table.h revision 00314ca59bb0358d05053ee753174724d82adff4
308N/A/** @file
308N/A * innotek Portable Runtime - Abstract Table/Trees.
308N/A */
308N/A
308N/A/*
308N/A * Copyright (C) 2006-2007 innotek GmbH
308N/A *
308N/A * This file is part of VirtualBox Open Source Edition (OSE), as
308N/A * available from http://www.virtualbox.org. This file is free software;
308N/A * you can redistribute it and/or modify it under the terms of the GNU
308N/A * General Public License as published by the Free Software Foundation,
308N/A * in version 2 as it comes in the "COPYING" file of the VirtualBox OSE
308N/A * distribution. VirtualBox OSE is distributed in the hope that it will
308N/A * be useful, but WITHOUT ANY WARRANTY of any kind.
308N/A */
308N/A
308N/A#ifndef ___iprt_table_h
308N/A#define ___iprt_table_h
308N/A
308N/A#include <iprt/types.h>
308N/A
308N/A/** @defgroup grp_rt_tab RTTab - Generic Tree and Table Interface.
815N/A * @ingroup grp_rt
308N/A * @{
308N/A */
308N/A
308N/A__BEGIN_DECLS
308N/A
815N/A/** Pointer to an allocator. */
618N/Atypedef struct RTTABALLOCATOR *PRTTABALLOCATOR;
308N/A
308N/A/**
844N/A * Allocates memory.
844N/A *
618N/A * @returns Pointer to the allocated memory.
1258N/A * @returns NULL on failure. (don't throw!)
308N/A * @param pAllocator The allocator structure.
308N/A * @param cb The number of bytes to allocate. (Never 0.)
308N/A */
308N/Atypedef DECLCALLBACK(void *) FNRTTABALLOC(PRTTABALLOCATOR pAllocator, size_t cb);
308N/A/** Pointer to a FNRTTABALLOC() function. */
308N/Atypedef FNRTTABALLOC *PFNRTTABALLOC;
308N/A
308N/A/**
308N/A * Frees memory.
308N/A *
308N/A * @param pAllocator The allocator structure.
308N/A * @param pv The memory to free. (can be NULL)
308N/A */
308N/Atypedef DECLCALLBACK(void *) FNRTTABFREE(PRTTABALLOCATOR pAllocator, void *pv);
308N/A/** Pointer to a FNRTTABFREE() function. */
308N/Atypedef FNRTTABFREE *PFNRTTABFREE;
308N/A
308N/A/**
308N/A * The allocator structure.
* (Hint: use this as like 'base class' for your custom allocators.)
*/
typedef struct RTTABALLOCATOR
{
/** The allocation function. */
PFNRTTABALLOC pfnAlloc;
/** The free function. */
PFNRTTABFREE pfnFree;
} RTTABALLOCATOR;
/**
* Gets the default allocator.
*
* @returns Pointer to the default allocator.
*/
RTDECL(RTTABALLOCATOR) RTTabDefaultAllocator(void);
/**
* Compares two table items.
*
* @returns 0 if equal
* @returns <0 if pvItem1 is less than pvItem2 (pvItem2 is then greater than pvItem1).
* @returns >0 if pvItem1 is less than pvItem2 (pvItem1 is then greater than pvItem2).
*
* @param pvItem1 The first item.
* @param pvItem2 The second item.
* @param pvUser The user argument.
*/
typedef DECLCALLBACK(int) FNRTTABCOMP(const void *pvItem1, const void *pvItem2, void *pvUser);
/** Pointer to a FNRTTABCOMP() function. */
typedef FNRTTABCOMP *PFNRTTABCOMP;
/**
* Duplicates a table item.
* This is used when duplicating or copying a table.
*
* @returns Pointer to the copy.
* @returns NULL on failure.
*
* @param pvItem The item to copy.
* @param pvUser The user argument.
*/
typedef DECLCALLBACK(void *) FNRTTABDUPLICATE(const void *pvItem, void *pvUser);
/** Pointer to a FNRTTABDUPLICATE() function. */
typedef FNRTTABDUPLICATE *PFNRTTABDUPLICATE;
/**
* Callback function for doing something with an item.
*
* What exactly we're doing is specific to the context of the call.
*
* @param pvItem The item.
* @param pvUser The user argument.
*/
typedef DECLCALLBACK(void) FNRTTABCALLBACK(const void *pvItem, void *pvUser);
/** Pointer to a FNRTTABCALLBACK() function. */
typedef FNRTTABCALLBACK *PFNRTTABCALLBACK;
/** Pointer to const table operations. */
typedef const struct RTTABOPS *PCRTTABOPS;
/** Pointer to a table. */
typedef struct RTTAB *PRTTAB;
/** Pointer to a const table. */
typedef const struct RTTAB *PCRTTAB;
/** Pointer to a traverser. */
typedef struct RTTABTRAVERSER *PRTTABTRAVERSER;
/** Pointer to a const traverser. */
typedef const struct RTTABTRAVERSER *PCRTTABTRAVERSER;
/** Pointer to a traverser core. */
typedef struct RTTABTRAVERSERCORE *PRTTABTRAVERSERCORE;
/** Pointer to a const traverser core. */
typedef const struct RTTABTRAVERSERCORE *PCRTTABTRAVERSERCORE;
/**
* Table operations.
*/
typedef struct RTTABOPS
{
/**
* Create a table.
*
* @returns Pointer to the new table.
* @returns NULL if we're out of memory or some other resource.
* @param pOps The table operations.
* @param fCreateFlags The table type specific creation flags.
* @param pAllocator Custom allocator. Pass NULL for the default allocator.
* @param pfnComp The comparision function.
*/
DECLCALLBACKMEMBER(PRTTAB, pfnCreate)(PCRTTABOPS pOps, unsigned fCreateFlags, PRTTABALLOCATOR pAllocator, PFNRTTABCOMP pfnComp);
/**
* Duplicates a table to a table of the same type.
*
* @returns Pointer to the new table.
* @returns NULL if we're out of memory or some other resource.
* @param pTab The table to duplicate.
* @param pfnDuplicate Pointer to the item duplication function. If NULL the new table will
* be referencing the same data as the old one.
* @param pfnNewCB Callback which is called for all the items in the new table. Optional.
* @param pAllocator Custom allocator. Pass NULL to use the same allocator as pTab.
*/
DECLCALLBACKMEMBER(PRTTAB, pfnDuplicate)(PCRTTAB pTab, PFNRTTABDUPLICATE pfnDuplicate, PFNRTTABCALLBACK pfnNewCB, PRTTABALLOCATOR pAllocator);
/**
* Destroys a table.
*
* @param pTab The table to destroy.
*/
DECLCALLBACKMEMBER(void, pfnDestroy)(PRTTAB pTab);
/**
* Inserts an item into the table, if a matching item is encountered
* the pointer to the pointer to it will be returned.
*
* @returns Pointer to the item pointer in the table.
* This can be used to replace existing items (don't break anything, dude).
* @returns NULL if we failed to allocate memory for the new node.
* @param pTab The table.
* @param pvItem The item which will be inserted if an matching item was not found in the table.
*/
DECLCALLBACKMEMBER(void **, pfnProbe)(PRTTAB pTab, void *pvItem);
/**
* Inserts an item into the table, fail if a matching item exists.
*
* @returns NULL on success and allocation failure.
* @returns Pointer to the matching item.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLCALLBACKMEMBER(void *, pfnInsert)(PRTTAB pTab, void *pvItem);
/**
* Inserts an item into the table, if a matching item is encountered
* it will be replaced and returned.
*
* @returns NULL if inserted and allocation failure.
* @returns Pointer to the replaced item.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLCALLBACKMEMBER(void *, pfnReplace)(PRTTAB pTab, void *pvItem);
/**
* Removes an item from the table if found.
*
* @returns Pointer to the removed item.
* @returns NULL if no item matched pvItem.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLCALLBACKMEMBER(void *, pfnRemove)(PRTTAB pTab, const void *pvItem);
/**
* Finds an item in the table.
*
* @returns Pointer to the item it found.
* @returns NULL if no item matched pvItem.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLCALLBACKMEMBER(void *, pfnFind)(PRTTAB pTab, const void *pvItem);
/**
* Initializes a traverser to the NULL item.
*
* The NULL item is an imaginary table item before the first and after
* the last items in the table.
*
* @returns Pointer to the traverser positioned at the NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravInit)(PRTTAB pTab, PRTTABTRAVERSER pTravNew);
/**
* Initializes a traverser to the first item in the table.
*
* If the table is empty, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the first item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravFirst)(PRTTAB pTab, PRTTABTRAVERSER pTravNew);
/**
* Initializes a traverser to the last item in the table.
*
* If the table is empty, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the last item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravLast)(PRTTAB pTab, PRTTABTRAVERSER pTravNew);
/**
* Initializes a traverser to an item matching the given one.
*
* If the item isn't found, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the matching item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
* @param pvItem The item to find the match to.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravFind)(PRTTAB pTab, PRTTABTRAVERSER pTravNew, const void *pvItem);
/**
* Initializes a traverser to the inserted item.
*
* If there already exists an item in the tree matching pvItem, the traverser
* is positioned at that item like with RTTabTravFind().
*
* If the insert operation failes because of an out of memory condition, the
* traverser will be positioned at the NULL item like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the inserted, existing or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
* @param pvItem The item to be inserted.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravInsert)(PRTTAB pTab, PRTTABTRAVERSER pTravNew, void *pvItem);
/**
* Duplicates a traverser.
*
* @returns The pointer to the duplicate.
* @returns NULL on allocation failure.
*
* @param pTrav The traverser to duplicate.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLCALLBACKMEMBER(PRTTABTRAVERSERCORE, pfnTravDuplicate)(PRTTABTRAVERSERCORE pTrav, PCRTTABTRAVERSER pTravNew);
/**
* Frees a traverser.
*
* This can safely be called even if the traverser structure
* wasn't dynamically allocated or the constructor failed.
*
* @param pTrav The traverser which is to be free.
*/
DECLCALLBACKMEMBER(void, pfnTravFree)(PRTTABTRAVERSERCORE pTrav);
/**
* Gets the current item.
*
* @returns The current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLCALLBACKMEMBER(void *, pfnTravCur)(PCRTTABTRAVERSERCORE pTrav);
/**
* Advances to the next item.
*
* @returns The new current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLCALLBACKMEMBER(void *, pfnTravNext)(PRTTABTRAVERSERCORE pTrav);
/**
* Advances to the previous item.
*
* @returns The new current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLCALLBACKMEMBER(void *, pfnTravPrev)(PRTTABTRAVERSERCORE pTrav);
/**
* Replaces the current item.
*
* This has the same restrictions as RTTabProbe(), e.g. it's not permitted to
* break the order of the table.
*
* @returns The replaced item.
* @returns NULL if the current item is the NULL item. The traverser
* and table remains unchanged.
* @param pTrav The traverser.
* @param pvItem The item to be inserted.
*/
DECLCALLBACKMEMBER(void *, pfnTravReplace)(PRTTABTRAVERSERCORE pTrav, void *pvItem);
/** The type of table type. */
const char *pszType;
} RTTABOPS;
/**
* A table.
*/
typedef struct RTTAB
{
/** The table operations. */
PCRTTABOPS pOps;
/** The function for comparing table items. */
PFNRTTABCOMP pfnComp;
/** The number of items in the table. */
RTUINT cItems;
/** The table generation number.
* This must be updated whenever the table changes. */
RTUINT idGeneration;
} RTTAB;
/**
* Create a table.
*
* @returns Pointer to the new table.
* @returns NULL if we're out of memory or some other resource.
* @param pOps The table operations.
* @param fCreateFlags The table type specific creation flags.
* @param pAllocator Custom allocator. Pass NULL for the default allocator.
* @param pfnComp The comparision function.
*/
DECLINLINE(PRTTAB) RTTabCreate(PCRTTABOPS pOps, unsigned fCreateFlags, PRTTABALLOCATOR pAllocator, PFNRTTABCOMP pfnComp)
{
return pOps->pfnCreate(pOps, fCreateFlags, pAllocator, pfnComp);
}
/**
* Duplicates a table to a table of the same type.
*
* @returns Pointer to the new table.
* @returns NULL if we're out of memory or some other resource.
* @param pTab The table to duplicate.
* @param pfnDuplicate Pointer to the item duplication function. If NULL the new table will
* be referencing the same data as the old one.
* @param pfnNewCB Callback which is called for all the items in the new table. Optional.
* @param pAllocator Custom allocator. Pass NULL to use the same allocator as pTab.
*/
DECLINLINE(PRTTAB) RTTabDuplicate(PCRTTAB pTab, PFNRTTABDUPLICATE pfnDuplicate, PFNRTTABCALLBACK pfnNewCB, PRTTABALLOCATOR pAllocator)
{
return pTab->pOps->pfnDuplicate(pTab, pfnDuplicate, pfnNewCB, pAllocator);
}
/**
* Destroys a table.
*
* @param pTab The table to destroy.
*/
DECLINLINE(void) RTTabDestroy(PRTTAB pTab)
{
return pTab->pOps->pfnDestroy(pTab);
}
/**
* Count the item in the table.
*
* @returns Number of items in the table.
* @param pTab The table to count.
*/
DECLINLINE(RTUINT) RTTabCount(PRTTAB pTab)
{
return pTab->cItems;
}
/**
* Inserts an item into the table, if a matching item is encountered
* the pointer to the pointer to it will be returned.
*
* @returns Pointer to the item pointer in the table.
* This can be used to replace existing items (don't break anything, dude).
* @returns NULL if we failed to allocate memory for the new node.
* @param pTab The table.
* @param pvItem The item which will be inserted if an matching item was not found in the table.
*/
DECLINLINE(void **) RTTabProbe(PRTTAB pTab, void *pvItem)
{
return pTab->pOps->pfnProbe(pTab, pvItem);
}
/**
* Inserts an item into the table, fail if a matching item exists.
*
* @returns NULL on success and allocation failure.
* @returns Pointer to the matching item.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLINLINE(void *) RTTabInsert(PRTTAB pTab, void *pvItem)
{
return pTab->pOps->pfnInsert(pTab, pvItem);
}
/**
* Inserts an item into the table, if a matching item is encountered
* it will be replaced and returned.
*
* @returns NULL if inserted and allocation failure.
* @returns Pointer to the replaced item.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLINLINE(void *) RTTabReplace(PRTTAB pTab, void *pvItem)
{
return pTab->pOps->pfnReplace(pTab, pvItem);
}
/**
* Removes an item from the table if found.
*
* @returns Pointer to the removed item.
* @returns NULL if no item matched pvItem.
* @param pTab The table.
* @param pvItem The item which is to be inserted.
*/
DECLINLINE(void *) RTTabRemove(PRTTAB pTab, const void *pvItem)
{
return pTab->pOps->pfnRemove(pTab, pvItem);
}
/**
* Finds an item in the table.
*
* @returns Pointer to the item it found.
* @returns NULL if no item matched pvItem.
* @param pTab The table.
* @param pvItem The item to find the match to.
*/
DECLINLINE(void *) RTTabFind(PRTTAB pTab, const void *pvItem)
{
return pTab->pOps->pfnFind(pTab, pvItem);
}
/**
* Common traverser core.
*/
typedef struct RTTABTRAVERSERCORE
{
/** The table being traversed. */
PRTTAB pTab;
/** Indicates that this traverser was allocated. */
bool fAllocated;
/** The table generation id this traverser was last updated for.
* This is used to catch up with table changes. */
RTUINT idGeneration;
} RTTABTRAVERSERCORE;
/**
* Generic traverser structure.
*
* Tree implementations will use the tree specific part by mapping
* this structure onto their own internal traverser structure.
*
* @remark It would be better to use alloca() for allocating the structure,
* OTOH this is simpler for the user.
*/
typedef struct RTTABTRAVERSER
{
/** The common core of the traverser data. */
RTTABTRAVERSERCORE Core;
/** The tree specific data. */
void *apvTreeSpecific[32];
} RTTABTRAVERSER;
/**
* Initializes a traverser to the NULL item.
*
* The NULL item is an imaginary table item before the first and after
* the last items in the table.
*
* @returns Pointer to the traverser positioned at the NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravInit(PRTTAB pTab, PRTTABTRAVERSER pTravNew)
{
return pTab->pOps->pfnTravInit(pTab, pTravNew);
}
/**
* Initializes a traverser to the first item in the table.
*
* If the table is empty, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the first item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravFirst(PRTTAB pTab, PRTTABTRAVERSER pTravNew)
{
return pTab->pOps->pfnTravFirst(pTab, pTravNew);
}
/**
* Initializes a traverser to the last item in the table.
*
* If the table is empty, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the last item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravLast(PRTTAB pTab, PRTTABTRAVERSER pTravNew)
{
return pTab->pOps->pfnTravLast(pTab, pTravNew);
}
/**
* Initializes a traverser to an item matching the given one.
*
* If the item isn't found, the traverser will be positioned at the NULL item
* like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the matching item or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
* @param pvItem The item to find the match to.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravFind(PRTTAB pTab, PRTTABTRAVERSER pTravNew, const void *pvItem)
{
return pTab->pOps->pfnTravFind(pTab, pTravNew, pvItem);
}
/**
* Initializes a traverser to the inserted item.
*
* If there already exists an item in the tree matching pvItem, the traverser
* is positioned at that item like with RTTabTravFind().
*
* If the insert operation failes because of an out of memory condition, the
* traverser will be positioned at the NULL item like with RTTabTravInit().
*
* @returns Pointer to the traverser positioned at the inserted, existing or NULL item.
* @returns NULL on failure to allocate the traverser.
*
* @param pTab The table.
* @param pTravNew Pointer to a preallocated structure. Optional.
* @param pvItem The item to be inserted.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravInsert(PRTTAB pTab, PRTTABTRAVERSER pTravNew, void *pvItem)
{
return pTab->pOps->pfnTravInsert(pTab, pTravNew, pvItem);
}
/**
* Duplicates a traverser.
*
* @returns The pointer to the duplicate.
* @returns NULL on allocation failure.
*
* @param pTrav The traverser to duplicate.
* @param pTravNew Pointer to a preallocated structure. Optional.
*/
DECLINLINE(PRTTABTRAVERSERCORE) RTTabTravDuplicate(PRTTABTRAVERSERCORE pTrav, PCRTTABTRAVERSER pTravNew)
{
if (pTrav)
return pTrav->pTab->pOps->pfnTravDuplicate(pTrav, pTravNew);
return NULL;
}
/**
* Frees a traverser.
*
* This can safely be called even if the traverser structure
* wasn't dynamically allocated or the constructor failed.
*
* @param pTrav The traverser which is to be free.
*/
DECLINLINE(void) RTTabTravFree(PRTTABTRAVERSERCORE pTrav)
{
if (pTrav && pTrav->fAllocated)
pTrav->pTab->pOps->pfnTravFree(pTrav);
}
/**
* Gets the current item.
*
* @returns The current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLINLINE(void *) RTTabTravCur(PCRTTABTRAVERSERCORE pTrav)
{
return pTrav->pTab->pOps->pfnTravCur(pTrav);
}
/**
* Advances to the next item.
*
* @returns The new current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLINLINE(void *) RTTabTravNext(PRTTABTRAVERSERCORE pTrav)
{
return pTrav->pTab->pOps->pfnTravNext(pTrav);
}
/**
* Advances to the previous item.
*
* @returns The new current item. (NULL indicates the imaginary NULL item.)
* @param pTrav The traverser.
*/
DECLINLINE(void *) RTTabTravPrev(PRTTABTRAVERSERCORE pTrav)
{
return pTrav->pTab->pOps->pfnTravPrev(pTrav);
}
/**
* Replaces the current item.
*
* This has the same restrictions as RTTabProbe(), e.g. it's not permitted to
* break the order of the table.
*
* @returns The replaced item.
* @returns NULL if the current item is the NULL item. The traverser
* and table remains unchanged.
* @param pTrav The traverser.
* @param pvItem The item to be inserted.
*/
DECLINLINE(void *) RTTabTravReplace(PRTTABTRAVERSERCORE pTrav, void *pvItem)
{
return pTrav->pTab->pOps->pfnTravReplace(pTrav, pvItem);
}
__END_DECLS
/** @} */
#endif