/*
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
/**
* This class implements client sockets (also called just
* "sockets"). A socket is an endpoint for communication
* between two machines.
* <p>
* The actual work of the socket is performed by an instance of the
* <code>SocketImpl</code> class. An application, by changing
* the socket factory that creates the socket implementation,
* can configure itself to create sockets appropriate to the local
* firewall.
*
* @author unascribed
* @see java.net.Socket#setSocketImplFactory(java.net.SocketImplFactory)
* @see java.net.SocketImpl
* @see java.nio.channels.SocketChannel
* @since JDK1.0
*/
public
/**
* Various states of this socket.
*/
private boolean created = false;
private boolean bound = false;
private boolean connected = false;
private boolean closed = false;
private boolean shutIn = false;
private boolean shutOut = false;
/**
* The implementation of this Socket.
*/
/**
* Are we using an older SocketImpl?
*/
private boolean oldImpl = false;
/**
* Creates an unconnected socket, with the
* system-default type of SocketImpl.
*
* @since JDK1.1
* @revised 1.4
*/
public Socket() {
setImpl();
}
/**
* Creates an unconnected socket, specifying the type of proxy, if any,
* that should be used regardless of any other settings.
* <P>
* If there is a security manager, its <code>checkConnect</code> method
* is called with the proxy host address and port number
* as its arguments. This could result in a SecurityException.
* <P>
* Examples:
* <UL> <LI><code>Socket s = new Socket(Proxy.NO_PROXY);</code> will create
* a plain socket ignoring any other proxy configuration.</LI>
* <LI><code>Socket s = new Socket(new Proxy(Proxy.Type.SOCKS, new InetSocketAddress("socks.mydom.com", 1080)));</code>
* will create a socket connecting through the specified SOCKS proxy
* server.</LI>
* </UL>
*
* @param proxy a {@link java.net.Proxy Proxy} object specifying what kind
* of proxying should be used.
* @throws IllegalArgumentException if the proxy is of an invalid type
* or <code>null</code>.
* @throws SecurityException if a security manager is present and
* permission to connect to the proxy is
* denied.
* @see java.net.ProxySelector
* @see java.net.Proxy
*
* @since 1.5
*/
// Create a copy of Proxy as a security measure
throw new IllegalArgumentException("Invalid Proxy");
}
}
if (epoint.isUnresolved())
if (epoint.isUnresolved())
else
}
impl = new SocksSocketImpl(p);
} else {
impl = new PlainSocketImpl();
} else
setImpl();
} else
throw new IllegalArgumentException("Invalid Proxy");
}
}
/**
* Creates an unconnected Socket with a user-specified
* SocketImpl.
* <P>
* @param impl an instance of a <B>SocketImpl</B>
* the subclass wishes to use on the Socket.
*
* @exception SocketException if there is an error in the underlying protocol,
* such as a TCP error.
* @since JDK1.1
*/
checkOldImpl();
}
}
/**
* Creates a stream socket and connects it to the specified port
* number on the named host.
* <p>
* If the specified host is <tt>null</tt> it is the equivalent of
* specifying the address as <tt>{@link java.net.InetAddress#getByName InetAddress.getByName}(null)</tt>.
* In other words, it is equivalent to specifying an address of the
* loopback interface. </p>
* <p>
* If the application has specified a server socket factory, that
* factory's <code>createSocketImpl</code> method is called to create
* the actual socket implementation. Otherwise a "plain" socket is created.
* <p>
* If there is a security manager, its
* <code>checkConnect</code> method is called
* with the host address and <code>port</code>
* as its arguments. This could result in a SecurityException.
*
* @param host the host name, or <code>null</code> for the loopback address.
* @param port the port number.
*
* @exception UnknownHostException if the IP address of
* the host could not be determined.
*
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter is outside
* the specified range of valid port values, which is between
* 0 and 65535, inclusive.
* @see java.net.Socket#setSocketImplFactory(java.net.SocketImplFactory)
* @see java.net.SocketImpl
* @see java.net.SocketImplFactory#createSocketImpl()
* @see SecurityManager#checkConnect
*/
throws UnknownHostException, IOException
{
(SocketAddress) null, true);
}
/**
* Creates a stream socket and connects it to the specified port
* number at the specified IP address.
* <p>
* If the application has specified a socket factory, that factory's
* <code>createSocketImpl</code> method is called to create the
* actual socket implementation. Otherwise a "plain" socket is created.
* <p>
* If there is a security manager, its
* <code>checkConnect</code> method is called
* with the host address and <code>port</code>
* as its arguments. This could result in a SecurityException.
*
* @param address the IP address.
* @param port the port number.
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter is outside
* the specified range of valid port values, which is between
* 0 and 65535, inclusive.
* @exception NullPointerException if <code>address</code> is null.
* @see java.net.Socket#setSocketImplFactory(java.net.SocketImplFactory)
* @see java.net.SocketImpl
* @see java.net.SocketImplFactory#createSocketImpl()
* @see SecurityManager#checkConnect
*/
(SocketAddress) null, true);
}
/**
* Creates a socket and connects it to the specified remote host on
* the specified remote port. The Socket will also bind() to the local
* address and port supplied.
* <p>
* If the specified host is <tt>null</tt> it is the equivalent of
* specifying the address as <tt>{@link java.net.InetAddress#getByName InetAddress.getByName}(null)</tt>.
* In other words, it is equivalent to specifying an address of the
* loopback interface. </p>
* <p>
* A local port number of <code>zero</code> will let the system pick up a
* free port in the <code>bind</code> operation.</p>
* <p>
* If there is a security manager, its
* <code>checkConnect</code> method is called
* with the host address and <code>port</code>
* as its arguments. This could result in a SecurityException.
*
* @param host the name of the remote host, or <code>null</code> for the loopback address.
* @param port the remote port
* @param localAddr the local address the socket is bound to, or
* <code>null</code> for the <code>anyLocal</code> address.
* @param localPort the local port the socket is bound to, or
* <code>zero</code> for a system selected free port.
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter or localPort
* parameter is outside the specified range of valid port values,
* which is between 0 and 65535, inclusive.
* @see SecurityManager#checkConnect
* @since JDK1.1
*/
int localPort) throws IOException {
}
/**
* Creates a socket and connects it to the specified remote address on
* the specified remote port. The Socket will also bind() to the local
* address and port supplied.
* <p>
* If the specified local address is <tt>null</tt> it is the equivalent of
* specifying the address as the AnyLocal address (see <tt>{@link java.net.InetAddress#isAnyLocalAddress InetAddress.isAnyLocalAddress}()</tt>).
* <p>
* A local port number of <code>zero</code> will let the system pick up a
* free port in the <code>bind</code> operation.</p>
* <p>
* If there is a security manager, its
* <code>checkConnect</code> method is called
* with the host address and <code>port</code>
* as its arguments. This could result in a SecurityException.
*
* @param address the remote address
* @param port the remote port
* @param localAddr the local address the socket is bound to, or
* <code>null</code> for the <code>anyLocal</code> address.
* @param localPort the local port the socket is bound to or
* <code>zero</code> for a system selected free port.
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter or localPort
* parameter is outside the specified range of valid port values,
* which is between 0 and 65535, inclusive.
* @exception NullPointerException if <code>address</code> is null.
* @see SecurityManager#checkConnect
* @since JDK1.1
*/
int localPort) throws IOException {
}
/**
* Creates a stream socket and connects it to the specified port
* number on the named host.
* <p>
* If the specified host is <tt>null</tt> it is the equivalent of
* specifying the address as <tt>{@link java.net.InetAddress#getByName InetAddress.getByName}(null)</tt>.
* In other words, it is equivalent to specifying an address of the
* loopback interface. </p>
* <p>
* If the stream argument is <code>true</code>, this creates a
* stream socket. If the stream argument is <code>false</code>, it
* creates a datagram socket.
* <p>
* If the application has specified a server socket factory, that
* factory's <code>createSocketImpl</code> method is called to create
* the actual socket implementation. Otherwise a "plain" socket is created.
* <p>
* If there is a security manager, its
* <code>checkConnect</code> method is called
* with the host address and <code>port</code>
* as its arguments. This could result in a SecurityException.
* <p>
*
* @param host the host name, or <code>null</code> for the loopback address.
* @param port the port number.
* @param stream a <code>boolean</code> indicating whether this is
* a stream socket or a datagram socket.
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter is outside
* the specified range of valid port values, which is between
* 0 and 65535, inclusive.
* @see java.net.Socket#setSocketImplFactory(java.net.SocketImplFactory)
* @see java.net.SocketImpl
* @see java.net.SocketImplFactory#createSocketImpl()
* @see SecurityManager#checkConnect
* @deprecated Use DatagramSocket instead for UDP transport.
*/
}
/**
* Creates a socket and connects it to the specified port number at
* the specified IP address.
* <p>
* If the stream argument is <code>true</code>, this creates a
* stream socket. If the stream argument is <code>false</code>, it
* creates a datagram socket.
* <p>
* If the application has specified a server socket factory, that
* factory's <code>createSocketImpl</code> method is called to create
* the actual socket implementation. Otherwise a "plain" socket is created.
*
* <p>If there is a security manager, its
* <code>checkConnect</code> method is called
* with <code>host.getHostAddress()</code> and <code>port</code>
* as its arguments. This could result in a SecurityException.
* <p>
*
* @param host the IP address.
* @param port the port number.
* @param stream if <code>true</code>, create a stream socket;
* otherwise, create a datagram socket.
* @exception IOException if an I/O error occurs when creating the socket.
* @exception SecurityException if a security manager exists and its
* <code>checkConnect</code> method doesn't allow the operation.
* @exception IllegalArgumentException if the port parameter is outside
* the specified range of valid port values, which is between
* 0 and 65535, inclusive.
* @exception NullPointerException if <code>host</code> is null.
* @see java.net.Socket#setSocketImplFactory(java.net.SocketImplFactory)
* @see java.net.SocketImpl
* @see java.net.SocketImplFactory#createSocketImpl()
* @see SecurityManager#checkConnect
* @deprecated Use DatagramSocket instead for UDP transport.
*/
}
boolean stream) throws IOException {
setImpl();
// backward compatibility
throw new NullPointerException();
try {
} catch (IOException e) {
close();
throw e;
}
}
/**
* Creates the socket implementation.
*
* @param stream a <code>boolean</code> value : <code>true</code> for a TCP socket,
* <code>false</code> for UDP.
* @throws IOException if creation fails
* @since 1.4
*/
setImpl();
try {
created = true;
} catch (IOException e) {
throw new SocketException(e.getMessage());
}
}
private void checkOldImpl() {
return;
// SocketImpl.connect() is a protected method, therefore we need to use
// getDeclaredMethod, therefore we need permission to access the member
(new PrivilegedAction<Boolean>() {
while (true) {
try {
} catch (NoSuchMethodException e) {
// java.net.SocketImpl class will always have this abstract method.
// If we have not found it by now in the hierarchy then it does not
// exist, we are an old style impl.
}
}
}
}
});
}
/**
* Sets impl to the system-default type of SocketImpl.
* @since 1.4
*/
void setImpl() {
checkOldImpl();
} else {
// No need to do a checkOldImpl() here, we know it's an up to date
// SocketImpl!
impl = new SocksSocketImpl();
}
}
/**
* Get the <code>SocketImpl</code> attached to this socket, creating
* it if necessary.
*
* @return the <code>SocketImpl</code> attached to that ServerSocket.
* @throws SocketException if creation fails
* @since 1.4
*/
if (!created)
createImpl(true);
return impl;
}
/**
* Connects this socket to the server.
*
* @param endpoint the <code>SocketAddress</code>
* @throws IOException if an error occurs during the connection
* @throws java.nio.channels.IllegalBlockingModeException
* if this socket has an associated channel,
* and the channel is in non-blocking mode
* @throws IllegalArgumentException if endpoint is null or is a
* SocketAddress subclass not supported by this socket
* @since 1.4
* @spec JSR-51
*/
}
/**
* Connects this socket to the server with a specified timeout value.
* A timeout of zero is interpreted as an infinite timeout. The connection
* will then block until established or an error occurs.
*
* @param endpoint the <code>SocketAddress</code>
* @param timeout the timeout value to be used in milliseconds.
* @throws IOException if an error occurs during the connection
* @throws SocketTimeoutException if timeout expires before connecting
* @throws java.nio.channels.IllegalBlockingModeException
* if this socket has an associated channel,
* and the channel is in non-blocking mode
* @throws IllegalArgumentException if endpoint is null or is a
* SocketAddress subclass not supported by this socket
* @since 1.4
* @spec JSR-51
*/
throw new IllegalArgumentException("connect: The address can't be null");
if (timeout < 0)
throw new IllegalArgumentException("connect: timeout can't be negative");
if (isClosed())
throw new SocketException("Socket is closed");
if (!oldImpl && isConnected())
throw new SocketException("already connected");
if (!(endpoint instanceof InetSocketAddress))
throw new IllegalArgumentException("Unsupported address type");
if (epoint.isUnresolved())
else
}
if (!created)
createImpl(true);
if (!oldImpl)
else if (timeout == 0) {
if (epoint.isUnresolved())
else
} else
throw new UnsupportedOperationException("SocketImpl.connect(addr, timeout)");
connected = true;
/*
* If the socket was not bound before the connect, it is now because
* the kernel will have picked an ephemeral port & a local address
*/
bound = true;
}
/**
* Binds the socket to a local address.
* <P>
* If the address is <code>null</code>, then the system will pick up
* an ephemeral port and a valid local address to bind the socket.
*
* @param bindpoint the <code>SocketAddress</code> to bind to
* @throws IOException if the bind operation fails, or if the socket
* is already bound.
* @throws IllegalArgumentException if bindpoint is a
* SocketAddress subclass not supported by this socket
*
* @since 1.4
* @see #isBound
*/
if (isClosed())
throw new SocketException("Socket is closed");
throw new SocketException("Already bound");
throw new IllegalArgumentException("Unsupported address type");
throw new SocketException("Unresolved address");
}
bound = true;
}
return;
}
}
}
/**
* set the flags after an accept() call.
*/
final void postAccept() {
connected = true;
created = true;
bound = true;
}
void setCreated() {
created = true;
}
void setBound() {
bound = true;
}
void setConnected() {
connected = true;
}
/**
* Returns the address to which the socket is connected.
* <p>
* If the socket was connected prior to being {@link #close closed},
* then this method will continue to return the connected address
* after the socket is closed.
*
* @return the remote IP address to which this socket is connected,
* or <code>null</code> if the socket is not connected.
*/
if (!isConnected())
return null;
try {
return getImpl().getInetAddress();
} catch (SocketException e) {
}
return null;
}
/**
* Gets the local address to which the socket is bound.
*
* @return the local address to which the socket is bound, or
* the {@link InetAddress#isAnyLocalAddress wildcard} address
* if the socket is closed or not bound yet.
* @since JDK1.1
*/
// This is for backward compatibility
if (!isBound())
return InetAddress.anyLocalAddress();
try {
if (!NetUtil.doRevealLocalAddress()) {
}
if (in.isAnyLocalAddress()) {
}
} catch (SecurityException e) {
} catch (Exception e) {
}
return in;
}
/**
* Returns the remote port number to which this socket is connected.
* <p>
* If the socket was connected prior to being {@link #close closed},
* then this method will continue to return the connected port number
* after the socket is closed.
*
* @return the remote port number to which this socket is connected, or
* 0 if the socket is not connected yet.
*/
public int getPort() {
if (!isConnected())
return 0;
try {
} catch (SocketException e) {
// Shouldn't happen as we're connected
}
return -1;
}
/**
* Returns the local port number to which this socket is bound.
* <p>
* If the socket was bound prior to being {@link #close closed},
* then this method will continue to return the local port number
* after the socket is closed.
*
* @return the local port number to which this socket is bound or -1
* if the socket is not bound yet.
*/
public int getLocalPort() {
if (!isBound())
return -1;
try {
return getImpl().getLocalPort();
} catch(SocketException e) {
// shouldn't happen as we're bound
}
return -1;
}
/**
* Returns the address of the endpoint this socket is connected to, or
* <code>null</code> if it is unconnected.
* <p>
* If the socket was connected prior to being {@link #close closed},
* then this method will continue to return the connected address
* after the socket is closed.
*
* @return a <code>SocketAddress</code> representing the remote endpoint of this
* socket, or <code>null</code> if it is not connected yet.
* @see #getInetAddress()
* @see #getPort()
* @see #connect(SocketAddress, int)
* @see #connect(SocketAddress)
* @since 1.4
*/
if (!isConnected())
return null;
}
/**
* Returns the address of the endpoint this socket is bound to, or
* <code>null</code> if it is not bound yet.
* <p>
* If a socket bound to an endpoint represented by an
* <code>InetSocketAddress </code> is {@link #close closed},
* then this method will continue to return an <code>InetSocketAddress</code>
* after the socket is closed. In that case the returned
* <code>InetSocketAddress</code>'s address is the
* {@link InetAddress#isAnyLocalAddress wildcard} address
* and its port is the local port that it was bound to.
*
* @return a <code>SocketAddress</code> representing the local endpoint of this
* socket, or <code>null</code> if it is not bound yet.
* @see #getLocalAddress()
* @see #getLocalPort()
* @see #bind(SocketAddress)
* @since 1.4
*/
if (!isBound())
return null;
}
/**
* Returns the unique {@link java.nio.channels.SocketChannel SocketChannel}
* object associated with this socket, if any.
*
* <p> A socket will have a channel if, and only if, the channel itself was
* created via the {@link java.nio.channels.SocketChannel#open
* SocketChannel.open} or {@link
* java.nio.channels.ServerSocketChannel#accept ServerSocketChannel.accept}
* methods.
*
* @return the socket channel associated with this socket,
* or <tt>null</tt> if this socket was not created
* for a channel
*
* @since 1.4
* @spec JSR-51
*/
return null;
}
/**
* Returns an input stream for this socket.
*
* <p> If this socket has an associated channel then the resulting input
* stream delegates all of its operations to the channel. If the channel
* is in non-blocking mode then the input stream's <tt>read</tt> operations
* will throw an {@link java.nio.channels.IllegalBlockingModeException}.
*
* <p>Under abnormal conditions the underlying connection may be
* broken by the remote host or the network software (for example
* a connection reset in the case of TCP connections). When a
* broken connection is detected by the network software the
* following applies to the returned input stream :-
*
* <ul>
*
* <li><p>The network software may discard bytes that are buffered
* by the socket. Bytes that aren't discarded by the network
* software can be read using {@link java.io.InputStream#read read}.
*
* <li><p>If there are no bytes buffered on the socket, or all
* buffered bytes have been consumed by
* {@link java.io.InputStream#read read}, then all subsequent
* calls to {@link java.io.InputStream#read read} will throw an
* {@link java.io.IOException IOException}.
*
* <li><p>If there are no bytes buffered on the socket, and the
* socket has not been closed using {@link #close close}, then
* {@link java.io.InputStream#available available} will
* return <code>0</code>.
*
* </ul>
*
* <p> Closing the returned {@link java.io.InputStream InputStream}
* will close the associated socket.
*
* @return an input stream for reading bytes from this socket.
* @exception IOException if an I/O error occurs when creating the
* input stream, the socket is closed, the socket is
* not connected, or the socket input has been shutdown
* using {@link #shutdownInput()}
*
* @revised 1.4
* @spec JSR-51
*/
if (isClosed())
throw new SocketException("Socket is closed");
if (!isConnected())
throw new SocketException("Socket is not connected");
if (isInputShutdown())
throw new SocketException("Socket input is shutdown");
final Socket s = this;
try {
new PrivilegedExceptionAction<InputStream>() {
return impl.getInputStream();
}
});
throw (IOException) e.getException();
}
return is;
}
/**
* Returns an output stream for this socket.
*
* <p> If this socket has an associated channel then the resulting output
* stream delegates all of its operations to the channel. If the channel
* is in non-blocking mode then the output stream's <tt>write</tt>
* operations will throw an {@link
* java.nio.channels.IllegalBlockingModeException}.
*
* <p> Closing the returned {@link java.io.OutputStream OutputStream}
* will close the associated socket.
*
* @return an output stream for writing bytes to this socket.
* @exception IOException if an I/O error occurs when creating the
* output stream or if the socket is not connected.
* @revised 1.4
* @spec JSR-51
*/
if (isClosed())
throw new SocketException("Socket is closed");
if (!isConnected())
throw new SocketException("Socket is not connected");
if (isOutputShutdown())
throw new SocketException("Socket output is shutdown");
final Socket s = this;
try {
new PrivilegedExceptionAction<OutputStream>() {
return impl.getOutputStream();
}
});
throw (IOException) e.getException();
}
return os;
}
/**
*
* @param on <code>true</code> to enable TCP_NODELAY,
* <code>false</code> to disable.
*
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
*
* @since JDK1.1
*
* @see #getTcpNoDelay()
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Tests if TCP_NODELAY is enabled.
*
* @return a <code>boolean</code> indicating whether or not TCP_NODELAY is enabled.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since JDK1.1
* @see #setTcpNoDelay(boolean)
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* The maximum timeout value is platform specific.
*
* The setting only affects socket close.
*
* @param on whether or not to linger on.
* @param linger how long to linger for, if on is true.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @exception IllegalArgumentException if the linger value is negative.
* @since JDK1.1
* @see #getSoLinger()
*/
if (isClosed())
throw new SocketException("Socket is closed");
if (!on) {
} else {
if (linger < 0) {
throw new IllegalArgumentException("invalid value for SO_LINGER");
}
if (linger > 65535)
linger = 65535;
}
}
/**
* Returns setting for SO_LINGER. -1 returns implies that the
* option is disabled.
*
* The setting only affects socket close.
*
* @return the setting for SO_LINGER.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since JDK1.1
* @see #setSoLinger(boolean, int)
*/
if (isClosed())
throw new SocketException("Socket is closed");
if (o instanceof Integer) {
} else {
return -1;
}
}
/**
* Send one byte of urgent data on the socket. The byte to be sent is the lowest eight
* bits of the data parameter. The urgent byte is
* sent after any preceding writes to the socket OutputStream
* and before any future writes to the OutputStream.
* @param data The byte of data to send
* @exception IOException if there is an error
* sending the data.
* @since 1.4
*/
if (!getImpl().supportsUrgentData ()) {
throw new SocketException ("Urgent data not supported");
}
}
/**
*
* By default, this option is disabled and TCP urgent data received on a
* socket is silently discarded. If the user wishes to receive urgent data, then
* this option must be enabled. When enabled, urgent data is received
* inline with normal data.
* <p>
* Note, only limited support is provided for handling incoming urgent
* data. In particular, no notification of incoming urgent data is provided
* and there is no capability to distinguish between normal data and urgent
* data unless provided by a higher level protocol.
*
* @param on <code>true</code> to enable OOBINLINE,
* <code>false</code> to disable.
*
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
*
* @since 1.4
*
* @see #getOOBInline()
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Tests if OOBINLINE is enabled.
*
* @return a <code>boolean</code> indicating whether or not OOBINLINE is enabled.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since 1.4
* @see #setOOBInline(boolean)
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* milliseconds. With this option set to a non-zero timeout,
* a read() call on the InputStream associated with this Socket
* will block for only this amount of time. If the timeout expires,
* a <B>java.net.SocketTimeoutException</B> is raised, though the
* Socket is still valid. The option <B>must</B> be enabled
* prior to entering the blocking operation to have effect. The
* timeout must be > 0.
* A timeout of zero is interpreted as an infinite timeout.
* @param timeout the specified timeout, in milliseconds.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since JDK 1.1
* @see #getSoTimeout()
*/
if (isClosed())
throw new SocketException("Socket is closed");
if (timeout < 0)
throw new IllegalArgumentException("timeout can't be negative");
}
/**
* Returns setting for SO_TIMEOUT. 0 returns implies that the
* option is disabled (i.e., timeout of infinity).
* @return the setting for SO_TIMEOUT
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since JDK1.1
* @see #setSoTimeout(int)
*/
if (isClosed())
throw new SocketException("Socket is closed");
/* extra type safety */
if (o instanceof Integer) {
} else {
return 0;
}
}
/**
* Sets the SO_SNDBUF option to the specified value for this
* <tt>Socket</tt>. The SO_SNDBUF option is used by the platform's
* networking code as a hint for the size to set
* the underlying network I/O buffers.
*
* <p>Because SO_SNDBUF is a hint, applications that want to
* verify what size the buffers were set to should call
* {@link #getSendBufferSize()}.
*
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
*
* @param size the size to which to set the send buffer
* size. This value must be greater than 0.
*
* @exception IllegalArgumentException if the
* value is 0 or is negative.
*
* @see #getSendBufferSize()
* @since 1.2
*/
throws SocketException{
if (!(size > 0)) {
throw new IllegalArgumentException("negative send size");
}
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Get value of the SO_SNDBUF option for this <tt>Socket</tt>,
* that is the buffer size used by the platform
* for output on this <tt>Socket</tt>.
* @return the value of the SO_SNDBUF option for this <tt>Socket</tt>.
*
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
*
* @see #setSendBufferSize(int)
* @since 1.2
*/
if (isClosed())
throw new SocketException("Socket is closed");
int result = 0;
if (o instanceof Integer) {
}
return result;
}
/**
* Sets the SO_RCVBUF option to the specified value for this
* <tt>Socket</tt>. The SO_RCVBUF option is used by the platform's
* networking code as a hint for the size to set
* the underlying network I/O buffers.
*
* <p>Increasing the receive buffer size can increase the performance of
* network I/O for high-volume connection, while decreasing it can
* help reduce the backlog of incoming data.
*
* <p>Because SO_RCVBUF is a hint, applications that want to
* verify what size the buffers were set to should call
* {@link #getReceiveBufferSize()}.
*
* <p>The value of SO_RCVBUF is also used to set the TCP receive window
* that is advertized to the remote peer. Generally, the window size
* can be modified at any time when a socket is connected. However, if
* a receive window larger than 64K is required then this must be requested
* <B>before</B> the socket is connected to the remote peer. There are two
* cases to be aware of:<p>
* <ol>
* <li>For sockets accepted from a ServerSocket, this must be done by calling
* {@link ServerSocket#setReceiveBufferSize(int)} before the ServerSocket
* is bound to a local address.<p></li>
* <li>For client sockets, setReceiveBufferSize() must be called before
* connecting the socket to its remote peer.<p></li></ol>
* @param size the size to which to set the receive buffer
* size. This value must be greater than 0.
*
* @exception IllegalArgumentException if the value is 0 or is
* negative.
*
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
*
* @see #getReceiveBufferSize()
* @see ServerSocket#setReceiveBufferSize(int)
* @since 1.2
*/
throws SocketException{
if (size <= 0) {
throw new IllegalArgumentException("invalid receive size");
}
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Gets the value of the SO_RCVBUF option for this <tt>Socket</tt>,
* that is the buffer size used by the platform for
* input on this <tt>Socket</tt>.
*
* @return the value of the SO_RCVBUF option for this <tt>Socket</tt>.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @see #setReceiveBufferSize(int)
* @since 1.2
*/
public synchronized int getReceiveBufferSize()
throws SocketException{
if (isClosed())
throw new SocketException("Socket is closed");
int result = 0;
if (o instanceof Integer) {
}
return result;
}
/**
*
* @param on whether or not to have socket keep alive turned on.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since 1.3
* @see #getKeepAlive()
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Tests if SO_KEEPALIVE is enabled.
*
* @return a <code>boolean</code> indicating whether or not SO_KEEPALIVE is enabled.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since 1.3
* @see #setKeepAlive(boolean)
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Sets traffic class or type-of-service octet in the IP
* header for packets sent from this Socket.
* As the underlying network implementation may ignore this
* value applications should consider it a hint.
*
* <P> The tc <B>must</B> be in the range <code> 0 <= tc <=
* 255</code> or an IllegalArgumentException will be thrown.
* <p>Notes:
* <p>For Internet Protocol v4 the value consists of an
* <code>integer</code>, the least significant 8 bits of which
* represent the value of the TOS octet in IP packets sent by
* the socket.
* RFC 1349 defines the TOS values as follows:
* <p>
* <UL>
* <LI><CODE>IPTOS_LOWCOST (0x02)</CODE></LI>
* <LI><CODE>IPTOS_RELIABILITY (0x04)</CODE></LI>
* <LI><CODE>IPTOS_THROUGHPUT (0x08)</CODE></LI>
* <LI><CODE>IPTOS_LOWDELAY (0x10)</CODE></LI>
* </UL>
* The last low order bit is always ignored as this
* corresponds to the MBZ (must be zero) bit.
* <p>
* Setting bits in the precedence field may result in a
* SocketException indicating that the operation is not
* permitted.
* <p>
* As RFC 1122 section 4.2.4.2 indicates, a compliant TCP
* implementation should, but is not required to, let application
* change the TOS field during the lifetime of a connection.
* So whether the type-of-service field can be changed after the
* TCP connection has been established depends on the implementation
* in the underlying platform. Applications should not assume that
* they can change the TOS field after the connection.
* <p>
* For Internet Protocol v6 <code>tc</code> is the value that
* would be placed into the sin6_flowinfo field of the IP header.
*
* @param tc an <code>int</code> value for the bitset.
* @throws SocketException if there is an error setting the
* traffic class or type-of-service
* @since 1.4
* @see #getTrafficClass
*/
throw new IllegalArgumentException("tc is not in range 0 -- 255");
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Gets traffic class or type-of-service in the IP header
* for packets sent from this Socket
* <p>
* As the underlying network implementation may ignore the
* traffic class or type-of-service set using {@link #setTrafficClass(int)}
* this method may return a different value than was previously
* set using the {@link #setTrafficClass(int)} method on this Socket.
*
* @return the traffic class or type-of-service already set
* @throws SocketException if there is an error obtaining the
* traffic class or type-of-service value.
* @since 1.4
* @see #setTrafficClass(int)
*/
}
/**
* <p>
* When a TCP connection is closed the connection may remain
* in a timeout state for a period of time after the connection
* is closed (typically known as the <tt>TIME_WAIT</tt> state
* or <tt>2MSL</tt> wait state).
* For applications using a well known socket address or port
* it may not be possible to bind a socket to the required
* <tt>SocketAddress</tt> if there is a connection in the
* timeout state involving the socket address or port.
* <p>
* Enabling <tt>SO_REUSEADDR</tt> prior to binding the socket
* using {@link #bind(SocketAddress)} allows the socket to be
* bound even though a previous connection is in a timeout
* state.
* <p>
* When a <tt>Socket</tt> is created the initial setting
* of <tt>SO_REUSEADDR</tt> is disabled.
* <p>
* The behaviour when <tt>SO_REUSEADDR</tt> is enabled or
* disabled after a socket is bound (See {@link #isBound()})
* is not defined.
*
* @param on whether to enable or disable the socket option
* @exception SocketException if an error occurs enabling or
* disabling the <tt>SO_RESUEADDR</tt> socket option,
* or the socket is closed.
* @since 1.4
* @see #getReuseAddress()
* @see #bind(SocketAddress)
* @see #isClosed()
* @see #isBound()
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Tests if SO_REUSEADDR is enabled.
*
* @return a <code>boolean</code> indicating whether or not SO_REUSEADDR is enabled.
* @exception SocketException if there is an error
* in the underlying protocol, such as a TCP error.
* @since 1.4
* @see #setReuseAddress(boolean)
*/
if (isClosed())
throw new SocketException("Socket is closed");
}
/**
* Closes this socket.
* <p>
* Any thread currently blocked in an I/O operation upon this socket
* will throw a {@link SocketException}.
* <p>
* Once a socket has been closed, it is not available for further networking
* use (i.e. can't be reconnected or rebound). A new socket needs to be
* created.
*
* <p> Closing this socket will also close the socket's
* {@link java.io.InputStream InputStream} and
* {@link java.io.OutputStream OutputStream}.
*
* <p> If this socket has an associated channel then the channel is closed
* as well.
*
* @exception IOException if an I/O error occurs when closing this socket.
* @revised 1.4
* @spec JSR-51
* @see #isClosed
*/
synchronized(closeLock) {
if (isClosed())
return;
if (created)
closed = true;
}
}
/**
* Places the input stream for this socket at "end of stream".
* Any data sent to the input stream side of the socket is acknowledged
* and then silently discarded.
* <p>
* If you read from a socket input stream after invoking
* shutdownInput() on the socket, the stream will return EOF.
*
* @exception IOException if an I/O error occurs when shutting down this
* socket.
*
* @since 1.3
* @see java.net.Socket#shutdownOutput()
* @see java.net.Socket#close()
* @see java.net.Socket#setSoLinger(boolean, int)
* @see #isInputShutdown
*/
{
if (isClosed())
throw new SocketException("Socket is closed");
if (!isConnected())
throw new SocketException("Socket is not connected");
if (isInputShutdown())
throw new SocketException("Socket input is already shutdown");
getImpl().shutdownInput();
shutIn = true;
}
/**
* Disables the output stream for this socket.
* For a TCP socket, any previously written data will be sent
* followed by TCP's normal connection termination sequence.
*
* If you write to a socket output stream after invoking
* shutdownOutput() on the socket, the stream will throw
* an IOException.
*
* @exception IOException if an I/O error occurs when shutting down this
* socket.
*
* @since 1.3
* @see java.net.Socket#shutdownInput()
* @see java.net.Socket#close()
* @see java.net.Socket#setSoLinger(boolean, int)
* @see #isOutputShutdown
*/
{
if (isClosed())
throw new SocketException("Socket is closed");
if (!isConnected())
throw new SocketException("Socket is not connected");
if (isOutputShutdown())
throw new SocketException("Socket output is already shutdown");
getImpl().shutdownOutput();
shutOut = true;
}
/**
* Converts this socket to a <code>String</code>.
*
* @return a string representation of this socket.
*/
try {
if (isConnected())
} catch (SocketException e) {
}
return "Socket[unconnected]";
}
/**
* Returns the connection state of the socket.
* <p>
* Note: Closing a socket doesn't clear its connection state, which means
* this method will return <code>true</code> for a closed socket
* (see {@link #isClosed()}) if it was successfuly connected prior
* to being closed.
*
* @return true if the socket was successfuly connected to a server
* @since 1.4
*/
public boolean isConnected() {
// Before 1.3 Sockets were always connected during creation
}
/**
* Returns the binding state of the socket.
* <p>
* Note: Closing a socket doesn't clear its binding state, which means
* this method will return <code>true</code> for a closed socket
* (see {@link #isClosed()}) if it was successfuly bound prior
* to being closed.
*
* @return true if the socket was successfuly bound to an address
* @since 1.4
* @see #bind
*/
public boolean isBound() {
// Before 1.3 Sockets were always bound during creation
}
/**
* Returns the closed state of the socket.
*
* @return true if the socket has been closed
* @since 1.4
* @see #close
*/
public boolean isClosed() {
synchronized(closeLock) {
return closed;
}
}
/**
* Returns whether the read-half of the socket connection is closed.
*
* @return true if the input of the socket has been shutdown
* @since 1.4
* @see #shutdownInput
*/
public boolean isInputShutdown() {
return shutIn;
}
/**
* Returns whether the write-half of the socket connection is closed.
*
* @return true if the output of the socket has been shutdown
* @since 1.4
* @see #shutdownOutput
*/
public boolean isOutputShutdown() {
return shutOut;
}
/**
* The factory for all client sockets.
*/
/**
* Sets the client socket implementation factory for the
* application. The factory can be specified only once.
* <p>
* When an application creates a new client socket, the socket
* implementation factory's <code>createSocketImpl</code> method is
* called to create the actual socket implementation.
* <p>
* Passing <code>null</code> to the method is a no-op unless the factory
* was already set.
* <p>If there is a security manager, this method first calls
* the security manager's <code>checkSetFactory</code> method
* to ensure the operation is allowed.
* This could result in a SecurityException.
*
* @param fac the desired factory.
* @exception IOException if an I/O error occurs when setting the
* socket factory.
* @exception SocketException if the factory is already defined.
* @exception SecurityException if a security manager exists and its
* <code>checkSetFactory</code> method doesn't allow the operation.
* @see java.net.SocketImplFactory#createSocketImpl()
* @see SecurityManager#checkSetFactory
*/
throws IOException
{
throw new SocketException("factory already defined");
}
}
}
/**
* Sets performance preferences for this socket.
*
* may offer alternative protocols which have different performance
* express its own preferences as to how these tradeoffs should be made
* when the implementation chooses from the available protocols.
*
* <p> Performance preferences are described by three integers
* whose values indicate the relative importance of short connection time,
* low latency, and high bandwidth. The absolute values of the integers
* are irrelevant; in order to choose a protocol the values are simply
* compared, with larger values indicating stronger preferences. Negative
* values represent a lower priority than positive values. If the
* application prefers short connection time over both low latency and high
* bandwidth, for example, then it could invoke this method with the values
* <tt>(1, 0, 0)</tt>. If the application prefers high bandwidth above low
* latency, and low latency above short connection time, then it could
* invoke this method with the values <tt>(0, 1, 2)</tt>.
*
* <p> Invoking this method after this socket has been connected
* will have no effect.
*
* @param connectionTime
* An <tt>int</tt> expressing the relative importance of a short
* connection time
*
* @param latency
* An <tt>int</tt> expressing the relative importance of low
* latency
*
* @param bandwidth
* An <tt>int</tt> expressing the relative importance of high
* bandwidth
*
* @since 1.5
*/
int latency,
int bandwidth)
{
/* Not implemented yet */
}
}