Robot.java revision 1714
/*
* Copyright 1999-2009 Sun Microsystems, Inc. All Rights Reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Sun designates this
* particular file as subject to the "Classpath" exception as provided
* by Sun in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
* CA 95054 USA or visit www.sun.com if you need additional information or
* have any questions.
*/
/**
* This class is used to generate native system input events
* for the purposes of test automation, self-running demos, and
* other applications where control of the mouse and keyboard
* is needed. The primary purpose of Robot is to facilitate
* automated testing of Java platform implementations.
* <p>
* Using the class to generate input events differs from posting
* events to the AWT event queue or AWT components in that the
* events are generated in the platform's native input
* queue. For example, <code>Robot.mouseMove</code> will actually move
* the mouse cursor instead of just generating mouse move events.
* <p>
* Note that some platforms require special privileges or extensions
* to access low-level input control. If the current platform configuration
* does not allow input control, an <code>AWTException</code> will be thrown
* when trying to construct Robot objects. For example, X-Window systems
* will throw the exception if the XTEST 2.2 standard extension is not supported
* (or not enabled) by the X server.
* <p>
* Applications that use Robot for purposes other than self-testing should
* handle these error conditions gracefully.
*
* @author Robi Khan
* @since 1.3
*/
public class Robot {
private static final int MAX_DELAY = 60000;
private boolean isAutoWaitForIdle = false;
private int autoDelay = 0;
private static int LEGAL_BUTTON_MASK = 0;
// location of robot's GC, used in mouseMove(), getPixelColor() and captureScreenImage()
/**
* Constructs a Robot object in the coordinate system of the primary screen.
* <p>
*
* @throws AWTException if the platform configuration does not allow
* low-level input control. This exception is always thrown when
* GraphicsEnvironment.isHeadless() returns true
* @throws SecurityException if <code>createRobot</code> permission is not granted
* @see java.awt.GraphicsEnvironment#isHeadless
* @see SecurityManager#checkPermission
* @see AWTPermission
*/
public Robot() throws AWTException {
if (GraphicsEnvironment.isHeadless()) {
throw new AWTException("headless environment");
}
}
/**
* Creates a Robot for the given screen device. Coordinates passed
* to Robot method calls like mouseMove and createScreenCapture will
* be interpreted as being in the same coordinate system as the
* specified screen. Note that depending on the platform configuration,
* multiple screens may either:
* <ul>
* <li>share the same coordinate system to form a combined virtual screen</li>
* <li>use different coordinate systems to act as independent screens</li>
* </ul>
* This constructor is meant for the latter case.
* <p>
* If screen devices are reconfigured such that the coordinate system is
* affected, the behavior of existing Robot objects is undefined.
*
* @param screen A screen GraphicsDevice indicating the coordinate
* system the Robot will operate in.
* @throws AWTException if the platform configuration does not allow
* low-level input control. This exception is always thrown when
* GraphicsEnvironment.isHeadless() returns true.
* @throws IllegalArgumentException if <code>screen</code> is not a screen
* GraphicsDevice.
* @throws SecurityException if <code>createRobot</code> permission is not granted
* @see java.awt.GraphicsEnvironment#isHeadless
* @see GraphicsDevice
* @see SecurityManager#checkPermission
* @see AWTPermission
*/
}
if (toolkit instanceof ComponentFactory) {
}
}
private static synchronized void initLegalButtonMask() {
if (LEGAL_BUTTON_MASK != 0) return;
int tmpMask = 0;
for (int i = 0; i < buttonsNumber; i++){
}
}
}
}
/* determine if the security policy allows Robot's to be created */
private void checkRobotAllowed() {
}
}
/* check if the given device is a screen device */
throw new IllegalArgumentException("not a valid screen device");
}
}
}
public void dispose() {
}
}
}
private transient RobotDisposer disposer;
/**
* Moves mouse pointer to given screen coordinates.
* @param x X position
* @param y Y position
*/
public synchronized void mouseMove(int x, int y) {
afterEvent();
}
/**
* Presses one or more mouse buttons. The mouse buttons should
* be released using the {@link #mouseRelease(int)} method.
*
* @param buttons the Button mask; a combination of one or more
* mouse button masks.
* <p>
* It is allowed to use only a combination of valid values as a {@code buttons} parameter.
* A valid combination consists of {@code InputEvent.BUTTON1_DOWN_MASK},
* {@code InputEvent.BUTTON2_DOWN_MASK}, {@code InputEvent.BUTTON3_DOWN_MASK}
* and values returned by the
* {@link InputEvent#getMaskForButton(int) InputEvent.getMaskForButton(button)} method.
*
* The valid combination also depends on a
* {@link Toolkit#areExtraMouseButtonsEnabled() Toolkit.areExtraMouseButtonsEnabled()} value as follows:
* <ul>
* <li> If support for extended mouse buttons is
* {@link Toolkit#areExtraMouseButtonsEnabled() disabled} by Java
* then it is allowed to use only the following standard button masks:
* {@code InputEvent.BUTTON1_DOWN_MASK}, {@code InputEvent.BUTTON2_DOWN_MASK},
* {@code InputEvent.BUTTON3_DOWN_MASK}.
* <li> If support for extended mouse buttons is
* {@link Toolkit#areExtraMouseButtonsEnabled() enabled} by Java
* then it is allowed to use the standard button masks
* and masks for existing extended mouse buttons, if the mouse has more then three buttons.
* In that way, it is allowed to use the button masks corresponding to the buttons
* in the range from 1 to {@link java.awt.MouseInfo#getNumberOfButtons() MouseInfo.getNumberOfButtons()}.
* <br>
* It is recommended to use the {@link InputEvent#getMaskForButton(int) InputEvent.getMaskForButton(button)}
* method to obtain the mask for any mouse button by its number.
* </ul>
* <p>
* The following standard button masks are also accepted:
* <ul>
* <li>{@code InputEvent.BUTTON1_MASK}
* <li>{@code InputEvent.BUTTON2_MASK}
* <li>{@code InputEvent.BUTTON3_MASK}
* </ul>
* However, it is recommended to use {@code InputEvent.BUTTON1_DOWN_MASK},
* {@code InputEvent.BUTTON2_DOWN_MASK}, {@code InputEvent.BUTTON3_DOWN_MASK} instead.
* Either extended {@code _DOWN_MASK} or old {@code _MASK} values
* should be used, but both those models should not be mixed.
* @throws IllegalArgumentException if the {@code buttons} mask contains the mask for extra mouse button
* and support for extended mouse buttons is {@link Toolkit#areExtraMouseButtonsEnabled() disabled} by Java
* @throws IllegalArgumentException if the {@code buttons} mask contains the mask for extra mouse button
* that does not exist on the mouse and support for extended mouse buttons is {@link Toolkit#areExtraMouseButtonsEnabled() enabled} by Java
* @see #mouseRelease(int)
* @see InputEvent#getMaskForButton(int)
* @see Toolkit#areExtraMouseButtonsEnabled()
* @see java.awt.MouseInfo#getNumberOfButtons()
* @see java.awt.event.MouseEvent
*/
public synchronized void mousePress(int buttons) {
afterEvent();
}
/**
* Releases one or more mouse buttons.
*
* @param buttons the Button mask; a combination of one or more
* mouse button masks.
* <p>
* It is allowed to use only a combination of valid values as a {@code buttons} parameter.
* A valid combination consists of {@code InputEvent.BUTTON1_DOWN_MASK},
* {@code InputEvent.BUTTON2_DOWN_MASK}, {@code InputEvent.BUTTON3_DOWN_MASK}
* and values returned by the
* {@link InputEvent#getMaskForButton(int) InputEvent.getMaskForButton(button)} method.
*
* The valid combination also depends on a
* {@link Toolkit#areExtraMouseButtonsEnabled() Toolkit.areExtraMouseButtonsEnabled()} value as follows:
* <ul>
* <li> If the support for extended mouse buttons is
* {@link Toolkit#areExtraMouseButtonsEnabled() disabled} by Java
* then it is allowed to use only the following standard button masks:
* {@code InputEvent.BUTTON1_DOWN_MASK}, {@code InputEvent.BUTTON2_DOWN_MASK},
* {@code InputEvent.BUTTON3_DOWN_MASK}.
* <li> If the support for extended mouse buttons is
* {@link Toolkit#areExtraMouseButtonsEnabled() enabled} by Java
* then it is allowed to use the standard button masks
* and masks for existing extended mouse buttons, if the mouse has more then three buttons.
* In that way, it is allowed to use the button masks corresponding to the buttons
* in the range from 1 to {@link java.awt.MouseInfo#getNumberOfButtons() MouseInfo.getNumberOfButtons()}.
* <br>
* It is recommended to use the {@link InputEvent#getMaskForButton(int) InputEvent.getMaskForButton(button)}
* method to obtain the mask for any mouse button by its number.
* </ul>
* <p>
* The following standard button masks are also accepted:
* <ul>
* <li>{@code InputEvent.BUTTON1_MASK}
* <li>{@code InputEvent.BUTTON2_MASK}
* <li>{@code InputEvent.BUTTON3_MASK}
* </ul>
* However, it is recommended to use {@code InputEvent.BUTTON1_DOWN_MASK},
* {@code InputEvent.BUTTON2_DOWN_MASK}, {@code InputEvent.BUTTON3_DOWN_MASK} instead.
* Either extended {@code _DOWN_MASK} or old {@code _MASK} values
* should be used, but both those models should not be mixed.
* @throws IllegalArgumentException if the {@code buttons} mask contains the mask for extra mouse button
* and support for extended mouse buttons is {@link Toolkit#areExtraMouseButtonsEnabled() disabled} by Java
* @throws IllegalArgumentException if the {@code buttons} mask contains the mask for extra mouse button
* that does not exist on the mouse and support for extended mouse buttons is {@link Toolkit#areExtraMouseButtonsEnabled() enabled} by Java
* @see #mousePress(int)
* @see InputEvent#getMaskForButton(int)
* @see Toolkit#areExtraMouseButtonsEnabled()
* @see java.awt.MouseInfo#getNumberOfButtons()
* @see java.awt.event.MouseEvent
*/
public synchronized void mouseRelease(int buttons) {
afterEvent();
}
private void checkButtonsArgument(int buttons) {
throw new IllegalArgumentException("Invalid combination of button flags");
}
}
/**
* Rotates the scroll wheel on wheel-equipped mice.
*
* @param wheelAmt number of "notches" to move the mouse wheel
*
* @since 1.4
*/
public synchronized void mouseWheel(int wheelAmt) {
afterEvent();
}
/**
* Presses a given key. The key should be released using the
* <code>keyRelease</code> method.
* <p>
* Key codes that have more than one physical key associated with them
* (e.g. <code>KeyEvent.VK_SHIFT</code> could mean either the
* left or right shift key) will map to the left key.
*
* @param keycode Key to press (e.g. <code>KeyEvent.VK_A</code>)
* @throws IllegalArgumentException if <code>keycode</code> is not
* a valid key
* @see #keyRelease(int)
* @see java.awt.event.KeyEvent
*/
afterEvent();
}
/**
* Releases a given key.
* <p>
* Key codes that have more than one physical key associated with them
* (e.g. <code>KeyEvent.VK_SHIFT</code> could mean either the
* left or right shift key) will map to the left key.
*
* @param keycode Key to release (e.g. <code>KeyEvent.VK_A</code>)
* @throws IllegalArgumentException if <code>keycode</code> is not a
* valid key
* @see #keyPress(int)
* @see java.awt.event.KeyEvent
*/
public synchronized void keyRelease(int keycode) {
afterEvent();
}
private void checkKeycodeArgument(int keycode) {
// rather than build a big table or switch statement here, we'll
// just check that the key isn't VK_UNDEFINED and assume that the
// peer implementations will throw an exception for other bogus
// values e.g. -1, 999999
throw new IllegalArgumentException("Invalid key code");
}
}
/**
* Returns the color of a pixel at the given screen coordinates.
* @param x X position of pixel
* @param y Y position of pixel
* @return Color of the pixel
*/
public synchronized Color getPixelColor(int x, int y) {
return color;
}
/**
* Creates an image containing pixels read from the screen. This image does
* not include the mouse cursor.
* @param screenRect Rect to capture in screen coordinates
* @return The captured image
* @throws IllegalArgumentException if <code>screenRect</code> width and height are not greater than zero
* @throws SecurityException if <code>readDisplayPixels</code> permission is not granted
* @see SecurityManager#checkPermission
* @see AWTPermission
*/
// according to the spec, screenRect is relative to robot's GD
if (screenCapCM == null) {
/*
* Fix for 4285201
* Create a DirectColorModel equivalent to the default RGB ColorModel,
* except with no Alpha component.
*/
/* red mask */ 0x00FF0000,
/* green mask */ 0x0000FF00,
/* blue mask */ 0x000000FF);
}
// need to sync the toolkit prior to grabbing the pixels since in some
// cases rendering to the screen may be delayed
int pixels[];
int[] bandmasks = new int[3];
raster = Raster.createPackedRaster(buffer, translatedRect.width, translatedRect.height, translatedRect.width, bandmasks, null);
return image;
}
throw new IllegalArgumentException("Rectangle width and height must be > 0");
}
}
private static void checkScreenCaptureAllowed() {
}
}
/*
* Called after an event is generated
*/
private void afterEvent() {
autoDelay();
}
/**
* Returns whether this Robot automatically invokes <code>waitForIdle</code>
* after generating an event.
* @return Whether <code>waitForIdle</code> is automatically called
*/
public synchronized boolean isAutoWaitForIdle() {
return isAutoWaitForIdle;
}
/**
* Sets whether this Robot automatically invokes <code>waitForIdle</code>
* after generating an event.
* @param isOn Whether <code>waitForIdle</code> is automatically invoked
*/
public synchronized void setAutoWaitForIdle(boolean isOn) {
}
/*
* Calls waitForIdle after every event if so desired.
*/
private void autoWaitForIdle() {
if (isAutoWaitForIdle) {
waitForIdle();
}
}
/**
* Returns the number of milliseconds this Robot sleeps after generating an event.
*/
public synchronized int getAutoDelay() {
return autoDelay;
}
/**
* Sets the number of milliseconds this Robot sleeps after generating an event.
* @throws IllegalArgumentException If <code>ms</code> is not between 0 and 60,000 milliseconds inclusive
*/
public synchronized void setAutoDelay(int ms) {
}
/*
* Automatically sleeps for the specified interval after event generated.
*/
private void autoDelay() {
}
/**
* Sleeps for the specified time.
* To catch any <code>InterruptedException</code>s that occur,
* <code>Thread.sleep()</code> may be used instead.
* @param ms time to sleep in milliseconds
* @throws IllegalArgumentException if <code>ms</code> is not between 0 and 60,000 milliseconds inclusive
* @see java.lang.Thread#sleep
*/
try {
} catch(InterruptedException ite) {
}
}
private void checkDelayArgument(int ms) {
throw new IllegalArgumentException("Delay must be to 0 to 60,000ms");
}
}
/**
* Waits until all events currently on the event queue have been processed.
* @throws IllegalThreadStateException if called on the AWT event dispatching thread
*/
public synchronized void waitForIdle() {
// post a dummy event to the queue so we know when
// all the events before it have been processed
try {
public void run() {
// dummy implementation
}
} );
} catch(InterruptedException ite) {
} catch(InvocationTargetException ine) {
}
}
private void checkNotDispatchThread() {
if (EventQueue.isDispatchThread()) {
throw new IllegalThreadStateException("Cannot call method from the event dispatcher thread");
}
}
/**
* Returns a string representation of this Robot.
*
* @return the string representation.
*/
}
}