uxmanager.h revision 3218c2ccc8c67309c2fbc1da6956588fff27a097
#ifndef SEEN_UI_UXMANAGER_H
#define SEEN_UI_UXMANAGER_H
/*
* A simple interface for previewing representations.
*
* Authors:
* Jon A. Cruz <jon@joncruz.org>
*
* Copyright (C) 2010 Jon A. Cruz
*
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <glib.h>
#include <vector>
extern "C"
{
typedef struct _GObject GObject;
typedef struct _GtkWidget GtkWidget;
}
class SPDesktop;
struct SPDesktopWidget;
namespace Inkscape {
namespace UI {
class UXManager
{
public:
static UXManager* getInstance();
virtual ~UXManager();
virtual void addTrack( SPDesktopWidget* dtw ) = 0;
virtual void delTrack( SPDesktopWidget* dtw ) = 0;
virtual void connectToDesktop( std::vector<GtkWidget *> const & toolboxes, SPDesktop *desktop ) = 0;
virtual gint getDefaultTask( SPDesktop *desktop ) = 0;
virtual void setTask( SPDesktop* dt, gint val ) = 0;
virtual bool isFloatWindowProblem() const = 0;
virtual bool isWidescreen() const = 0;
protected:
UXManager();
private:
UXManager( UXManager const & );
UXManager & operator=( UXManager const & );
};
} // namespace UI
} // namespace Inkscape
#endif // SEEN_UI_UXMANAGER_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :