resolved-dns-server.c revision 011842775f750711833526d5bba1b818713947f5
/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2014 Lennart Poettering
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include "alloc-util.h"
#include "resolved-dns-server.h"
#include "resolved-resolv-conf.h"
#include "siphash24.h"
#include "string-table.h"
#include "string-util.h"
/* After how much time to repeat classic DNS requests */
/* The amount of time to wait before retrying with a full feature set */
/* The number of times we will attempt a certain feature set before degrading */
#define DNS_SERVER_FEATURE_RETRY_ATTEMPTS 3
int dns_server_new(
Manager *m,
Link *l,
int family,
const union in_addr_union *in_addr) {
DnsServer *s;
assert(m);
return -EAFNOSUPPORT;
if (l) {
if (l->n_dns_servers >= LINK_DNS_SERVERS_MAX)
return -E2BIG;
} else {
if (m->n_dns_servers >= MANAGER_DNS_SERVERS_MAX)
return -E2BIG;
}
if (!s)
return -ENOMEM;
s->n_ref = 1;
s->manager = m;
switch (type) {
case DNS_SERVER_LINK:
s->link = l;
l->n_dns_servers++;
break;
case DNS_SERVER_SYSTEM:
m->n_dns_servers++;
break;
case DNS_SERVER_FALLBACK:
m->n_dns_servers++;
break;
default:
assert_not_reached("Unknown server type");
}
s->linked = true;
/* A new DNS server that isn't fallback is added and the one
* we used so far was a fallback one? Then let's try to pick
* the new one */
if (type != DNS_SERVER_FALLBACK &&
m->current_dns_server &&
if (ret)
*ret = s;
return 0;
}
if (!s)
return NULL;
s->n_ref ++;
return s;
}
if (!s)
return NULL;
s->n_ref --;
if (s->n_ref > 0)
return NULL;
free(s->server_string);
free(s);
return NULL;
}
void dns_server_unlink(DnsServer *s) {
assert(s);
/* This removes the specified server from the linked list of
* servers, but any server might still stay around if it has
* refs, for example from an ongoing transaction. */
if (!s->linked)
return;
switch (s->type) {
case DNS_SERVER_LINK:
break;
case DNS_SERVER_SYSTEM:
s->manager->n_dns_servers--;
break;
case DNS_SERVER_FALLBACK:
s->manager->n_dns_servers--;
break;
}
s->linked = false;
if (s->manager->current_dns_server == s)
dns_server_unref(s);
}
void dns_server_move_back_and_unmark(DnsServer *s) {
assert(s);
if (!s->marked)
return;
s->marked = false;
if (!s->linked || !s->servers_next)
return;
/* Move us to the end of the list, so that the order is
* strictly kept, if we are not at the end anyway. */
switch (s->type) {
case DNS_SERVER_LINK:
break;
case DNS_SERVER_SYSTEM:
break;
case DNS_SERVER_FALLBACK:
break;
default:
assert_not_reached("Unknown server type");
}
}
assert(s);
if (s->verified_feature_level > level)
return;
if (s->verified_feature_level != level) {
s->verified_feature_level = level;
}
}
void dns_server_packet_received(DnsServer *s, int protocol, DnsServerFeatureLevel level, usec_t rtt, size_t size) {
assert(s);
if (protocol == IPPROTO_UDP) {
if (s->possible_feature_level == level)
s->n_failed_udp = 0;
if (level == DNS_SERVER_FEATURE_LEVEL_LARGE)
/* Even if we successfully receive a reply to a request announcing support for large packets,
that does not mean we can necessarily receive large packets. */
else
/* A successful UDP reply, verifies UDP, ENDS0 and DO levels */
dns_server_verified(s, level);
} else if (protocol == IPPROTO_TCP) {
if (s->possible_feature_level == level)
s->n_failed_tcp = 0;
/* Successful TCP connections are only useful to verify the TCP feature level. */
}
/* Remember the size of the largest UDP packet we received from a server,
we know that we can always announce support for packets with at least
this size. */
s->received_udp_packet_max = size;
}
}
assert(s);
if (s->possible_feature_level == level) {
if (protocol == IPPROTO_UDP)
s->n_failed_udp ++;
else if (protocol == IPPROTO_TCP)
s->n_failed_tcp ++;
}
if (s->resend_timeout > usec)
return;
}
assert(s);
/* Invoked whenever we get a FORMERR, SERVFAIL or NOTIMP rcode from a server. */
if (s->possible_feature_level != level)
return;
s->packet_failed = true;
}
assert(s);
/* Invoked whenever we get a packet with TC bit set. */
if (s->possible_feature_level != level)
return;
s->packet_truncated = true;
}
void dns_server_packet_rrsig_missing(DnsServer *s) {
assert(s);
log_warning("DNS server %s does not augment replies with RRSIG records, DNSSEC not available.", dns_server_string(s));
s->rrsig_missing = true;
}
static bool dns_server_grace_period_expired(DnsServer *s) {
assert(s);
if (s->verified_usec == 0)
return false;
return false;
s->features_grace_period_usec = MIN(s->features_grace_period_usec * 2, DNS_SERVER_FEATURE_GRACE_PERIOD_MAX_USEC);
return true;
}
static void dns_server_reset_counters(DnsServer *s) {
assert(s);
s->n_failed_udp = 0;
s->n_failed_tcp = 0;
s->packet_failed = false;
s->packet_truncated = false;
s->verified_usec = 0;
}
assert(s);
if (s->possible_feature_level != DNS_SERVER_FEATURE_LEVEL_BEST &&
s->rrsig_missing = false;
log_info("Grace period over, resuming full feature set (%s) for DNS server %s",
dns_server_string(s));
} else if (s->possible_feature_level <= s->verified_feature_level)
else {
if (s->n_failed_tcp >= DNS_SERVER_FEATURE_RETRY_ATTEMPTS &&
/* We are at the TCP (lowest) level, and we tried a couple of TCP connections, and it didn't
* work. Upgrade back to UDP again. */
else if ((s->n_failed_udp >= DNS_SERVER_FEATURE_RETRY_ATTEMPTS &&
(s->packet_failed &&
s->packet_truncated &&
/* Downgrade the feature one level, maybe things will work better then. We do this under any of
* three conditions:
*
* 1. We lost too many UDP packets in a row, and are on a feature level of UDP or higher. If
* the packets are lost, maybe the server cannot parse them, hence downgrading sounds like a
* good idea. We might downgrade all the way down to TCP this way.
*
* 2. We got a failure packet, and are at a feature level above UDP. Note that in this case we
* downgrade no further than UDP, under the assumption that a failure packet indicates an
* incompatible packet contents, but not a problem with the transport.
*
* 3. We got too many TCP connection failures in a row, we had at least one truncated packet,
* and are on a feature level above UDP. By downgrading things and getting rid of DNSSEC or
* EDNS0 data we hope to make the packet smaller, so that it still works via UDP given that
* TCP appears not to be a fallback. Note that if we are already at the lowest UDP level, we
* don't go further down, since that's TCP, and TCP failed too often after all.
*/
s->possible_feature_level--;
if (p != s->possible_feature_level) {
/* We changed the feature level, reset the counting */
log_warning("Using degraded feature set (%s) for DNS server %s",
dns_server_string(s));
}
}
return s->possible_feature_level;
}
bool edns_do;
int r;
/* Fix the OPT field in the packet to match our current feature level. */
if (r < 0)
return r;
return 0;
if (level >= DNS_SERVER_FEATURE_LEVEL_LARGE)
else
}
if (!server->server_string)
}
/* Returns whether the server supports DNSSEC according to what we know about it */
return false;
if (server->rrsig_missing)
return false;
/* DNSSEC servers need to support TCP properly (see RFC5966), if they don't, we assume DNSSEC is borked too */
return false;
return true;
}
const DnsServer *s = p;
assert(s);
}
static int dns_server_compare_func(const void *a, const void *b) {
const DnsServer *x = a, *y = b;
return -1;
return 1;
}
const struct hash_ops dns_server_hash_ops = {
};
if (!first)
return;
}
if (!first)
return;
}
if (!first)
return;
}
DnsServer *s;
return s;
return NULL;
}
assert(m);
switch (t) {
case DNS_SERVER_SYSTEM:
return m->dns_servers;
case DNS_SERVER_FALLBACK:
return m->fallback_dns_servers;
default:
return NULL;
}
}
assert(m);
if (m->current_dns_server == s)
return s;
if (s)
m->current_dns_server = dns_server_ref(s);
if (m->unicast_scope)
return s;
}
Link *l;
assert(m);
/* Try to read updates resolv.conf */
/* If no DNS server was chose so far, pick the first one */
if (!m->current_dns_server)
manager_set_dns_server(m, m->dns_servers);
if (!m->current_dns_server) {
bool found = false;
Iterator i;
/* No DNS servers configured, let's see if there are
* any on any links. If not, we use the fallback
* servers */
HASHMAP_FOREACH(l, m->links, i)
if (l->dns_servers) {
found = true;
break;
}
if (!found)
}
return m->current_dns_server;
}
void manager_next_dns_server(Manager *m) {
assert(m);
/* If there's currently no DNS server set, then the next
* manager_get_dns_server() will find one */
if (!m->current_dns_server)
return;
/* Change to the next one, but make sure to follow the linked
* list only if the server is still linked. */
return;
}
/* If there was no next one, then start from the beginning of
* the list */
else
manager_set_dns_server(m, m->dns_servers);
}
static const char* const dns_server_feature_level_table[_DNS_SERVER_FEATURE_LEVEL_MAX] = {
[DNS_SERVER_FEATURE_LEVEL_TCP] = "TCP",
[DNS_SERVER_FEATURE_LEVEL_UDP] = "UDP",
[DNS_SERVER_FEATURE_LEVEL_EDNS0] = "UDP+EDNS0",
[DNS_SERVER_FEATURE_LEVEL_DO] = "UDP+EDNS0+DO",
[DNS_SERVER_FEATURE_LEVEL_LARGE] = "UDP+EDNS0+DO+LARGE",
};