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0N/A
0N/A#ifndef SHARE_VM_GC_IMPLEMENTATION_G1_DIRTYCARDQUEUE_HPP
0N/A#define SHARE_VM_GC_IMPLEMENTATION_G1_DIRTYCARDQUEUE_HPP
0N/A
0N/A#include "gc_implementation/g1/ptrQueue.hpp"
0N/A#include "memory/allocation.hpp"
0N/A
0N/Aclass FreeIdSet;
0N/A
0N/A// A closure class for processing card table entries. Note that we don't
0N/A// require these closure objects to be stack-allocated.
0N/Aclass CardTableEntryClosure: public CHeapObj<mtGC> {
0N/Apublic:
0N/A // Process the card whose card table entry is "card_ptr". If returns
0N/A // "false", terminate the iteration early.
0N/A virtual bool do_card_ptr(jbyte* card_ptr, int worker_i = 0) = 0;
0N/A};
0N/A
0N/A// A ptrQueue whose elements are "oops", pointers to object heads.
0N/Aclass DirtyCardQueue: public PtrQueue {
0N/Apublic:
0N/A DirtyCardQueue(PtrQueueSet* qset_, bool perm = false) :
0N/A // Dirty card queues are always active, so we create them with their
0N/A // active field set to true.
0N/A PtrQueue(qset_, perm, true /* active */) { }
0N/A
0N/A // Apply the closure to all elements, and reset the index to make the
0N/A // buffer empty. If a closure application returns "false", return
0N/A // "false" immediately, halting the iteration. If "consume" is true,
0N/A // deletes processed entries from logs.
0N/A bool apply_closure(CardTableEntryClosure* cl,
0N/A bool consume = true,
0N/A size_t worker_i = 0);
0N/A
0N/A // Apply the closure to all elements of "buf", down to "index"
0N/A // (inclusive.) If returns "false", then a closure application returned
0N/A // "false", and we return immediately. If "consume" is true, entries are
0N/A // set to NULL as they are processed, so they will not be processed again
0N/A // later.
0N/A static bool apply_closure_to_buffer(CardTableEntryClosure* cl,
0N/A void** buf, size_t index, size_t sz,
0N/A bool consume = true,
0N/A int worker_i = 0);
0N/A void **get_buf() { return _buf;}
0N/A void set_buf(void **buf) {_buf = buf;}
0N/A size_t get_index() { return _index;}
0N/A void reinitialize() { _buf = 0; _sz = 0; _index = 0;}
0N/A};
0N/A
0N/A
0N/A
0N/Aclass DirtyCardQueueSet: public PtrQueueSet {
0N/A CardTableEntryClosure* _closure;
0N/A
0N/A DirtyCardQueue _shared_dirty_card_queue;
0N/A
0N/A // Override.
0N/A bool mut_process_buffer(void** buf);
0N/A
0N/A // Protected by the _cbl_mon.
0N/A FreeIdSet* _free_ids;
0N/A
0N/A // The number of completed buffers processed by mutator and rs thread,
0N/A // respectively.
0N/A jint _processed_buffers_mut;
0N/A jint _processed_buffers_rs_thread;
0N/A
0N/Apublic:
0N/A DirtyCardQueueSet(bool notify_when_complete = true);
0N/A
void initialize(Monitor* cbl_mon, Mutex* fl_lock,
int process_completed_threshold,
int max_completed_queue,
Mutex* lock, PtrQueueSet* fl_owner = NULL);
// The number of parallel ids that can be claimed to allow collector or
// mutator threads to do card-processing work.
static size_t num_par_ids();
static void handle_zero_index_for_thread(JavaThread* t);
// Register "blk" as "the closure" for all queues. Only one such closure
// is allowed. The "apply_closure_to_completed_buffer" method will apply
// this closure to a completed buffer, and "iterate_closure_all_threads"
// applies it to partially-filled buffers (the latter should only be done
// with the world stopped).
void set_closure(CardTableEntryClosure* closure);
// If there is a registered closure for buffers, apply it to all entries
// in all currently-active buffers. This should only be applied at a
// safepoint. (Currently must not be called in parallel; this should
// change in the future.) If "consume" is true, processed entries are
// discarded.
void iterate_closure_all_threads(bool consume = true,
size_t worker_i = 0);
// If there exists some completed buffer, pop it, then apply the
// registered closure to all its elements, nulling out those elements
// processed. If all elements are processed, returns "true". If no
// completed buffers exist, returns false. If a completed buffer exists,
// but is only partially completed before a "yield" happens, the
// partially completed buffer (with its processed elements set to NULL)
// is returned to the completed buffer set, and this call returns false.
bool apply_closure_to_completed_buffer(int worker_i = 0,
int stop_at = 0,
bool during_pause = false);
// If there exists some completed buffer, pop it, then apply the
// specified closure to all its elements, nulling out those elements
// processed. If all elements are processed, returns "true". If no
// completed buffers exist, returns false. If a completed buffer exists,
// but is only partially completed before a "yield" happens, the
// partially completed buffer (with its processed elements set to NULL)
// is returned to the completed buffer set, and this call returns false.
bool apply_closure_to_completed_buffer(CardTableEntryClosure* cl,
int worker_i = 0,
int stop_at = 0,
bool during_pause = false);
// Helper routine for the above.
bool apply_closure_to_completed_buffer_helper(CardTableEntryClosure* cl,
int worker_i,
BufferNode* nd);
BufferNode* get_completed_buffer(int stop_at);
// Applies the current closure to all completed buffers,
// non-consumptively.
void apply_closure_to_all_completed_buffers();
DirtyCardQueue* shared_dirty_card_queue() {
return &_shared_dirty_card_queue;
}
// Deallocate any completed log buffers
void clear();
// If a full collection is happening, reset partial logs, and ignore
// completed ones: the full collection will make them all irrelevant.
void abandon_logs();
// If any threads have partial logs, add them to the global list of logs.
void concatenate_logs();
void clear_n_completed_buffers() { _n_completed_buffers = 0;}
jint processed_buffers_mut() {
return _processed_buffers_mut;
}
jint processed_buffers_rs_thread() {
return _processed_buffers_rs_thread;
}
};
#endif // SHARE_VM_GC_IMPLEMENTATION_G1_DIRTYCARDQUEUE_HPP