curve-drag-point.cpp revision 9352fe256ac312a66e7c5c941cc2ea92a75e9b71
/** @file
* Control point that is dragged during path drag
*/
/* Authors:
* Krzysztof KosiƄski <tweenk.pl@gmail.com>
*
* Copyright (C) 2009 Authors
* Released under GNU GPL, read the file 'COPYING' for more information
*/
#include <glib/gi18n.h>
#include <2geom/bezier-curve.h>
#include "desktop.h"
#include "ui/tool/control-point-selection.h"
#include "ui/tool/curve-drag-point.h"
#include "ui/tool/event-utils.h"
#include "ui/tool/multi-path-manipulator.h"
#include "ui/tool/path-manipulator.h"
#include "ui/tool/node.h"
namespace Inkscape {
namespace UI {
/**
* @class CurveDragPoint
* An invisible point used to drag curves. This point is used by PathManipulator to allow editing
* of path segments by dragging them. It is defined in a separate file so that the node tool
* can check if the mouseovered control point is a curve drag point and update the cursor
* accordingly, without the need to drag in the full PathManipulator header.
*/
// This point should be invisible to the user - use the invisible_cset from control-point.h
// TODO make some methods from path-manipulator.cpp public so that this point doesn't have
// to be declared as a friend
bool CurveDragPoint::_drags_stroke = false;
CurveDragPoint::CurveDragPoint(PathManipulator &pm)
: ControlPoint(pm._multi_path_manipulator._path_data.node_data.desktop, Geom::Point(),
Gtk::ANCHOR_CENTER, SP_CTRL_SHAPE_CIRCLE, 1.0, &invisible_cset,
pm._multi_path_manipulator._path_data.dragpoint_group)
, _pm(pm)
{
setVisible(false);
}
bool CurveDragPoint::_eventHandler(GdkEvent *event)
{
// do not process any events when the manipulator is empty
if (_pm.empty()) {
setVisible(false);
return false;
}
return ControlPoint::_eventHandler(event);
}
bool CurveDragPoint::grabbed(GdkEventMotion */*event*/)
{
_pm._selection.hideTransformHandles();
NodeList::iterator second = first.next();
// move the handles to 1/3 the length of the segment for line segments
if (first->front()->isDegenerate() && second->back()->isDegenerate()) {
// delta is a vector equal 1/3 of distance from first to second
Geom::Point delta = (second->position() - first->position()) / 3.0;
first->front()->move(first->front()->position() + delta);
second->back()->move(second->back()->position() - delta);
_pm.update();
}
return false;
}
void CurveDragPoint::dragged(Geom::Point &new_pos, GdkEventMotion *)
{
NodeList::iterator second = first.next();
// Magic Bezier Drag Equations follow!
// "weight" describes how the influence of the drag should be distributed
// among the handles; 0 = front handle only, 1 = back handle only.
double weight, t = _t;
if (t <= 1.0 / 6.0) weight = 0;
else if (t <= 0.5) weight = (pow((6 * t - 1) / 2.0, 3)) / 2;
else if (t <= 5.0 / 6.0) weight = (1 - pow((6 * (1-t) - 1) / 2.0, 3)) / 2 + 0.5;
else weight = 1;
Geom::Point delta = new_pos - position();
Geom::Point offset0 = ((1-weight)/(3*t*(1-t)*(1-t))) * delta;
Geom::Point offset1 = (weight/(3*t*t*(1-t))) * delta;
first->front()->move(first->front()->position() + offset0);
second->back()->move(second->back()->position() + offset1);
_pm.update();
}
void CurveDragPoint::ungrabbed(GdkEventButton *)
{
_pm._updateDragPoint(_desktop->d2w(position()));
_pm._commit(_("Drag curve"));
_pm._selection.restoreTransformHandles();
}
bool CurveDragPoint::clicked(GdkEventButton *event)
{
// This check is probably redundant
if (!first || event->button != 1) return false;
// the next iterator can be invalid if we click very near the end of path
NodeList::iterator second = first.next();
if (!second) return false;
// insert nodes on Ctrl+Alt+click
if (held_control(*event) && held_alt(*event)) {
_insertNode(false);
return true;
}
if (held_shift(*event)) {
// if both nodes of the segment are selected, deselect;
// otherwise add to selection
if (first->selected() && second->selected()) {
_pm._selection.erase(first.ptr());
_pm._selection.erase(second.ptr());
} else {
_pm._selection.insert(first.ptr());
_pm._selection.insert(second.ptr());
}
} else {
// without Shift, take selection
_pm._selection.clear();
_pm._selection.insert(first.ptr());
_pm._selection.insert(second.ptr());
}
return true;
}
bool CurveDragPoint::doubleclicked(GdkEventButton *event)
{
if (event->button != 1 || !first || !first.next()) return false;
_insertNode(true);
return true;
}
void CurveDragPoint::_insertNode(bool take_selection)
{
// The purpose of this call is to make way for the just created node.
// Otherwise clicks on the new node would only work after the user moves the mouse a bit.
// PathManipulator will restore visibility when necessary.
setVisible(false);
NodeList::iterator inserted = _pm.subdivideSegment(first, _t);
if (take_selection) {
_pm._selection.clear();
}
_pm._selection.insert(inserted.ptr());
_pm.update();
_pm._commit(_("Add node"));
}
Glib::ustring CurveDragPoint::_getTip(unsigned state)
{
if (_pm.empty()) return "";
if (!first || !first.next()) return "";
bool linear = first->front()->isDegenerate() && first.next()->back()->isDegenerate();
if (state_held_shift(state)) {
return C_("Path segment tip",
"<b>Shift</b>: click to toggle segment selection");
}
if (state_held_control(state) && state_held_alt(state)) {
return C_("Path segment tip",
"<b>Ctrl+Alt</b>: click to insert a node");
}
if (linear) {
return C_("Path segment tip",
"<b>Linear segment</b>: drag to convert to a Bezier segment, "
"doubleclick to insert node, click to select (more: Shift, Ctrl+Alt)");
} else {
return C_("Path segment tip",
"<b>Bezier segment</b>: drag to shape the segment, doubleclick to insert node, "
"click to select (more: Shift, Ctrl+Alt)");
}
}
} // namespace UI
} // namespace Inkscape
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :