audio.h revision f5b97c27b3cfa34df2cbc6dff846972b1605b1ed
/*
* QEMU Audio subsystem header
*
* Copyright (c) 2003-2005 Vassili Karpov (malc)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef QEMU_AUDIO_H
#define QEMU_AUDIO_H
#include "sys-queue.h"
#define FMTZ "z"
#else
#define FMTZ
#endif
typedef enum {
} audfmt_e;
#define AUDIO_HOST_ENDIANNESS 0
typedef struct {
int freq;
int nchannels;
int endianness;
typedef enum {
typedef enum
{
typedef enum
{
struct audio_capture_ops {
};
struct capture_ops {
};
typedef struct CaptureState {
void *opaque;
struct capture_ops ops;
} CaptureState;
typedef struct AudioState AudioState;
typedef struct SWVoiceOut SWVoiceOut;
typedef struct CaptureVoiceOut CaptureVoiceOut;
typedef struct QEMUSoundCard {
char *name;
typedef struct QEMUAudioTimeStamp {
#ifdef __GNUC__
#endif
;
AudioState *s,
struct audio_capture_ops *ops,
void *opaque
);
SWVoiceOut *sw,
const char *name,
void *callback_opaque,
);
const char *name,
void *callback_opaque,
);
{
#ifndef VBOX
uint8_t *d = p;
#else
#endif
return (d + incr);
}
#ifdef __GNUC__
#define audio_MIN(a, b) ( __extension__ ({ \
}))
#define audio_MAX(a, b) ( __extension__ ({ \
}))
#else
#define audio_MIN(a, b) ((a)>(b)?(b):(a))
#define audio_MAX(a, b) ((a)<(b)?(b):(a))
#endif
#endif /* audio.h */