oopFactory.hpp revision 0
0N/Aclass vframeArray;
0N/A static typeArrayOop new_boolArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::boolArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_charArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::charArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_singleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::singleArrayKlassObj())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_doubleArray(int length, TRAPS) { return typeArrayKlass::cast(Universe::doubleArrayKlassObj())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_byteArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::byteArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_shortArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::shortArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_intArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::intArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A static typeArrayOop new_longArray (int length, TRAPS) { return typeArrayKlass::cast(Universe::longArrayKlassObj ())->allocate(length, CHECK_NULL); }
0N/A return objArrayKlass::
0N/A static typeArrayOop new_permanent_byteArray (int length, TRAPS); // used for class file structures
0N/A static typeArrayOop new_permanent_shortArray(int length, TRAPS); // used for class file structures
0N/A static typeArrayOop new_permanent_intArray (int length, TRAPS); // used for class file structures
0N/A static symbolOop new_symbol(char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
0N/A static symbolOop new_symbol(const char* name, TRAPS) { return new_symbol(name, (int)strlen(name), CHECK_NULL); }
0N/A static symbolHandle new_symbol_handle(char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
0N/A static symbolHandle new_symbol_handle(const char* name, TRAPS) { return new_symbol_handle(name, (int)strlen(name), CHECK_(symbolHandle())); }
0N/A static methodOop new_method(int byte_code_size, AccessFlags access_flags, int compressed_line_number_size, int localvariable_table_length, int checked_exceptions_length, TRAPS);