socket.c revision cbf60d0a7fda7bd6c0578a6cc151f798a0edfd02
/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <mqueue.h>
#include "sd-event.h"
#include "log.h"
#include "strv.h"
#include "mkdir.h"
#include "path-util.h"
#include "unit-name.h"
#include "unit-printf.h"
#include "missing.h"
#include "special.h"
#include "label.h"
#include "exit-status.h"
#include "def.h"
#include "smack-util.h"
#include "bus-util.h"
#include "bus-error.h"
#include "selinux-util.h"
#include "dbus-socket.h"
#include "unit.h"
#include "socket.h"
#include "formats-util.h"
[SOCKET_DEAD] = UNIT_INACTIVE,
};
static void socket_init(Unit *u) {
assert(u);
s->directory_mode = 0755;
s->socket_mode = 0666;
s->max_connections = 64;
s->priority = -1;
s->ip_tos = -1;
s->ip_ttl = -1;
s->mark = -1;
}
static void socket_unwatch_control_pid(Socket *s) {
assert(s);
if (s->control_pid <= 0)
return;
s->control_pid = 0;
}
void socket_free_ports(Socket *s) {
SocketPort *p;
assert(s);
while ((p = s->ports)) {
safe_close(p->fd);
free(p);
}
}
static void socket_done(Unit *u) {
assert(s);
s->control_command = NULL;
unit_ref_unset(&s->service);
free(s->tcp_congestion);
s->tcp_congestion = NULL;
free(s->bind_to_device);
s->bind_to_device = NULL;
free(s->smack_ip_in);
free(s->smack_ip_out);
}
static int socket_arm_timer(Socket *s) {
int r;
assert(s);
if (s->timeout_usec <= 0) {
return 0;
}
if (s->timer_event_source) {
if (r < 0)
return r;
}
r = sd_event_add_time(
&s->timer_event_source,
if (r < 0)
return r;
return 0;
}
int socket_instantiate_service(Socket *s) {
int r;
Unit *u;
assert(s);
/* This fills in s->service if it isn't filled in yet. For
* Accept=yes sockets we create the next connection service
* here. For Accept=no this is mostly a NOP since the service
* is figured out at load time anyway. */
if (UNIT_DEREF(s->service))
return 0;
if (!s->accept)
return 0;
if (r < 0)
return r;
return -ENOMEM;
if (r < 0)
return r;
u->no_gc = true;
unit_ref_set(&s->service, u);
}
static bool have_non_accept_socket(Socket *s) {
SocketPort *p;
assert(s);
if (!s->accept)
return true;
if (p->type != SOCKET_SOCKET)
return true;
if (!socket_address_can_accept(&p->address))
return true;
}
return false;
}
static int socket_add_mount_links(Socket *s) {
SocketPort *p;
int r;
assert(s);
if (p->type == SOCKET_SOCKET)
if (!path)
continue;
if (r < 0)
return r;
}
return 0;
}
static int socket_add_device_link(Socket *s) {
char *t;
assert(s);
return 0;
return unit_add_node_link(UNIT(s), t, false);
}
static int socket_add_default_dependencies(Socket *s) {
int r;
assert(s);
if (r < 0)
return r;
r = unit_add_two_dependencies_by_name(UNIT(s), UNIT_AFTER, UNIT_REQUIRES, SPECIAL_SYSINIT_TARGET, NULL, true);
if (r < 0)
return r;
}
return unit_add_two_dependencies_by_name(UNIT(s), UNIT_BEFORE, UNIT_CONFLICTS, SPECIAL_SHUTDOWN_TARGET, NULL, true);
}
unsigned i;
assert(s);
for (i = 0; i < _SOCKET_EXEC_COMMAND_MAX; i++)
if (s->exec_command[i])
return true;
return false;
}
static int socket_add_extras(Socket *s) {
int r;
assert(s);
if (have_non_accept_socket(s)) {
if (!UNIT_DEREF(s->service)) {
Unit *x;
r = unit_load_related_unit(u, ".service", &x);
if (r < 0)
return r;
unit_ref_set(&s->service, x);
}
if (r < 0)
return r;
}
r = socket_add_mount_links(s);
if (r < 0)
return r;
r = socket_add_device_link(s);
if (r < 0)
return r;
r = unit_patch_contexts(u);
if (r < 0)
return r;
if (socket_has_exec(s)) {
r = unit_add_exec_dependencies(u, &s->exec_context);
if (r < 0)
return r;
r = unit_add_default_slice(u, &s->cgroup_context);
if (r < 0)
return r;
}
if (u->default_dependencies) {
r = socket_add_default_dependencies(s);
if (r < 0)
return r;
}
return 0;
}
static const char *socket_find_symlink_target(Socket *s) {
SocketPort *p;
const char *f = NULL;
switch (p->type) {
case SOCKET_FIFO:
f = p->path;
break;
case SOCKET_SOCKET:
break;
default:
break;
}
if (f) {
if (found)
return NULL;
found = f;
}
}
return found;
}
static int socket_verify(Socket *s) {
assert(s);
return 0;
if (!s->ports) {
return -EINVAL;
}
if (s->accept && have_non_accept_socket(s)) {
log_unit_error(UNIT(s), "Unit configured for accepting sockets, but sockets are non-accepting. Refusing.");
return -EINVAL;
}
if (s->accept && s->max_connections <= 0) {
return -EINVAL;
}
log_unit_error(UNIT(s), "Explicit service configuration for accepting socket units not supported. Refusing.");
return -EINVAL;
}
log_unit_error(UNIT(s), "Unit has PAM enabled. Kill mode must be set to 'control-group'. Refusing.");
return -EINVAL;
}
log_unit_error(UNIT(s), "Unit has symlinks set but none or more than one node in the file system. Refusing.");
return -EINVAL;
}
return 0;
}
static int socket_load(Unit *u) {
int r;
assert(u);
r = unit_load_fragment_and_dropin(u);
if (r < 0)
return r;
if (u->load_state == UNIT_LOADED) {
/* This is a new unit? Then let's add in some extras */
r = socket_add_extras(s);
if (r < 0)
return r;
}
return socket_verify(s);
}
if (family == AF_NETLINK)
return "ListenNetlink";
if (type == SOCK_STREAM)
return "ListenStream";
else if (type == SOCK_DGRAM)
return "ListenDatagram";
else if (type == SOCK_SEQPACKET)
return "ListenSequentialPacket";
assert_not_reached("Unknown socket type");
return NULL;
}
char time_string[FORMAT_TIMESPAN_MAX];
SocketPort *p;
const char *prefix2;
assert(s);
assert(f);
fprintf(f,
"%sSocket State: %s\n"
"%sResult: %s\n"
"%sBindIPv6Only: %s\n"
"%sBacklog: %u\n"
"%sSocketMode: %04o\n"
"%sDirectoryMode: %04o\n"
"%sKeepAlive: %s\n"
"%sNoDelay: %s\n"
"%sFreeBind: %s\n"
"%sTransparent: %s\n"
"%sBroadcast: %s\n"
"%sPassCredentials: %s\n"
"%sPassSecurity: %s\n"
"%sTCPCongestion: %s\n"
"%sRemoveOnStop: %s\n"
"%sSELinuxContextFromNet: %s\n",
prefix, s->socket_mode,
prefix, s->directory_mode,
if (s->control_pid > 0)
fprintf(f,
prefix, s->control_pid);
if (s->bind_to_device)
fprintf(f,
"%sBindToDevice: %s\n",
prefix, s->bind_to_device);
if (s->accept)
fprintf(f,
"%sAccepted: %u\n"
"%sNConnections: %u\n"
"%sMaxConnections: %u\n",
prefix, s->n_accepted,
prefix, s->n_connections,
prefix, s->max_connections);
if (s->priority >= 0)
fprintf(f,
"%sPriority: %i\n",
if (s->receive_buffer > 0)
fprintf(f,
"%sReceiveBuffer: %zu\n",
prefix, s->receive_buffer);
if (s->send_buffer > 0)
fprintf(f,
"%sSendBuffer: %zu\n",
prefix, s->send_buffer);
if (s->ip_tos >= 0)
fprintf(f,
"%sIPTOS: %i\n",
if (s->ip_ttl >= 0)
fprintf(f,
"%sIPTTL: %i\n",
if (s->pipe_size > 0)
fprintf(f,
"%sPipeSize: %zu\n",
if (s->mark >= 0)
fprintf(f,
"%sMark: %i\n",
if (s->mq_maxmsg > 0)
fprintf(f,
"%sMessageQueueMaxMessages: %li\n",
if (s->mq_msgsize > 0)
fprintf(f,
"%sMessageQueueMessageSize: %li\n",
prefix, s->mq_msgsize);
if (s->reuse_port)
fprintf(f,
"%sReusePort: %s\n",
if (s->smack)
fprintf(f,
"%sSmackLabel: %s\n",
