packspu_framebuffer.c revision ebc248f21b276416f76e20da3add001aff9fc30a
/* $Id$ */
/** @file
* VBox OpenGL FBO related functions
*/
/*
* Copyright (C) 2009 Oracle Corporation
*
* This file is part of VirtualBox Open Source Edition (OSE), as
* available from http://www.virtualbox.org. This file is free software;
* General Public License (GPL) as published by the Free Software
* Foundation, in version 2 as it comes in the "COPYING" file of the
* VirtualBox OSE distribution. VirtualBox OSE is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY of any kind.
*/
#include "packspu.h"
#include "cr_packfunctions.h"
#include "cr_net.h"
#include "packspu_proto.h"
void PACKSPU_APIENTRY
packspu_FramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
}
void PACKSPU_APIENTRY
packspu_FramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
{
}
void PACKSPU_APIENTRY
packspu_FramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
{
}
void PACKSPU_APIENTRY
{
}
void PACKSPU_APIENTRY
{
}
void PACKSPU_APIENTRY
{
}
void PACKSPU_APIENTRY
packspu_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
{
}
void PACKSPU_APIENTRY
{
}
{
int writeback = 1;
{
return status;
}
packspuFlush((void *) thread);
return status;
}
{
int writeback = 1;
if (!CRPACKSPU_IS_WDDM_CRHGSMI() && !(pack_spu.thread[pack_spu.idxThreadInUse].netServer.conn->actual_network))
{
crError( "packspu_GenFramebuffersEXT doesn't work when there's no actual network involved!\nTry using the simplequery SPU in your chain!" );
}
{
}
else
{
}
packspuFlush( (void *) thread );
}
{
int writeback = 1;
if (!CRPACKSPU_IS_WDDM_CRHGSMI() && !(pack_spu.thread[pack_spu.idxThreadInUse].netServer.conn->actual_network))
{
crError( "packspu_GenRenderbuffersEXT doesn't work when there's no actual network involved!\nTry using the simplequery SPU in your chain!" );
}
{
}
else
{
}
packspuFlush( (void *) thread );
}