device.c revision 4b9d6701570cb98fd36e209314239d104ec584d3
af062818b47340eef15700d2f0211576ba3506eevboxsync * IDirect3DDevice8 implementation
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2002-2004 Jason Edmeades
af062818b47340eef15700d2f0211576ba3506eevboxsync * Copyright 2004 Christian Costa
af062818b47340eef15700d2f0211576ba3506eevboxsync * This library is free software; you can redistribute it and/or
af062818b47340eef15700d2f0211576ba3506eevboxsync * modify it under the terms of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync * License as published by the Free Software Foundation; either
af062818b47340eef15700d2f0211576ba3506eevboxsync * version 2.1 of the License, or (at your option) any later version.
af062818b47340eef15700d2f0211576ba3506eevboxsync * This library is distributed in the hope that it will be useful,
af062818b47340eef15700d2f0211576ba3506eevboxsync * but WITHOUT ANY WARRANTY; without even the implied warranty of
af062818b47340eef15700d2f0211576ba3506eevboxsync * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
af062818b47340eef15700d2f0211576ba3506eevboxsync * Lesser General Public License for more details.
af062818b47340eef15700d2f0211576ba3506eevboxsync * You should have received a copy of the GNU Lesser General Public
af062818b47340eef15700d2f0211576ba3506eevboxsync * License along with this library; if not, write to the Free Software
af062818b47340eef15700d2f0211576ba3506eevboxsync * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * Oracle LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
4b9d6701570cb98fd36e209314239d104ec584d3vboxsync * other than GPL or LGPL is available it will apply instead, Oracle elects to use only
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * a choice of LGPL license versions is made available with the language indicating
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * that LGPLv2 or any later version may be used, or where a choice of which version
b955672b950093ff7416d1269dd4d3b69983bd8fvboxsync * of the LGPL is applied is otherwise unspecified.
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncD3DFORMAT d3dformat_from_wined3dformat(WINED3DFORMAT format)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Don't translate FOURCC formats */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (isprint(c[0]) && isprint(c[1]) && isprint(c[2]) && isprint(c[3])) return format;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B8G8R8_UNORM: return D3DFMT_R8G8B8;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B8G8R8A8_UNORM: return D3DFMT_A8R8G8B8;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B8G8R8X8_UNORM: return D3DFMT_X8R8G8B8;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B5G6R5_UNORM: return D3DFMT_R5G6B5;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B5G5R5X1_UNORM: return D3DFMT_X1R5G5B5;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B5G5R5A1_UNORM: return D3DFMT_A1R5G5B5;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B4G4R4A4_UNORM: return D3DFMT_A4R4G4B4;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B2G3R3_UNORM: return D3DFMT_R3G3B2;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B2G3R3A8_UNORM: return D3DFMT_A8R3G3B2;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_B4G4R4X4_UNORM: return D3DFMT_X4R4G4B4;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_R10G10B10A2_UNORM: return D3DFMT_A2B10G10R10;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_R16G16_UNORM: return D3DFMT_G16R16;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_P8_UINT_A8_UNORM: return D3DFMT_A8P8;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_R5G5_SNORM_L6_UNORM: return D3DFMT_L6V5U5;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_R8G8_SNORM_L8X8_UNORM: return D3DFMT_X8L8V8U8;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_R8G8B8A8_SNORM: return D3DFMT_Q8W8V8U8;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_R16G16_SNORM: return D3DFMT_V16U16;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_R10G11B11_SNORM: return D3DFMT_W11V11U10;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_R10G10B10_SNORM_A2_UNORM: return D3DFMT_A2W10V10U10;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_D16_LOCKABLE: return D3DFMT_D16_LOCKABLE;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_S1_UINT_D15_UNORM: return D3DFMT_D15S1;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync case WINED3DFMT_D24_UNORM_S8_UINT: return D3DFMT_D24S8;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case WINED3DFMT_S4X4_UINT_D24_UNORM: return D3DFMT_D24X4S4;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case WINED3DFMT_VERTEXDATA: return D3DFMT_VERTEXDATA;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncWINED3DFORMAT wined3dformat_from_d3dformat(D3DFORMAT format)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Don't translate FOURCC formats */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (isprint(c[0]) && isprint(c[1]) && isprint(c[2]) && isprint(c[3])) return format;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_R8G8B8: return WINED3DFMT_B8G8R8_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A8R8G8B8: return WINED3DFMT_B8G8R8A8_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_X8R8G8B8: return WINED3DFMT_B8G8R8X8_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_R5G6B5: return WINED3DFMT_B5G6R5_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_X1R5G5B5: return WINED3DFMT_B5G5R5X1_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A1R5G5B5: return WINED3DFMT_B5G5R5A1_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A4R4G4B4: return WINED3DFMT_B4G4R4A4_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_R3G3B2: return WINED3DFMT_B2G3R3_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A8R3G3B2: return WINED3DFMT_B2G3R3A8_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_X4R4G4B4: return WINED3DFMT_B4G4R4X4_UNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_A2B10G10R10: return WINED3DFMT_R10G10B10A2_UNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_G16R16: return WINED3DFMT_R16G16_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A8P8: return WINED3DFMT_P8_UINT_A8_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_L6V5U5: return WINED3DFMT_R5G5_SNORM_L6_UNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_X8L8V8U8: return WINED3DFMT_R8G8_SNORM_L8X8_UNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_Q8W8V8U8: return WINED3DFMT_R8G8B8A8_SNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_V16U16: return WINED3DFMT_R16G16_SNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_W11V11U10: return WINED3DFMT_R10G11B11_SNORM;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_A2W10V10U10: return WINED3DFMT_R10G10B10_SNORM_A2_UNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_D16_LOCKABLE: return WINED3DFMT_D16_LOCKABLE;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_D15S1: return WINED3DFMT_S1_UINT_D15_UNORM;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync case D3DFMT_D24S8: return WINED3DFMT_D24_UNORM_S8_UINT;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync case D3DFMT_D24X4S4: return WINED3DFMT_S4X4_UINT_D24_UNORM;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync case D3DFMT_VERTEXDATA: return WINED3DFMT_VERTEXDATA;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, UINT primitive_count)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync FIXME("Unhandled primitive type %#x\n", primitive_type);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync/* Handle table functions */
040b4a09341f574825386333398110f4db3e1e51vboxsyncstatic DWORD d3d8_allocate_handle(struct d3d8_handle_table *t, void *object, enum d3d8_handle_type type)
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Use a free handle */
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync ERR("Handle %u(%p) is in the free list, but has type %#x.\n", index, entry, entry->type);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Grow the table */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync UINT new_size = t->table_size + (t->table_size >> 1);
040b4a09341f574825386333398110f4db3e1e51vboxsync struct d3d8_handle_entry *new_entries = HeapReAlloc(GetProcessHeap(),
040b4a09341f574825386333398110f4db3e1e51vboxsyncstatic void *d3d8_free_handle(struct d3d8_handle_table *t, DWORD handle, enum d3d8_handle_type type)
040b4a09341f574825386333398110f4db3e1e51vboxsync if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
040b4a09341f574825386333398110f4db3e1e51vboxsync WARN("Handle %u(%p) is not of type %#x.\n", handle, entry, type);
040b4a09341f574825386333398110f4db3e1e51vboxsyncstatic void *d3d8_get_object(struct d3d8_handle_table *t, DWORD handle, enum d3d8_handle_type type)
040b4a09341f574825386333398110f4db3e1e51vboxsync if (handle == D3D8_INVALID_HANDLE || handle >= t->entry_count)
040b4a09341f574825386333398110f4db3e1e51vboxsync WARN("Handle %u(%p) is not of type %#x.\n", handle, entry, type);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic ULONG WINAPI D3D8CB_DestroySwapChain(IWineD3DSwapChain *swapchain)
af062818b47340eef15700d2f0211576ba3506eevboxsync/* IDirect3D IUnknown parts follow: */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_QueryInterface(LPDIRECT3DDEVICE8 iface,REFIID riid,LPVOID *ppobj)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IUnknown_AddRef((IUnknown *)&This->device_parent_vtbl);
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic ULONG WINAPI IDirect3DDevice8Impl_AddRef(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("%p increasing refcount to %u.\n", iface, ref);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic ULONG WINAPI IDirect3DDevice8Impl_Release(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("%p decreasing refcount to %u.\n", iface, ref);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (ref == 0) {
af062818b47340eef15700d2f0211576ba3506eevboxsync unsigned i;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Releasing wined3d device %p\n", This->WineD3DDevice);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DVertexDeclaration8_Release(This->decls[i].decl);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IWineD3DDevice_Uninit3D(This->WineD3DDevice, D3D8CB_DestroySwapChain);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync IWineD3DDevice_ReleaseFocusWindow(This->WineD3DDevice);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync HeapFree(GetProcessHeap(), 0, This->handle_table.entries);
af062818b47340eef15700d2f0211576ba3506eevboxsync/* IDirect3DDevice Interface follow: */
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_TestCooperativeLevel(IDirect3DDevice8 *iface)
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic UINT WINAPI IDirect3DDevice8Impl_GetAvailableTextureMem(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetAvailableTextureMem(This->WineD3DDevice);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_ResourceManagerDiscardBytes(LPDIRECT3DDEVICE8 iface, DWORD Bytes) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_EvictManagedResources(This->WineD3DDevice);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetDirect3D(LPDIRECT3DDEVICE8 iface, IDirect3D8** ppD3D8) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetDirect3D(This->WineD3DDevice, &pWineD3D);
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Call to IWineD3DDevice_GetDirect3D failed\n");
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetDeviceCaps(LPDIRECT3DDEVICE8 iface, D3DCAPS8* pCaps) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync pWineCaps = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WINED3DCAPS));
af062818b47340eef15700d2f0211576ba3506eevboxsync return D3DERR_INVALIDCALL; /* well this is what MSDN says to return */
af062818b47340eef15700d2f0211576ba3506eevboxsync hrc = IWineD3DDevice_GetDeviceCaps(This->WineD3DDevice, pWineCaps);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetDisplayMode(LPDIRECT3DDEVICE8 iface, D3DDISPLAYMODE* pMode) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetDisplayMode(This->WineD3DDevice, 0, (WINED3DDISPLAYMODE *) pMode);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetCreationParameters(LPDIRECT3DDEVICE8 iface, D3DDEVICE_CREATION_PARAMETERS *pParameters) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, parameters %p.\n", iface, pParameters);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetCreationParameters(This->WineD3DDevice, (WINED3DDEVICE_CREATION_PARAMETERS *) pParameters);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetCursorProperties(LPDIRECT3DDEVICE8 iface, UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8* pCursorBitmap) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *pSurface = (IDirect3DSurface8Impl*)pCursorBitmap;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, hotspot_x %u, hotspot_y %u, bitmap %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("No cursor bitmap, returning WINED3DERR_INVALIDCALL\n");
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetCursorProperties(This->WineD3DDevice,XHotSpot,YHotSpot,pSurface->wineD3DSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic void WINAPI IDirect3DDevice8Impl_SetCursorPosition(LPDIRECT3DDEVICE8 iface, UINT XScreenSpace, UINT YScreenSpace, DWORD Flags) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_SetCursorPosition(This->WineD3DDevice, XScreenSpace, YScreenSpace, Flags);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic BOOL WINAPI IDirect3DDevice8Impl_ShowCursor(LPDIRECT3DDEVICE8 iface, BOOL bShow) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync ret = IWineD3DDevice_ShowCursor(This->WineD3DDevice, bShow);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateAdditionalSwapChain(IDirect3DDevice8 *iface,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3DPRESENT_PARAMETERS *present_parameters, IDirect3DSwapChain8 **swapchain)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, present_parameters %p, swapchain %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = swapchain_init(object, This, present_parameters);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to initialize swapchain, hr %#x.\n", hr);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_Reset(LPDIRECT3DDEVICE8 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, present_parameters %p.\n", iface, pPresentationParameters);
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.BackBufferWidth = pPresentationParameters->BackBufferWidth;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.BackBufferHeight = pPresentationParameters->BackBufferHeight;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync localParameters.BackBufferFormat = wined3dformat_from_d3dformat(pPresentationParameters->BackBufferFormat);
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.BackBufferCount = pPresentationParameters->BackBufferCount;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.MultiSampleType = pPresentationParameters->MultiSampleType;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.MultiSampleQuality = 0; /* d3d9 only */
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.SwapEffect = pPresentationParameters->SwapEffect;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.hDeviceWindow = pPresentationParameters->hDeviceWindow;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.Windowed = pPresentationParameters->Windowed;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.EnableAutoDepthStencil = pPresentationParameters->EnableAutoDepthStencil;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync localParameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(pPresentationParameters->AutoDepthStencilFormat);
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.Flags = pPresentationParameters->Flags;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.FullScreen_RefreshRateInHz = pPresentationParameters->FullScreen_RefreshRateInHz;
af062818b47340eef15700d2f0211576ba3506eevboxsync localParameters.PresentationInterval = pPresentationParameters->FullScreen_PresentationInterval;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_Reset(This->WineD3DDevice, &localParameters);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_SetRenderState(This->WineD3DDevice, WINED3DRS_POINTSIZE_MIN, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->BackBufferWidth = localParameters.BackBufferWidth;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->BackBufferHeight = localParameters.BackBufferHeight;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync pPresentationParameters->BackBufferFormat = d3dformat_from_wined3dformat(localParameters.BackBufferFormat);
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->BackBufferCount = localParameters.BackBufferCount;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->MultiSampleType = localParameters.MultiSampleType;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->SwapEffect = localParameters.SwapEffect;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->hDeviceWindow = localParameters.hDeviceWindow;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->Windowed = localParameters.Windowed;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->EnableAutoDepthStencil = localParameters.EnableAutoDepthStencil;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync pPresentationParameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(localParameters.AutoDepthStencilFormat);
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->Flags = localParameters.Flags;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->FullScreen_RefreshRateInHz = localParameters.FullScreen_RefreshRateInHz;
af062818b47340eef15700d2f0211576ba3506eevboxsync pPresentationParameters->FullScreen_PresentationInterval = localParameters.PresentationInterval;
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_Present(LPDIRECT3DDEVICE8 iface, CONST RECT* pSourceRect,CONST RECT* pDestRect,HWND hDestWindowOverride,CONST RGNDATA* pDirtyRegion) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_Present(This->WineD3DDevice, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetBackBuffer(LPDIRECT3DDEVICE8 iface, UINT BackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8** ppBackBuffer) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync rc = IWineD3DDevice_GetBackBuffer(This->WineD3DDevice, 0, BackBuffer, (WINED3DBACKBUFFER_TYPE) Type, &retSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (rc == D3D_OK && NULL != retSurface && NULL != ppBackBuffer) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_GetParent(retSurface, (IUnknown **)ppBackBuffer);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetRasterStatus(LPDIRECT3DDEVICE8 iface, D3DRASTER_STATUS* pRasterStatus) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetRasterStatus(This->WineD3DDevice, 0, (WINED3DRASTER_STATUS *) pRasterStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic void WINAPI IDirect3DDevice8Impl_SetGammaRamp(LPDIRECT3DDEVICE8 iface, DWORD Flags, CONST D3DGAMMARAMP* pRamp) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, flags %#x, ramp %p.\n", iface, Flags, pRamp);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_SetGammaRamp(This->WineD3DDevice, 0, Flags, (CONST WINED3DGAMMARAMP *) pRamp);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic void WINAPI IDirect3DDevice8Impl_GetGammaRamp(LPDIRECT3DDEVICE8 iface, D3DGAMMARAMP* pRamp) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DGAMMARAMP is compatible with WINED3DGAMMARAMP */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_GetGammaRamp(This->WineD3DDevice, 0, (WINED3DGAMMARAMP *) pRamp);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateTexture(IDirect3DDevice8 *iface,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync UINT width, UINT height, UINT levels, DWORD usage, D3DFORMAT format,
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, width %u, height %u, levels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync iface, width, height, levels, usage, format, pool, texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = texture_init(object, This, width, height, levels, usage, format, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize texture, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateVolumeTexture(IDirect3DDevice8 *iface,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync UINT width, UINT height, UINT depth, UINT levels, DWORD usage, D3DFORMAT format,
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, width %u, height %u, depth %u, levels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync iface, width, height, depth, levels, usage, format, pool, texture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync ERR("Failed to allocate volume texture memory.\n");
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = volumetexture_init(object, This, width, height, depth, levels, usage, format, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize volume texture, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateCubeTexture(IDirect3DDevice8 *iface, UINT edge_length,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync UINT levels, DWORD usage, D3DFORMAT format, D3DPOOL pool, IDirect3DCubeTexture8 **texture)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, edge_length %u, levels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync iface, edge_length, levels, usage, format, pool, texture);
af062818b47340eef15700d2f0211576ba3506eevboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = cubetexture_init(object, This, edge_length, levels, usage, format, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize cube texture, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexBuffer(IDirect3DDevice8 *iface, UINT size, DWORD usage,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync DWORD fvf, D3DPOOL pool, IDirect3DVertexBuffer8 **buffer)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, size %u, usage %#x, fvf %#x, pool %#x, buffer %p.\n",
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = vertexbuffer_init(object, This, size, usage, fvf, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize vertex buffer, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateIndexBuffer(IDirect3DDevice8 *iface, UINT size, DWORD usage,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync D3DFORMAT format, D3DPOOL pool, IDirect3DIndexBuffer8 **buffer)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, size %u, usage %#x, format %#x, pool %#x, buffer %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = indexbuffer_init(object, This, size, usage, format, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize index buffer, hr %#x.\n", hr);
040b4a09341f574825386333398110f4db3e1e51vboxsyncstatic HRESULT IDirect3DDevice8Impl_CreateSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height,
040b4a09341f574825386333398110f4db3e1e51vboxsync D3DFORMAT Format, BOOL Lockable, BOOL Discard, UINT Level, IDirect3DSurface8 **ppSurface,
040b4a09341f574825386333398110f4db3e1e51vboxsync UINT Usage, D3DPOOL Pool, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality)
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, width %u, height %u, format %#x, lockable %#x, discard %#x, level %u, surface %p,\n"
5112e32d7072e280613921c982a6672f2c859cf3vboxsync "\tusage %#x, pool %#x, multisample_type %#x, multisample_quality %u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, Width, Height, Format, Lockable, Discard, Level, ppSurface,
af062818b47340eef15700d2f0211576ba3506eevboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DSurface8Impl));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = surface_init(object, This, Width, Height, Format, Lockable, Discard,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync Level, Usage, Pool, MultiSample, MultisampleQuality);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize surface, hr %#x.\n", hr);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateRenderTarget(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, BOOL Lockable, IDirect3DSurface8** ppSurface) {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, lockable %#x, surface %p.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, Width, Height, Format, MultiSample, Lockable, ppSurface);
040b4a09341f574825386333398110f4db3e1e51vboxsync hr = IDirect3DDevice8Impl_CreateSurface(iface, Width, Height, Format, Lockable, FALSE /* Discard */,
040b4a09341f574825386333398110f4db3e1e51vboxsync 0 /* Level */, ppSurface, D3DUSAGE_RENDERTARGET, D3DPOOL_DEFAULT, MultiSample, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateDepthStencilSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, IDirect3DSurface8** ppSurface) {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, width %u, height %u, format %#x, multisample_type %#x, surface %p.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, Width, Height, Format, MultiSample, ppSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* TODO: Verify that Discard is false */
040b4a09341f574825386333398110f4db3e1e51vboxsync hr = IDirect3DDevice8Impl_CreateSurface(iface, Width, Height, Format, TRUE /* Lockable */, FALSE,
040b4a09341f574825386333398110f4db3e1e51vboxsync 0 /* Level */, ppSurface, D3DUSAGE_DEPTHSTENCIL, D3DPOOL_DEFAULT, MultiSample, 0);
af062818b47340eef15700d2f0211576ba3506eevboxsync/* IDirect3DDevice8Impl::CreateImageSurface returns surface with pool type SYSTEMMEM */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateImageSurface(LPDIRECT3DDEVICE8 iface, UINT Width, UINT Height, D3DFORMAT Format, IDirect3DSurface8** ppSurface) {
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, width %u, height %u, format %#x, surface %p.\n",
040b4a09341f574825386333398110f4db3e1e51vboxsync hr = IDirect3DDevice8Impl_CreateSurface(iface, Width, Height, Format, TRUE /* Lockable */, FALSE /* Discard */,
040b4a09341f574825386333398110f4db3e1e51vboxsync 0 /* Level */, ppSurface, 0 /* Usage (undefined/none) */, D3DPOOL_SYSTEMMEM, D3DMULTISAMPLE_NONE,
040b4a09341f574825386333398110f4db3e1e51vboxsync 0 /* MultisampleQuality */);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CopyRects(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8 *pSourceSurface, CONST RECT *pSourceRects, UINT cRects, IDirect3DSurface8 *pDestinationSurface, CONST POINT *pDestPoints) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *Source = (IDirect3DSurface8Impl *) pSourceSurface;
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *Dest = (IDirect3DSurface8Impl *) pDestinationSurface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, src_surface %p, src_rects %p, rect_count %u, dst_surface %p, dst_points %p.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, pSourceSurface, pSourceRects, cRects, pDestinationSurface, pDestPoints);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync /* Check that the source texture is in WINED3DPOOL_SYSTEMMEM and the
5112e32d7072e280613921c982a6672f2c859cf3vboxsync * destination texture is in WINED3DPOOL_DEFAULT. */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_GetDesc(Source->wineD3DSurface, &winedesc);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_GetDesc(Dest->wineD3DSurface, &winedesc);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Check that the source and destination formats match */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (srcFormat != destFormat && WINED3DFMT_UNKNOWN != destFormat) {
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) source %p format must match the dest %p format, returning WINED3DERR_INVALIDCALL\n", iface, pSourceSurface, pDestinationSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("(%p) : Converting destination surface from WINED3DFMT_UNKNOWN to the source format\n", iface);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_SetFormat(Dest->wineD3DSurface, srcFormat);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Quick if complete copy ... */
af062818b47340eef15700d2f0211576ba3506eevboxsync if (cRects == 0 && pSourceRects == NULL && pDestPoints == NULL) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, NULL, WINEDDBLTFAST_NOCOLORKEY);
af062818b47340eef15700d2f0211576ba3506eevboxsync unsigned int i;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Copy rect by rect */
af062818b47340eef15700d2f0211576ba3506eevboxsync for (i = 0; i < cRects; ++i) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DSurface_BltFast(Dest->wineD3DSurface, pDestPoints[i].x, pDestPoints[i].y, Source->wineD3DSurface, &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY);
af062818b47340eef15700d2f0211576ba3506eevboxsync for (i = 0; i < cRects; ++i) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_UpdateTexture(LPDIRECT3DDEVICE8 iface, IDirect3DBaseTexture8* pSourceTexture, IDirect3DBaseTexture8* pDestinationTexture) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, src_texture %p, dst_texture %p.\n", iface, pSourceTexture, pDestinationTexture);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_UpdateTexture(This->WineD3DDevice, ((IDirect3DBaseTexture8Impl *)pSourceTexture)->wineD3DBaseTexture, ((IDirect3DBaseTexture8Impl *)pDestinationTexture)->wineD3DBaseTexture);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetFrontBuffer(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8* pDestSurface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *destSurface = (IDirect3DSurface8Impl *)pDestSurface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, dst_surface %p.\n", iface, pDestSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync WARN("(%p) : Caller passed NULL as pDestSurface returning D3DERR_INVALIDCALL\n", This);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetFrontBufferData(This->WineD3DDevice, 0, destSurface->wineD3DSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetRenderTarget(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8* pRenderTarget, IDirect3DSurface8* pNewZStencil) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *pSurface = (IDirect3DSurface8Impl *)pRenderTarget;
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DSurface8Impl *pZSurface = (IDirect3DSurface8Impl *)pNewZStencil;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, render_target %p, depth_stencil %p.\n", iface, pRenderTarget, pNewZStencil);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetDepthStencilSurface(This->WineD3DDevice, &original_ds);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetDepthStencilSurface(This->WineD3DDevice, pZSurface ? pZSurface->wineD3DSurface : NULL);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_SetRenderTarget(This->WineD3DDevice, 0, pSurface->wineD3DSurface, TRUE);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (FAILED(hr)) IWineD3DDevice_SetDepthStencilSurface(This->WineD3DDevice, original_ds);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (original_ds) IWineD3DSurface_Release(original_ds);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetRenderTarget(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8** ppRenderTarget) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, render_target %p.\n", iface, ppRenderTarget);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetRenderTarget(This->WineD3DDevice, 0, &pRenderTarget);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_GetParent(pRenderTarget,(IUnknown**)ppRenderTarget);
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Call to IWineD3DDevice_GetRenderTarget failed\n");
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetDepthStencilSurface(LPDIRECT3DDEVICE8 iface, IDirect3DSurface8** ppZStencilSurface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, depth_stencil %p.\n", iface, ppZStencilSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr=IWineD3DDevice_GetDepthStencilSurface(This->WineD3DDevice,&pZStencilSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DSurface_GetParent(pZStencilSurface,(IUnknown**)ppZStencilSurface);
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Call to IWineD3DDevice_GetDepthStencilSurface failed with 0x%08x\n", hr);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_BeginScene(This->WineD3DDevice);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice8Impl_EndScene(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_Clear(LPDIRECT3DDEVICE8 iface, DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DRECT is compatible with WINED3DRECT */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_Clear(This->WineD3DDevice, Count, (CONST WINED3DRECT*) pRects, Flags, Color, Z, Stencil);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* lpMatrix) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, state %#x, matrix %p.\n", iface, State, lpMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) lpMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State,D3DMATRIX* pMatrix) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetTransform(This->WineD3DDevice, State, (WINED3DMATRIX*) pMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_MultiplyTransform(LPDIRECT3DDEVICE8 iface, D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, state %#x, matrix %p.\n", iface, State, pMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DMATRIX is compatible with WINED3DMATRIX */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_MultiplyTransform(This->WineD3DDevice, State, (CONST WINED3DMATRIX*) pMatrix);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetViewport(LPDIRECT3DDEVICE8 iface, CONST D3DVIEWPORT8* pViewport) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, viewport %p.\n", iface, pViewport);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DVIEWPORT8 is compatible with WINED3DVIEWPORT */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetViewport(This->WineD3DDevice, (const WINED3DVIEWPORT *)pViewport);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetViewport(LPDIRECT3DDEVICE8 iface, D3DVIEWPORT8* pViewport) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, viewport %p.\n", iface, pViewport);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DVIEWPORT8 is compatible with WINED3DVIEWPORT */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetViewport(This->WineD3DDevice, (WINED3DVIEWPORT *)pViewport);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetMaterial(LPDIRECT3DDEVICE8 iface, CONST D3DMATERIAL8* pMaterial) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, material %p.\n", iface, pMaterial);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DMATERIAL8 is compatible with WINED3DMATERIAL */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetMaterial(This->WineD3DDevice, (const WINED3DMATERIAL *)pMaterial);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetMaterial(LPDIRECT3DDEVICE8 iface, D3DMATERIAL8* pMaterial) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, material %p.\n", iface, pMaterial);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DMATERIAL8 is compatible with WINED3DMATERIAL */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetMaterial(This->WineD3DDevice, (WINED3DMATERIAL *)pMaterial);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetLight(LPDIRECT3DDEVICE8 iface, DWORD Index, CONST D3DLIGHT8* pLight) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, light %p.\n", iface, Index, pLight);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DLIGHT8 is compatible with WINED3DLIGHT */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetLight(This->WineD3DDevice, Index, (const WINED3DLIGHT *)pLight);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetLight(LPDIRECT3DDEVICE8 iface, DWORD Index,D3DLIGHT8* pLight) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, light %p.\n", iface, Index, pLight);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Note: D3DLIGHT8 is compatible with WINED3DLIGHT */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetLight(This->WineD3DDevice, Index, (WINED3DLIGHT *)pLight);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_LightEnable(LPDIRECT3DDEVICE8 iface, DWORD Index,BOOL Enable) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, enable %#x.\n", iface, Index, Enable);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetLightEnable(This->WineD3DDevice, Index, Enable);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetLightEnable(LPDIRECT3DDEVICE8 iface, DWORD Index,BOOL* pEnable) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, enable %p.\n", iface, Index, pEnable);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetLightEnable(This->WineD3DDevice, Index, pEnable);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetClipPlane(LPDIRECT3DDEVICE8 iface, DWORD Index,CONST float* pPlane) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, plane %p.\n", iface, Index, pPlane);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetClipPlane(This->WineD3DDevice, Index, pPlane);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetClipPlane(LPDIRECT3DDEVICE8 iface, DWORD Index,float* pPlane) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, index %u, plane %p.\n", iface, Index, pPlane);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetClipPlane(This->WineD3DDevice, Index, pPlane);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetRenderState(LPDIRECT3DDEVICE8 iface, D3DRENDERSTATETYPE State,DWORD Value) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, state %#x, value %#x.\n", iface, State, Value);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetRenderState(This->WineD3DDevice, State, Value);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetRenderState(LPDIRECT3DDEVICE8 iface, D3DRENDERSTATETYPE State,DWORD* pValue) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, state %#x, value %p.\n", iface, State, pValue);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetRenderState(This->WineD3DDevice, State, pValue);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_BeginStateBlock(LPDIRECT3DDEVICE8 iface) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_BeginStateBlock(This->WineD3DDevice);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_EndStateBlock(LPDIRECT3DDEVICE8 iface, DWORD* pToken) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* Tell wineD3D to endstateblock before anything else (in case we run out
af062818b47340eef15700d2f0211576ba3506eevboxsync * of memory later and cause locking problems)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_EndStateBlock(This->WineD3DDevice , &stateblock);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("IWineD3DDevice_EndStateBlock returned an error\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *pToken = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Returning %#x (%p).\n", *pToken, stateblock);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_ApplyStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync stateblock = d3d8_get_object(&This->handle_table, Token - 1, D3D8_HANDLE_SB);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CaptureStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync stateblock = d3d8_get_object(&This->handle_table, Token - 1, D3D8_HANDLE_SB);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DeleteStateBlock(LPDIRECT3DDEVICE8 iface, DWORD Token) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync stateblock = d3d8_free_handle(&This->handle_table, Token - 1, D3D8_HANDLE_SB);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (IWineD3DStateBlock_Release((IUnknown *)stateblock))
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Stateblock %p has references left, this shouldn't happen.\n", stateblock);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateStateBlock(IDirect3DDevice8 *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, type %#x, handle %p.\n", iface, Type, handle);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Unexpected stateblock type, returning D3DERR_INVALIDCALL\n");
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_CreateStateBlock(This->WineD3DDevice, (WINED3DSTATEBLOCKTYPE)Type,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("IWineD3DDevice_CreateStateBlock failed, hr %#x\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync *handle = d3d8_allocate_handle(&This->handle_table, stateblock, D3D8_HANDLE_SB);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("Returning %#x (%p).\n", *handle, stateblock);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetClipStatus(LPDIRECT3DDEVICE8 iface, CONST D3DCLIPSTATUS8* pClipStatus) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, clip_status %p.\n", iface, pClipStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsync/* FIXME: Verify that D3DCLIPSTATUS8 ~= WINED3DCLIPSTATUS */
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetClipStatus(This->WineD3DDevice, (const WINED3DCLIPSTATUS *)pClipStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetClipStatus(LPDIRECT3DDEVICE8 iface, D3DCLIPSTATUS8* pClipStatus) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, clip_status %p.\n", iface, pClipStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetClipStatus(This->WineD3DDevice, (WINED3DCLIPSTATUS *)pClipStatus);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetTexture(LPDIRECT3DDEVICE8 iface, DWORD Stage,IDirect3DBaseTexture8** ppTexture) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, ppTexture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = IWineD3DDevice_GetTexture(This->WineD3DDevice, Stage, &retTexture);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to get texture for stage %u, hr %#x.\n", Stage, hr);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DBaseTexture_GetParent(retTexture, (IUnknown **)ppTexture);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetTexture(LPDIRECT3DDEVICE8 iface, DWORD Stage, IDirect3DBaseTexture8* pTexture) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stage %u, texture %p.\n", iface, Stage, pTexture);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetTexture(This->WineD3DDevice, Stage,
af062818b47340eef15700d2f0211576ba3506eevboxsync pTexture==NULL ? NULL : ((IDirect3DBaseTexture8Impl *)pTexture)->wineD3DBaseTexture);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic const struct tss_lookup
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_COLOROP}, /* 1, D3DTSS_COLOROP */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_COLORARG1}, /* 2, D3DTSS_COLORARG1 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_COLORARG2}, /* 3, D3DTSS_COLORARG2 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_ALPHAOP}, /* 4, D3DTSS_ALPHAOP */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_ALPHAARG1}, /* 5, D3DTSS_ALPHAARG1 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_ALPHAARG2}, /* 6, D3DTSS_ALPHAARG2 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVMAT00}, /* 7, D3DTSS_BUMPENVMAT00 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVMAT01}, /* 8, D3DTSS_BUMPENVMAT01 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVMAT10}, /* 9, D3DTSS_BUMPENVMAT10 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVMAT11}, /* 10, D3DTSS_BUMPENVMAT11 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_TEXCOORDINDEX}, /* 11, D3DTSS_TEXCOORDINDEX */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_ADDRESSU}, /* 13, D3DTSS_ADDRESSU */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_ADDRESSV}, /* 14, D3DTSS_ADDRESSV */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_BORDERCOLOR}, /* 15, D3DTSS_BORDERCOLOR */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MAGFILTER}, /* 16, D3DTSS_MAGFILTER */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MINFILTER}, /* 17, D3DTSS_MINFILTER */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MIPFILTER}, /* 18, D3DTSS_MIPFILTER */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MIPMAPLODBIAS}, /* 19, D3DTSS_MIPMAPLODBIAS */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MAXMIPLEVEL}, /* 20, D3DTSS_MAXMIPLEVEL */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_MAXANISOTROPY}, /* 21, D3DTSS_MAXANISOTROPY */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVLSCALE}, /* 22, D3DTSS_BUMPENVLSCALE */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_BUMPENVLOFFSET}, /* 23, D3DTSS_BUMPENVLOFFSET */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_TEXTURETRANSFORMFLAGS}, /* 24, D3DTSS_TEXTURETRANSFORMFLAGS */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {TRUE, WINED3DSAMP_ADDRESSW}, /* 25, D3DTSS_ADDRESSW */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_COLORARG0}, /* 26, D3DTSS_COLORARG0 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_ALPHAARG0}, /* 27, D3DTSS_ALPHAARG0 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync {FALSE, WINED3DTSS_RESULTARG}, /* 28, D3DTSS_RESULTARG */
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetTextureStageState(LPDIRECT3DDEVICE8 iface, DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD* pValue) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stage %u, state %#x, value %p.\n", iface, Stage, Type, pValue);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (l->sampler_state) hr = IWineD3DDevice_GetSamplerState(This->WineD3DDevice, Stage, l->state, pValue);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync else hr = IWineD3DDevice_GetTextureStageState(This->WineD3DDevice, Stage, l->state, pValue);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetTextureStageState(LPDIRECT3DDEVICE8 iface, DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stage %u, state %#x, value %#x.\n", iface, Stage, Type, Value);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (l->sampler_state) hr = IWineD3DDevice_SetSamplerState(This->WineD3DDevice, Stage, l->state, Value);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync else hr = IWineD3DDevice_SetTextureStageState(This->WineD3DDevice, Stage, l->state, Value);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_ValidateDevice(LPDIRECT3DDEVICE8 iface, DWORD* pNumPasses) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, pass_count %p.\n", iface, pNumPasses);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_ValidateDevice(This->WineD3DDevice, pNumPasses);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetInfo(IDirect3DDevice8 *iface,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync FIXME("iface %p, info_id %#x, info %p, info_size %u stub!\n", iface, info_id, info, info_size);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetPaletteEntries(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber, CONST PALETTEENTRY* pEntries) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, palette_idx %u, entries %p.\n", iface, PaletteNumber, pEntries);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetPaletteEntries(This->WineD3DDevice, PaletteNumber, pEntries);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetPaletteEntries(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber, PALETTEENTRY* pEntries) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, palette_idx %u, entries %p.\n", iface, PaletteNumber, pEntries);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetPaletteEntries(This->WineD3DDevice, PaletteNumber, pEntries);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetCurrentTexturePalette(LPDIRECT3DDEVICE8 iface, UINT PaletteNumber) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, palette_idx %u.\n", iface, PaletteNumber);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetCurrentTexturePalette(This->WineD3DDevice, PaletteNumber);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetCurrentTexturePalette(LPDIRECT3DDEVICE8 iface, UINT *PaletteNumber) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, palette_idx %p.\n", iface, PaletteNumber);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_GetCurrentTexturePalette(This->WineD3DDevice, PaletteNumber);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawPrimitive(IDirect3DDevice8 *iface, D3DPRIMITIVETYPE PrimitiveType,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, primitive_type %#x, start_vertex %u, primitive_count %u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, PrimitiveType, StartVertex, PrimitiveCount);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_DrawPrimitive(This->WineD3DDevice, StartVertex,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount));
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitive(LPDIRECT3DDEVICE8 iface, D3DPRIMITIVETYPE PrimitiveType,
af062818b47340eef15700d2f0211576ba3506eevboxsync UINT MinVertexIndex,UINT NumVertices,UINT startIndex,UINT primCount) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, start_idx %u, primitive_count %u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, PrimitiveType, MinVertexIndex, NumVertices, startIndex, primCount);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = IWineD3DDevice_DrawIndexedPrimitive(This->WineD3DDevice, startIndex,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync vertex_count_from_primitive_count(PrimitiveType, primCount));
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawPrimitiveUP(LPDIRECT3DDEVICE8 iface, D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void* pVertexStreamZeroData,UINT VertexStreamZeroStride) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, primitive_type %#x, primitive_count %u, data %p, stride %u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, PrimitiveType, PrimitiveCount, pVertexStreamZeroData, VertexStreamZeroStride);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_DrawPrimitiveUP(This->WineD3DDevice,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount),
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDEVICE8 iface, D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,
af062818b47340eef15700d2f0211576ba3506eevboxsync UINT NumVertexIndices,UINT PrimitiveCount,CONST void* pIndexData,
af062818b47340eef15700d2f0211576ba3506eevboxsync D3DFORMAT IndexDataFormat,CONST void* pVertexStreamZeroData,
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, index_count %u, primitive_count %u,\n"
5112e32d7072e280613921c982a6672f2c859cf3vboxsync "index_data %p, index_format %#x, vertex_data %p, vertex_stride %u.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, PrimitiveType, MinVertexIndex, NumVertexIndices, PrimitiveCount,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync pIndexData, IndexDataFormat, pVertexStreamZeroData, VertexStreamZeroStride);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_SetPrimitiveType(This->WineD3DDevice, PrimitiveType);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = IWineD3DDevice_DrawIndexedPrimitiveUP(This->WineD3DDevice,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync vertex_count_from_primitive_count(PrimitiveType, PrimitiveCount), pIndexData,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync wined3dformat_from_d3dformat(IndexDataFormat), pVertexStreamZeroData, VertexStreamZeroStride);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_ProcessVertices(LPDIRECT3DDEVICE8 iface, UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8* pDestBuffer,DWORD Flags) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DVertexBuffer8Impl *dest = (IDirect3DVertexBuffer8Impl *) pDestBuffer;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, src_start_idx %u, dst_idx %u, vertex_count %u, dst_buffer %p, flags %#x.\n",
5112e32d7072e280613921c982a6672f2c859cf3vboxsync iface, SrcStartIndex, DestIndex, VertexCount, pDestBuffer, Flags);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_ProcessVertices(This->WineD3DDevice,SrcStartIndex, DestIndex, VertexCount, dest->wineD3DVertexBuffer, NULL, Flags, dest->fvf);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(IDirect3DDevice8 *iface,
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync const DWORD *declaration, const DWORD *byte_code, DWORD *shader, DWORD usage)
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, declaration %p, byte_code %p, shader %p, usage %#x.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
040b4a09341f574825386333398110f4db3e1e51vboxsync handle = d3d8_allocate_handle(&This->handle_table, object, D3D8_HANDLE_VS);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = vertexshader_init(object, This, declaration, byte_code, shader_handle, usage);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize vertex shader, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync d3d8_free_handle(&This->handle_table, handle, D3D8_HANDLE_VS);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("Created vertex shader %p (handle %#x).\n", object, shader_handle);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic IDirect3DVertexDeclaration8Impl *IDirect3DDevice8Impl_FindDecl(IDirect3DDevice8Impl *This, DWORD fvf)
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("Searching for declaration for fvf %08x... ", fvf);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync return (IDirect3DVertexDeclaration8Impl *)convertedDecls[p].decl;
af062818b47340eef15700d2f0211576ba3506eevboxsync TRACE("not found. Creating and inserting at position %d.\n", low);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync d3d8_declaration = HeapAlloc(GetProcessHeap(), 0, sizeof(*d3d8_declaration));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = vertexdeclaration_init_fvf(d3d8_declaration, This, fvf);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize vertex declaration, hr %#x.\n", hr);
af062818b47340eef15700d2f0211576ba3506eevboxsync if(This->declArraySize == This->numConvertedDecls) {
af062818b47340eef15700d2f0211576ba3506eevboxsync convertedDecls = HeapReAlloc(GetProcessHeap(), 0, convertedDecls,
af062818b47340eef15700d2f0211576ba3506eevboxsync sizeof(convertedDecls[0]) * (This->numConvertedDecls + grow));
af062818b47340eef15700d2f0211576ba3506eevboxsync /* This will destroy it */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DVertexDeclaration8_Release((IDirect3DVertexDeclaration8 *)d3d8_declaration);
af062818b47340eef15700d2f0211576ba3506eevboxsync memmove(convertedDecls + low + 1, convertedDecls + low, sizeof(convertedDecls[0]) * (This->numConvertedDecls - low));
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync convertedDecls[low].decl = (IDirect3DVertexDeclaration8 *)d3d8_declaration;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("Returning %p. %u decls in array\n", d3d8_declaration, This->numConvertedDecls);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShader(LPDIRECT3DDEVICE8 iface, DWORD pShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DDevice8Impl_FindDecl(This, pShader)->wined3d_vertex_declaration);
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_SetVertexShader(This->WineD3DDevice, NULL);
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_get_object(&This->handle_table, pShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_VS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ((IDirect3DVertexDeclaration8Impl *)shader->vertex_declaration)->wined3d_vertex_declaration);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (SUCCEEDED(hr)) hr = IWineD3DDevice_SetVertexShader(This->WineD3DDevice, shader->wineD3DVertexShader);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShader(LPDIRECT3DDEVICE8 iface, DWORD* ppShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hrc = IWineD3DDevice_GetVertexDeclaration(This->WineD3DDevice, &wined3d_declaration);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("(%p) : Call to IWineD3DDevice_GetVertexDeclaration failed %#x (device %p)\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hrc = IWineD3DVertexDeclaration_GetParent(wined3d_declaration, (IUnknown **)&d3d8_declaration);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DVertexDeclaration_Release(wined3d_declaration);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync *ppShader = ((IDirect3DVertexDeclaration8Impl *)d3d8_declaration)->shader_handle;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DVertexDeclaration8_Release(d3d8_declaration);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DeleteVertexShader(LPDIRECT3DDEVICE8 iface, DWORD pShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_free_handle(&This->handle_table, pShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_VS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_GetVertexShader(This->WineD3DDevice, &cur);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (cur == shader->wineD3DVertexShader) IDirect3DDevice8_SetVertexShader(iface, 0);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("Shader %p has references left, this shouldn't happen.\n", shader);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, CONST void* pConstantData, DWORD ConstantCount) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, register %u, data %p, count %u.\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if(Register + ConstantCount > D3D8_MAX_VERTEX_SHADER_CONSTANTF) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Trying to access %u constants, but d3d8 only supports %u\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync Register + ConstantCount, D3D8_MAX_VERTEX_SHADER_CONSTANTF);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_SetVertexShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, void* pConstantData, DWORD ConstantCount) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, register %u, data %p, count %u.\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if(Register + ConstantCount > D3D8_MAX_VERTEX_SHADER_CONSTANTF) {
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Trying to access %u constants, but d3d8 only supports %u\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync Register + ConstantCount, D3D8_MAX_VERTEX_SHADER_CONSTANTF);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_GetVertexShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderDeclaration(LPDIRECT3DDEVICE8 iface, DWORD pVertexShader, void* pData, DWORD* pSizeOfData) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, shader %#x, data %p, data_size %p.\n",
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_get_object(&This->handle_table, pVertexShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_VS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Invalid handle (%#x) passed.\n", pVertexShader);
af062818b47340eef15700d2f0211576ba3506eevboxsync declaration = (IDirect3DVertexDeclaration8Impl *)shader->vertex_declaration;
af062818b47340eef15700d2f0211576ba3506eevboxsync /* If pData is NULL, we just return the required size of the buffer. */
af062818b47340eef15700d2f0211576ba3506eevboxsync /* MSDN claims that if *pSizeOfData is smaller than the required size
af062818b47340eef15700d2f0211576ba3506eevboxsync * we should write the required size and return D3DERR_MOREDATA.
af062818b47340eef15700d2f0211576ba3506eevboxsync * That's not actually true. */
af062818b47340eef15700d2f0211576ba3506eevboxsync CopyMemory(pData, declaration->elements, declaration->elements_size);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderFunction(LPDIRECT3DDEVICE8 iface, DWORD pVertexShader, void* pData, DWORD* pSizeOfData) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, shader %#x, data %p, data_size %p.\n",
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_get_object(&This->handle_table, pVertexShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_VS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Invalid handle (%#x) passed.\n", pVertexShader);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DVertexShader_GetFunction(shader->wineD3DVertexShader, pData, pSizeOfData);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetIndices(LPDIRECT3DDEVICE8 iface, IDirect3DIndexBuffer8* pIndexData, UINT baseVertexIndex) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DIndexBuffer8Impl *ib = (IDirect3DIndexBuffer8Impl *)pIndexData;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, buffer %p, base_vertex_idx %u.\n", iface, pIndexData, baseVertexIndex);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* WineD3D takes an INT(due to d3d9), but d3d8 uses UINTs. Do I have to add a check here that
af062818b47340eef15700d2f0211576ba3506eevboxsync * the UINT doesn't cause an overflow in the INT? It seems rather unlikely because such large
af062818b47340eef15700d2f0211576ba3506eevboxsync * vertex buffers can't be created to address them with an index that requires the 32nd bit
af062818b47340eef15700d2f0211576ba3506eevboxsync * (4 Byte minimum vertex size * 2^31-1 -> 8 gb buffer. The index sign would be the least
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_SetBaseVertexIndex(This->WineD3DDevice, baseVertexIndex);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = IWineD3DDevice_SetIndexBuffer(This->WineD3DDevice,
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetIndices(LPDIRECT3DDEVICE8 iface, IDirect3DIndexBuffer8** ppIndexData,UINT* pBaseVertexIndex) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, buffer %p, base_vertex_index %p.\n", iface, ppIndexData, pBaseVertexIndex);
af062818b47340eef15700d2f0211576ba3506eevboxsync /* The case from UINT to INT is safe because d3d8 will never set negative values */
af062818b47340eef15700d2f0211576ba3506eevboxsync IWineD3DDevice_GetBaseVertexIndex(This->WineD3DDevice, (INT *) pBaseVertexIndex);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync rc = IWineD3DDevice_GetIndexBuffer(This->WineD3DDevice, &retIndexData);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DBuffer_GetParent(retIndexData, (IUnknown **)ppIndexData);
af062818b47340eef15700d2f0211576ba3506eevboxsync if (FAILED(rc)) FIXME("Call to GetIndices failed\n");
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_CreatePixelShader(IDirect3DDevice8 *iface,
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("iface %p, byte_code %p, shader %p.\n", iface, byte_code, shader);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
040b4a09341f574825386333398110f4db3e1e51vboxsync handle = d3d8_allocate_handle(&This->handle_table, object, D3D8_HANDLE_PS);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = pixelshader_init(object, This, byte_code, shader_handle);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize pixel shader, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync d3d8_free_handle(&This->handle_table, handle, D3D8_HANDLE_PS);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync TRACE("Created pixel shader %p (handle %#x).\n", object, shader_handle);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShader(LPDIRECT3DDEVICE8 iface, DWORD pShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_SetPixelShader(This->WineD3DDevice, NULL);
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_get_object(&This->handle_table, pShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_PS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_SetPixelShader(This->WineD3DDevice, shader->wineD3DPixelShader);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShader(LPDIRECT3DDEVICE8 iface, DWORD* ppShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hrc = IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &object);
af062818b47340eef15700d2f0211576ba3506eevboxsync hrc = IWineD3DPixelShader_GetParent(object, (IUnknown **)&d3d8_shader);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IDirect3DPixelShader8_Release((IDirect3DPixelShader8 *)d3d8_shader);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DeletePixelShader(LPDIRECT3DDEVICE8 iface, DWORD pShader) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_free_handle(&This->handle_table, pShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_PS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DDevice_GetPixelShader(This->WineD3DDevice, &cur);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (cur == shader->wineD3DPixelShader) IDirect3DDevice8_SetPixelShader(iface, 0);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("Shader %p has references left, this shouldn't happen.\n", shader);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, CONST void* pConstantData, DWORD ConstantCount) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, register %u, data %p, count %u.\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_SetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShaderConstant(LPDIRECT3DDEVICE8 iface, DWORD Register, void* pConstantData, DWORD ConstantCount) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, register %u, data %p, count %u.\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IWineD3DDevice_GetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShaderFunction(LPDIRECT3DDEVICE8 iface, DWORD pPixelShader, void* pData, DWORD* pSizeOfData) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, shader %#x, data %p, data_size %p.\n",
040b4a09341f574825386333398110f4db3e1e51vboxsync shader = d3d8_get_object(&This->handle_table, pPixelShader - (VS_HIGHESTFIXEDFXF + 1), D3D8_HANDLE_PS);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WARN("Invalid handle (%#x) passed.\n", pPixelShader);
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DPixelShader_GetFunction(shader->wineD3DPixelShader, pData, pSizeOfData);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawRectPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DRECTPATCH_INFO* pRectPatchInfo) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, handle %#x, segment_count %p, patch_info %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_DrawRectPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DRECTPATCH_INFO *)pRectPatchInfo);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DrawTriPatch(LPDIRECT3DDEVICE8 iface, UINT Handle,CONST float* pNumSegs,CONST D3DTRIPATCH_INFO* pTriPatchInfo) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, handle %#x, segment_count %p, patch_info %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_DrawTriPatch(This->WineD3DDevice, Handle, pNumSegs, (CONST WINED3DTRIPATCH_INFO *)pTriPatchInfo);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_DeletePatch(LPDIRECT3DDEVICE8 iface, UINT Handle) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_DeletePatch(This->WineD3DDevice, Handle);
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_SetStreamSource(LPDIRECT3DDEVICE8 iface, UINT StreamNumber,IDirect3DVertexBuffer8* pStreamData,UINT Stride) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stream_idx %u, buffer %p, stride %u.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync hr = IWineD3DDevice_SetStreamSource(This->WineD3DDevice, StreamNumber,
af062818b47340eef15700d2f0211576ba3506eevboxsync NULL == pStreamData ? NULL : ((IDirect3DVertexBuffer8Impl *)pStreamData)->wineD3DVertexBuffer,
af062818b47340eef15700d2f0211576ba3506eevboxsyncstatic HRESULT WINAPI IDirect3DDevice8Impl_GetStreamSource(LPDIRECT3DDEVICE8 iface, UINT StreamNumber,IDirect3DVertexBuffer8** pStream,UINT* pStride) {
af062818b47340eef15700d2f0211576ba3506eevboxsync IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync TRACE("iface %p, stream_idx %u, buffer %p, stride %p.\n",
af062818b47340eef15700d2f0211576ba3506eevboxsync rc = IWineD3DDevice_GetStreamSource(This->WineD3DDevice, StreamNumber, &retStream, 0 /* Offset in bytes */, pStride);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IWineD3DBuffer_GetParent(retStream, (IUnknown **)pStream);
af062818b47340eef15700d2f0211576ba3506eevboxsync FIXME("Call to GetStreamSource failed %p\n", pStride);
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic const IDirect3DDevice8Vtbl Direct3DDevice8_Vtbl =
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync/* IWineD3DDeviceParent IUnknown methods */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic inline struct IDirect3DDevice8Impl *device_from_device_parent(IWineD3DDeviceParent *iface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync return (struct IDirect3DDevice8Impl *)((char*)iface
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync - FIELD_OFFSET(struct IDirect3DDevice8Impl, device_parent_vtbl));
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_QueryInterface(IWineD3DDeviceParent *iface, REFIID riid, void **object)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync return IDirect3DDevice8Impl_QueryInterface((IDirect3DDevice8 *)This, riid, object);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic ULONG STDMETHODCALLTYPE device_parent_AddRef(IWineD3DDeviceParent *iface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync return IDirect3DDevice8Impl_AddRef((IDirect3DDevice8 *)This);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic ULONG STDMETHODCALLTYPE device_parent_Release(IWineD3DDeviceParent *iface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync return IDirect3DDevice8Impl_Release((IDirect3DDevice8 *)This);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync/* IWineD3DDeviceParent methods */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic void STDMETHODCALLTYPE device_parent_WineD3DDeviceCreated(IWineD3DDeviceParent *iface, IWineD3DDevice *device)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_CreateSurface(IWineD3DDeviceParent *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, DWORD usage,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WINED3DPOOL pool, UINT level, WINED3DCUBEMAP_FACES face, IWineD3DSurface **surface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("iface %p, superior %p, width %u, height %u, format %#x, usage %#x,\n"
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync "\tpool %#x, level %u, face %u, surface %p\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync iface, superior, width, height, format, usage, pool, level, face, surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync if (pool == WINED3DPOOL_DEFAULT && !(usage & WINED3DUSAGE_DYNAMIC)) lockable = FALSE;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IDirect3DDevice8Impl_CreateSurface((IDirect3DDevice8 *)This, width, height,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync d3dformat_from_wined3dformat(format), lockable, FALSE /* Discard */, level,
