node-tool.cpp revision 0dc33d4ce43e0bb49c63aa53b826ec4a1ff68e28
/** @file
* @brief New node tool - implementation
*/
/* Authors:
* Krzysztof KosiƄski <tweenk@gmail.com>
* Abhishek Sharma
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <glib.h>
#include <glib/gi18n.h>
#include "desktop.h"
#include "desktop-handles.h"
#include "display/sp-canvas-group.h"
#include "display/canvas-bpath.h"
#include "display/curve.h"
#include "display/sp-canvas.h"
#include "document.h"
#include "live_effects/lpeobject.h"
#include "message-context.h"
#include "selection.h"
#include "shape-editor.h" // temporary!
#include "sp-clippath.h"
#include "sp-item-group.h"
#include "sp-mask.h"
#include "sp-object-group.h"
#include "sp-path.h"
#include "sp-text.h"
#include "ui/tool/node-tool.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/curve-drag-point.h"
#include "ui/tool/event-utils.h"
#include "ui/tool/manipulator.h"
#include "ui/tool/multi-path-manipulator.h"
#include "ui/tool/path-manipulator.h"
#include "ui/tool/selector.h"
#include "ui/tool/shape-record.h"
#include "pixmaps/cursor-node.xpm"
#include "pixmaps/cursor-node-d.xpm"
/** @struct InkNodeTool
*
* Node tool event context.
*
* @par Architectural overview of the tool
* @par
* Here's a breakdown of what each object does.
* - Handle: shows a handle and keeps the node type constraint (smooth / symmetric) by updating
* the other handle's position when dragged. Its move() method cannot violate the constraints.
* - Node: keeps node type constraints for auto nodes and smooth nodes at ends of linear segments.
* Its move() method cannot violate constraints. Handles linear grow and dispatches spatial grow
* to MultiPathManipulator. Keeps a reference to its NodeList.
* - NodeList: exposes an iterator-based interface to nodes. It is possible to obtain an iterator
* to a node from the node. Keeps a reference to its SubpathList.
* - SubpathList: list of NodeLists that represents an editable pathvector. Keeps a reference
* to its PathManipulator.
* - PathManipulator: performs most of the single-path actions like reverse subpaths,
* delete segment, shift selection, etc. Keeps a reference to MultiPathManipulator.
* - MultiPathManipulator: performs additional operations for actions that are not per-path,
* for example node joins and segment joins. Tracks the control transforms for PMs that edit
* clipping paths and masks. It is more or less equivalent to ShapeEditor and in the future
* it might handle all shapes. Handles XML commit of actions that affect all paths or
* the node selection and removes PathManipulators that have no nodes left after e.g. node
* deletes.
* - ControlPointSelection: keeps track of node selection and a set of nodes that can potentially
* be selected. There can be more than one selection. Performs actions that require no
* knowledge about the path, only about the nodes, like dragging and transforms. It is not
* specific to nodes and can accomodate any control point derived from SelectableControlPoint.
* Transforms nodes in response to transform handle events.
* - TransformHandleSet: displays nodeset transform handles and emits transform events. The aim
* is to eventually use a common class for object and control point transforms.
* - SelectableControlPoint: base for any type of selectable point. It can belong to only one
* selection.
*
* @par Functionality that resides in weird places
* @par
*
* This list is probably incomplete.
* - Curve dragging: CurveDragPoint, controlled by PathManipulator
* - Single handle shortcuts: MultiPathManipulator::event(), ModifierTracker
* - Linear and spatial grow: Node, spatial grow routed to ControlPointSelection
* - Committing handle actions performed with the mouse: PathManipulator
* - Sculpting: ControlPointSelection
*
* @par Plans for the future
* @par
* - MultiPathManipulator should become a generic shape editor that manages all active manipulator,
* more or less like the old ShapeEditor.
* - Knotholder should be rewritten into one manipulator class per shape, using the control point
* classes. Interesting features like dragging rectangle sides could be added along the way.
* - Better handling of clip and mask editing, particularly in response to undo.
* - High level refactoring of the event context hierarchy. All aspects of tools, like toolbox
* controls, icons, event handling should be collected in one class, though each aspect
* of a tool might be in an separate class for better modularity. The long term goal is to allow
* tools to be defined in extensions or shared library plugins.
*/
namespace {
SPCanvasGroup *create_control_group(SPDesktop *d);
void ink_node_tool_class_init(InkNodeToolClass *klass);
void ink_node_tool_init(InkNodeTool *node_context);
void ink_node_tool_dispose(GObject *object);
void ink_node_tool_setup(SPEventContext *ec);
gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event);
gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event);
void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value);
void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event);
void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel);
void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &, GdkEventButton *);
void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &, GdkEventButton *);
void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p);
} // anonymous namespace
GType ink_node_tool_get_type()
{
static GType type = 0;
if (!type) {
GTypeInfo info = {
sizeof(InkNodeToolClass),
NULL, NULL,
(GClassInitFunc) ink_node_tool_class_init,
NULL, NULL,
sizeof(InkNodeTool),
4,
(GInstanceInitFunc) ink_node_tool_init,
NULL, /* value_table */
};
type = g_type_register_static(SP_TYPE_EVENT_CONTEXT, "InkNodeTool", &info, (GTypeFlags)0);
}
return type;
}
namespace {
SPCanvasGroup *create_control_group(SPDesktop *d)
{
return reinterpret_cast<SPCanvasGroup*>(sp_canvas_item_new(
sp_desktop_controls(d), SP_TYPE_CANVAS_GROUP, NULL));
}
void destroy_group(SPCanvasGroup *g)
{
gtk_object_destroy(GTK_OBJECT(g));
}
void ink_node_tool_class_init(InkNodeToolClass *klass)
{
GObjectClass *object_class = (GObjectClass *) klass;
SPEventContextClass *event_context_class = (SPEventContextClass *) klass;
object_class->dispose = ink_node_tool_dispose;
event_context_class->setup = ink_node_tool_setup;
event_context_class->set = ink_node_tool_set;
event_context_class->root_handler = ink_node_tool_root_handler;
event_context_class->item_handler = ink_node_tool_item_handler;
}
void ink_node_tool_init(InkNodeTool *nt)
{
SPEventContext *event_context = SP_EVENT_CONTEXT(nt);
event_context->cursor_shape = cursor_node_xpm;
event_context->hot_x = 1;
event_context->hot_y = 1;
new (&nt->_selection_changed_connection) sigc::connection();
new (&nt->_selection_modified_connection) sigc::connection();
new (&nt->_mouseover_changed_connection) sigc::connection();
//new (&nt->_mgroup) Inkscape::UI::ManipulatorGroup(nt->desktop);
new (&nt->_selected_nodes) CSelPtr();
new (&nt->_multipath) MultiPathPtr();
new (&nt->_selector) SelectorPtr();
new (&nt->_path_data) PathSharedDataPtr();
new (&nt->_shape_editors) ShapeEditors();
}
void ink_node_tool_dispose(GObject *object)
{
InkNodeTool *nt = INK_NODE_TOOL(object);
nt->enableGrDrag(false);
nt->_selection_changed_connection.disconnect();
nt->_selection_modified_connection.disconnect();
nt->_mouseover_changed_connection.disconnect();
nt->_multipath.~MultiPathPtr();
nt->_selected_nodes.~CSelPtr();
nt->_selector.~SelectorPtr();
nt->_shape_editors.~ShapeEditors();
Inkscape::UI::PathSharedData &data = *nt->_path_data;
destroy_group(data.node_data.node_group);
destroy_group(data.node_data.handle_group);
destroy_group(data.node_data.handle_line_group);
destroy_group(data.outline_group);
destroy_group(data.dragpoint_group);
destroy_group(nt->_transform_handle_group);
nt->_path_data.~PathSharedDataPtr();
nt->_selection_changed_connection.~connection();
nt->_selection_modified_connection.~connection();
nt->_mouseover_changed_connection.~connection();
if (nt->_node_message_context) {
delete nt->_node_message_context;
}
G_OBJECT_CLASS(g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL)))->dispose(object);
}
void ink_node_tool_setup(SPEventContext *ec)
{
InkNodeTool *nt = INK_NODE_TOOL(ec);
SPEventContextClass *parent = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
if (parent->setup) parent->setup(ec);
nt->_node_message_context = new Inkscape::MessageContext((ec->desktop)->messageStack());
nt->_path_data.reset(new Inkscape::UI::PathSharedData());
Inkscape::UI::PathSharedData &data = *nt->_path_data;
data.node_data.desktop = nt->desktop;
// selector has to be created here, so that its hidden control point is on the bottom
nt->_selector.reset(new Inkscape::UI::Selector(nt->desktop));
// Prepare canvas groups for controls. This guarantees correct z-order, so that
// for example a dragpoint won't obscure a node
data.outline_group = create_control_group(nt->desktop);
data.node_data.handle_line_group = create_control_group(nt->desktop);
data.dragpoint_group = create_control_group(nt->desktop);
nt->_transform_handle_group = create_control_group(nt->desktop);
data.node_data.node_group = create_control_group(nt->desktop);
data.node_data.handle_group = create_control_group(nt->desktop);
Inkscape::Selection *selection = sp_desktop_selection (ec->desktop);
nt->_selection_changed_connection.disconnect();
nt->_selection_changed_connection =
selection->connectChanged(
sigc::bind<0>(
sigc::ptr_fun(&ink_node_tool_selection_changed),
nt));
/*nt->_selection_modified_connection.disconnect();
nt->_selection_modified_connection =
selection->connectModified(
sigc::hide(sigc::bind<0>(
sigc::ptr_fun(&ink_node_tool_selection_modified),
nt)));*/
nt->_mouseover_changed_connection.disconnect();
nt->_mouseover_changed_connection =
Inkscape::UI::ControlPoint::signal_mouseover_change.connect(
sigc::bind<0>(
sigc::ptr_fun(&ink_node_tool_mouseover_changed),
nt));
nt->_selected_nodes.reset(
new Inkscape::UI::ControlPointSelection(nt->desktop, nt->_transform_handle_group));
data.node_data.selection = nt->_selected_nodes.get();
nt->_multipath.reset(new Inkscape::UI::MultiPathManipulator(data,
nt->_selection_changed_connection));
nt->_selector->signal_point.connect(
sigc::bind<0>(
sigc::ptr_fun(&ink_node_tool_select_point),
nt));
nt->_selector->signal_area.connect(
sigc::bind<0>(
sigc::ptr_fun(&ink_node_tool_select_area),
nt));
nt->_multipath->signal_coords_changed.connect(
sigc::bind(
sigc::mem_fun(*nt->desktop, &SPDesktop::emitToolSubselectionChanged),
(void*) 0));
nt->_selected_nodes->signal_point_changed.connect(
sigc::hide( sigc::hide(
sigc::bind(
sigc::bind(
sigc::ptr_fun(ink_node_tool_update_tip),
(GdkEvent*)0),
nt))));
nt->cursor_drag = false;
nt->show_transform_handles = true;
nt->single_node_transform_handles = false;
nt->flash_tempitem = NULL;
nt->flashed_item = NULL;
nt->_last_over = NULL;
// read prefs before adding items to selection to prevent momentarily showing the outline
sp_event_context_read(nt, "show_handles");
sp_event_context_read(nt, "show_outline");
sp_event_context_read(nt, "live_outline");
sp_event_context_read(nt, "live_objects");
sp_event_context_read(nt, "show_path_direction");
sp_event_context_read(nt, "show_transform_handles");
sp_event_context_read(nt, "single_node_transform_handles");
sp_event_context_read(nt, "edit_clipping_paths");
sp_event_context_read(nt, "edit_masks");
ink_node_tool_selection_changed(nt, selection);
ink_node_tool_update_tip(nt, NULL);
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (prefs->getBool("/tools/nodes/selcue")) {
ec->enableSelectionCue();
}
if (prefs->getBool("/tools/nodes/gradientdrag")) {
ec->enableGrDrag();
}
nt->desktop->emitToolSubselectionChanged(NULL); // sets the coord entry fields to inactive
}
void ink_node_tool_set(SPEventContext *ec, Inkscape::Preferences::Entry *value)
{
InkNodeTool *nt = INK_NODE_TOOL(ec);
Glib::ustring entry_name = value->getEntryName();
if (entry_name == "show_handles") {
nt->show_handles = value->getBool(true);
nt->_multipath->showHandles(nt->show_handles);
} else if (entry_name == "show_outline") {
nt->show_outline = value->getBool();
nt->_multipath->showOutline(nt->show_outline);
} else if (entry_name == "live_outline") {
nt->live_outline = value->getBool();
nt->_multipath->setLiveOutline(nt->live_outline);
} else if (entry_name == "live_objects") {
nt->live_objects = value->getBool();
nt->_multipath->setLiveObjects(nt->live_objects);
} else if (entry_name == "show_path_direction") {
nt->show_path_direction = value->getBool();
nt->_multipath->showPathDirection(nt->show_path_direction);
} else if (entry_name == "show_transform_handles") {
nt->show_transform_handles = value->getBool(true);
nt->_selected_nodes->showTransformHandles(
nt->show_transform_handles, nt->single_node_transform_handles);
} else if (entry_name == "single_node_transform_handles") {
nt->single_node_transform_handles = value->getBool();
nt->_selected_nodes->showTransformHandles(
nt->show_transform_handles, nt->single_node_transform_handles);
} else if (entry_name == "edit_clipping_paths") {
nt->edit_clipping_paths = value->getBool();
ink_node_tool_selection_changed(nt, nt->desktop->selection);
} else if (entry_name == "edit_masks") {
nt->edit_masks = value->getBool();
ink_node_tool_selection_changed(nt, nt->desktop->selection);
} else {
SPEventContextClass *parent_class =
(SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
if (parent_class->set)
parent_class->set(ec, value);
}
}
/** Recursively collect ShapeRecords */
void gather_items(InkNodeTool *nt, SPItem *base, SPObject *obj, Inkscape::UI::ShapeRole role,
std::set<Inkscape::UI::ShapeRecord> &s)
{
using namespace Inkscape::UI;
if (!obj) return;
//XML Tree being used directly here while it shouldn't be.
if (SP_IS_PATH(obj) && obj->getRepr()->attribute("inkscape:original-d") != NULL) {
ShapeRecord r;
r.item = static_cast<SPItem*>(obj);
r.edit_transform = Geom::identity(); // TODO wrong?
r.role = role;
s.insert(r);
} else if (role != SHAPE_ROLE_NORMAL && (SP_IS_GROUP(obj) || SP_IS_OBJECTGROUP(obj))) {
for (SPObject *c = obj->children; c; c = c->next) {
gather_items(nt, base, c, role, s);
}
} else if (SP_IS_ITEM(obj)) {
SPItem *item = static_cast<SPItem*>(obj);
ShapeRecord r;
r.item = item;
// TODO add support for objectBoundingBox
r.edit_transform = base ? base->i2doc_affine() : Geom::identity();
r.role = role;
if (s.insert(r).second) {
// this item was encountered the first time
if (nt->edit_clipping_paths && item->clip_ref) {
gather_items(nt, item, item->clip_ref->getObject(), SHAPE_ROLE_CLIPPING_PATH, s);
}
if (nt->edit_masks && item->mask_ref) {
gather_items(nt, item, item->mask_ref->getObject(), SHAPE_ROLE_MASK, s);
}
}
}
}
void ink_node_tool_selection_changed(InkNodeTool *nt, Inkscape::Selection *sel)
{
using namespace Inkscape::UI;
std::set<ShapeRecord> shapes;
GSList const *ilist = sel->itemList();
for (GSList *i = const_cast<GSList*>(ilist); i; i = i->next) {
SPObject *obj = static_cast<SPObject*>(i->data);
if (SP_IS_ITEM(obj)) {
gather_items(nt, NULL, static_cast<SPItem*>(obj), SHAPE_ROLE_NORMAL, shapes);
}
}
// use multiple ShapeEditors for now, to allow editing many shapes at once
// needs to be rethought
for (ShapeEditors::iterator i = nt->_shape_editors.begin();
i != nt->_shape_editors.end(); )
{
ShapeRecord s;
s.item = i->first;
if (shapes.find(s) == shapes.end()) {
nt->_shape_editors.erase(i++);
} else {
++i;
}
}
for (std::set<ShapeRecord>::iterator i = shapes.begin(); i != shapes.end(); ++i) {
ShapeRecord const &r = *i;
if ((SP_IS_SHAPE(r.item) || SP_IS_TEXT(r.item)) &&
nt->_shape_editors.find(r.item) == nt->_shape_editors.end())
{
ShapeEditor *si = new ShapeEditor(nt->desktop);
si->set_item(r.item, SH_KNOTHOLDER);
nt->_shape_editors.insert(const_cast<SPItem*&>(r.item), si);
}
}
nt->_multipath->setItems(shapes);
ink_node_tool_update_tip(nt, NULL);
nt->desktop->updateNow();
}
gint ink_node_tool_root_handler(SPEventContext *event_context, GdkEvent *event)
{
/* things to handle here:
* 1. selection of items
* 2. passing events to manipulators
* 3. some keybindings
*/
using namespace Inkscape::UI; // pull in event helpers
SPDesktop *desktop = event_context->desktop;
Inkscape::Selection *selection = desktop->selection;
InkNodeTool *nt = static_cast<InkNodeTool*>(event_context);
static Inkscape::Preferences *prefs = Inkscape::Preferences::get();
if (nt->_multipath->event(event)) return true;
if (nt->_selector->event(event)) return true;
if (nt->_selected_nodes->event(event)) return true;
switch (event->type)
{
case GDK_MOTION_NOTIFY: {
combine_motion_events(desktop->canvas, event->motion, 0);
SPItem *over_item = sp_event_context_find_item (desktop, event_point(event->button),
FALSE, TRUE);
if (over_item != nt->_last_over) {
nt->_last_over = over_item;
ink_node_tool_update_tip(nt, event);
}
// create pathflash outline
if (prefs->getBool("/tools/nodes/pathflash_enabled")) {
if (over_item == nt->flashed_item) break;
if (!prefs->getBool("/tools/nodes/pathflash_selected") && selection->includes(over_item)) break;
if (nt->flash_tempitem) {
desktop->remove_temporary_canvasitem(nt->flash_tempitem);
nt->flash_tempitem = NULL;
nt->flashed_item = NULL;
}
if (!SP_IS_PATH(over_item)) break; // for now, handle only paths
nt->flashed_item = over_item;
SPCurve *c = sp_path_get_curve_for_edit(SP_PATH(over_item));
c->transform(over_item->i2d_affine());
SPCanvasItem *flash = sp_canvas_bpath_new(sp_desktop_tempgroup(desktop), c);
sp_canvas_bpath_set_stroke(SP_CANVAS_BPATH(flash),
prefs->getInt("/tools/nodes/highlight_color", 0xff0000ff), 1.0,
SP_STROKE_LINEJOIN_MITER, SP_STROKE_LINECAP_BUTT);
sp_canvas_bpath_set_fill(SP_CANVAS_BPATH(flash), 0, SP_WIND_RULE_NONZERO);
nt->flash_tempitem = desktop->add_temporary_canvasitem(flash,
prefs->getInt("/tools/nodes/pathflash_timeout", 500));
c->unref();
}
} break; // do not return true, because we need to pass this event to the parent context
// otherwise some features cease to work
case GDK_KEY_PRESS:
switch (get_group0_keyval(&event->key))
{
case GDK_Escape: // deselect everything
if (nt->_selected_nodes->empty()) {
selection->clear();
} else {
nt->_selected_nodes->clear();
}
ink_node_tool_update_tip(nt, event);
return TRUE;
case GDK_a:
case GDK_A:
if (held_control(event->key) && held_alt(event->key)) {
nt->_selected_nodes->selectAll();
// Ctrl+A is handled in selection-chemistry.cpp via verb
ink_node_tool_update_tip(nt, event);
return TRUE;
}
break;
case GDK_h:
case GDK_H:
if (held_only_control(event->key)) {
Inkscape::Preferences *prefs = Inkscape::Preferences::get();
prefs->setBool("/tools/nodes/show_handles", !nt->show_handles);
return TRUE;
}
break;
default:
break;
}
ink_node_tool_update_tip(nt, event);
break;
case GDK_KEY_RELEASE:
ink_node_tool_update_tip(nt, event);
break;
default: break;
}
SPEventContextClass *parent_class = (SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
if (parent_class->root_handler)
return parent_class->root_handler(event_context, event);
return FALSE;
}
void ink_node_tool_update_tip(InkNodeTool *nt, GdkEvent *event)
{
using namespace Inkscape::UI;
if (event && (event->type == GDK_KEY_PRESS || event->type == GDK_KEY_RELEASE)) {
unsigned new_state = state_after_event(event);
if (new_state == event->key.state) return;
if (state_held_shift(new_state)) {
if (nt->_last_over) {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE,
C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection, "
"click to toggle object selection"));
} else {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE,
C_("Node tool tip", "<b>Shift</b>: drag to add nodes to the selection"));
}
return;
}
}
unsigned sz = nt->_selected_nodes->size();
unsigned total = nt->_selected_nodes->allPoints().size();
if (sz != 0) {
char *nodestring = g_strdup_printf(
ngettext("<b>%u of %u</b> node selected.", "<b>%u of %u</b> nodes selected.", total),
sz, total);
if (nt->_last_over) {
// TRANSLATORS: The %s below is where the "%u of %u nodes selected" sentence gets put
char *dyntip = g_strdup_printf(C_("Node tool tip",
"%s Drag to select nodes, click to edit only this object (more: Shift)"),
nodestring);
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
g_free(dyntip);
} else {
char *dyntip = g_strdup_printf(C_("Node tool tip",
"%s Drag to select nodes, click clear the selection"),
nodestring);
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, dyntip);
g_free(dyntip);
}
g_free(nodestring);
} else if (!nt->_multipath->empty()) {
if (nt->_last_over) {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
"Drag to select nodes, click to edit only this object"));
} else {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
"Drag to select nodes, click to clear the selection"));
}
} else {
if (nt->_last_over) {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
"Drag to select objects to edit, click to edit this object (more: Shift)"));
} else {
nt->_node_message_context->set(Inkscape::NORMAL_MESSAGE, C_("Node tool tip",
"Drag to select objects to edit"));
}
}
}
gint ink_node_tool_item_handler(SPEventContext *event_context, SPItem *item, GdkEvent *event)
{
SPEventContextClass *parent_class =
(SPEventContextClass *) g_type_class_peek(g_type_parent(INK_TYPE_NODE_TOOL));
if (parent_class->item_handler)
return parent_class->item_handler(event_context, item, event);
return FALSE;
}
void ink_node_tool_select_area(InkNodeTool *nt, Geom::Rect const &sel, GdkEventButton *event)
{
using namespace Inkscape::UI;
if (nt->_multipath->empty()) {
// if multipath is empty, select rubberbanded items rather than nodes
Inkscape::Selection *selection = nt->desktop->selection;
GSList *items = sp_desktop_document(nt->desktop)->getItemsInBox(nt->desktop->dkey, sel);
selection->setList(items);
g_slist_free(items);
} else {
if (!held_shift(*event)) nt->_selected_nodes->clear();
nt->_selected_nodes->selectArea(sel);
}
}
void ink_node_tool_select_point(InkNodeTool *nt, Geom::Point const &/*sel*/, GdkEventButton *event)
{
using namespace Inkscape::UI; // pull in event helpers
if (!event) return;
if (event->button != 1) return;
Inkscape::Selection *selection = nt->desktop->selection;
SPItem *item_clicked = sp_event_context_find_item (nt->desktop, event_point(*event),
(event->state & GDK_MOD1_MASK) && !(event->state & GDK_CONTROL_MASK), TRUE);
if (item_clicked == NULL) { // nothing under cursor
// if no Shift, deselect
// if there are nodes selected, the first click should deselect the nodes
// and the second should deselect the items
if (!state_held_shift(event->state)) {
if (nt->_selected_nodes->empty()) {
selection->clear();
} else {
nt->_selected_nodes->clear();
}
}
} else {
if (held_shift(*event)) {
selection->toggle(item_clicked);
} else {
selection->set(item_clicked);
}
nt->desktop->updateNow();
}
}
void ink_node_tool_mouseover_changed(InkNodeTool *nt, Inkscape::UI::ControlPoint *p)
{
using Inkscape::UI::CurveDragPoint;
CurveDragPoint *cdp = dynamic_cast<CurveDragPoint*>(p);
if (cdp && !nt->cursor_drag) {
nt->cursor_shape = cursor_node_d_xpm;
nt->hot_x = 1;
nt->hot_y = 1;
sp_event_context_update_cursor(nt);
nt->cursor_drag = true;
} else if (!cdp && nt->cursor_drag) {
nt->cursor_shape = cursor_node_xpm;
nt->hot_x = 1;
nt->hot_y = 1;
sp_event_context_update_cursor(nt);
nt->cursor_drag = false;
}
}
} // anonymous namespace
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :