2362N/A * Copyright (c) 2005, Oracle and/or its affiliates. All rights reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 2362N/A * published by the Free Software Foundation. Oracle designates this 0N/A * particular file as subject to the "Classpath" exception as provided 2362N/A * by Oracle in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 0N/A/* splashscreen_gfx is a general purpose code for converting pixmaps between various visuals 0N/A it is not very effective, but is universal and concise */ 0N/A // will behave identical to _LSBFIRST or _MSBFIRST, 0N/A // but more effective 0N/A/* this structure is similar to Xlib's Visual */ 0N/A int depthBytes;
// 1,2,3 or 4. 3 is not supported for XCVT_BYTE_ORDER_NATIVE. 0N/A int byteOrder;
// see BYTE_ORDER_LSBFIRST, BYTE_ORDER_MSBFIRST or BYTE_ORDER_NATIVE 0N/A int fixedBits;
// this value is or'ed with the color value on get or put, non-indexed only 0N/A // for indexed color, may be used when pre-decoding the colormap 0N/A // when colormap is non-NULL, the source color is an index to a colormap, and 0N/A // use a more-than-max value when you don't need transparency. 0N/A/* this structure defines a rectangular portion of an image buffer. height and/or width may be inverted. */ 0N/A int stride;
// distance between first samples of n'th and n+1'th scanlines, in bytes 0N/A int depthBytes;
// distance between n'th and n+1'th sample in a scanline, in bytes 0N/A void *
pBits;
// points to sample 0, scanline 0 0N/A/* alpha testing threshold. what's >= the threshold is considered non-transparent when doing 0N/A BitmapToYXBandedRectangles */