mga_drm.h revision 7a0d67332f33bc21290d63bc7c8150b0cf0a4b21
* Created: Tue Jan 25 01:50:01 1999 by jhartmann@precisioninsight.com
*
* Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
* Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Jeff Hartmann <jhartmann@valinux.com>
* Keith Whitwell <keith@tungstengraphics.com>
*
* Rewritten by:
* Gareth Hughes <gareth@valinux.com>
*/
#ifndef __MGA_DRM_H__
#define __MGA_DRM_H__
/* WARNING: If you change any of these defines, make sure to change the
* defines in the Xserver file (mga_sarea.h)
*/
#ifndef __MGA_SAREA_DEFINES__
#define __MGA_SAREA_DEFINES__
/* WARP pipe flags
*/
#define MGA_WARP_TGZ 0
#define MGA_WARP_TGZF (MGA_F)
#define MGA_WARP_TGZA (MGA_A)
#define MGA_WARP_TGZS (MGA_S)
#define MGA_WARP_T2GZ (MGA_T2)
#define MGA_MAX_G400_PIPES 16
#define MGA_MAX_WARP_PIPES MGA_MAX_G400_PIPES
#define MGA_CARD_TYPE_G200 1
#define MGA_CARD_TYPE_G400 2
#define MGA_CARD_TYPE_G550 4
#define MGA_FRONT 0x1
#define MGA_BACK 0x2
#define MGA_DEPTH 0x4
/* What needs to be changed for the current vertex dma buffer?
*/
#define MGA_UPLOAD_CONTEXT 0x1
#define MGA_UPLOAD_TEX0 0x2
#define MGA_UPLOAD_TEX1 0x4
#define MGA_UPLOAD_PIPE 0x8
#define MGA_UPLOAD_2D 0x40
#if 0
quiescent */
#endif
/* 32 buffers of 64k each, total 2 meg.
*/
#define MGA_NUM_BUFFERS 128
/* Keep these small for testing.
*/
#define MGA_NR_SAREA_CLIPRECTS 8
/* 2 heaps (1 for card, 1 for agp), each divided into upto 128
* regions, subject to a minimum region size of (1<<16) == 64k.
*
* Clients may subdivide regions internally, but when sharing between
* clients, the region size is the minimum granularity.
*/
#define MGA_CARD_HEAP 0
#define MGA_AGP_HEAP 1
#define MGA_NR_TEX_HEAPS 2
#define MGA_NR_TEX_REGIONS 16
#define MGA_LOG_MIN_TEX_REGION_SIZE 16
#define DRM_MGA_IDLE_RETRY 2048
#endif /* __MGA_SAREA_DEFINES__ */
/* Setup registers for 3D context
*/
typedef struct {
unsigned int dstorg;
unsigned int maccess;
unsigned int plnwt;
unsigned int dwgctl;
unsigned int alphactrl;
unsigned int fogcolor;
unsigned int wflag;
unsigned int tdualstage0;
unsigned int tdualstage1;
unsigned int fcol;
unsigned int stencil;
unsigned int stencilctl;
/* Setup registers for 2D, X server
*/
typedef struct {
unsigned int pitch;
/* Setup registers for each texture unit
*/
typedef struct {
unsigned int texctl;
unsigned int texctl2;
unsigned int texfilter;
unsigned int texbordercol;
unsigned int texorg;
unsigned int texwidth;
unsigned int texheight;
unsigned int texorg1;
unsigned int texorg2;
unsigned int texorg3;
unsigned int texorg4;
/* General aging mechanism
*/
typedef struct {
unsigned int head; /* Position of head pointer */
unsigned int wrap; /* Primary DMA wrap count */
typedef struct _drm_mga_sarea {
/* The channel for communication of state information to the kernel
* on firing a vertex dma buffer.
*/
unsigned int warp_pipe;
unsigned int dirty;
unsigned int vertsize;
/* The current cliprects, or a subset thereof.
*/
unsigned int nbox;
/* Information about the most recently used 3d drawable. The
* client fills in the req_* fields, the server fills in the
* exported_ fields and puts the cliprects into boxes, above.
*
* The client clears the exported_drawable field before
* clobbering the boxes data.
*/
unsigned int req_drawable; /* the X drawable id */
unsigned int req_draw_buffer; /* MGA_FRONT or MGA_BACK */
unsigned int exported_drawable;
unsigned int exported_index;
unsigned int exported_stamp;
unsigned int exported_buffers;
unsigned int exported_nfront;
unsigned int exported_nback;
/* Counters for aging textures and for client-side throttling.
*/
unsigned int status[4];
unsigned int last_wrap;
unsigned int last_enqueue; /* last time a buffer was enqueued */
unsigned int last_dispatch; /* age of the most recently dispatched buffer */
unsigned int last_quiescent; /* */
/* LRU lists for texture memory in agp space and on the card.
*/
unsigned int texAge[MGA_NR_TEX_HEAPS];
/* Mechanism to validate card state.
*/
int ctxOwner;
/* MGA specific ioctls
* The device specific ioctl range is 0x40 to 0x79.
*/
#define DRM_MGA_INIT 0x00
#define DRM_MGA_FLUSH 0x01
#define DRM_MGA_RESET 0x02
#define DRM_MGA_SWAP 0x03
#define DRM_MGA_CLEAR 0x04
#define DRM_MGA_VERTEX 0x05
#define DRM_MGA_INDICES 0x06
#define DRM_MGA_ILOAD 0x07
#define DRM_MGA_BLIT 0x08
#define DRM_MGA_GETPARAM 0x09
/* 3.2:
* ioctls for operating on fences.
*/
#define DRM_MGA_SET_FENCE 0x0a
#define DRM_MGA_WAIT_FENCE 0x0b
#define DRM_MGA_DMA_BOOTSTRAP 0x0c
#define DRM_IOCTL_MGA_DMA_BOOTSTRAP DRM_IOWR(DRM_COMMAND_BASE + DRM_MGA_DMA_BOOTSTRAP, drm_mga_dma_bootstrap_t)
typedef struct _drm_mga_warp_index {
int installed;
unsigned long phys_addr;
int size;
typedef struct drm_mga_init {
enum {
MGA_INIT_DMA = 0x01,
MGA_CLEANUP_DMA = 0x02
} func;
unsigned long sarea_priv_offset;
int chipset;
int sgram;
unsigned int maccess;
unsigned int fb_cpp;
unsigned int front_offset, front_pitch;
unsigned int back_offset, back_pitch;
unsigned int depth_cpp;
unsigned int depth_offset, depth_pitch;
unsigned int texture_offset[MGA_NR_TEX_HEAPS];
unsigned int texture_size[MGA_NR_TEX_HEAPS];
unsigned long fb_offset;
unsigned long mmio_offset;
unsigned long status_offset;
unsigned long warp_offset;
unsigned long primary_offset;
unsigned long buffers_offset;
typedef struct drm_mga_dma_bootstrap {
/**
* \name AGP texture region
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, these fields will
* be filled in with the actual AGP texture settings.
*
* \warning
* If these fields are non-zero, but dma_mga_dma_bootstrap::agp_mode
* is zero, it means that PCI memory (most likely through the use of
* an IOMMU) is being used for "AGP" textures.
*/
/*@{*/
unsigned long texture_handle; /**< Handle used to map AGP textures. */
/*@}*/
/**
* Requested size of the primary DMA region.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual AGP mode. If AGP was not available
*/
/**
* Requested number of secondary DMA buffers.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual number of secondary DMA buffers
* allocated. Particularly when PCI DMA is used, this may be
* (subtantially) less than the number requested.
*/
/**
* Requested size of each secondary DMA buffer.
*
* While the kernel \b is free to reduce
* dma_mga_dma_bootstrap::secondary_bin_count, it is \b not allowed
* to reduce dma_mga_dma_bootstrap::secondary_bin_size.
*/
/**
* Bit-wise mask of AGPSTAT2_* values. Currently only \c AGPSTAT2_1X,
* \c AGPSTAT2_2X, and \c AGPSTAT2_4X are supported. If this value is
* zero, it means that PCI DMA should be used, even if AGP is
* possible.
*
* On return from the DRM_MGA_DMA_BOOTSTRAP ioctl, this field will be
* filled in with the actual AGP mode. If AGP was not available
* (i.e., PCI DMA was used), this value will be zero.
*/
/**
* Desired AGP GART size, measured in megabytes.
*/
typedef struct drm_mga_clear {
unsigned int flags;
unsigned int clear_color;
unsigned int clear_depth;
unsigned int color_mask;
unsigned int depth_mask;
typedef struct drm_mga_vertex {
int idx; /* buffer to queue */
int used; /* bytes in use */
int discard; /* client finished with buffer? */
typedef struct drm_mga_indices {
int idx; /* buffer to queue */
unsigned int start;
unsigned int end;
int discard; /* client finished with buffer? */
typedef struct drm_mga_iload {
int idx;
unsigned int dstorg;
unsigned int length;
typedef struct _drm_mga_blit {
unsigned int planemask;
unsigned int srcorg;
unsigned int dstorg;
int source_pitch, dest_pitch;
/* 3.1: An ioctl to get parameters that aren't available to the 3d
* client any other way.
*/
#define MGA_PARAM_IRQ_NR 1
/* 3.2: Query the actual card type. The DDX only distinguishes between
* G200 chips and non-G200 chips, which it calls G400. It turns out that
* there are some very sublte differences between the G4x0 chips and the G550
* chips. Using this parameter query, a client-side driver can detect the
* difference between a G4x0 and a G550.
*/
#define MGA_PARAM_CARD_TYPE 2
typedef struct drm_mga_getparam {
int param;
#endif