language.c revision 46633cdb66707c52c31cadcfbc4ce38c68f47d2e
/*
* Copyright (C) 2010 Robert Ancell.
* Author: Robert Ancell <robert.ancell@canonical.com>
*
* This library is free software; you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation; either version 2 or version 3 of the License.
* See http://www.gnu.org/copyleft/lgpl.html the full text of the license.
*/
#include <string.h>
#include <locale.h>
#include <langinfo.h>
#include <stdio.h>
#include <glib/gi18n.h>
#include "lightdm/language.h"
enum {
PROP_0,
PROP_CODE,
PROP_NAME,
PROP_TERRITORY
};
typedef struct
{
gchar *code;
gchar *name;
gchar *territory;
} LightDMLanguagePrivate;
G_DEFINE_TYPE (LightDMLanguage, lightdm_language, G_TYPE_OBJECT);
#define GET_PRIVATE(obj) G_TYPE_INSTANCE_GET_PRIVATE ((obj), LIGHTDM_TYPE_LANGUAGE, LightDMLanguagePrivate)
static gboolean have_languages = FALSE;
static GList *languages = NULL;
static void
update_languages (void)
{
gchar *command = "locale -a";
gchar *stdout_text = NULL, *stderr_text = NULL;
gint exit_status;
gboolean result;
GError *error = NULL;
if (have_languages)
return;
result = g_spawn_command_line_sync (command, &stdout_text, &stderr_text, &exit_status, &error);
if (error)
{
g_warning ("Failed to run '%s': %s", command, error->message);
g_clear_error (&error);
}
else if (exit_status != 0)
g_warning ("Failed to get languages, '%s' returned %d", command, exit_status);
else if (result)
{
gchar **tokens;
int i;
tokens = g_strsplit_set (stdout_text, "\n\r", -1);
for (i = 0; tokens[i]; i++)
{
LightDMLanguage *language;
gchar *code;
code = g_strchug (tokens[i]);
if (code[0] == '\0')
continue;
/* Ignore the non-interesting languages */
if (strcmp (command, "locale -a") == 0 && !g_strrstr (code, ".utf8"))
continue;
language = g_object_new (LIGHTDM_TYPE_LANGUAGE, "code", code, NULL);
languages = g_list_append (languages, language);
}
g_strfreev (tokens);
}
g_free (stdout_text);
g_free (stderr_text);
have_languages = TRUE;
}
static gboolean
is_utf8 (const gchar *code)
{
return g_strrstr (code, ".utf8") || g_strrstr (code, ".UTF-8");
}
/* Get a valid locale name that can be passed to setlocale(), so we always can use nl_langinfo() to get language and country names. */
static gchar *
get_locale_name (const gchar *code)
{
gchar *locale = NULL, *language;
char *at;
static gchar **avail_locales;
gint i;
if (is_utf8 (code))
return (gchar *) code;
if ((at = strchr (code, '@')))
language = g_strndup (code, at - code);
else
language = g_strdup (code);
if (!avail_locales)
{
gchar *locales;
GError *error = NULL;
if (g_spawn_command_line_sync ("locale -a", &locales, NULL, NULL, &error))
{
avail_locales = g_strsplit (g_strchomp (locales), "\n", -1);
g_free (locales);
}
else
{
g_warning ("Failed to run 'locale -a': %s", error->message);
g_clear_error (&error);
}
}
if (avail_locales)
{
for (i = 0; avail_locales[i]; i++)
{
gchar *loc = avail_locales[i];
if (!g_strrstr (loc, ".utf8"))
continue;
if (g_str_has_prefix (loc, language))
{
locale = g_strdup (loc);
break;
}
}
}
g_free (language);
return locale;
}
/**
* lightdm_get_language:
*
* Get the current language.
*
* Return value: (transfer none): The current language or #NULL if no language.
**/
LightDMLanguage *
lightdm_get_language (void)
{
const gchar *lang;
GList *link;
lang = g_getenv ("LANG");
if (!lang)
return NULL;
for (link = lightdm_get_languages (); link; link = link->next)
{
LightDMLanguage *language = link->data;
if (lightdm_language_matches (language, lang))
return language;
}
return NULL;
}
/**
* lightdm_get_languages:
*
* Get a list of languages to present to the user.
*
* Return value: (element-type LightDMLanguage) (transfer none): A list of #LightDMLanguage that should be presented to the user.
**/
GList *
lightdm_get_languages (void)
{
update_languages ();
return languages;
}
/**
* lightdm_language_get_code:
* @language: A #LightDMLanguage
*
* Get the code of a language.
*
* Return value: The code of the language
**/
const gchar *
lightdm_language_get_code (LightDMLanguage *language)
{
g_return_val_if_fail (LIGHTDM_IS_LANGUAGE (language), NULL);
return GET_PRIVATE (language)->code;
}
/**
* lightdm_language_get_name:
* @language: A #LightDMLanguage
*
* Get the name of a language.
