3261N/A * Copyright (c) 2002, 2010, Oracle and/or its affiliates. All rights reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 2362N/A * published by the Free Software Foundation. Oracle designates this 0N/A * particular file as subject to the "Classpath" exception as provided 2362N/A * by Oracle in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 2362N/A * or visit www.oracle.com if you need additional information or have any 1999N/A * Provides the Synth L&F UI delegate for 1999N/A * {@link javax.swing.JTree}. 0N/A * @author Scott Violet 1999N/A * Creates a new UI object for the given component. 1999N/A * @param x component to create UI object for 0N/A "Tree.rendererUseTreeColors",
true);
0N/A // Always treat the cell as selected, will be adjusted appropriately 2146N/A * Notifies this UI delegate to repaint the specified component. 2146N/A * This method paints the component background, then calls 2146N/A * the {@link #paint(SynthContext,Graphics)} method. 2146N/A * <p>In general, this method does not need to be overridden by subclasses. 2146N/A * All Look and Feel rendering code should reside in the {@code paint} method. 2146N/A * @param g the {@code Graphics} object used for painting 2146N/A * @param c the component being painted 2146N/A * @see #paint(SynthContext,Graphics) 0N/A int y,
int w,
int h) {
2146N/A * Paints the specified component according to the Look and Feel. 2146N/A * <p>This method is not used by Synth Look and Feel. 2146N/A * Painting is handled by the {@link #paint(SynthContext,Graphics)} method. 2146N/A * @param g the {@code Graphics} object used for painting 2146N/A * @param c the component being painted 2146N/A * @see #paint(SynthContext,Graphics) 1999N/A * Paints the specified component. 1999N/A * @param context context for the component being painted 2146N/A * @param g the {@code Graphics} object used for painting 2146N/A * @see #update(Graphics,JComponent) 0N/A // First pass, draw the rows 0N/A // Draw the connecting lines and controls. 0N/A // Find each parent and have them draw a line to their last child 0N/A // See if the vertical line to the parent has been drawn. 0N/A // Empty out the renderer pane, allowing renderers to be gc'ed. 0N/A // Don't paint the renderer if editing this row. 1173N/A //modify the paintContext's state to match the state for the row 1173N/A //this is a hack in that it requires knowledge of the subsequent 1173N/A //method calls. The point is, the context used in drawCentered 1173N/A //should reflect the state of the row, not of the tree. 0N/A return "Tree.cellRenderer";
0N/A assert false:
"SynthTreeCellRenderer is being used " +
0N/A "outside of UI that created it";
0N/A return "Tree.cellEditor";
0N/A // One click to edit. 0N/A // BasicTreeUI directly uses expandIcon outside of the Synth methods. 0N/A // To get the correct context we return an instance of this that fetches 0N/A // the SynthContext as needed. 0N/A int y,
int w,
int h) {