2362N/A * Copyright (c) 2007, 2008, Oracle and/or its affiliates. All rights reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 0N/A * published by the Free Software Foundation. Oracle designates this 0N/A * particular file as subject to the "Classpath" exception as provided 0N/A * by Oracle in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 2362N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 0N/A * or visit www.oracle.com if you need additional information or have any // the context could hold a reference to a D3DSurfaceData, which in // turn has a reference back to this D3DGraphicsConfig, so in order // for this instance to be disposed we need to break the connection // REMIND: once the ColorModel spec is changed, this should be // an opaque premultiplied DCM... 0xff0000,
0xff00,
0xff,
0xff000000,
return (
"D3DGraphicsConfig[dev="+
screen+
",pixfmt="+
visual+
"]");
* than having the Win32-dependent implementations hardcoded in that * class. This way the appropriate actions are taken based on the peer's * GraphicsConfig, whether it is a Win32GraphicsConfig or a * Creates a new SurfaceData that will be associated with the given * WComponentPeer. D3D9 doesn't allow rendering to the screen, * so a GDI surface will be returned. * The following methods correspond to the multibuffering methods in * Checks that the requested configuration is natively supported; if not, * an AWTException is thrown. "supported for 2 buffers");
* Creates a D3D-based backbuffer for the given peer and returns the // it is possible for the component to have size 0x0, adjust it to // be at least 1x1 to avoid IAE * Performs the native D3D flip operation for the given target Component. // REMIND: we should actually get a surface data for the // the surface was likely lost could not have been restored // REMIND: should we indicate that the front-buffer // (the on-screen rendering) is not accelerated? * @see sun.java2d.pipe.hw.BufferedContextProvider#getContext * @see sun.java2d.pipe.hw.AccelGraphicsConfig#createCompatibleVolatileImage * @see sun.java2d.pipe.hw.AccelGraphicsConfig#getContextCapabilities