2362N/A * Copyright (c) 1997, 1999, Oracle and/or its affiliates. All rights reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 2362N/A * published by the Free Software Foundation. Oracle designates this 0N/A * particular file as subject to the "Classpath" exception as provided 2362N/A * by Oracle in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 2362N/A * or visit www.oracle.com if you need additional information or have any 0N/A * A view implementation to display an html list 0N/A * @author Timothy Prinzing 0N/A * Creates a new view that represents a list element. 0N/A * @param elem the element to create a view for 0N/A * Calculates the desired shape of the list. 0N/A * @return the desired span 0N/A * @see View#getPreferredSpan 0N/A * Renders using the given rendering surface and area on that 0N/A * @param g the rendering surface to use 0N/A * @param allocation the allocated region to render into 0N/A // Since listPainter paints in the insets we have to check for the 0N/A // case where the child is not painted because the paint region is 0N/A // to the left of the child. This assumes the ListPainter paints in 0N/A for (
int i =
0; i < n; i++) {
0N/A * Paints one of the children; called by paint(). By default 0N/A * that is all it does, but a subclass can use this to paint 0N/A * things relative to the child. 0N/A * @param g the graphics context 0N/A * @param alloc the allocated region to render the child into 0N/A * @param index the index of the child