040b4a09341f574825386333398110f4db3e1e51vboxsync (IDirect3DSurface8 **)&d3d_surface, usage, pool, D3DMULTISAMPLE_NONE, 0 /* MultisampleQuality */);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("(%p) CreateSurface failed, returning %#x\n", iface, hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IDirect3DSurface8_Release((IDirect3DSurface8 *)d3d_surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_CreateRenderTarget(IWineD3DDeviceParent *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync DWORD multisample_quality, BOOL lockable, IWineD3DSurface **surface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync "\tmultisample_quality %u, lockable %u, surface %p\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync iface, superior, width, height, format, multisample_type, multisample_quality, lockable, surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IDirect3DDevice8_CreateRenderTarget((IDirect3DDevice8 *)This, width, height,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync d3dformat_from_wined3dformat(format), multisample_type, lockable, (IDirect3DSurface8 **)&d3d_surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("(%p) CreateRenderTarget failed, returning %#x\n", iface, hr);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Implicit surfaces are created with an refcount of 0 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_CreateDepthStencilSurface(IWineD3DDeviceParent *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IUnknown *superior, UINT width, UINT height, WINED3DFORMAT format, WINED3DMULTISAMPLE_TYPE multisample_type,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync DWORD multisample_quality, BOOL discard, IWineD3DSurface **surface)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("iface %p, superior %p, width %u, height %u, format %#x, multisample_type %#x,\n"
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync "\tmultisample_quality %u, discard %u, surface %p\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync iface, superior, width, height, format, multisample_type, multisample_quality, discard, surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IDirect3DDevice8_CreateDepthStencilSurface((IDirect3DDevice8 *)This, width, height,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync d3dformat_from_wined3dformat(format), multisample_type, (IDirect3DSurface8 **)&d3d_surface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("(%p) CreateDepthStencilSurface failed, returning %#x\n", iface, hr);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Implicit surfaces are created with an refcount of 0 */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_CreateVolume(IWineD3DDeviceParent *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync IUnknown *superior, UINT width, UINT height, UINT depth, WINED3DFORMAT format,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WINED3DPOOL pool, DWORD usage, IWineD3DVolume **volume)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("iface %p, superior %p, width %u, height %u, depth %u, format %#x, pool %#x, usage %#x, volume %p\n",
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync iface, superior, width, height, depth, format, pool, usage, volume);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Allocate the storage for the device */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync hr = volume_init(object, This, width, height, depth, usage, format, pool);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync WARN("Failed to initialize volume, hr %#x.\n", hr);
a3133ef29cdf3656735d569fd64e54c9286effc0vboxsync IDirect3DVolume8_Release((IDirect3DVolume8 *)object);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsyncstatic HRESULT STDMETHODCALLTYPE device_parent_CreateSwapChain(IWineD3DDeviceParent *iface,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync WINED3DPRESENT_PARAMETERS *present_parameters, IWineD3DSwapChain **swapchain)
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync struct IDirect3DDevice8Impl *This = device_from_device_parent(iface);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync TRACE("iface %p, present_parameters %p, swapchain %p\n", iface, present_parameters, swapchain);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Copy the presentation parameters */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.BackBufferFormat = d3dformat_from_wined3dformat(present_parameters->BackBufferFormat);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.BackBufferCount = present_parameters->BackBufferCount;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.MultiSampleType = present_parameters->MultiSampleType;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.SwapEffect = present_parameters->SwapEffect;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.Windowed = present_parameters->Windowed;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.AutoDepthStencilFormat = d3dformat_from_wined3dformat(present_parameters->AutoDepthStencilFormat);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.Flags = present_parameters->Flags;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync local_parameters.FullScreen_PresentationInterval = present_parameters->PresentationInterval;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync hr = IDirect3DDevice8_CreateAdditionalSwapChain((IDirect3DDevice8 *)This,
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync &local_parameters, (IDirect3DSwapChain8 **)&d3d_swapchain);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync ERR("(%p) CreateAdditionalSwapChain failed, returning %#x\n", iface, hr);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* Copy back the presentation parameters */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->BackBufferWidth = local_parameters.BackBufferWidth;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->BackBufferHeight = local_parameters.BackBufferHeight;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->BackBufferFormat = wined3dformat_from_d3dformat(local_parameters.BackBufferFormat);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->BackBufferCount = local_parameters.BackBufferCount;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->MultiSampleType = local_parameters.MultiSampleType;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->SwapEffect = local_parameters.SwapEffect;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->hDeviceWindow = local_parameters.hDeviceWindow;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->Windowed = local_parameters.Windowed;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->EnableAutoDepthStencil = local_parameters.EnableAutoDepthStencil;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->AutoDepthStencilFormat = wined3dformat_from_d3dformat(local_parameters.AutoDepthStencilFormat);
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->Flags = local_parameters.Flags;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->FullScreen_RefreshRateInHz = local_parameters.FullScreen_RefreshRateInHz;
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync present_parameters->PresentationInterval = local_parameters.FullScreen_PresentationInterval;
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncstatic const IWineD3DDeviceParentVtbl d3d8_wined3d_device_parent_vtbl =
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* IUnknown methods */
589fd26cedb2b4ebbed14f2964cad03cc8ebbca2vboxsync /* IWineD3DDeviceParent methods */
5112e32d7072e280613921c982a6672f2c859cf3vboxsyncHRESULT device_init(IDirect3DDevice8Impl *device, IWineD3D *wined3d, UINT adapter,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3DDEVTYPE device_type, HWND focus_window, DWORD flags, D3DPRESENT_PARAMETERS *parameters)
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->device_parent_vtbl = &d3d8_wined3d_device_parent_vtbl;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->handle_table.entries = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync D3D8_INITIAL_HANDLE_TABLE_SIZE * sizeof(*device->handle_table.entries));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->handle_table.table_size = D3D8_INITIAL_HANDLE_TABLE_SIZE;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3D_CreateDevice(wined3d, adapter, device_type, focus_window, flags, (IUnknown *)device,
5112e32d7072e280613921c982a6672f2c859cf3vboxsync (IWineD3DDeviceParent *)&device->device_parent_vtbl, &device->WineD3DDevice);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync WARN("Failed to create wined3d device, hr %#x.\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync HeapFree(GetProcessHeap(), 0, device->handle_table.entries);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (!focus_window) focus_window = parameters->hDeviceWindow;
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync if (FAILED(hr = IWineD3DDevice_AcquireFocusWindow(device->WineD3DDevice, focus_window)))
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync ERR("Failed to acquire focus window, hr %#x.\n", hr);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync HeapFree(GetProcessHeap(), 0, device->handle_table.entries);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync if (flags & D3DCREATE_MULTITHREADED) IWineD3DDevice_SetMultithreaded(device->WineD3DDevice);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.BackBufferWidth = parameters->BackBufferWidth;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.BackBufferHeight = parameters->BackBufferHeight;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(parameters->BackBufferFormat);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.BackBufferCount = parameters->BackBufferCount;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.MultiSampleType = parameters->MultiSampleType;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.MultiSampleQuality = 0; /* d3d9 only */
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.SwapEffect = parameters->SwapEffect;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.hDeviceWindow = parameters->hDeviceWindow;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.Windowed = parameters->Windowed;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.EnableAutoDepthStencil = parameters->EnableAutoDepthStencil;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(parameters->AutoDepthStencilFormat);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.FullScreen_RefreshRateInHz = parameters->FullScreen_RefreshRateInHz;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync wined3d_parameters.PresentationInterval = parameters->FullScreen_PresentationInterval;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_Init3D(device->WineD3DDevice, &wined3d_parameters);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync IWineD3DDevice_ReleaseFocusWindow(device->WineD3DDevice);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync HeapFree(GetProcessHeap(), 0, device->handle_table.entries);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync hr = IWineD3DDevice_SetRenderState(device->WineD3DDevice, WINED3DRS_POINTSIZE_MIN, 0);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Failed to set minimum pointsize, hr %#x.\n", hr);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->SwapEffect = wined3d_parameters.SwapEffect;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->Windowed = wined3d_parameters.Windowed;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync parameters->FullScreen_PresentationInterval = wined3d_parameters.PresentationInterval;
5112e32d7072e280613921c982a6672f2c859cf3vboxsync device->decls = HeapAlloc(GetProcessHeap(), 0, device->declArraySize * sizeof(*device->decls));
5112e32d7072e280613921c982a6672f2c859cf3vboxsync ERR("Failed to allocate FVF vertex delcaration map memory.\n");
5112e32d7072e280613921c982a6672f2c859cf3vboxsync IWineD3DDevice_Uninit3D(device->WineD3DDevice, D3D8CB_DestroySwapChain);
ee6bcfc59fe3b0230aad85e2ef63d0402b7719b2vboxsync IWineD3DDevice_ReleaseFocusWindow(device->WineD3DDevice);