init.hpp revision 0
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0N/A
0N/A// init_globals replaces C++ global objects so we can use the standard linker
0N/A// to link Delta (which is at least twice as fast as using the GNU C++ linker).
0N/A// Also, init.c gives explicit control over the sequence of initialization.
0N/A
0N/A// Programming convention: instead of using a global object (e,g, "Foo foo;"),
0N/A// use "Foo* foo;", create a function init_foo() in foo.c, and add a call
0N/A// to init_foo in init.cpp.
0N/A
0N/Ajint init_globals(); // call constructors at startup (main Java thread)
0N/Avoid vm_init_globals(); // call constructors at startup (VM thread)
0N/Avoid exit_globals(); // call destructors before exit
0N/A
0N/Abool is_init_completed(); // returns true when bootstrapping has completed
0N/Avoid set_init_completed(); // set basic init to completed