CGLSurfaceData.java revision 4639
0N/A * Copyright (c) 2011, Oracle and/or its affiliates. All rights reserved. 0N/A * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 0N/A * This code is free software; you can redistribute it and/or modify it 0N/A * under the terms of the GNU General Public License version 2 only, as 0N/A * published by the Free Software Foundation. Oracle designates this 0N/A * particular file as subject to the "Classpath" exception as provided 0N/A * by Oracle in the LICENSE file that accompanied this code. 0N/A * This code is distributed in the hope that it will be useful, but WITHOUT 0N/A * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 0N/A * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 0N/A * version 2 for more details (a copy is included in the LICENSE file that 0N/A * accompanied this code). 0N/A * You should have received a copy of the GNU General Public License version 0N/A * 2 along with this work; if not, write to the Free Software Foundation, 0N/A * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 0N/A * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 0N/A * or visit www.oracle.com if you need additional information or have any 0N/A * Creates a SurfaceData object representing the primary (front) buffer of 0N/A * an on-screen Window. 0N/A * Creates a SurfaceData object representing the intermediate buffer 0N/A * between the Java2D flusher thread and the AppKit thread. 0N/A * Creates a SurfaceData object representing the back buffer of a 0N/A * double-buffered on-screen Window. 0N/A * Creates a SurfaceData object representing an off-screen buffer (either a 0N/A * Pbuffer or Texture). 0N/A // REMIND: this should rarely (never?) happen, but what if 0N/A // default config is not CGL? 0N/A // Overridden in CGLWindowSurfaceData below 0N/A * Returns destination Component associated with this SurfaceData. 0N/A * A surface which implements an intermediate buffer between 0N/A * the Java2D flusher thread and the AppKit thread. 0N/A * This surface serves as a buffer attached to a CGLLayer and 0N/A * the layer redirects all painting to the buffer's graphics. 0N/A * A surface which implements a v-synced flip back-buffer with COPIED 0N/A * This surface serves as a back-buffer to the outside world, while it is 0N/A * actually an offscreen surface. When the BufferStrategy this surface 0N/A * belongs to is showed, it is first copied to the real private 0N/A * FLIP_BACKBUFFER, which is then flipped. 0N/A * Returns destination Image associated with this SurfaceData. 0N/A // given a surface create and attach GL context, then return it 0N/A // returns whether or not the makeCurrent operation succeeded 0N/A // additional cleanup