if (s->smack_ip_in)
fprintf(f,
"%sSmackLabelIPIn: %s\n",
prefix, s->smack_ip_in);
if (s->smack_ip_out)
fprintf(f,
"%sSmackLabelIPOut: %s\n",
prefix, s->smack_ip_out);
fprintf(f,
"%sOwnerUser: %s\n"
"%sOwnerGroup: %s\n",
if (s->keep_alive_time > 0)
fprintf(f,
"%sKeepAliveTimeSec: %s\n",
if (s->keep_alive_interval)
fprintf(f,
"%sKeepAliveIntervalSec: %s\n",
if (s->keep_alive_cnt)
fprintf(f,
"%sKeepAliveProbes: %u\n",
prefix, s->keep_alive_cnt);
if (s->defer_accept)
fprintf(f,
"%sDeferAcceptSec: %s\n",
if (p->type == SOCKET_SOCKET) {
const char *t;
int r;
char *k = NULL;
if ((r = socket_address_print(&p->address, &k)) < 0)
t = strerror(-r);
else
t = k;
fprintf(f, "%s%s: %s\n", prefix, listen_lookup(socket_address_family(&p->address), p->address.type), t);
free(k);
} else if (p->type == SOCKET_SPECIAL)
else if (p->type == SOCKET_MQUEUE)
else
}
for (c = 0; c < _SOCKET_EXEC_COMMAND_MAX; c++) {
if (!s->exec_command[c])
continue;
fprintf(f, "%s-> %s:\n",
}
}
socklen_t l;
char *r;
l = sizeof(local);
return -errno;
l = sizeof(remote);
return -errno;
case AF_INET: {
if (asprintf(&r,
"%u-%u.%u.%u.%u:%u-%u.%u.%u.%u:%u",
nr,
a >> 24, (a >> 16) & 0xFF, (a >> 8) & 0xFF, a & 0xFF,
b >> 24, (b >> 16) & 0xFF, (b >> 8) & 0xFF, b & 0xFF,
return -ENOMEM;
break;
}
case AF_INET6: {
static const unsigned char ipv4_prefix[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0xFF, 0xFF
};
const uint8_t
if (asprintf(&r,
"%u-%u.%u.%u.%u:%u-%u.%u.%u.%u:%u",
nr,
a[0], a[1], a[2], a[3],
b[0], b[1], b[2], b[3],
return -ENOMEM;
} else {
char a[INET6_ADDRSTRLEN], b[INET6_ADDRSTRLEN];
if (asprintf(&r,
"%u-%s:%u-%s:%u",
nr,
return -ENOMEM;
}
break;
}
case AF_UNIX: {
int k;
if (k >= 0) {
if (asprintf(&r,
return -ENOMEM;
} else if (k == -ENODATA) {
/* This handles the case where somebody is
* (e.g. from outside of our container). */
if (asprintf(&r,
"%u-unknown",
nr) < 0)
return -ENOMEM;
} else
return k;
break;
}
default:
assert_not_reached("Unhandled socket type.");
}
*instance = r;
return 0;
}
static void socket_close_fds(Socket *s) {
SocketPort *p;
char **i;
assert(s);
if (p->fd < 0)
continue;
/* One little note: we should normally not delete any
* sockets in the file system here! After all some
* other process we spawned might still have a
* reference of this fd and wants to continue to use
* it. Therefore we delete sockets in the file system
* before we create a new one, not after we stopped
* using one! */
if (s->remove_on_stop) {
switch (p->type) {
case SOCKET_FIFO:
break;
case SOCKET_MQUEUE:
break;
case SOCKET_SOCKET:
socket_address_unlink(&p->address);
break;
default:
break;
}
}
}
if (s->remove_on_stop)
STRV_FOREACH(i, s->symlinks)
unlink(*i);
}
int r;
assert(s);
if (s->keep_alive) {
int b = s->keep_alive;
}
if (s->keep_alive_time) {
}
if (s->keep_alive_interval) {
}
if (s->keep_alive_cnt) {
int value = s->keep_alive_cnt;
}
if (s->defer_accept) {
}
if (s->no_delay) {
int b = s->no_delay;
}
if (s->broadcast) {
int one = 1;
}
if (s->pass_cred) {
int one = 1;
}
if (s->pass_sec) {
int one = 1;
}
if (s->priority >= 0)
if (s->receive_buffer > 0) {
int value = (int) s->receive_buffer;
/* We first try with SO_RCVBUFFORCE, in case we have the perms for that */
}
if (s->send_buffer > 0) {
int value = (int) s->send_buffer;
}
if (s->mark >= 0)
if (s->ip_tos >= 0)
if (s->ip_ttl >= 0) {
int x;
if (socket_ipv6_is_supported())
else {
x = -1;
}
if (r < 0 && x < 0)
}
if (s->tcp_congestion)
if (s->reuse_port) {
int b = s->reuse_port;
}
if (s->smack_ip_in) {
if (r < 0)
}
if (s->smack_ip_out) {
if (r < 0)
}
}
int r;
assert(s);
if (s->pipe_size > 0)
if (s->smack) {
if (r < 0)
}
}
static int fifo_address_create(
const char *path,
int *_fd) {
int fd = -1, r = 0;
if (r < 0)
goto fail;
/* Enforce the right access mode for the fifo */
/* Include the original umask in our mask */
r = -errno;
goto fail;
}
r = -errno;
goto fail;
}
r = -errno;
goto fail;
}
r = -EEXIST;
goto fail;
}
return 0;
fail:
safe_close(fd);
return r;
}
static int special_address_create(
const char *path,
int *_fd) {
int fd = -1, r = 0;
if (fd < 0) {
r = -errno;
goto fail;
}
r = -errno;
goto fail;
}
/* Check whether this is a /proc, /sys or /dev file or char device */
r = -EEXIST;
goto fail;
}
return 0;
fail:
safe_close(fd);
return r;
}
static int mq_address_create(
const char *path,
long maxmsg,
long msgsize,
int *_fd) {
int fd = -1, r = 0;
}
/* Enforce the right access mode for the mq */
/* Include the original umask in our mask */
if (fd < 0) {
r = -errno;
goto fail;
}
r = -errno;
goto fail;
}
r = -EEXIST;
goto fail;
}
return 0;
fail:
safe_close(fd);
return r;
}
static int socket_symlink(Socket *s) {
const char *p;
char **i;
assert(s);
p = socket_find_symlink_target(s);
if (!p)
return 0;
STRV_FOREACH(i, s->symlinks)
symlink_label(p, *i);
return 0;
}
static int socket_open_fds(Socket *s) {
SocketPort *p;
int r;
bool know_label = false;
assert(s);
if (p->fd >= 0)
continue;
if (p->type == SOCKET_SOCKET) {
if (!know_label) {
/* Figure out label, if we don't it know
* yet. We do it once, for the first
* socket where we need this and
* remember it for the rest. */
if (s->selinux_context_from_net) {
/* Get it from the network label */
r = mac_selinux_get_our_label(&label);
if (r < 0 && r != -EOPNOTSUPP)
goto rollback;
} else {
/* Get it from the executable we are about to start */
r = socket_instantiate_service(s);
if (r < 0)
goto rollback;
if (UNIT_ISSET(s->service) &&
r = mac_selinux_get_create_label_from_exe(SERVICE(UNIT_DEREF(s->service))->exec_command[SERVICE_EXEC_START]->path, &label);
if (r < 0 && r != -EPERM && r != -EOPNOTSUPP)
goto rollback;
}
}
know_label = true;
}
&p->address,
s->backlog,
s->bind_ipv6_only,
s->bind_to_device,
s->free_bind,
s->transparent,
s->directory_mode,
s->socket_mode,
label);
if (r < 0)
goto rollback;
p->fd = r;
socket_apply_socket_options(s, p->fd);
socket_symlink(s);
} else if (p->type == SOCKET_SPECIAL) {
p->path,
&p->fd);
if (r < 0)
goto rollback;
} else if (p->type == SOCKET_FIFO) {
r = fifo_address_create(
p->path,
s->directory_mode,
s->socket_mode,
&p->fd);
if (r < 0)
goto rollback;
socket_apply_fifo_options(s, p->fd);
socket_symlink(s);
} else if (p->type == SOCKET_MQUEUE) {
r = mq_address_create(
p->path,
s->socket_mode,
s->mq_maxmsg,
s->mq_msgsize,
&p->fd);
if (r < 0)
goto rollback;
} else
assert_not_reached("Unknown port type");
}
return 0;
socket_close_fds(s);
return r;
}
static void socket_unwatch_fds(Socket *s) {
SocketPort *p;
int r;
assert(s);
if (p->fd < 0)
continue;
if (!p->event_source)
continue;
if (r < 0)
}
}
static int socket_watch_fds(Socket *s) {
SocketPort *p;
int r;
assert(s);
if (p->fd < 0)
continue;
if (p->event_source) {
if (r < 0)
goto fail;
} else {
r = sd_event_add_io(UNIT(s)->manager->event, &p->event_source, p->fd, EPOLLIN, socket_dispatch_io, p);
if (r < 0)
goto fail;
}
}
return 0;
fail:
return r;
}
assert(s);
s->control_command = NULL;
}
if (state != SOCKET_LISTENING)
socket_close_fds(s);
log_unit_debug(UNIT(s), "Changed %s -> %s", socket_state_to_string(old_state), socket_state_to_string(state));
}
static int socket_coldplug(Unit *u) {
int r;
assert(s);
if (s->deserialized_state == s->state)
return 0;
if (IN_SET(s->deserialized_state,
if (s->control_pid <= 0)
return -EBADMSG;
if (r < 0)
return r;
r = socket_arm_timer(s);
if (r < 0)
return r;
}
if (IN_SET(s->deserialized_state,
r = socket_open_fds(s);
if (r < 0)
return r;
}
if (s->deserialized_state == SOCKET_LISTENING) {
r = socket_watch_fds(s);
if (r < 0)
return r;
}
socket_set_state(s, s->deserialized_state);
return 0;
}
int r;
.apply_permissions = true,
.apply_chroot = true,
.apply_tty_stdin = true,
.bus_endpoint_fd = -1,
};
assert(s);
assert(c);
(void) unit_realize_cgroup(UNIT(s));
if (s->reset_cpu_usage) {
(void) unit_reset_cpu_usage(UNIT(s));
s->reset_cpu_usage = false;
}
r = unit_setup_exec_runtime(UNIT(s));
if (r < 0)
goto fail;
r = socket_arm_timer(s);
if (r < 0)
goto fail;
if (r < 0)
goto fail;
r = exec_spawn(UNIT(s),
c,
&s->exec_context,
s->exec_runtime,
&pid);
if (r < 0)
goto fail;
if (r < 0)
/* FIXME: we need to do something here */
goto fail;
return 0;
fail:
return r;
}
int r;
r = socket_arm_timer(s);
if (r < 0)
goto fail;
/* We have to resolve the user names out-of-process, hence
* let's fork here. It's messy, but well, what can we do? */
if (pid < 0)
return -errno;
if (pid == 0) {
SocketPort *p;
int ret;
if (r < 0) {
goto fail_child;
}
}
if (r < 0) {
ret = EXIT_GROUP;
goto fail_child;
}
}
if (p->type == SOCKET_SOCKET)
else if (p->type == SOCKET_FIFO)
if (!path)
continue;
r = -errno;
ret = EXIT_CHOWN;
goto fail_child;
}
}
_exit(0);
log_open();
log_error_errno(r, "Failed to chown socket at step %s: %m", exit_status_to_string(ret, EXIT_STATUS_SYSTEMD));
}
if (r < 0)
goto fail;
return 0;
fail:
return r;
}
assert(s);
if (f != SOCKET_SUCCESS)
s->result = f;
exec_context_destroy_runtime_directory(&s->exec_context, manager_get_runtime_prefix(UNIT(s)->manager));
}
int r;
assert(s);
if (f != SOCKET_SUCCESS)
s->result = f;
if (s->control_command) {
if (r < 0)
goto fail;
} else
return;
fail:
}
int r;
assert(s);
if (f != SOCKET_SUCCESS)
s->result = f;
r = unit_kill_context(
UNIT(s),
&s->kill_context,
-1,
s->control_pid,
false);
if (r < 0)
goto fail;
if (r > 0) {
r = socket_arm_timer(s);
if (r < 0)
goto fail;
socket_set_state(s, state);
} else if (state == SOCKET_STOP_PRE_SIGTERM)
else if (state == SOCKET_STOP_PRE_SIGKILL)
else if (state == SOCKET_FINAL_SIGTERM)
else
return;
fail:
else
}
int r;
assert(s);
if (f != SOCKET_SUCCESS)
s->result = f;
if (s->control_command) {
if (r < 0)
goto fail;
} else
return;
fail:
}
static void socket_enter_listening(Socket *s) {
int r;
assert(s);
r = socket_watch_fds(s);
if (r < 0) {
goto fail;
}
return;
fail:
}
static void socket_enter_start_post(Socket *s) {
int r;
assert(s);
if (s->control_command) {
if (r < 0) {
goto fail;
}
} else
return;
fail:
}
static void socket_enter_start_chown(Socket *s) {
int r;
assert(s);
r = socket_open_fds(s);
if (r < 0) {
goto fail;
}
s->control_command = NULL;
r = socket_chown(s, &s->control_pid);
if (r < 0) {
goto fail;
}
} else
return;
fail:
}
static void socket_enter_start_pre(Socket *s) {
int r;
assert(s);
if (s->control_command) {
if (r < 0) {
goto fail;
}
} else
return;
fail:
}
int r;
assert(s);
/* We don't take connections anymore if we are supposed to
* shut down anyway */
if (unit_stop_pending(UNIT(s))) {
if (cfd >= 0)
else {
/* Flush all sockets by closing and reopening them */
socket_close_fds(s);
r = socket_open_fds(s);
if (r < 0) {
return;
}
r = socket_watch_fds(s);
if (r < 0) {
}
}
return;
}
if (cfd < 0) {
Iterator i;
bool pending = false;
/* If there's already a start pending don't bother to
* do anything */
if (unit_active_or_pending(other)) {
pending = true;
break;
}
if (!pending) {
if (!UNIT_ISSET(s->service)) {
r = -ENOENT;
goto fail;
}
r = manager_add_job(UNIT(s)->manager, JOB_START, UNIT_DEREF(s->service), JOB_REPLACE, true, &error, NULL);
if (r < 0)
goto fail;
}
} else {
if (s->n_connections >= s->max_connections) {
return;
}
r = socket_instantiate_service(s);
if (r < 0)
goto fail;
if (r < 0) {
if (r != -ENOTCONN)
goto fail;
/* ENOTCONN is legitimate if TCP RST was received.
* This connection is over, but the socket unit lives on. */
return;
}
if (r < 0)
goto fail;
if (r < 0)
goto fail;
if (r < 0)
goto fail;
unit_ref_unset(&s->service);
s->n_accepted ++;
if (r < 0)
goto fail;
cfd = -1;
s->n_connections ++;
if (r < 0)
goto fail;
/* Notify clients about changed counters */
}
return;
fail:
log_unit_warning(UNIT(s), "Failed to queue service startup job (Maybe the service file is missing or not a %s unit?): %s",
bus_error_message(&error, r));
}
static void socket_run_next(Socket *s) {
int r;
assert(s);
assert(s->control_command);
if (r < 0)
goto fail;
return;
fail:
if (s->state == SOCKET_START_POST)
else if (s->state == SOCKET_STOP_POST)
else
}
static int socket_start(Unit *u) {
assert(s);
/* We cannot fulfill this request right now, try again later
* please! */
return -EAGAIN;
/* Already on it! */
return 0;
/* Cannot run this without the service being around */
if (UNIT_ISSET(s->service)) {
return -ENOENT;
}
/* If the service is already active we cannot start the
* socket */
return -EBUSY;
}
}
s->result = SOCKET_SUCCESS;
s->reset_cpu_usage = true;
return 1;
}
static int socket_stop(Unit *u) {
assert(s);
/* Already on it */
return 0;
/* If there's already something running we go directly into
* kill mode. */
return -EAGAIN;
}
return 1;
}
SocketPort *p;
int r;
assert(u);
assert(f);
if (s->control_pid > 0)
if (s->control_command_id >= 0)
int copy;
if (p->fd < 0)
continue;
if (copy < 0)
return copy;
if (p->type == SOCKET_SOCKET) {
_cleanup_free_ char *t = NULL;
r = socket_address_print(&p->address, &t);
if (r < 0)
return r;
else
} else if (p->type == SOCKET_SPECIAL)
else if (p->type == SOCKET_MQUEUE)
else {
}
}
return 0;
}
assert(u);
if (state < 0)
else
s->deserialized_state = state;
SocketResult f;
if (f < 0)
else if (f != SOCKET_SUCCESS)
s->result = f;
unsigned k;
else
s->n_accepted += k;
else
s->control_pid = pid;
if (id < 0)
else {
s->control_command_id = id;
}
SocketPort *p;
else {
if (p->type == SOCKET_FIFO &&
break;
if (p) {
safe_close(p->fd);
}
}
SocketPort *p;
else {
if (p->type == SOCKET_SPECIAL &&
break;
if (p) {
safe_close(p->fd);
}
}
SocketPort *p;
else {
if (p->type == SOCKET_MQUEUE &&
break;
if (p) {
safe_close(p->fd);
}
}
SocketPort *p;
if (sscanf(value, "%i %i %n", &fd, &type, &skip) < 2 || fd < 0 || type < 0 || !fdset_contains(fds, fd))
else {
break;
if (p) {
safe_close(p->fd);
}
}
SocketPort *p;
else {
break;
if (p) {
safe_close(p->fd);
}
}
} else
return 0;
}
SocketPort *p;
assert(u);
Iterator i;
int fd;
if (p->type != SOCKET_SOCKET)
continue;
if (p->fd >= 0)
continue;
break;
}
}
}
return 0;
}
assert(u);
}
assert(u);
}
const char* socket_port_type_to_string(SocketPort *p) {
assert(p);
switch (p->type) {
case SOCKET_SOCKET:
case SOCK_STREAM:
return "Stream";
case SOCK_DGRAM:
return "Datagram";
case SOCK_SEQPACKET:
return "SequentialPacket";
case SOCK_RAW:
return "Netlink";
default:
return NULL;
}
case SOCKET_SPECIAL:
return "Special";
case SOCKET_MQUEUE:
return "MessageQueue";
case SOCKET_FIFO:
return "FIFO";
default:
return NULL;
}
}
assert(u);
return s->n_connections > 0;
}
SocketPort *p = userdata;
int cfd = -1;
assert(p);
return 0;
log_unit_error(UNIT(p->socket), "Got POLLHUP on a listening socket. The service probably invoked shutdown() on it, and should better not do that.");
else
goto fail;
}
p->type == SOCKET_SOCKET &&
socket_address_can_accept(&p->address)) {
for (;;) {
if (cfd < 0) {
continue;
goto fail;
}
break;
}
}
return 0;
fail:
return 0;
}
SocketResult f;
assert(s);
if (pid != s->control_pid)
return;
s->control_pid = 0;
f = SOCKET_SUCCESS;
else if (code == CLD_EXITED)
else if (code == CLD_KILLED)
else if (code == CLD_DUMPED)
else
assert_not_reached("Unknown sigchld code");
if (s->control_command) {
if (s->control_command->ignore)
f = SOCKET_SUCCESS;
}
"Control process exited, code=%s status=%i",
if (f != SOCKET_SUCCESS)
s->result = f;
if (s->control_command &&
s->control_command->command_next &&
f == SOCKET_SUCCESS) {
socket_run_next(s);
} else {
s->control_command = NULL;
/* No further commands for this step, so let's figure
* out what to do next */
switch (s->state) {
case SOCKET_START_PRE:
if (f == SOCKET_SUCCESS)
else
break;
case SOCKET_START_CHOWN:
if (f == SOCKET_SUCCESS)
else
socket_enter_stop_pre(s, f);
break;
case SOCKET_START_POST:
if (f == SOCKET_SUCCESS)
else
socket_enter_stop_pre(s, f);
break;
case SOCKET_STOP_PRE:
case SOCKET_STOP_PRE_SIGTERM:
case SOCKET_STOP_PRE_SIGKILL:
socket_enter_stop_post(s, f);
break;
case SOCKET_STOP_POST:
case SOCKET_FINAL_SIGTERM:
case SOCKET_FINAL_SIGKILL:
socket_enter_dead(s, f);
break;
default:
assert_not_reached("Uh, control process died at wrong time.");
}
}
/* Notify clients about changed exit status */
}
assert(s);
switch (s->state) {
case SOCKET_START_PRE:
break;
case SOCKET_START_CHOWN:
case SOCKET_START_POST:
break;
case SOCKET_STOP_PRE:
break;
case SOCKET_STOP_PRE_SIGTERM:
if (s->kill_context.send_sigkill) {
} else {
}
break;
case SOCKET_STOP_PRE_SIGKILL:
break;
case SOCKET_STOP_POST:
break;
case SOCKET_FINAL_SIGTERM:
if (s->kill_context.send_sigkill) {
} else {
}
break;
case SOCKET_FINAL_SIGKILL:
break;
default:
assert_not_reached("Timeout at wrong time.");
}
return 0;
}
int *rfds;
unsigned rn_fds, k;
SocketPort *p;
assert(s);
/* Called from the service code for requesting our fds */
rn_fds = 0;
if (p->fd >= 0)
rn_fds++;
if (rn_fds <= 0) {
*n_fds = 0;
return 0;
}
if (!rfds)
return -ENOMEM;
k = 0;
if (p->fd >= 0)
return 0;
}
static void socket_reset_failed(Unit *u) {
assert(s);
if (s->state == SOCKET_FAILED)
s->result = SOCKET_SUCCESS;
}
assert(s);
/* The service is dead. Dang!
*
* This is strictly for one-instance-for-all-connections
* services. */
if (s->state == SOCKET_RUNNING) {
log_unit_debug(UNIT(s), "Got notified about service death (failed permanently: %s)", yes_no(failed_permanent));
if (failed_permanent)
else
}
}
void socket_connection_unref(Socket *s) {
assert(s);
/* The service is dead. Yay!
*
* This is strictly for one-instance-per-connection
* services. */
assert(s->n_connections > 0);
s->n_connections--;
}
assert(u);
/* Don't propagate state changes from the service if we are
already down or accepting connections */
if ((s->state != SOCKET_RUNNING &&
s->state != SOCKET_LISTENING) ||
s->accept)
return;
return;
socket_notify_service_dead(s, false);
}
}
int r;
if (!s->timer_event_source)
return 0;
if (r < 0)
return r;
return 1;
}
static const char* const socket_state_table[_SOCKET_STATE_MAX] = {
[SOCKET_DEAD] = "dead",
[SOCKET_START_PRE] = "start-pre",
[SOCKET_START_CHOWN] = "start-chown",
[SOCKET_START_POST] = "start-post",
[SOCKET_LISTENING] = "listening",
[SOCKET_RUNNING] = "running",
[SOCKET_STOP_PRE] = "stop-pre",
[SOCKET_STOP_PRE_SIGTERM] = "stop-pre-sigterm",
[SOCKET_STOP_PRE_SIGKILL] = "stop-pre-sigkill",
[SOCKET_STOP_POST] = "stop-post",
[SOCKET_FINAL_SIGTERM] = "final-sigterm",
[SOCKET_FINAL_SIGKILL] = "final-sigkill",
[SOCKET_FAILED] = "failed"
};
static const char* const socket_exec_command_table[_SOCKET_EXEC_COMMAND_MAX] = {
[SOCKET_EXEC_START_PRE] = "StartPre",
[SOCKET_EXEC_START_CHOWN] = "StartChown",
[SOCKET_EXEC_START_POST] = "StartPost",
[SOCKET_EXEC_STOP_PRE] = "StopPre",
[SOCKET_EXEC_STOP_POST] = "StopPost"
};
static const char* const socket_result_table[_SOCKET_RESULT_MAX] = {
[SOCKET_SUCCESS] = "success",
[SOCKET_FAILURE_RESOURCES] = "resources",
[SOCKET_FAILURE_TIMEOUT] = "timeout",
[SOCKET_FAILURE_EXIT_CODE] = "exit-code",
[SOCKET_FAILURE_SIGNAL] = "signal",
[SOCKET_FAILURE_CORE_DUMP] = "core-dump",
[SOCKET_FAILURE_SERVICE_FAILED_PERMANENT] = "service-failed-permanent"
};
const UnitVTable socket_vtable = {
.object_size = sizeof(Socket),
.sections =
"Unit\0"
"Socket\0"
"Install\0",
.private_section = "Socket",
.init = socket_init,
.done = socket_done,
.load = socket_load,
.dump = socket_dump,
.start = socket_start,
.stop = socket_stop,
.kill = socket_kill,
.bus_interface = "org.freedesktop.systemd1.Socket",
/*.starting_stopping = {
[0] = "Starting socket %s...",
[1] = "Stopping socket %s...",
},*/
.finished_start_job = {
[JOB_DONE] = "Listening on %s.",
[JOB_FAILED] = "Failed to listen on %s.",
[JOB_DEPENDENCY] = "Dependency failed for %s.",
[JOB_TIMEOUT] = "Timed out starting %s.",
},
.finished_stop_job = {
[JOB_DONE] = "Closed %s.",
[JOB_FAILED] = "Failed stopping %s.",
[JOB_TIMEOUT] = "Timed out stopping %s.",
},
},
};