*
* Return value: The name of the language
**/
const gchar *
lightdm_language_get_name (LightDMLanguage *language)
{
LightDMLanguagePrivate *priv;
g_return_val_if_fail (LIGHTDM_IS_LANGUAGE (language), NULL);
priv = GET_PRIVATE (language);
if (!priv->name)
{
gchar *locale = get_locale_name (priv->code);
if (locale)
{
gchar *current = setlocale (LC_ALL, NULL);
setlocale (LC_IDENTIFICATION, locale);
setlocale (LC_MESSAGES, "");
gchar *language_en = nl_langinfo (_NL_IDENTIFICATION_LANGUAGE);
if (language_en && strlen (language_en) > 0)
priv->name = g_strdup (dgettext ("iso_639_3", language_en));
setlocale (LC_ALL, current);
}
if (!priv->name)
{
gchar **tokens = g_strsplit_set (priv->code, "_.@", 2);
priv->name = g_strdup (tokens[0]);
g_strfreev (tokens);
}
}
return priv->name;
}
/**
* lightdm_language_get_territory:
* @language: A #LightDMLanguage
*
* Get the territory the language is used in.
*
* Return value: The territory the language is used in.
**/
const gchar *
lightdm_language_get_territory (LightDMLanguage *language)
{
LightDMLanguagePrivate *priv;
g_return_val_if_fail (LIGHTDM_IS_LANGUAGE (language), NULL);
priv = GET_PRIVATE (language);
if (!priv->territory && strchr (priv->code, '_'))
{
gchar *locale = get_locale_name (priv->code);
if (locale)
{
gchar *current = setlocale (LC_ALL, NULL);
setlocale (LC_IDENTIFICATION, locale);
setlocale (LC_MESSAGES, "");
gchar *country_en = nl_langinfo (_NL_IDENTIFICATION_TERRITORY);
if (country_en && strlen (country_en) > 0 && g_strcmp0 (country_en, "ISO") != 0)
priv->territory = g_strdup (dgettext ("iso_3166", country_en));
setlocale (LC_ALL, current);
}
if (!priv->territory)
{
gchar **tokens = g_strsplit_set (priv->code, "_.@", 3);
priv->territory = g_strdup (tokens[1]);
g_strfreev (tokens);
}
}
return priv->territory;
}
/**
* lightdm_language_matches:
* @language: A #LightDMLanguage
* @code: A language code
*
* Check if a language code matches this language.
*
* Return value: #TRUE if the code matches this language.
**/
gboolean
lightdm_language_matches (LightDMLanguage *language, const gchar *code)
{
LightDMLanguagePrivate *priv;
g_return_val_if_fail (LIGHTDM_IS_LANGUAGE (language), FALSE);
g_return_val_if_fail (code != NULL, FALSE);
priv = GET_PRIVATE (language);
/* Handle the fact the UTF-8 is specified both as '.utf8' and '.UTF-8' */
if (is_utf8 (priv->code) && is_utf8 (code))
{
/* Match the characters before the '.' */
int i;
for (i = 0; priv->code[i] && code[i] && priv->code[i] == code[i] && code[i] != '.' ; i++);
return priv->code[i] == '.' && code[i] == '.';
}
return g_str_equal (priv->code, code);
}
static void
lightdm_language_init (LightDMLanguage *language)
{
}
static void
lightdm_language_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
LightDMLanguage *self = LIGHTDM_LANGUAGE (object);
LightDMLanguagePrivate *priv = GET_PRIVATE (self);
switch (prop_id) {
case PROP_CODE:
g_free (priv->name);
priv->code = g_strdup (g_value_get_string (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
lightdm_language_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
LightDMLanguage *self;
self = LIGHTDM_LANGUAGE (object);
switch (prop_id) {
case PROP_CODE:
g_value_set_string (value, lightdm_language_get_code (self));
break;
case PROP_NAME:
g_value_set_string (value, lightdm_language_get_name (self));
break;
case PROP_TERRITORY:
g_value_set_string (value, lightdm_language_get_territory (self));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
lightdm_language_class_init (LightDMLanguageClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
g_type_class_add_private (klass, sizeof (LightDMLanguagePrivate));
object_class->set_property = lightdm_language_set_property;
object_class->get_property = lightdm_language_get_property;
g_object_class_install_property (object_class,
PROP_CODE,
g_param_spec_string ("code",
"code",
"Language code",
NULL,
G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY));
g_object_class_install_property (object_class,
PROP_NAME,
g_param_spec_string ("name",
"name",
"Name of the language",
NULL,
G_PARAM_READABLE));
g_object_class_install_property (object_class,
PROP_TERRITORY,
g_param_spec_string ("territory",
"territory",
"Territory the language is from",
NULL,
G_PARAM_READABLE));
}