driver.h revision aa20c297a3aedc70fb5008a8558f3cc1d486d95e
/******************************Module*Header*******************************\
*
* *******************
* * GDI SAMPLE CODE *
* *******************
*
* Module Name: driver.h
*
* contains prototypes for the frame buffer driver.
*
* Copyright (c) 1992-1998 Microsoft Corporation
\**************************************************************************/
#include "stddef.h"
#include <stdarg.h>
#include "windef.h"
#include "wingdi.h"
#include "winddi.h"
#include "devioctl.h"
#include "ntddvdeo.h"
#include "debug.h"
#include "../Miniport/vboxioctl.h"
#include <VBox/VBoxVideo.h>
/* Forward declaration. */
struct _PDEV;
typedef struct _PDEV PDEV;
typedef PDEV *PPDEV;
typedef struct _VBOXDISPLAYINFO
{
VBOXVIDEOINFOHDR hdrLink;
VBOXVIDEOINFOLINK link;
VBOXVIDEOINFOHDR hdrScreen;
VBOXVIDEOINFOSCREEN screen;
VBOXVIDEOINFOHDR hdrHostEvents;
VBOXVIDEOINFOHOSTEVENTS hostEvents;
VBOXVIDEOINFOHDR hdrEnd;
} VBOXDISPLAYINFO;
#include "vbvavrdp.h"
#include "vrdpbmp.h"
/* Saved screen bits information. */
typedef struct _SSB
{
ULONG ident; /* 1 based index in the stack = the handle returned by DrvSaveScreenBits (SS_SAVE) */
BYTE *pBuffer; /* Buffer where screen bits are saved. */
} SSB;
struct _PDEV
{
HANDLE hDriver; // Handle to \Device\Screen
HDEV hdevEng; // Engine's handle to PDEV
HSURF hsurfScreenBitmap; // Engine's handle to VRAM screen bitmap surface
SURFOBJ *psoScreenBitmap; // VRAM screen bitmap surface
HSURF hsurfScreen; // Engine's handle to VRAM screen device surface
ULONG ulBitmapType;
HPALETTE hpalDefault; // Handle to the default palette for device.
PBYTE pjScreen; // This is pointer to base screen address
ULONG cxScreen; // Visible screen width
ULONG cyScreen; // Visible screen height
POINTL ptlOrg; // Where this display is anchored in
// the virtual desktop.
POINTL ptlDevOrg; // Device origin for DualView (0,0 for primary view).
ULONG ulMode; // Mode the mini-port driver is in.
LONG lDeltaScreen; // Distance from one scan to the next.
ULONG cScreenSize; // size of video memory, including
// offscreen memory.
PVOID pOffscreenList; // linked list of DCI offscreen surfaces.
FLONG flRed; // For bitfields device, Red Mask
FLONG flGreen; // For bitfields device, Green Mask
FLONG flBlue; // For bitfields device, Blue Mask
ULONG cPaletteShift; // number of bits the 8-8-8 palette must
// be shifted by to fit in the hardware
// palette.
ULONG ulBitCount; // # of bits per pel 8,16,24,32 are only supported.
POINTL ptlHotSpot; // adjustment for pointer hot spot
VIDEO_POINTER_CAPABILITIES PointerCapabilities; // HW pointer abilities
PVIDEO_POINTER_ATTRIBUTES pPointerAttributes; // hardware pointer attributes
DWORD cjPointerAttributes; // Size of buffer allocated
BOOL fHwCursorActive; // Are we currently using the hw cursor
PALETTEENTRY *pPal; // If this is pal managed, this is the pal
BOOL bSupportDCI; // Does the miniport support DCI?
FLONG flHooks;
VBVAENABLERESULT vbva;
uint32_t u32VRDPResetFlag;
BOOL fHwBufferOverflow;
VBVARECORD *pRecord;
VRDPBC cache;
ULONG cSSB; // Number of active saved screen bits records in the following array.
SSB aSSB[4]; // LIFO type stack for saved screen areas.
VBOXDISPLAYINFO *pInfo;
ULONG iDevice;
};
/* The global semaphore handle for all driver instances. */
extern HSEMAPHORE ghsemHwBuffer;
DWORD getAvailableModes(HANDLE, PVIDEO_MODE_INFORMATION *, DWORD *);
BOOL bInitPDEV(PPDEV, PDEVMODEW, GDIINFO *, DEVINFO *);
BOOL bInitSURF(PPDEV, BOOL);
BOOL bInitPaletteInfo(PPDEV, DEVINFO *);
BOOL bInitPointer(PPDEV, DEVINFO *);
BOOL bInit256ColorPalette(PPDEV);
BOOL bInitNotificationThread(PPDEV);
VOID vStopNotificationThread (PPDEV);
VOID vDisablePalette(PPDEV);
VOID vDisableSURF(PPDEV);
#define MAX_CLUT_SIZE (sizeof(VIDEO_CLUT) + (sizeof(ULONG) * 256))
//
// Determines the size of the DriverExtra information in the DEVMODE
// structure passed to and from the display driver.
//
#define DRIVER_EXTRA_SIZE 0
#define DLL_NAME L"VBoxDisp" // Name of the DLL in UNICODE
#define STANDARD_DEBUG_PREFIX "VBOXDISP: " // All debug output is prefixed
#define ALLOC_TAG 'bvDD' // Four byte tag (characters in
// reverse order) used for memory
// allocations
// VBOX
typedef struct _CLIPRECTS {
ULONG c;
RECTL arcl[64];
} CLIPRECTS;
BOOL vboxVbvaEnable (PPDEV ppdev);
void vboxVbvaDisable (PPDEV ppdev);
BOOL vboxHwBufferBeginUpdate (PPDEV ppdev);
void vboxHwBufferEndUpdate (PPDEV ppdev);
BOOL vboxWrite (PPDEV ppdev, const void *pv, uint32_t cb);
BOOL vboxOrderSupported (PPDEV ppdev, unsigned code);
void VBoxProcessDisplayInfo(PPDEV ppdev);
void VBoxUpdateDisplayInfo (PPDEV ppdev);
void drvLoadEng (void);
BOOL bIsScreenSurface (SURFOBJ *pso);
__inline SURFOBJ *getSurfObj (SURFOBJ *pso)
{
if (pso)
{
PPDEV ppdev = (PPDEV)pso->dhpdev;
if (ppdev)
{
if (bIsScreenSurface(pso))
{
pso = ppdev->psoScreenBitmap;
}
}
}
return pso;
}
#define CONV_SURF(_pso) getSurfObj (_pso)
__inline int format2BytesPerPixel(const SURFOBJ *pso)
{
switch (pso->iBitmapFormat)
{
case BMF_16BPP: return 2;
case BMF_24BPP: return 3;
case BMF_32BPP: return 4;
}
return 0;
}
#include <iprt/assert.h>
#define VBVA_ASSERT(expr) \
do { \
if (!(expr)) \
{ \
AssertMsg1(#expr, __LINE__, __FILE__, __PRETTY_FUNCTION__); \
AssertMsg2("!!!\n"); \
} \
} while (0)
#ifdef STAT_sunlover
extern ULONG gStatCopyBitsOffscreenToScreen;
extern ULONG gStatCopyBitsScreenToScreen;
extern ULONG gStatBitBltOffscreenToScreen;
extern ULONG gStatBitBltScreenToScreen;
extern ULONG gStatUnchangedOffscreenToScreen;
extern ULONG gStatUnchangedOffscreenToScreenCRC;
extern ULONG gStatNonTransientEngineBitmaps;
extern ULONG gStatTransientEngineBitmaps;
extern ULONG gStatUnchangedBitmapsCRC;
extern ULONG gStatUnchangedBitmapsDeviceCRC;
extern ULONG gStatBitmapsCRC;
extern ULONG gStatBitBltScreenPattern;
extern ULONG gStatBitBltScreenSquare;
extern ULONG gStatBitBltScreenPatternReported;
extern ULONG gStatBitBltScreenSquareReported;
extern ULONG gStatCopyBitsScreenSquare;
extern ULONG gStatEnablePDEV;
extern ULONG gStatCompletePDEV;
extern ULONG gStatDisablePDEV;
extern ULONG gStatEnableSurface;
extern ULONG gStatDisableSurface;
extern ULONG gStatAssertMode;
extern ULONG gStatDisableDriver;
extern ULONG gStatCreateDeviceBitmap;
extern ULONG gStatDeleteDeviceBitmap;
extern ULONG gStatDitherColor;
extern ULONG gStatStrokePath;
extern ULONG gStatFillPath;
extern ULONG gStatStrokeAndFillPath;
extern ULONG gStatPaint;
extern ULONG gStatBitBlt;
extern ULONG gStatCopyBits;
extern ULONG gStatStretchBlt;
extern ULONG gStatSetPalette;
extern ULONG gStatTextOut;
extern ULONG gStatSetPointerShape;
extern ULONG gStatMovePointer;
extern ULONG gStatLineTo;
extern ULONG gStatSynchronize;
extern ULONG gStatGetModes;
extern ULONG gStatGradientFill;
extern ULONG gStatStretchBltROP;
extern ULONG gStatPlgBlt;
extern ULONG gStatAlphaBlend;
extern ULONG gStatTransparentBlt;
void statPrint (void);
#define STATDRVENTRY(a, b) do { if (bIsScreenSurface (b)) gStat##a++; } while (0)
#define STATPRINT do { statPrint (); } while (0)
#else
#define STATDRVENTRY(a, b)
#define STATPRINT
#endif /* STAT_sunlover */