units.h revision 9f578482ce54902110df95931d68120ec51e6cab
/*
* Inkscape Units
*
* Authors:
* Matthew Petroff <matthew@mpetroff.net>
*
* Copyright (C) 2013 Matthew Petroff
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
/*
This is a rough draft of a global 'units' thingee, to allow dialogs and
the ruler to share info about unit systems... Dunno if this is the
right kind of object though, so we may have to redo this or shift things
around later when it becomes clearer what we need.
This object is used for defining different unit systems.
This is intended to eventually replace inkscape/helper/units.*.
Need to review the Units support that's in Gtkmm already...
*/
#ifndef INKSCAPE_UTIL_UNITS_H
#define INKSCAPE_UTIL_UNITS_H
#include <map>
#include <glibmm/ustring.h>
namespace Inkscape {
namespace Util {
enum UnitType {
UNIT_TYPE_DIMENSIONLESS, /* Percentage */
UNIT_TYPE_LINEAR,
UNIT_TYPE_LINEAR_SCALED,
UNIT_TYPE_RADIAL,
UNIT_TYPE_TIME,
UNIT_TYPE_FONT_HEIGHT,
UNIT_TYPE_QTY,
UNIT_TYPE_NONE = -1
};
const char DEG[] = "°";
class Unit {
public:
Unit();
Unit(UnitType type,
double factor,
Glib::ustring const &name,
Glib::ustring const &name_plural,
Glib::ustring const &abbr,
Glib::ustring const &description);
void clear();
bool isAbsolute() const { return type != UNIT_TYPE_DIMENSIONLESS; }
/**
* Returns the suggested precision to use for displaying numbers
* of this unit.
*/
int defaultDigits() const;
bool compatibleWith(const Unit *u) const;
UnitType type;
double factor;
Glib::ustring name;
Glib::ustring name_plural;
Glib::ustring abbr;
Glib::ustring description;
friend bool operator== (const Unit &u1, const Unit &u2);
friend bool operator!= (const Unit &u1, const Unit &u2);
// temporary
int svgUnit() const;
int metric() const;
};
class Quantity {
public:
const Unit *unit;
double quantity;
Quantity(double q, const Unit *u); // constructor
bool compatibleWith(const Unit *u) const;
double value(Unit *u) const;
static double convert(const double from_dist, const Unit *from, const Unit *to);
};
class UnitTable {
public:
/**
* Initializes the unit tables and identifies the primary unit types.
*
* The primary unit's conversion factor is required to be 1.00
*/
UnitTable();
virtual ~UnitTable();
typedef std::map<Glib::ustring, Unit*> UnitMap;
/** Add a new unit to the table */
void addUnit(Unit const& u, bool primary);
/** Retrieve a given unit based on its string identifier */
Unit getUnit(Glib::ustring const& name) const;
/** Retrieve a quantity based on its string identifier */
Quantity getQuantity(Glib::ustring const& q) const;
/** Remove a unit definition from the given unit type table */
bool deleteUnit(Unit const& u);
/** Returns true if the given string 'name' is a valid unit in the table */
bool hasUnit(Glib::ustring const &name) const;
/** Provides an iteratable list of items in the given unit table */
UnitTable::UnitMap units(UnitType type) const;
/** Returns the default unit abbr for the given type */
Glib::ustring primary(UnitType type) const;
double getScale() const;
void setScale();
bool load(Glib::ustring const &filename);
/** Loads units from a text file.
*
* loadText loads and merges the contents of the given file into the UnitTable,
* possibly overwriting existing unit definitions.
*
* @param filename file to be loaded
*/
bool loadText(Glib::ustring const &filename);
/** Saves the current UnitTable to the given file. */
bool save(Glib::ustring const &filename);
protected:
UnitTable::UnitMap _unit_map;
Glib::ustring _primary_unit[UNIT_TYPE_QTY];
double _linear_scale;
private:
UnitTable(UnitTable const& t);
UnitTable operator=(UnitTable const& t);
};
} // namespace Util
} // namespace Inkscape
#endif // define INKSCAPE_UTIL_UNITS_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :