0N/A/*
3261N/A * Copyright (c) 1994, 2010, Oracle and/or its affiliates. All rights reserved.
0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
0N/A *
0N/A * This code is free software; you can redistribute it and/or modify it
0N/A * under the terms of the GNU General Public License version 2 only, as
2362N/A * published by the Free Software Foundation. Oracle designates this
0N/A * particular file as subject to the "Classpath" exception as provided
2362N/A * by Oracle in the LICENSE file that accompanied this code.
0N/A *
0N/A * This code is distributed in the hope that it will be useful, but WITHOUT
0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
0N/A * version 2 for more details (a copy is included in the LICENSE file that
0N/A * accompanied this code).
0N/A *
0N/A * You should have received a copy of the GNU General Public License version
0N/A * 2 along with this work; if not, write to the Free Software Foundation,
0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
0N/A *
2362N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
2362N/A * or visit www.oracle.com if you need additional information or have any
2362N/A * questions.
0N/A */
0N/A
0N/Apackage java.lang;
0N/A
0N/A/**
845N/A * Class {@code Object} is the root of the class hierarchy.
845N/A * Every class has {@code Object} as a superclass. All objects,
0N/A * including arrays, implement the methods of this class.
0N/A *
0N/A * @author unascribed
0N/A * @see java.lang.Class
0N/A * @since JDK1.0
0N/A */
0N/Apublic class Object {
0N/A
0N/A private static native void registerNatives();
0N/A static {
0N/A registerNatives();
0N/A }
0N/A
0N/A /**
0N/A * Returns the runtime class of this {@code Object}. The returned
0N/A * {@code Class} object is the object that is locked by {@code
0N/A * static synchronized} methods of the represented class.
0N/A *
0N/A * <p><b>The actual result type is {@code Class<? extends |X|>}
0N/A * where {@code |X|} is the erasure of the static type of the
0N/A * expression on which {@code getClass} is called.</b> For
0N/A * example, no cast is required in this code fragment:</p>
0N/A *
0N/A * <p>
0N/A * {@code Number n = 0; }<br>
0N/A * {@code Class<? extends Number> c = n.getClass(); }
0N/A * </p>
0N/A *
0N/A * @return The {@code Class} object that represents the runtime
0N/A * class of this object.
4008N/A * @see Class Literals, section 15.8.2 of
4008N/A * <cite>The Java&trade; Language Specification</cite>.
0N/A */
0N/A public final native Class<?> getClass();
0N/A
0N/A /**
0N/A * Returns a hash code value for the object. This method is
845N/A * supported for the benefit of hash tables such as those provided by
845N/A * {@link java.util.HashMap}.
0N/A * <p>
845N/A * The general contract of {@code hashCode} is:
0N/A * <ul>
0N/A * <li>Whenever it is invoked on the same object more than once during
845N/A * an execution of a Java application, the {@code hashCode} method
0N/A * must consistently return the same integer, provided no information
845N/A * used in {@code equals} comparisons on the object is modified.
0N/A * This integer need not remain consistent from one execution of an
0N/A * application to another execution of the same application.
845N/A * <li>If two objects are equal according to the {@code equals(Object)}
845N/A * method, then calling the {@code hashCode} method on each of
0N/A * the two objects must produce the same integer result.
0N/A * <li>It is <em>not</em> required that if two objects are unequal
0N/A * according to the {@link java.lang.Object#equals(java.lang.Object)}
845N/A * method, then calling the {@code hashCode} method on each of the
0N/A * two objects must produce distinct integer results. However, the
0N/A * programmer should be aware that producing distinct integer results
845N/A * for unequal objects may improve the performance of hash tables.
0N/A * </ul>
0N/A * <p>
0N/A * As much as is reasonably practical, the hashCode method defined by
845N/A * class {@code Object} does return distinct integers for distinct
0N/A * objects. (This is typically implemented by converting the internal
0N/A * address of the object into an integer, but this implementation
0N/A * technique is not required by the
0N/A * Java<font size="-2"><sup>TM</sup></font> programming language.)
0N/A *
0N/A * @return a hash code value for this object.
0N/A * @see java.lang.Object#equals(java.lang.Object)
845N/A * @see java.lang.System#identityHashCode
0N/A */
0N/A public native int hashCode();
0N/A
0N/A /**
0N/A * Indicates whether some other object is "equal to" this one.
0N/A * <p>
845N/A * The {@code equals} method implements an equivalence relation
0N/A * on non-null object references:
0N/A * <ul>
0N/A * <li>It is <i>reflexive</i>: for any non-null reference value
845N/A * {@code x}, {@code x.equals(x)} should return
845N/A * {@code true}.
0N/A * <li>It is <i>symmetric</i>: for any non-null reference values
845N/A * {@code x} and {@code y}, {@code x.equals(y)}
845N/A * should return {@code true} if and only if
845N/A * {@code y.equals(x)} returns {@code true}.
0N/A * <li>It is <i>transitive</i>: for any non-null reference values
845N/A * {@code x}, {@code y}, and {@code z}, if
845N/A * {@code x.equals(y)} returns {@code true} and
845N/A * {@code y.equals(z)} returns {@code true}, then
845N/A * {@code x.equals(z)} should return {@code true}.
0N/A * <li>It is <i>consistent</i>: for any non-null reference values
845N/A * {@code x} and {@code y}, multiple invocations of
845N/A * {@code x.equals(y)} consistently return {@code true}
845N/A * or consistently return {@code false}, provided no
845N/A * information used in {@code equals} comparisons on the
0N/A * objects is modified.
845N/A * <li>For any non-null reference value {@code x},
845N/A * {@code x.equals(null)} should return {@code false}.
0N/A * </ul>
0N/A * <p>
845N/A * The {@code equals} method for class {@code Object} implements
0N/A * the most discriminating possible equivalence relation on objects;
845N/A * that is, for any non-null reference values {@code x} and
845N/A * {@code y}, this method returns {@code true} if and only
845N/A * if {@code x} and {@code y} refer to the same object
845N/A * ({@code x == y} has the value {@code true}).
0N/A * <p>
845N/A * Note that it is generally necessary to override the {@code hashCode}
0N/A * method whenever this method is overridden, so as to maintain the
845N/A * general contract for the {@code hashCode} method, which states
0N/A * that equal objects must have equal hash codes.
0N/A *
0N/A * @param obj the reference object with which to compare.
845N/A * @return {@code true} if this object is the same as the obj
845N/A * argument; {@code false} otherwise.
0N/A * @see #hashCode()
845N/A * @see java.util.HashMap
0N/A */
0N/A public boolean equals(Object obj) {
0N/A return (this == obj);
0N/A }
0N/A
0N/A /**
0N/A * Creates and returns a copy of this object. The precise meaning
0N/A * of "copy" may depend on the class of the object. The general
845N/A * intent is that, for any object {@code x}, the expression:
0N/A * <blockquote>
0N/A * <pre>
0N/A * x.clone() != x</pre></blockquote>
0N/A * will be true, and that the expression:
0N/A * <blockquote>
0N/A * <pre>
0N/A * x.clone().getClass() == x.getClass()</pre></blockquote>
845N/A * will be {@code true}, but these are not absolute requirements.
0N/A * While it is typically the case that:
0N/A * <blockquote>
0N/A * <pre>
0N/A * x.clone().equals(x)</pre></blockquote>
845N/A * will be {@code true}, this is not an absolute requirement.
0N/A * <p>
0N/A * By convention, the returned object should be obtained by calling
845N/A * {@code super.clone}. If a class and all of its superclasses (except
845N/A * {@code Object}) obey this convention, it will be the case that
845N/A * {@code x.clone().getClass() == x.getClass()}.
0N/A * <p>
0N/A * By convention, the object returned by this method should be independent
0N/A * of this object (which is being cloned). To achieve this independence,
0N/A * it may be necessary to modify one or more fields of the object returned
845N/A * by {@code super.clone} before returning it. Typically, this means
0N/A * copying any mutable objects that comprise the internal "deep structure"
0N/A * of the object being cloned and replacing the references to these
0N/A * objects with references to the copies. If a class contains only
0N/A * primitive fields or references to immutable objects, then it is usually
845N/A * the case that no fields in the object returned by {@code super.clone}
0N/A * need to be modified.
0N/A * <p>
845N/A * The method {@code clone} for class {@code Object} performs a
0N/A * specific cloning operation. First, if the class of this object does
845N/A * not implement the interface {@code Cloneable}, then a
845N/A * {@code CloneNotSupportedException} is thrown. Note that all arrays
2738N/A * are considered to implement the interface {@code Cloneable} and that
2738N/A * the return type of the {@code clone} method of an array type {@code T[]}
2738N/A * is {@code T[]} where T is any reference or primitive type.
0N/A * Otherwise, this method creates a new instance of the class of this
0N/A * object and initializes all its fields with exactly the contents of
0N/A * the corresponding fields of this object, as if by assignment; the
0N/A * contents of the fields are not themselves cloned. Thus, this method
0N/A * performs a "shallow copy" of this object, not a "deep copy" operation.
0N/A * <p>
845N/A * The class {@code Object} does not itself implement the interface
845N/A * {@code Cloneable}, so calling the {@code clone} method on an object
845N/A * whose class is {@code Object} will result in throwing an
0N/A * exception at run time.
0N/A *
0N/A * @return a clone of this instance.
0N/A * @exception CloneNotSupportedException if the object's class does not
845N/A * support the {@code Cloneable} interface. Subclasses
845N/A * that override the {@code clone} method can also
0N/A * throw this exception to indicate that an instance cannot
0N/A * be cloned.
0N/A * @see java.lang.Cloneable
0N/A */
0N/A protected native Object clone() throws CloneNotSupportedException;
0N/A
0N/A /**
0N/A * Returns a string representation of the object. In general, the
845N/A * {@code toString} method returns a string that
0N/A * "textually represents" this object. The result should
0N/A * be a concise but informative representation that is easy for a
0N/A * person to read.
0N/A * It is recommended that all subclasses override this method.
0N/A * <p>
845N/A * The {@code toString} method for class {@code Object}
0N/A * returns a string consisting of the name of the class of which the
845N/A * object is an instance, the at-sign character `{@code @}', and
0N/A * the unsigned hexadecimal representation of the hash code of the
0N/A * object. In other words, this method returns a string equal to the
0N/A * value of:
0N/A * <blockquote>
0N/A * <pre>
0N/A * getClass().getName() + '@' + Integer.toHexString(hashCode())
0N/A * </pre></blockquote>
0N/A *
0N/A * @return a string representation of the object.
0N/A */
0N/A public String toString() {
0N/A return getClass().getName() + "@" + Integer.toHexString(hashCode());
0N/A }
0N/A
0N/A /**
0N/A * Wakes up a single thread that is waiting on this object's
0N/A * monitor. If any threads are waiting on this object, one of them
0N/A * is chosen to be awakened. The choice is arbitrary and occurs at
0N/A * the discretion of the implementation. A thread waits on an object's
845N/A * monitor by calling one of the {@code wait} methods.
0N/A * <p>
0N/A * The awakened thread will not be able to proceed until the current
0N/A * thread relinquishes the lock on this object. The awakened thread will
0N/A * compete in the usual manner with any other threads that might be
0N/A * actively competing to synchronize on this object; for example, the
0N/A * awakened thread enjoys no reliable privilege or disadvantage in being
0N/A * the next thread to lock this object.
0N/A * <p>
0N/A * This method should only be called by a thread that is the owner
0N/A * of this object's monitor. A thread becomes the owner of the
0N/A * object's monitor in one of three ways:
0N/A * <ul>
0N/A * <li>By executing a synchronized instance method of that object.
845N/A * <li>By executing the body of a {@code synchronized} statement
0N/A * that synchronizes on the object.
845N/A * <li>For objects of type {@code Class,} by executing a
0N/A * synchronized static method of that class.
0N/A * </ul>
0N/A * <p>
0N/A * Only one thread at a time can own an object's monitor.
0N/A *
0N/A * @exception IllegalMonitorStateException if the current thread is not
0N/A * the owner of this object's monitor.
0N/A * @see java.lang.Object#notifyAll()
0N/A * @see java.lang.Object#wait()
0N/A */
0N/A public final native void notify();
0N/A
0N/A /**
0N/A * Wakes up all threads that are waiting on this object's monitor. A
0N/A * thread waits on an object's monitor by calling one of the
845N/A * {@code wait} methods.
0N/A * <p>
0N/A * The awakened threads will not be able to proceed until the current
0N/A * thread relinquishes the lock on this object. The awakened threads
0N/A * will compete in the usual manner with any other threads that might
0N/A * be actively competing to synchronize on this object; for example,
0N/A * the awakened threads enjoy no reliable privilege or disadvantage in
0N/A * being the next thread to lock this object.
0N/A * <p>
0N/A * This method should only be called by a thread that is the owner
845N/A * of this object's monitor. See the {@code notify} method for a
0N/A * description of the ways in which a thread can become the owner of
0N/A * a monitor.
0N/A *
0N/A * @exception IllegalMonitorStateException if the current thread is not
0N/A * the owner of this object's monitor.
0N/A * @see java.lang.Object#notify()
0N/A * @see java.lang.Object#wait()
0N/A */
0N/A public final native void notifyAll();
0N/A
0N/A /**
0N/A * Causes the current thread to wait until either another thread invokes the
0N/A * {@link java.lang.Object#notify()} method or the
0N/A * {@link java.lang.Object#notifyAll()} method for this object, or a
0N/A * specified amount of time has elapsed.
0N/A * <p>
0N/A * The current thread must own this object's monitor.
0N/A * <p>
0N/A * This method causes the current thread (call it <var>T</var>) to
0N/A * place itself in the wait set for this object and then to relinquish
0N/A * any and all synchronization claims on this object. Thread <var>T</var>
0N/A * becomes disabled for thread scheduling purposes and lies dormant
0N/A * until one of four things happens:
0N/A * <ul>
845N/A * <li>Some other thread invokes the {@code notify} method for this
0N/A * object and thread <var>T</var> happens to be arbitrarily chosen as
0N/A * the thread to be awakened.
845N/A * <li>Some other thread invokes the {@code notifyAll} method for this
0N/A * object.
0N/A * <li>Some other thread {@linkplain Thread#interrupt() interrupts}
0N/A * thread <var>T</var>.
0N/A * <li>The specified amount of real time has elapsed, more or less. If
845N/A * {@code timeout} is zero, however, then real time is not taken into
0N/A * consideration and the thread simply waits until notified.
0N/A * </ul>
0N/A * The thread <var>T</var> is then removed from the wait set for this
0N/A * object and re-enabled for thread scheduling. It then competes in the
0N/A * usual manner with other threads for the right to synchronize on the
0N/A * object; once it has gained control of the object, all its
0N/A * synchronization claims on the object are restored to the status quo
845N/A * ante - that is, to the situation as of the time that the {@code wait}
0N/A * method was invoked. Thread <var>T</var> then returns from the
845N/A * invocation of the {@code wait} method. Thus, on return from the
845N/A * {@code wait} method, the synchronization state of the object and of
845N/A * thread {@code T} is exactly as it was when the {@code wait} method
0N/A * was invoked.
0N/A * <p>
0N/A * A thread can also wake up without being notified, interrupted, or
0N/A * timing out, a so-called <i>spurious wakeup</i>. While this will rarely
0N/A * occur in practice, applications must guard against it by testing for
0N/A * the condition that should have caused the thread to be awakened, and
0N/A * continuing to wait if the condition is not satisfied. In other words,
0N/A * waits should always occur in loops, like this one:
0N/A * <pre>
0N/A * synchronized (obj) {
0N/A * while (&lt;condition does not hold&gt;)
0N/A * obj.wait(timeout);
0N/A * ... // Perform action appropriate to condition
0N/A * }
0N/A * </pre>
0N/A * (For more information on this topic, see Section 3.2.3 in Doug Lea's
0N/A * "Concurrent Programming in Java (Second Edition)" (Addison-Wesley,
0N/A * 2000), or Item 50 in Joshua Bloch's "Effective Java Programming
0N/A * Language Guide" (Addison-Wesley, 2001).
0N/A *
0N/A * <p>If the current thread is {@linkplain java.lang.Thread#interrupt()
0N/A * interrupted} by any thread before or while it is waiting, then an
845N/A * {@code InterruptedException} is thrown. This exception is not
0N/A * thrown until the lock status of this object has been restored as
0N/A * described above.
0N/A *
0N/A * <p>
845N/A * Note that the {@code wait} method, as it places the current thread
0N/A * into the wait set for this object, unlocks only this object; any
0N/A * other objects on which the current thread may be synchronized remain
0N/A * locked while the thread waits.
0N/A * <p>
0N/A * This method should only be called by a thread that is the owner
845N/A * of this object's monitor. See the {@code notify} method for a
0N/A * description of the ways in which a thread can become the owner of
0N/A * a monitor.
0N/A *
0N/A * @param timeout the maximum time to wait in milliseconds.
0N/A * @exception IllegalArgumentException if the value of timeout is
0N/A * negative.
0N/A * @exception IllegalMonitorStateException if the current thread is not
0N/A * the owner of the object's monitor.
0N/A * @exception InterruptedException if any thread interrupted the
0N/A * current thread before or while the current thread
0N/A * was waiting for a notification. The <i>interrupted
0N/A * status</i> of the current thread is cleared when
0N/A * this exception is thrown.
0N/A * @see java.lang.Object#notify()
0N/A * @see java.lang.Object#notifyAll()
0N/A */
0N/A public final native void wait(long timeout) throws InterruptedException;
0N/A
0N/A /**
0N/A * Causes the current thread to wait until another thread invokes the
0N/A * {@link java.lang.Object#notify()} method or the
0N/A * {@link java.lang.Object#notifyAll()} method for this object, or
0N/A * some other thread interrupts the current thread, or a certain
0N/A * amount of real time has elapsed.
0N/A * <p>
845N/A * This method is similar to the {@code wait} method of one
0N/A * argument, but it allows finer control over the amount of time to
0N/A * wait for a notification before giving up. The amount of real time,
0N/A * measured in nanoseconds, is given by:
0N/A * <blockquote>
0N/A * <pre>
0N/A * 1000000*timeout+nanos</pre></blockquote>
0N/A * <p>
0N/A * In all other respects, this method does the same thing as the
0N/A * method {@link #wait(long)} of one argument. In particular,
845N/A * {@code wait(0, 0)} means the same thing as {@code wait(0)}.
0N/A * <p>
0N/A * The current thread must own this object's monitor. The thread
0N/A * releases ownership of this monitor and waits until either of the
0N/A * following two conditions has occurred:
0N/A * <ul>
0N/A * <li>Another thread notifies threads waiting on this object's monitor
845N/A * to wake up either through a call to the {@code notify} method
845N/A * or the {@code notifyAll} method.
845N/A * <li>The timeout period, specified by {@code timeout}
845N/A * milliseconds plus {@code nanos} nanoseconds arguments, has
0N/A * elapsed.
0N/A * </ul>
0N/A * <p>
0N/A * The thread then waits until it can re-obtain ownership of the
0N/A * monitor and resumes execution.
0N/A * <p>
0N/A * As in the one argument version, interrupts and spurious wakeups are
0N/A * possible, and this method should always be used in a loop:
0N/A * <pre>
0N/A * synchronized (obj) {
0N/A * while (&lt;condition does not hold&gt;)
0N/A * obj.wait(timeout, nanos);
0N/A * ... // Perform action appropriate to condition
0N/A * }
0N/A * </pre>
0N/A * This method should only be called by a thread that is the owner
845N/A * of this object's monitor. See the {@code notify} method for a
0N/A * description of the ways in which a thread can become the owner of
0N/A * a monitor.
0N/A *
0N/A * @param timeout the maximum time to wait in milliseconds.
0N/A * @param nanos additional time, in nanoseconds range
0N/A * 0-999999.
0N/A * @exception IllegalArgumentException if the value of timeout is
0N/A * negative or the value of nanos is
0N/A * not in the range 0-999999.
0N/A * @exception IllegalMonitorStateException if the current thread is not
0N/A * the owner of this object's monitor.
0N/A * @exception InterruptedException if any thread interrupted the
0N/A * current thread before or while the current thread
0N/A * was waiting for a notification. The <i>interrupted
0N/A * status</i> of the current thread is cleared when
0N/A * this exception is thrown.
0N/A */
0N/A public final void wait(long timeout, int nanos) throws InterruptedException {
0N/A if (timeout < 0) {
0N/A throw new IllegalArgumentException("timeout value is negative");
0N/A }
0N/A
0N/A if (nanos < 0 || nanos > 999999) {
0N/A throw new IllegalArgumentException(
0N/A "nanosecond timeout value out of range");
0N/A }
0N/A
0N/A if (nanos >= 500000 || (nanos != 0 && timeout == 0)) {
0N/A timeout++;
0N/A }
0N/A
0N/A wait(timeout);
0N/A }
0N/A
0N/A /**
0N/A * Causes the current thread to wait until another thread invokes the
0N/A * {@link java.lang.Object#notify()} method or the
0N/A * {@link java.lang.Object#notifyAll()} method for this object.
0N/A * In other words, this method behaves exactly as if it simply
845N/A * performs the call {@code wait(0)}.
0N/A * <p>
0N/A * The current thread must own this object's monitor. The thread
0N/A * releases ownership of this monitor and waits until another thread
0N/A * notifies threads waiting on this object's monitor to wake up
845N/A * either through a call to the {@code notify} method or the
845N/A * {@code notifyAll} method. The thread then waits until it can
0N/A * re-obtain ownership of the monitor and resumes execution.
0N/A * <p>
0N/A * As in the one argument version, interrupts and spurious wakeups are
0N/A * possible, and this method should always be used in a loop:
0N/A * <pre>
0N/A * synchronized (obj) {
0N/A * while (&lt;condition does not hold&gt;)
0N/A * obj.wait();
0N/A * ... // Perform action appropriate to condition
0N/A * }
0N/A * </pre>
0N/A * This method should only be called by a thread that is the owner
845N/A * of this object's monitor. See the {@code notify} method for a
0N/A * description of the ways in which a thread can become the owner of
0N/A * a monitor.
0N/A *
0N/A * @exception IllegalMonitorStateException if the current thread is not
0N/A * the owner of the object's monitor.
0N/A * @exception InterruptedException if any thread interrupted the
0N/A * current thread before or while the current thread
0N/A * was waiting for a notification. The <i>interrupted
0N/A * status</i> of the current thread is cleared when
0N/A * this exception is thrown.
0N/A * @see java.lang.Object#notify()
0N/A * @see java.lang.Object#notifyAll()
0N/A */
0N/A public final void wait() throws InterruptedException {
0N/A wait(0);
0N/A }
0N/A
0N/A /**
0N/A * Called by the garbage collector on an object when garbage collection
0N/A * determines that there are no more references to the object.
845N/A * A subclass overrides the {@code finalize} method to dispose of
0N/A * system resources or to perform other cleanup.
0N/A * <p>
845N/A * The general contract of {@code finalize} is that it is invoked
0N/A * if and when the Java<font size="-2"><sup>TM</sup></font> virtual
0N/A * machine has determined that there is no longer any
0N/A * means by which this object can be accessed by any thread that has
0N/A * not yet died, except as a result of an action taken by the
0N/A * finalization of some other object or class which is ready to be
845N/A * finalized. The {@code finalize} method may take any action, including
0N/A * making this object available again to other threads; the usual purpose
845N/A * of {@code finalize}, however, is to perform cleanup actions before
0N/A * the object is irrevocably discarded. For example, the finalize method
0N/A * for an object that represents an input/output connection might perform
0N/A * explicit I/O transactions to break the connection before the object is
0N/A * permanently discarded.
0N/A * <p>
845N/A * The {@code finalize} method of class {@code Object} performs no
0N/A * special action; it simply returns normally. Subclasses of
845N/A * {@code Object} may override this definition.
0N/A * <p>
0N/A * The Java programming language does not guarantee which thread will
845N/A * invoke the {@code finalize} method for any given object. It is
0N/A * guaranteed, however, that the thread that invokes finalize will not
0N/A * be holding any user-visible synchronization locks when finalize is
0N/A * invoked. If an uncaught exception is thrown by the finalize method,
0N/A * the exception is ignored and finalization of that object terminates.
0N/A * <p>
845N/A * After the {@code finalize} method has been invoked for an object, no
0N/A * further action is taken until the Java virtual machine has again
0N/A * determined that there is no longer any means by which this object can
0N/A * be accessed by any thread that has not yet died, including possible
0N/A * actions by other objects or classes which are ready to be finalized,
0N/A * at which point the object may be discarded.
0N/A * <p>
845N/A * The {@code finalize} method is never invoked more than once by a Java
0N/A * virtual machine for any given object.
0N/A * <p>
845N/A * Any exception thrown by the {@code finalize} method causes
0N/A * the finalization of this object to be halted, but is otherwise
0N/A * ignored.
0N/A *
845N/A * @throws Throwable the {@code Exception} raised by this method
0N/A */
0N/A protected void finalize() throws Throwable { }
0N/A}