b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#ifdef HAVE_DIX_CONFIG_H
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <dix-config.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#endif
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <X11/Xwindows.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <GL/gl.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <GL/glext.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxserver.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxext.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <windowstr.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <resource.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <GL/glxint.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <GL/glxtokens.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <scrnintstr.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxserver.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxscreens.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxdrawable.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxcontext.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxext.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxutil.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <glxscreens.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <GL/internal/glcore.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#include <stdlib.h>
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsynctypedef struct {
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync unsigned enableDebug : 1;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync unsigned enableTrace : 1;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync unsigned dumpPFD : 1;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync unsigned dumpHWND : 1;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync unsigned dumpDC : 1;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync} glWinDebugSettingsRec, *glWinDebugSettingsPtr;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsyncextern glWinDebugSettingsRec glWinDebugSettings;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsynctypedef struct {
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync int num_vis;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync __GLcontextModes *modes;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync void **priv;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync /* wrapped screen functions */
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync RealizeWindowProcPtr RealizeWindow;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync UnrealizeWindowProcPtr UnrealizeWindow;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync CopyWindowProcPtr CopyWindow;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync} glWinScreenRec;
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsyncextern glWinScreenRec glWinScreens[MAXSCREENS];
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define glWinGetScreenPriv(pScreen) &glWinScreens[pScreen->myNum]
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define glWinScreenPriv(pScreen) glWinScreenRec *pScreenPriv = glWinGetScreenPriv(pScreen);
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#if 1
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_TRACE() if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: Trace\n", __FUNCTION__, __LINE__ )
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_TRACE_MSG(msg, args...) if (glWinDebugSettings.enableTrace) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_DEBUG_MSG(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF("%s:%d: " msg, __FUNCTION__, __LINE__, ##args )
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_DEBUG_MSG2(msg, args...) if (glWinDebugSettings.enableDebug) ErrorF(msg, ##args )
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#else
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_TRACE()
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_TRACE_MSG(a, ...)
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_DEBUG_MSG(a, ...)
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#define GLWIN_DEBUG_MSG2(a, ...)
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync#endif
b8e299dddd091ae24e0c08c45d91b8f937bd14d2vboxsync