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import "CGLGraphicsConfig.h" 4632N/A // NOTE: async=YES means that the layer is re-cached periodically 6056N/A //self.needsDisplayOnBoundsChange = YES; 6056N/A //self.autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable; 6084N/A //Disable CALayer's default animation 4632N/A// use texture (intermediate buffer) as src and blit it to the layer 4632N/A // Set the current context to the one given to us. 6084N/A // Should clear the whole CALayer, because it can be larger than our texture. 4632N/A // Call super to finalize the drawing. By default all it does is call glFlush(). 4632N/A * Class: sun_java2d_opengl_CGLLayer 4632N/A * Method: nativeCreateLayer 4639N/A// Must be called under the RQ lock. 4639N/A// Must be called on the AppKit thread and under the RQ lock. 6093N/A // We always call all setXX methods asynchronously, exception is only in 6093N/A // this method where we need to change native texture size and layer's scale 6093N/A // in one call on appkit, otherwise we'll get window's contents blinking, 6093N/A // during screen-2-screen moving.