589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync/*
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * Copyright 2009 Henri Verbeet for CodeWeavers
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync *
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * This library is free software; you can redistribute it and/or
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * modify it under the terms of the GNU Lesser General Public
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * License as published by the Free Software Foundation; either
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * version 2.1 of the License, or (at your option) any later version.
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync *
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * This library is distributed in the hope that it will be useful,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * but WITHOUT ANY WARRANTY; without even the implied warranty of
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * Lesser General Public License for more details.
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync *
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * You should have received a copy of the GNU Lesser General Public
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * License along with this library; if not, write to the Free Software
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync *
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync/*
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * a choice of LGPL license versions is made available with the language indicating
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * that LGPLv2 or any later version may be used, or where a choice of which version
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync * of the LGPL is applied is otherwise unspecified.
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#ifndef __WINE_D3D10SHADER_H
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define __WINE_D3D10SHADER_H
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#include "d3d10.h"
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_DEBUG 0x0001
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_SKIP_VALIDATION 0x0002
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_SKIP_OPTIMIZATION 0x0004
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_PACK_MATRIX_ROW_MAJOR 0x0008
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_PACK_MATRIX_COLUMN_MAJOR 0x0010
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_PARTIAL_PRECISION 0x0020
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_FORCE_VS_SOFTWARE_NO_OPT 0x0040
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_FORCE_PS_SOFTWARE_NO_OPT 0x0080
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_NO_PRESHADER 0x0100
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_AVOID_FLOW_CONTROL 0x0200
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_PREFER_FLOW_CONTROL 0x0300
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_ENABLE_STRICTNESS 0x0400
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_ENABLE_BACKWARDS_COMPATIBILITY 0x0800
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#define D3D10_SHADER_IEEE_STRICTNESS 0x1000
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsynctypedef enum _D3D10_SHADER_VARIABLE_CLASS
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync{
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_SCALAR,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_VECTOR,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_MATRIX_ROWS,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_MATRIX_COLUMNS,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_OBJECT,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_STRUCT,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVC_FORCE_DWORD = 0x7fffffff
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync} D3D10_SHADER_VARIABLE_CLASS, *LPD3D10_SHADER_VARIABLE_CLASS;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsynctypedef enum _D3D10_SHADER_VARIABLE_TYPE
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync{
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_VOID = 0,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_BOOL = 1,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_INT = 2,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_FLOAT = 3,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_STRING = 4,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE = 5,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE1D = 6,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE2D = 7,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE3D = 8,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURECUBE = 9,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_SAMPLER = 10,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_PIXELSHADER = 15,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_VERTEXSHADER = 16,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_UINT = 19,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_UINT8 = 20,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_GEOMETRYSHADER = 21,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_RASTERIZER = 22,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_DEPTHSTENCIL = 23,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_BLEND = 24,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_BUFFER = 25,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_CBUFFER = 26,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TBUFFER = 27,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE1DARRAY = 28,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE2DARRAY = 29,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_RENDERTARGETVIEW = 30,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_DEPTHSTENCILVIEW = 31,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE2DMS = 32,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURE2DMSARRAY = 33,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_TEXTURECUBEARRAY = 34,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync D3D10_SVT_FORCE_DWORD = 0x7fffffff
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync} D3D10_SHADER_VARIABLE_TYPE, *LPD3D10_SHADER_VARIABLE_TYPE;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsynctypedef enum D3D10_CBUFFER_TYPE
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_CT_CBUFFER = 0,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_CT_TBUFFER = 1
5112e32d7072e280613921c982a6672f2c859cf3vboxsync} D3D10_CBUFFER_TYPE, *LPD3D10_CBUFFER_TYPE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsynctypedef enum D3D10_NAME
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_UNDEFINED = 0,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_POSITION = 1,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_CLIP_DISTANCE = 2,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_CULL_DISTANCE = 3,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_VERTEX_ID = 6,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_PRIMITIVE_ID = 7,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_INSTANCE_ID = 8,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_IS_FRONT_FACE = 9,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_SAMPLE_INDEX = 10,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_TARGET = 64,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME_DEPTH = 65,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync} D3D10_NAME;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsynctypedef enum D3D10_REGISTER_COMPONENT_TYPE
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_REGISTER_COMPONENT_UNKNOWN = 0,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_REGISTER_COMPONENT_UINT32 = 1,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_REGISTER_COMPONENT_SINT32 = 2,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_REGISTER_COMPONENT_FLOAT32 = 3,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync} D3D10_REGISTER_COMPONENT_TYPE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsynctypedef struct _D3D10_SHADER_MACRO
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync{
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync LPCSTR Name;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync LPCSTR Definition;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync} D3D10_SHADER_MACRO, *LPD3D10_SHADER_MACRO;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsynctypedef struct _D3D10_SIGNATURE_PARAMETER_DESC
5112e32d7072e280613921c982a6672f2c859cf3vboxsync{
5112e32d7072e280613921c982a6672f2c859cf3vboxsync LPCSTR SemanticName;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync UINT SemanticIndex;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync UINT Register;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_NAME SystemValueType;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D10_REGISTER_COMPONENT_TYPE ComponentType;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BYTE Mask;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync BYTE ReadWriteMask;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync} D3D10_SIGNATURE_PARAMETER_DESC;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncLPCSTR WINAPI D3D10GetVertexShaderProfile(ID3D10Device *device);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncLPCSTR WINAPI D3D10GetGeometryShaderProfile(ID3D10Device *device);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncLPCSTR WINAPI D3D10GetPixelShaderProfile(ID3D10Device *device);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync#endif /* __WINE_D3D10SHADER_H */