEMORY_8 DEBUG_DATA_WRITE_MEMORY_64;
//
// Command data for DEBUG_COMMAND_READ_IO
//
typedef struct {
UINT16 Port;
UINT8 Width;
} DEBUG_DATA_READ_IO;
//
// Response data for DEBUG_COMMAND_READ_IO
//
typedef struct {
UINT8 Data; // The actual length of this structure will be adjusted according to the Width field
} DEBUG_DATA_RESPONSE_READ_IO;
//
// Command data for DEBUG_COMMAND_WRITE_IO
//
typedef struct {
UINT16 Port;
UINT8 Width;
UINT8 Data; // The actual length of this structure will be adjusted according to the Width field
} DEBUG_DATA_WRITE_IO;
//
// Command data for DEBUG_COMMAND_READ_REGISTER
//
typedef struct {
UINT8 Index; // defined as DEBUG_DEFINITION_REGISTER_XX
UINT8 Offset:4;
UINT8 Length:4;
} DEBUG_DATA_READ_REGISTER;
//
// Command data for DEBUG_COMMAND_WRITE_REGISTER
//
typedef struct {
UINT8 Index; // defined as DEBUG_DEFINITION_REGISTER_XX
UINT8 Offset:4;
UINT8 Length:4;
UINT64 Value;
} DEBUG_DATA_WRITE_REGISTER;
//
// Command data for DEBUG_COMMAND_READ_MSR
//
typedef struct {
UINT32 Index;
} DEBUG_DATA_READ_MSR;
//
// Response data for DEBUG_COMMAND_READ_MSR
//
typedef struct {
UINT64 Value;
} DEBUG_DATA_RESPONSE_READ_MSR;
//
// Command data for DEBUG_COMMAND_WRITE_MSR
//
typedef struct {
UINT32 Index;
UINT64 Value;
} DEBUG_DATA_WRITE_MSR;
//
// Command data for DEBUG_COMMAND_READ_REGISTER_GROUP
//
typedef struct {
// For possible values, refer to the definition for DEBUG_DEFINITION_REGISTER_GROUP_XXX (in another .h file as it is architecture specific)
UINT8 Index;
} DEBUG_DATA_READ_REGISTER_GROUP;
//
// Response data for DEBUG_COMMAND_GET_REVISION
//
typedef struct {
UINT32 Revision;
UINT32 Capabilities;
} DEBUG_DATA_RESPONSE_GET_REVISION;
//
// Response data for DEBUG_COMMAND_GET_EXCEPTION
//
typedef struct {
UINT8 ExceptionNum;
UINT64 ExceptionData;
} DEBUG_DATA_RESPONSE_GET_EXCEPTION;
typedef struct {
UINT8 DRn; // The index of DR register which to be used as temporary breakpoint
} DEBUG_DATA_STEP_OVER;
//
// Command data for DEBUG_COMMAND_SET_DEBUG_FLAG
//
typedef struct {
UINT32 DebugFlag; // The index of DR register which to be used as temporary breakpoint
} DEBUG_DATA_SET_DEBUG_FLAG;
//
// Command data for DEBUG_COMMAND_SET_VIEWPOINT
// If viewpoint is changed successfully, DEBUG_COMMAND_OK will be returned.
// If viewpoint is not availabe, DEBUG_COMMAND_NOT_SUPPORTED will be returned.
//
typedef struct {
UINT32 ViewPoint; // The index of viewpoint will be set
} DEBUG_DATA_SET_VIEWPOINT;
//
// Response data for DEBUG_COMMAND_GET_VIEWPOINT
//
typedef struct {
UINT32 ViewPoint; // The index of viewpoint will be returned
} DEBUG_DATA_RESPONSE_GET_VIEWPOINT;
#pragma pack()
#define DEBUG_PACKET_CONSTRUCTOR_WITH_NO_DATA(DebugPacket,ShortCommandType) \
((DEBUG_COMMAND_HEADER *)DebugPacket)->StartSymbol = DEBUG_STARTING_SYMBOL_NORMAL; \
((DEBUG_COMMAND_HEADER *)DebugPacket)->Command = DEBUG_COMMAND_##ShortCommandType; \
((DEBUG_COMMAND_HEADER *)DebugPacket)->DataLength = 0;
#define DEBUG_PACKET_CONSTRUCTOR_WITH_DATA(DebugPacket,ShortCommandType, DebugPacketDataPointer, PacketLength) \
((DEBUG_COMMAND_HEADER *)DebugPacket)->StartSymbol = DEBUG_STARTING_SYMBOL_NORMAL; \
((DEBUG_COMMAND_HEADER *)DebugPacket)->Command = DEBUG_COMMAND_##ShortCommandType; \
((DEBUG_COMMAND_HEADER *)DebugPacket)->DataLength = sizeof (DEBUG_DATA_##ShortCommandType); \
*DebugPacketDataPointer = (DEBUG_DATA_##ShortCommandType *)((DEBUG_COMMAND_HEADER *)DebugPacket+1); \
*PacketLength = sizeof (DEBUG_COMMAND_HEADER) + sizeof (DEBUG_DATA_##ShortCommandType);
#endif