Stroke.java revision 0
0N/A * Copyright 1996-1999 Sun Microsystems, Inc. All Rights Reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 0N/A * published by the Free Software Foundation. Sun designates this 0N/A * particular file as subject to the "Classpath" exception as provided 0N/A * by Sun in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 0N/A * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, 0N/A * CA 95054 USA or visit www.sun.com if you need additional information or 0N/A * have any questions. 0N/A * The <code>Stroke</code> interface allows a 0N/A * {@link Graphics2D} object to obtain a {@link Shape} that is the 0N/A * decorated outline, or stylistic representation of the outline, 0N/A * of the specified <code>Shape</code>. 0N/A * Stroking a <code>Shape</code> is like tracing its outline with a 0N/A * marking pen of the appropriate size and shape. 0N/A * The area where the pen would place ink is the area enclosed by the 0N/A * outline <code>Shape</code>. 0N/A * The methods of the <code>Graphics2D</code> interface that use the 0N/A * outline <code>Shape</code> returned by a <code>Stroke</code> object 0N/A * include <code>draw</code> and any other methods that are 0N/A * implemented in terms of that method, such as 0N/A * <code>drawLine</code>, <code>drawRect</code>, 0N/A * <code>drawRoundRect</code>, <code>drawOval</code>, 0N/A * <code>drawArc</code>, <code>drawPolyline</code>, 0N/A * and <code>drawPolygon</code>. 0N/A * The objects of the classes implementing <code>Stroke</code> 0N/A * must be read-only because <code>Graphics2D</code> does not 0N/A * clone these objects either when they are set as an attribute 0N/A * with the <code>setStroke</code> method or when the 0N/A * <code>Graphics2D</code> object is itself cloned. 0N/A * If a <code>Stroke</code> object is modified after it is set in 0N/A * the <code>Graphics2D</code> context then the behavior 0N/A * of subsequent rendering would be undefined. 0N/A * @see Graphics2D#setStroke 0N/A * Returns an outline <code>Shape</code> which encloses the area that 0N/A * should be painted when the <code>Shape</code> is stroked according 0N/A * to the rules defined by the 0N/A * object implementing the <code>Stroke</code> interface. 0N/A * @param p a <code>Shape</code> to be stroked 0N/A * @return the stroked outline <code>Shape</code>.