multi-path-manipulator.h revision ba53ac1874168fcf6ac849071b7dd5467190e65f
/** @file
* Multi path manipulator - a tool component that edits multiple paths at once
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#ifndef SEEN_UI_TOOL_MULTI_PATH_MANIPULATOR_H
#define SEEN_UI_TOOL_MULTI_PATH_MANIPULATOR_H
#include <sigc++/connection.h>
#include "display/display-forward.h"
#include "forward.h"
#include "ui/tool/commit-events.h"
#include "ui/tool/manipulator.h"
#include "ui/tool/node.h"
#include "ui/tool/node-types.h"
#include "ui/tool/shape-record.h"
struct SPCanvasGroup;
namespace Inkscape {
namespace UI {
class PathManipulator;
class MultiPathManipulator;
struct PathSharedData;
/**
* Manipulator that manages multiple path manipulators active at the same time.
*/
class MultiPathManipulator : public PointManipulator {
public:
MultiPathManipulator(PathSharedData &data, sigc::connection &chg);
virtual ~MultiPathManipulator();
virtual bool event(GdkEvent *event);
bool empty() { return _mmap.empty(); }
unsigned size() { return _mmap.empty(); }
void setItems(std::set<ShapeRecord> const &);
void clear() { _mmap.clear(); }
void cleanup();
void selectSubpaths();
void shiftSelection(int dir);
void invertSelectionInSubpaths();
void setNodeType(NodeType t);
void setSegmentType(SegmentType t);
void insertNodes();
void joinNodes();
void breakNodes();
void deleteNodes(bool keep_shape = true);
void joinSegments();
void deleteSegments();
void alignNodes(Geom::Dim2 d);
void distributeNodes(Geom::Dim2 d);
void reverseSubpaths();
void move(Geom::Point const &delta);
void showOutline(bool show);
void showHandles(bool show);
void showPathDirection(bool show);
void setLiveOutline(bool set);
void setLiveObjects(bool set);
void updateOutlineColors();
sigc::signal<void> signal_coords_changed; /// Emitted whenever the coordinates
/// shown in the status bar need updating
private:
typedef std::pair<ShapeRecord, boost::shared_ptr<PathManipulator> > MapPair;
typedef std::map<ShapeRecord, boost::shared_ptr<PathManipulator> > MapType;
template <typename R>
void invokeForAll(R (PathManipulator::*method)()) {
for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
((i->second.get())->*method)();
}
}
template <typename R, typename A>
void invokeForAll(R (PathManipulator::*method)(A), A a) {
for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
((i->second.get())->*method)(a);
}
}
template <typename R, typename A>
void invokeForAll(R (PathManipulator::*method)(A const &), A const &a) {
for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
((i->second.get())->*method)(a);
}
}
template <typename R, typename A, typename B>
void invokeForAll(R (PathManipulator::*method)(A,B), A a, B b) {
for (MapType::iterator i = _mmap.begin(); i != _mmap.end(); ++i) {
((i->second.get())->*method)(a, b);
}
}
void _commit(CommitEvent cps);
void _done(gchar const *);
void _doneWithCleanup(gchar const *);
guint32 _getOutlineColor(ShapeRole role);
MapType _mmap;
public:
PathSharedData const &_path_data;
private:
sigc::connection &_changed;
bool _show_handles;
bool _show_outline;
bool _show_path_direction;
bool _live_outline;
bool _live_objects;
friend class PathManipulator;
};
} // namespace UI
} // namespace Inkscape
#endif
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :