text.h revision 1b3a8414f17dc95fc921d999ea715c99d10dd4aa
/*
* Authors:
* Carl Hetherington <inkscape@carlh.net>
* Maximilian Albert <maximilian.albert@gmail.com>
*
* Copyright (C) 2004 Carl Hetherington
*
* Released under GNU GPL. Read the file 'COPYING' for more information.
*/
#ifndef INKSCAPE_UI_WIDGET_TEXT_H
#define INKSCAPE_UI_WIDGET_TEXT_H
#include "labelled.h"
namespace Inkscape {
namespace UI {
namespace Widget {
/**
* A labelled text box, with optional icon or suffix, for entering arbitrary number values.
*/
class Text : public Labelled
{
public:
/**
* Construct a Text Widget.
*
* @param label Label.
* @param suffix Suffix, placed after the widget (defaults to "").
* @param icon Icon filename, placed before the label (defaults to "").
* @param mnemonic Mnemonic toggle; if true, an underscore (_) in the label
* indicates the next character should be used for the
* mnemonic accelerator key (defaults to false).
*/
Text(Glib::ustring const &label,
Glib::ustring const &tooltip,
Glib::ustring const &suffix = "",
Glib::ustring const &icon = "",
bool mnemonic = true);
/**
* Get the text in the entry.
*/
const char* getText() const;
/**
* Sets the text of the text entry.
*/
void setText(const char* text);
void update();
/**
* Signal raised when the spin button's value changes.
*/
Glib::SignalProxy0<void> signal_activate();
bool setProgrammatically; // true if the value was set by setValue, not changed by the user;
// if a callback checks it, it must reset it back to false
};
} // namespace Widget
} // namespace UI
} // namespace Inkscape
#endif // INKSCAPE_UI_WIDGET_TEXT_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :