node-fns.cpp revision 6cf4fe01f16c5713438743a95c971ed82c44c535
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include <map>
#include <glib.h> // g_assert()
#include "xml/node-iterators.h"
#include "algorithms/find-if-before.h"
namespace Inkscape {
namespace XML {
/* the id_permitted stuff is a temporary-ish hack */
namespace {
bool id_permitted_internal(GQuark qname) {
char const *qname_s=g_quark_to_string(qname);
return !strncmp("svg:", qname_s, 4) || !strncmp("sodipodi:", qname_s, 9) ||
!strncmp("inkscape:", qname_s, 9);
}
bool id_permitted_internal_memoized(GQuark qname) {
typedef std::map<GQuark, bool> IdPermittedMap;
IdPermittedMap id_permitted_names;
IdPermittedMap::iterator found;
found = id_permitted_names.find(qname);
if ( found != id_permitted_names.end() ) {
return found->second;
} else {
bool permitted=id_permitted_internal(qname);
id_permitted_names[qname] = permitted;
return permitted;
}
}
}
bool id_permitted(Node const *node) {
g_return_val_if_fail(node != NULL, false);
if ( node->type() != ELEMENT_NODE ) {
return false;
}
return id_permitted_internal_memoized((GQuark)node->code());
}
struct node_matches {
node_matches(Node const &n) : node(n) {}
bool operator()(Node const &other) { return &other == &node; }
Node const &node;
};
/** Returns the sibling before \a node in \a node's parent's children,
* or NULL if \a node is the first of those children (or if child is
* NULL or has no parent).
*
* Useful in combination with Node::addChild, when you want to insert
* a new child _before_ a given existing child.
*
* Note: Involves a linear search (unlike next_node).
*
* \pre Links are correct, i.e. \a node isin its parent's children.
*
* \post (ret == NULL
* ? node == NULL || node->parent() == NULL || node->parent()->firstChild() == node
* : ret->next() == node).
*/
Node *previous_node(Node *node) {
using Inkscape::Algorithms::find_if_before;
if ( !node || !node->parent() ) {
return NULL;
}
Node *previous=find_if_before<NodeSiblingIterator>(
node->parent()->firstChild(), NULL, node_matches(*node)
);
g_assert(previous == NULL
? node->parent()->firstChild() == node
: previous->next() == node);
return previous;
}
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :